Narrativist: Difference between revisions

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{{stub}}"'''Narrativist'''" is [[RPG]] terminology for a game where the emphasis is on the narrative of the story, and therefore tend to feature more rules-lite and ambiguous mechanics to allow for greater narrative freedom for the [[GM]] and players. They also often include mechanics that reward players for doing stuff that's appropriate for this kind of story: [[Karma Meter]]s are a Narrativist feature, because they encourage players to be good guys or bad guys, and that's supposed to make for a more interesting story than your usual [[Chaotic Neutral]] sociopathy.
#REDIRECT [[RPG#GNS]]
 
==See Also==
*[[Gamist]]
*[[Simulationist]]

Revision as of 17:52, 2 September 2011

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