Liberi Gothica: Perks: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Carcer
mNo edit summary
1d4chan>Stranger59
No edit summary
Line 1: Line 1:
The perks for [[Liberi Gothica]].
The perks for [[Liberi Gothica]].


this article will be edited more later.  The link has most of the current info.
List of perks
(x) = can take multiple times.


http://i64.photobucket.com/albums/h199/gnome7/perks_list-1.png
 
==Perks by Name and Type==
 
 
===General Perks===
Name XP Benefit<br>
 
*Armor Expertise 3 +1 Passive Defense bonus
*Axeman 3 +2 damage vs. armor
**Expert Axeman 5 +2 damage vs. objects
***Master Axeman 7 +4 damage vs. objects
*Battle Step 3 Full attack grants Defense bonus
**Battle Dance 5 Take multiple attacks for high defense bonus
*Disarming Blow 4 Knock the weapon out of their hands
*Frightening Charm 2 Use Charm for Intimidate
*Improved Legacy* 4 Improve benefits of a Hereditary perk
*Inspiring Words 2 Use Charm for Encourage
*Logical Argument 2 Use Knowledge for Persuade
*Master Artisan 3 Art and Craft skills stack ranks
*Parry 4 +1 defense with weapon
**Counter 4 Attack for free after being attacked
**Iron Defense 4 +2 defense with weapon
*Rage 5 You can enter a blind rage for bonuses
**Berserk 8 Rage bonuses improve.
*Shield Expertise 3 +1 active defense bonus
*Soul's Tenacity 1 Your soul takes longer to pass away
*Spear User 3 +1 damage when piercing armor
**Expert Spear User 5 +2 damage when piercing armor
***Master Spear User 7 +3 damage when piercing armor
*Swordsman 3 +1 active defense with sword
**Expert Swordsman 5 +2 active defense with sword
***Master Swordsman 7 +3 active defense with sword
*Taunt 2 Use Toughness for Tease
*Tough it Out 2 Use Toughness for Willpower
*Two Weapon Warrior 5 -4 dual-wield penalty becomes -2
*Unarmed Combat 4 Fight effectively without weaponry
*Wild Card 3 Get an extra card during combat
**Greater Wild Card  6 Get another extra card during combat
 
 
===Magical Perks===
Name XP Benefit
*Absorbing Aura 2 Half life damage becomes Vitality damage
*Bloodsense(x) 5 Detect life within 20 feet
*Cheat Death 4 Miraculously survive death
*Deathsense(x) 3 Detect abominations within 20 feet
*Ghostsense(x) 3 See and speak with ghosts
*Life Conversion 2 Convert Vitality to gain Life
*Magesense(x) 4 Detect magical effects within 20 feet
*Overload 3 Expend extra vitality for more effect
*Soulburn 6 Don't die from Life loss
*Soul Recovery 4 Return a soul to its body
**Soul Revival 6 Revive a soul completely
*Suppress Aura 3 Become hard to detect magically
**Escape Senses 3 Become invisible to magical senses
*Vengeful Aura 6 Aura lashes out at attackers
 
 
===Hereditary Perks===
Name XP Benefit
*Legacy of Death 2 +4 Life
*Legacy of Fire 2 Recover 2 Life
*Legacy of Nature 2 +4 Vitality
*Legacy of Stone 2 +1 Fortitude and Endure
*Legacy of Water 2 +1 Swim and Grapple
*Legacy of Wind 2 Reroll 1/day
 
 
===Foci Perks===
Name XP Benefit
*Eyes of Madness 4 Your Foci intimidates others
*Foci Talent* 3 Your Foci gains a new ability
**Imbue Senses 2 Your Foci sees as you do
*Reality Manipulation 8 Force others to reroll
 
 
==Perks by XP Cost==
 
Name XP Benefit
*Soul's Tenacity 1 Your soul takes longer to pass away
*Absorbing Aura 2 Half life damage becomes Vitality damage
*Frightening Charm 2 Use Charm for Intimidate
*Imbue Senses 2 Your Foci sees as you do
*Inspiring Words 2 Use Charm for Encourage
*Life Conversion 2 Convert Vitality to gain Life
*Legacy of Death 2 +4 Life
*Legacy of Fire 2 Recover 2 Life
*Legacy of Nature 2 +4 Vitality
*Legacy of Stone 2 +1 Fortitude and Endure
*Legacy of Water 2 +1 Swim and Grapple
*Legacy of Wind 2 Reroll 1/day
*Logical Argument 2 Use Knowledge for Persuade
*Taunt 2 Use Toughness for Tease
*Tough it Out 2 Use Toughness for Willpower
*Armor Expertise 3 +1 Passive Defense bonus
*Axeman 3 +2 damage vs. armor
*Battle Step 3 Full attack grants Defense bonus
*Deathsense* 3 Detect abominations within 20 feet
*Ghostsense* 3 See and speak with ghosts
*Escape Senses 3 Become invisible to magical senses
*Foci Talent* 3 Your Foci gains a new ability
*Master Artisan 3 Art and Craft skills stack ranks
*Overload 3 Expend extra vitality for more effect
*Shield Expertise 3 +1 active defense bonus
*Spear User 3 +1 damage when piercing armor
*Suppress Aura 3 Become hard to detect magically
*Swordsman 3 +1 active defense with sword
*Wild Card 3 Get an extra card during combat
*Cheat Death 4 Miraculously survive death
*Counter 4 Attack for free after being attacked
*Disarming Blow 4 Knock the weapon out of their hands
*Eyes of Madness 4 Your Foci intimidates others
*Improved Legacy* 4 Improve benefits of a Hereditary perk
*Iron Defense 4 +2 defense with weapon
*Magesense* 4 Detect magical effects within 20 feet
*Parry 4 +1 defense with weapon
*Soul Recovery 4 Return a soul to its body
*Unarmed Combat 4 Fight effectively without weaponry-Battle Dance 5 Take multiple attacks for high defense bonus
*Bloodsense* 5 Detect life within 20 feet
*Expert Axeman 5 +2 damage vs. objects
*Expert Spear User 5 +2 damage when piercing armor
*Expert Swordsman 5 +2 active defense with sword
*Rage 5 You can enter a blind rage for bonuses
*Two Weapon Warrior 5 -4 dual-wield penalty becomes -2
*Greater Wild Card  6 Get another extra card during combat
*Soulburn 6 Don't die from Life loss
*Soul Revival 6 Revive a soul completely
*Vengeful Aura 6 Aura lashes out at attackers
*Master Axeman 7 +4 damage vs. objects
*Master Spear User 7 +3 damage when piercing armor
*Master Swordsman 7 +3 active defense with sword
*Berserk 8 Rage bonuses improve.
*Reality Manipulation 8 Force others to reroll


[[Category:Liberi Gothica]]
[[Category:Liberi Gothica]]

Revision as of 23:30, 18 January 2009

The perks for Liberi Gothica.

List of perks (x) = can take multiple times.


Perks by Name and Type

General Perks

Name XP Benefit

  • Armor Expertise 3 +1 Passive Defense bonus
  • Axeman 3 +2 damage vs. armor
    • Expert Axeman 5 +2 damage vs. objects
      • Master Axeman 7 +4 damage vs. objects
  • Battle Step 3 Full attack grants Defense bonus
    • Battle Dance 5 Take multiple attacks for high defense bonus
  • Disarming Blow 4 Knock the weapon out of their hands
  • Frightening Charm 2 Use Charm for Intimidate
  • Improved Legacy* 4 Improve benefits of a Hereditary perk
  • Inspiring Words 2 Use Charm for Encourage
  • Logical Argument 2 Use Knowledge for Persuade
  • Master Artisan 3 Art and Craft skills stack ranks
  • Parry 4 +1 defense with weapon
    • Counter 4 Attack for free after being attacked
    • Iron Defense 4 +2 defense with weapon
  • Rage 5 You can enter a blind rage for bonuses
    • Berserk 8 Rage bonuses improve.
  • Shield Expertise 3 +1 active defense bonus
  • Soul's Tenacity 1 Your soul takes longer to pass away
  • Spear User 3 +1 damage when piercing armor
    • Expert Spear User 5 +2 damage when piercing armor
      • Master Spear User 7 +3 damage when piercing armor
  • Swordsman 3 +1 active defense with sword
    • Expert Swordsman 5 +2 active defense with sword
      • Master Swordsman 7 +3 active defense with sword
  • Taunt 2 Use Toughness for Tease
  • Tough it Out 2 Use Toughness for Willpower
  • Two Weapon Warrior 5 -4 dual-wield penalty becomes -2
  • Unarmed Combat 4 Fight effectively without weaponry
  • Wild Card 3 Get an extra card during combat
    • Greater Wild Card 6 Get another extra card during combat


Magical Perks

Name XP Benefit

  • Absorbing Aura 2 Half life damage becomes Vitality damage
  • Bloodsense(x) 5 Detect life within 20 feet
  • Cheat Death 4 Miraculously survive death
  • Deathsense(x) 3 Detect abominations within 20 feet
  • Ghostsense(x) 3 See and speak with ghosts
  • Life Conversion 2 Convert Vitality to gain Life
  • Magesense(x) 4 Detect magical effects within 20 feet
  • Overload 3 Expend extra vitality for more effect
  • Soulburn 6 Don't die from Life loss
  • Soul Recovery 4 Return a soul to its body
    • Soul Revival 6 Revive a soul completely
  • Suppress Aura 3 Become hard to detect magically
    • Escape Senses 3 Become invisible to magical senses
  • Vengeful Aura 6 Aura lashes out at attackers


Hereditary Perks

Name XP Benefit

  • Legacy of Death 2 +4 Life
  • Legacy of Fire 2 Recover 2 Life
  • Legacy of Nature 2 +4 Vitality
  • Legacy of Stone 2 +1 Fortitude and Endure
  • Legacy of Water 2 +1 Swim and Grapple
  • Legacy of Wind 2 Reroll 1/day


Foci Perks

Name XP Benefit

  • Eyes of Madness 4 Your Foci intimidates others
  • Foci Talent* 3 Your Foci gains a new ability
    • Imbue Senses 2 Your Foci sees as you do
  • Reality Manipulation 8 Force others to reroll


Perks by XP Cost

Name XP Benefit

  • Soul's Tenacity 1 Your soul takes longer to pass away
  • Absorbing Aura 2 Half life damage becomes Vitality damage
  • Frightening Charm 2 Use Charm for Intimidate
  • Imbue Senses 2 Your Foci sees as you do
  • Inspiring Words 2 Use Charm for Encourage
  • Life Conversion 2 Convert Vitality to gain Life
  • Legacy of Death 2 +4 Life
  • Legacy of Fire 2 Recover 2 Life
  • Legacy of Nature 2 +4 Vitality
  • Legacy of Stone 2 +1 Fortitude and Endure
  • Legacy of Water 2 +1 Swim and Grapple
  • Legacy of Wind 2 Reroll 1/day
  • Logical Argument 2 Use Knowledge for Persuade
  • Taunt 2 Use Toughness for Tease
  • Tough it Out 2 Use Toughness for Willpower
  • Armor Expertise 3 +1 Passive Defense bonus
  • Axeman 3 +2 damage vs. armor
  • Battle Step 3 Full attack grants Defense bonus
  • Deathsense* 3 Detect abominations within 20 feet
  • Ghostsense* 3 See and speak with ghosts
  • Escape Senses 3 Become invisible to magical senses
  • Foci Talent* 3 Your Foci gains a new ability
  • Master Artisan 3 Art and Craft skills stack ranks
  • Overload 3 Expend extra vitality for more effect
  • Shield Expertise 3 +1 active defense bonus
  • Spear User 3 +1 damage when piercing armor
  • Suppress Aura 3 Become hard to detect magically
  • Swordsman 3 +1 active defense with sword
  • Wild Card 3 Get an extra card during combat
  • Cheat Death 4 Miraculously survive death
  • Counter 4 Attack for free after being attacked
  • Disarming Blow 4 Knock the weapon out of their hands
  • Eyes of Madness 4 Your Foci intimidates others
  • Improved Legacy* 4 Improve benefits of a Hereditary perk
  • Iron Defense 4 +2 defense with weapon
  • Magesense* 4 Detect magical effects within 20 feet
  • Parry 4 +1 defense with weapon
  • Soul Recovery 4 Return a soul to its body
  • Unarmed Combat 4 Fight effectively without weaponry-Battle Dance 5 Take multiple attacks for high defense bonus
  • Bloodsense* 5 Detect life within 20 feet
  • Expert Axeman 5 +2 damage vs. objects
  • Expert Spear User 5 +2 damage when piercing armor
  • Expert Swordsman 5 +2 active defense with sword
  • Rage 5 You can enter a blind rage for bonuses
  • Two Weapon Warrior 5 -4 dual-wield penalty becomes -2
  • Greater Wild Card 6 Get another extra card during combat
  • Soulburn 6 Don't die from Life loss
  • Soul Revival 6 Revive a soul completely
  • Vengeful Aura 6 Aura lashes out at attackers
  • Master Axeman 7 +4 damage vs. objects
  • Master Spear User 7 +3 damage when piercing armor
  • Master Swordsman 7 +3 active defense with sword
  • Berserk 8 Rage bonuses improve.
  • Reality Manipulation 8 Force others to reroll