Nicassar: Difference between revisions

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An alien race from the [[Warhammer 40k]] setting. They are an ally/<s>slave</s> valued client race of the [[Tau]] Empire.  
[[File:Nicassar.jpg|thumb|right|300px|A [[drawfag]]'s version of a Nicassar.]]
They only appear in the game [[Battlefleet Gothic]], specifically Dhow space craft.


Dhows are small yet elegant yachts propelled by the psychic powers of the Nicassar. Nicassar have psychic powers, mostly telekinesis. Their ships have no interstellar capacity, and the are reliant on the Tau for this. Alternatively, they will travel slowly for centuries while in hibernation. Often for a longer journeys a Nicassar family will join together to form a larger community, with crew alternating between hibernation. The race lives and dies in space, and have adapted to thrive in this environment at the cost of being less able on the surface of planets. This makes them less than optimal in ground based operations, so they serve the Greater Good by providing ships to the Tau Fleet, primarily for scouting and exploring. They were first outside race to join the Tau Empire.
The '''Nicassar''' are an alien race from the [[Warhammer 40k]] setting. They are an ally/<s>slave</s> valued client race of the [[Tau|Tau Empire]] and were the first outside race to join it. They only appear in the game [[Battlefleet Gothic]], specifically their Dhow spacecraft.


The Nicassar are driven by an insatiable curiosity to explore and travel, becoming semi-nomadic and most content only when traveling.
Dhows are small yet elegant yachts propelled by the Nicassar themselves; they have psychic powers, mostly telekinesis. The Tau, aware of the [[Imperium]]'s phobia toward [[psyker]]s, and especially alien psykers, have carefully hidden the existence of the Nicassar from the humans. Their ships have no interstellar capacity, and are reliant on the Tau for this. Alternatively, they will travel slowly for centuries while in hibernation. Often for longer journeys a number of Dhows will join together to form a larger community, with the crew alternating between hibernation cycles. The race lives and dies in space, and has adapted to thrive in this environment at the cost of being less capable on the surface of planets. This makes them less than optimal soldiers in ground-based operations, so they serve the [[Greater Good]] by providing auxiliary ships to Tau fleets, primarily for scouting and exploring.


They are very slow to act, but very wise. Much like [[The_Lord_of_the_Rings|Ents]], the running gag is that the Nicassar are so slow to act that they were conquered before they even realised the Tau had turned up. Though models of their ships are available, no models or official artwork of the race has been produced, though [[Jervis Johnson]] described them as "sort of like very flat polar bears". Which is certainly different. Anon doesn't care if this is correct, because it's pretty fucking funny either way.
The Nicassar are driven by an insatiable curiosity to explore and travel; they are semi-nomadic and most content only when traveling. They are very slow to act, but very wise. Much like [[The_Lord_of_the_Rings|Ents]], the running gag is that the Nicassar are so slow to act that they were conquered before they even realised the Tau had turned up. Though models of their ships are available, no models or official artwork of the race has been produced, though [[Jervis Johnson]] described them as "sort of like very flat polar bears". Which is certainly different. Anon doesn't care if this is correct, because it's pretty fucking funny either way.


They do not look like motherfucking [[Call of Cthulhu|squids]].
They do not look like motherfucking [[Call of Cthulhu|squids]].
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:Nicassar.jpg|A drawfag's version of a Nicassar.
File:Bfg-nicassar.jpeg‎| A fleet of Nicassar Dhow.
File:Bfg-nicassar.jpeg‎| A fleet of Nicassar Dhow.
File:Nicassar_Waffle_Bear.png| Note the butter.
File:Nicassar_Waffle_Bear.png| Note the butter.

Revision as of 08:38, 30 July 2015

A drawfag's version of a Nicassar.

The Nicassar are an alien race from the Warhammer 40k setting. They are an ally/slave valued client race of the Tau Empire and were the first outside race to join it. They only appear in the game Battlefleet Gothic, specifically their Dhow spacecraft.

Dhows are small yet elegant yachts propelled by the Nicassar themselves; they have psychic powers, mostly telekinesis. The Tau, aware of the Imperium's phobia toward psykers, and especially alien psykers, have carefully hidden the existence of the Nicassar from the humans. Their ships have no interstellar capacity, and are reliant on the Tau for this. Alternatively, they will travel slowly for centuries while in hibernation. Often for longer journeys a number of Dhows will join together to form a larger community, with the crew alternating between hibernation cycles. The race lives and dies in space, and has adapted to thrive in this environment at the cost of being less capable on the surface of planets. This makes them less than optimal soldiers in ground-based operations, so they serve the Greater Good by providing auxiliary ships to Tau fleets, primarily for scouting and exploring.

The Nicassar are driven by an insatiable curiosity to explore and travel; they are semi-nomadic and most content only when traveling. They are very slow to act, but very wise. Much like Ents, the running gag is that the Nicassar are so slow to act that they were conquered before they even realised the Tau had turned up. Though models of their ships are available, no models or official artwork of the race has been produced, though Jervis Johnson described them as "sort of like very flat polar bears". Which is certainly different. Anon doesn't care if this is correct, because it's pretty fucking funny either way.

They do not look like motherfucking squids.

Gallery