Nob: Difference between revisions
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On Tabletop, Nobs are costly, and really kinda useless without a certain combination: Bikes (Which makes them tougher to kill) and a Bosspole (For leader Nobs, who make the squad's morale far better) with [[Power Weapon|Power Klaw]] to be the anti-MEQ weapon for Orks in combat. Big choppas are only really useful against guard level mooks, and sluggas only exist to get an extra attack. | On Tabletop, Nobs are costly, and really kinda useless without a certain combination: Bikes (Which makes them tougher to kill) and a Bosspole (For leader Nobs, who make the squad's morale far better) with [[Power Weapon|Power Klaw]] to be the anti-MEQ weapon for Orks in combat. Big choppas are only really useful against guard level mooks, and sluggas only exist to get an extra attack. | ||
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[[Category: Orks]] | [[Category: Orks]] |
Revision as of 04:05, 9 July 2015
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A Nob (short for nobles) is an Ork noble that lies between a Warboss and an ordinary Ork boy. This means that they're plenty 'ard and plenty killy by surviving lots of battles (by killin' da n-amy fasta) and grew bigger and meaner by being killy or by beating up on anything that's smaller than him. Nobs either tend to stick among themselves and form squads or look over other smaller Orks and make sure they're not mukkin' about.
On Tabletop, Nobs are costly, and really kinda useless without a certain combination: Bikes (Which makes them tougher to kill) and a Bosspole (For leader Nobs, who make the squad's morale far better) with Power Klaw to be the anti-MEQ weapon for Orks in combat. Big choppas are only really useful against guard level mooks, and sluggas only exist to get an extra attack.