All Guardsmen Party: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
Line 109: Line 109:


=== Cutter ===
=== Cutter ===
An ex-scribe who found his true calling when he was issued a chainsword. A CQC monster, but can't hit the broad side of a space barn with anything ranged and had a very loose grasp of tactics.
An ex-scribe who found his true calling when he was issued a chainsword. A CQC monster, but can't hit the broad side of a space barn with anything ranged and has a very loose grasp of tactics.


=== Crisp ===
=== Crisp ===

Revision as of 02:30, 18 January 2015


The sign of an imminent good storytime
The sign of an imminent good storytime


The All Guardsmen Party is a pretty good series of Storytimes by the writefag Shoggy. It follows a group of Guardsmen from their origin in the bloody trenches, to their recruitment by the Inquisition, and through a series of adventures filled with xenos, heretics, and incompetent superiors.


Links

Suptg Link (Missing 2?): http://suptg.thisisnotatrueending.com/archive.html?searchall=all+guardsmen


HTML Link to whole thing: https://googledrive.com/host/0B3Z9sXPTD9rpN2owNGdVWmdFWXM/agp.html


Chapters:

Prologue: Natural Selection Based Character Creation

A player perspective on a horrible meatgrinder of an Only War game.

http://suptg.thisisnotatrueending.com/archive/33660810/

Guardsmen and Pilgrims

A few Guardsmen, fresh from the destruction of their regiment, get handed out to a fresh young Interrogator like starter pokemon. The team is sent to inspect a pilgrim fleet for heretic activity.

Briefings are ignored, naps are had, a book is read, and everything goes to shit very quickly.

http://suptg.thisisnotatrueending.com/archive/34095013/

Dude Where's My Psyker

The squad is handed over to a new Interrogator with a hard-on for meetings and a trio of pet psykers. They're sent to find out why a planet hasn't been providing tithes to the Black Ships.

Psykers make everything unpleasant, paranoia and booby traps pay off in a big way, and the squad is repeatedly yelled at for being guardsmen.

http://suptg.thisisnotatrueending.com/archive/34333783/

What's in the Box?

An offensively British Interrogator takes the squad to check out regiment of guard that's been acting weird.

The squad is forced to do some actual inquisiting, a guardsman finds his true love, paranoid ramblings are ignored, the admech and commissariat are dicks, and enough explosives can solve anything.

http://suptg.thisisnotatrueending.com/archive/34660239

Nubby's Girlfriend

A beautiful Interrogator leads the squad on a mission to purge some genestealers.

A will check is catastrophically failed, missions go better than expected, mistakes are made, plots are revealed, and a pocket is picked.

http://suptg.thisisnotatrueending.com/archive/34985468

Heretic Purging

The British Interrogator returns and takes the squad to find out why a wasteland world hasn't been worshiping the empra.

Tentacles and hot chicks are encountered but nothing interesting happens, an adept makes everyone throw up a little, orbital strikes are abused, zombies attack, a khornate is a hell of a guy, and a betrayal happens.

http://suptg.thisisnotatrueending.com/archive/35461504

Discount Spaceship

The squad is sent to acquire a slightly used spaceship and help some cogboys bring it home.

Jim the Tech-Intern is met, questionable deals are made, helpful notes appear, slight mechanical problems occur, a knarloc is found, and Nubby is fired.

http://suptg.thisisnotatrueending.com/archive/35923989

Good Soldiers, Bad Educators

The squad tries to teach some recruits how to be inquisitorial goons.

Lessons are planned, a test is failed, Sarge yells at people, a clever ruse is planned, a cult is found, and a heretek is nuttier than squirrel poo.

http://suptg.thisisnotatrueending.com/archive/36338781

The Interplanetary Man of Mystery

The squad gets a new interrogator and investigates corruption in the Imperial Guard.

Parties are attended, a psyker is named Fumbles, reality starts behaving oddly, deserters are questioned, the party is captured escapes and gets recaptured, some truly horrible flirting happens, duct tape is used, and a secret moon base is attacked.

http://suptg.thisisnotatrueending.com/archive/37339037/

Guardsmen

Sarge

The big solid non-comm that keeps the squad moving. The straight man and a born cynic. Think sergeant Merrick for DoW.

Doc

The medic that tries to keep the squad alive. Young, naive, and rather poorly trained, but can read without moving his lips and can be trusted not to do anything stupid if given command.

Twitch

The demolitions expert and squad paranoid. Thin, jumpy, not completely sane, and constantly carries more explosives than any squad should be allowed to have.

Nubby

A disgusting little cretin, thief, and generally reprehensible individual. Good in a fight and great at acquiring extra supplies, just don't leave anything valuable near him. A direct rip-off of Nobby Nobbs from discworld.

Heavy

A big heavy weapons expert with a penchant for laziness. Has mastered the ability to sleep with his eyes open, and even while standing guard or marching.

Cutter

An ex-scribe who found his true calling when he was issued a chainsword. A CQC monster, but can't hit the broad side of a space barn with anything ranged and has a very loose grasp of tactics.

Crisp

The former regimental chef and an expert flame trooper. Has seen some shit and laughs a little too much.

Tink

The regimental techie. Small, whiny, and a little weird, but a great shot with a plasma gun and a wizard with most types of technology. Has a bit of a THING about tech-priests as well as a separate THING about female ones.

Interrogators and other characters

The squad is often paired with other acolytes that even out the team and is frequently assigned to a new interrogator. Most of them aren't dignified with names and tend to die in messy ways while the guardsmen stay in cover.

The Rupert and Alfred

The only interrogator to get a real name. An offensively British former officer with a penchant for heroic charges and a slightly psychic butler. Leads the squad on two missions and doesn't fuck up too badly.

Inquisitor Oak

Everyone's boss. Officially a member of the Ordos Xenos, he runs a spacefaring Inquisitorial school and constantly sends Interrogators from all branches out to earn their rosettes. Mostly a bureaucrat that doesn't do much personal inquisiting, instead he has an army of agents tracking leads and recruiting teams for the Interrogators to use. The guardsmen's performance has started to catch his attention, this may not be a good thing.

Jim and Hannah the Tech-Interns

Like interns, except with metal tentacles. The broest of cogbros.

Interrogator (Data Nerd)

A nerd with a superiority complex and judged to be as useless in a fight as he is smug.

Interrogator (That Bitch)

Superhot woman and a Grade AAA+++ Bitch, thoroughly hated by the squad except for Nubby. Slanneshi whores pale in comparison to her sheer hotness.

Interrogator (AFK)

Has them assigned to him for a mission, fucks off and leaves them to do things their way. Doesn't get much development beyond not being around and fucking the squad up.

Interrogator (Super Spy)

An asshole who fucks Soritas, parties hard, never loses and is one of their most hated superiors. Pretty much Sterling Archer with a =][= rosette.

Nutjob

A psychic juggernaut and psychopathic manchild. "Sanctioned" is pushing it, giggles, a lot and does things you cannot brainbleach away, a lot.

Fumbles

He's a psyker and called Fumbles, what do you expect?

Duct Tape

While Duct Tape is not actually a character, it appears more often and tends to be more useful than any real charters.