Liberi Gothica: Perks: Difference between revisions
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The perks for [[Liberi Gothica]]. | The perks for [[Liberi Gothica]]. | ||
List of perks | |||
(x) = can take multiple times. | |||
==Perks by Name and Type== | |||
===General Perks=== | |||
Name XP Benefit<br> | |||
*Armor Expertise 3 +1 Passive Defense bonus | |||
*Axeman 3 +2 damage vs. armor | |||
**Expert Axeman 5 +2 damage vs. objects | |||
***Master Axeman 7 +4 damage vs. objects | |||
*Battle Step 3 Full attack grants Defense bonus | |||
**Battle Dance 5 Take multiple attacks for high defense bonus | |||
*Disarming Blow 4 Knock the weapon out of their hands | |||
*Frightening Charm 2 Use Charm for Intimidate | |||
*Improved Legacy* 4 Improve benefits of a Hereditary perk | |||
*Inspiring Words 2 Use Charm for Encourage | |||
*Logical Argument 2 Use Knowledge for Persuade | |||
*Master Artisan 3 Art and Craft skills stack ranks | |||
*Parry 4 +1 defense with weapon | |||
**Counter 4 Attack for free after being attacked | |||
**Iron Defense 4 +2 defense with weapon | |||
*Rage 5 You can enter a blind rage for bonuses | |||
**Berserk 8 Rage bonuses improve. | |||
*Shield Expertise 3 +1 active defense bonus | |||
*Soul's Tenacity 1 Your soul takes longer to pass away | |||
*Spear User 3 +1 damage when piercing armor | |||
**Expert Spear User 5 +2 damage when piercing armor | |||
***Master Spear User 7 +3 damage when piercing armor | |||
*Swordsman 3 +1 active defense with sword | |||
**Expert Swordsman 5 +2 active defense with sword | |||
***Master Swordsman 7 +3 active defense with sword | |||
*Taunt 2 Use Toughness for Tease | |||
*Tough it Out 2 Use Toughness for Willpower | |||
*Two Weapon Warrior 5 -4 dual-wield penalty becomes -2 | |||
*Unarmed Combat 4 Fight effectively without weaponry | |||
*Wild Card 3 Get an extra card during combat | |||
**Greater Wild Card 6 Get another extra card during combat | |||
===Magical Perks=== | |||
Name XP Benefit | |||
*Absorbing Aura 2 Half life damage becomes Vitality damage | |||
*Bloodsense(x) 5 Detect life within 20 feet | |||
*Cheat Death 4 Miraculously survive death | |||
*Deathsense(x) 3 Detect abominations within 20 feet | |||
*Ghostsense(x) 3 See and speak with ghosts | |||
*Life Conversion 2 Convert Vitality to gain Life | |||
*Magesense(x) 4 Detect magical effects within 20 feet | |||
*Overload 3 Expend extra vitality for more effect | |||
*Soulburn 6 Don't die from Life loss | |||
*Soul Recovery 4 Return a soul to its body | |||
**Soul Revival 6 Revive a soul completely | |||
*Suppress Aura 3 Become hard to detect magically | |||
**Escape Senses 3 Become invisible to magical senses | |||
*Vengeful Aura 6 Aura lashes out at attackers | |||
===Hereditary Perks=== | |||
Name XP Benefit | |||
*Legacy of Death 2 +4 Life | |||
*Legacy of Fire 2 Recover 2 Life | |||
*Legacy of Nature 2 +4 Vitality | |||
*Legacy of Stone 2 +1 Fortitude and Endure | |||
*Legacy of Water 2 +1 Swim and Grapple | |||
*Legacy of Wind 2 Reroll 1/day | |||
===Foci Perks=== | |||
Name XP Benefit | |||
*Eyes of Madness 4 Your Foci intimidates others | |||
*Foci Talent* 3 Your Foci gains a new ability | |||
**Imbue Senses 2 Your Foci sees as you do | |||
*Reality Manipulation 8 Force others to reroll | |||
==Perks by XP Cost== | |||
Name XP Benefit | |||
*Soul's Tenacity 1 Your soul takes longer to pass away | |||
*Absorbing Aura 2 Half life damage becomes Vitality damage | |||
*Frightening Charm 2 Use Charm for Intimidate | |||
*Imbue Senses 2 Your Foci sees as you do | |||
*Inspiring Words 2 Use Charm for Encourage | |||
*Life Conversion 2 Convert Vitality to gain Life | |||
*Legacy of Death 2 +4 Life | |||
*Legacy of Fire 2 Recover 2 Life | |||
*Legacy of Nature 2 +4 Vitality | |||
*Legacy of Stone 2 +1 Fortitude and Endure | |||
*Legacy of Water 2 +1 Swim and Grapple | |||
*Legacy of Wind 2 Reroll 1/day | |||
*Logical Argument 2 Use Knowledge for Persuade | |||
*Taunt 2 Use Toughness for Tease | |||
*Tough it Out 2 Use Toughness for Willpower | |||
*Armor Expertise 3 +1 Passive Defense bonus | |||
*Axeman 3 +2 damage vs. armor | |||
*Battle Step 3 Full attack grants Defense bonus | |||
*Deathsense* 3 Detect abominations within 20 feet | |||
*Ghostsense* 3 See and speak with ghosts | |||
*Escape Senses 3 Become invisible to magical senses | |||
*Foci Talent* 3 Your Foci gains a new ability | |||
*Master Artisan 3 Art and Craft skills stack ranks | |||
*Overload 3 Expend extra vitality for more effect | |||
*Shield Expertise 3 +1 active defense bonus | |||
*Spear User 3 +1 damage when piercing armor | |||
*Suppress Aura 3 Become hard to detect magically | |||
*Swordsman 3 +1 active defense with sword | |||
*Wild Card 3 Get an extra card during combat | |||
*Cheat Death 4 Miraculously survive death | |||
*Counter 4 Attack for free after being attacked | |||
*Disarming Blow 4 Knock the weapon out of their hands | |||
*Eyes of Madness 4 Your Foci intimidates others | |||
*Improved Legacy* 4 Improve benefits of a Hereditary perk | |||
*Iron Defense 4 +2 defense with weapon | |||
*Magesense* 4 Detect magical effects within 20 feet | |||
*Parry 4 +1 defense with weapon | |||
*Soul Recovery 4 Return a soul to its body | |||
*Unarmed Combat 4 Fight effectively without weaponry-Battle Dance 5 Take multiple attacks for high defense bonus | |||
*Bloodsense* 5 Detect life within 20 feet | |||
*Expert Axeman 5 +2 damage vs. objects | |||
*Expert Spear User 5 +2 damage when piercing armor | |||
*Expert Swordsman 5 +2 active defense with sword | |||
*Rage 5 You can enter a blind rage for bonuses | |||
*Two Weapon Warrior 5 -4 dual-wield penalty becomes -2 | |||
*Greater Wild Card 6 Get another extra card during combat | |||
*Soulburn 6 Don't die from Life loss | |||
*Soul Revival 6 Revive a soul completely | |||
*Vengeful Aura 6 Aura lashes out at attackers | |||
*Master Axeman 7 +4 damage vs. objects | |||
*Master Spear User 7 +3 damage when piercing armor | |||
*Master Swordsman 7 +3 active defense with sword | |||
*Berserk 8 Rage bonuses improve. | |||
*Reality Manipulation 8 Force others to reroll | |||
[[Category:Liberi Gothica]] | [[Category:Liberi Gothica]] |
Revision as of 23:30, 18 January 2009
The perks for Liberi Gothica.
List of perks (x) = can take multiple times.
Perks by Name and Type
General Perks
Name XP Benefit
- Armor Expertise 3 +1 Passive Defense bonus
- Axeman 3 +2 damage vs. armor
- Expert Axeman 5 +2 damage vs. objects
- Master Axeman 7 +4 damage vs. objects
- Expert Axeman 5 +2 damage vs. objects
- Battle Step 3 Full attack grants Defense bonus
- Battle Dance 5 Take multiple attacks for high defense bonus
- Disarming Blow 4 Knock the weapon out of their hands
- Frightening Charm 2 Use Charm for Intimidate
- Improved Legacy* 4 Improve benefits of a Hereditary perk
- Inspiring Words 2 Use Charm for Encourage
- Logical Argument 2 Use Knowledge for Persuade
- Master Artisan 3 Art and Craft skills stack ranks
- Parry 4 +1 defense with weapon
- Counter 4 Attack for free after being attacked
- Iron Defense 4 +2 defense with weapon
- Rage 5 You can enter a blind rage for bonuses
- Berserk 8 Rage bonuses improve.
- Shield Expertise 3 +1 active defense bonus
- Soul's Tenacity 1 Your soul takes longer to pass away
- Spear User 3 +1 damage when piercing armor
- Expert Spear User 5 +2 damage when piercing armor
- Master Spear User 7 +3 damage when piercing armor
- Expert Spear User 5 +2 damage when piercing armor
- Swordsman 3 +1 active defense with sword
- Expert Swordsman 5 +2 active defense with sword
- Master Swordsman 7 +3 active defense with sword
- Expert Swordsman 5 +2 active defense with sword
- Taunt 2 Use Toughness for Tease
- Tough it Out 2 Use Toughness for Willpower
- Two Weapon Warrior 5 -4 dual-wield penalty becomes -2
- Unarmed Combat 4 Fight effectively without weaponry
- Wild Card 3 Get an extra card during combat
- Greater Wild Card 6 Get another extra card during combat
Magical Perks
Name XP Benefit
- Absorbing Aura 2 Half life damage becomes Vitality damage
- Bloodsense(x) 5 Detect life within 20 feet
- Cheat Death 4 Miraculously survive death
- Deathsense(x) 3 Detect abominations within 20 feet
- Ghostsense(x) 3 See and speak with ghosts
- Life Conversion 2 Convert Vitality to gain Life
- Magesense(x) 4 Detect magical effects within 20 feet
- Overload 3 Expend extra vitality for more effect
- Soulburn 6 Don't die from Life loss
- Soul Recovery 4 Return a soul to its body
- Soul Revival 6 Revive a soul completely
- Suppress Aura 3 Become hard to detect magically
- Escape Senses 3 Become invisible to magical senses
- Vengeful Aura 6 Aura lashes out at attackers
Hereditary Perks
Name XP Benefit
- Legacy of Death 2 +4 Life
- Legacy of Fire 2 Recover 2 Life
- Legacy of Nature 2 +4 Vitality
- Legacy of Stone 2 +1 Fortitude and Endure
- Legacy of Water 2 +1 Swim and Grapple
- Legacy of Wind 2 Reroll 1/day
Foci Perks
Name XP Benefit
- Eyes of Madness 4 Your Foci intimidates others
- Foci Talent* 3 Your Foci gains a new ability
- Imbue Senses 2 Your Foci sees as you do
- Reality Manipulation 8 Force others to reroll
Perks by XP Cost
Name XP Benefit
- Soul's Tenacity 1 Your soul takes longer to pass away
- Absorbing Aura 2 Half life damage becomes Vitality damage
- Frightening Charm 2 Use Charm for Intimidate
- Imbue Senses 2 Your Foci sees as you do
- Inspiring Words 2 Use Charm for Encourage
- Life Conversion 2 Convert Vitality to gain Life
- Legacy of Death 2 +4 Life
- Legacy of Fire 2 Recover 2 Life
- Legacy of Nature 2 +4 Vitality
- Legacy of Stone 2 +1 Fortitude and Endure
- Legacy of Water 2 +1 Swim and Grapple
- Legacy of Wind 2 Reroll 1/day
- Logical Argument 2 Use Knowledge for Persuade
- Taunt 2 Use Toughness for Tease
- Tough it Out 2 Use Toughness for Willpower
- Armor Expertise 3 +1 Passive Defense bonus
- Axeman 3 +2 damage vs. armor
- Battle Step 3 Full attack grants Defense bonus
- Deathsense* 3 Detect abominations within 20 feet
- Ghostsense* 3 See and speak with ghosts
- Escape Senses 3 Become invisible to magical senses
- Foci Talent* 3 Your Foci gains a new ability
- Master Artisan 3 Art and Craft skills stack ranks
- Overload 3 Expend extra vitality for more effect
- Shield Expertise 3 +1 active defense bonus
- Spear User 3 +1 damage when piercing armor
- Suppress Aura 3 Become hard to detect magically
- Swordsman 3 +1 active defense with sword
- Wild Card 3 Get an extra card during combat
- Cheat Death 4 Miraculously survive death
- Counter 4 Attack for free after being attacked
- Disarming Blow 4 Knock the weapon out of their hands
- Eyes of Madness 4 Your Foci intimidates others
- Improved Legacy* 4 Improve benefits of a Hereditary perk
- Iron Defense 4 +2 defense with weapon
- Magesense* 4 Detect magical effects within 20 feet
- Parry 4 +1 defense with weapon
- Soul Recovery 4 Return a soul to its body
- Unarmed Combat 4 Fight effectively without weaponry-Battle Dance 5 Take multiple attacks for high defense bonus
- Bloodsense* 5 Detect life within 20 feet
- Expert Axeman 5 +2 damage vs. objects
- Expert Spear User 5 +2 damage when piercing armor
- Expert Swordsman 5 +2 active defense with sword
- Rage 5 You can enter a blind rage for bonuses
- Two Weapon Warrior 5 -4 dual-wield penalty becomes -2
- Greater Wild Card 6 Get another extra card during combat
- Soulburn 6 Don't die from Life loss
- Soul Revival 6 Revive a soul completely
- Vengeful Aura 6 Aura lashes out at attackers
- Master Axeman 7 +4 damage vs. objects
- Master Spear User 7 +3 damage when piercing armor
- Master Swordsman 7 +3 active defense with sword
- Berserk 8 Rage bonuses improve.
- Reality Manipulation 8 Force others to reroll