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==Tyranid Dust Stimulants== | ==Tyranid Dust Stimulants== | ||
A special combat stim made from powdered Termagaunt nervous tissue, Tyranid Dust is a commonly utilized drug among members of Exterminator Regiments. Inducing in those who consume large quantities of it the ability to "see" Tyranid warp signatures, at the cost of their ability to see color. Those who consume such quantities of "'nid Dust" are also prone to losing their self control, entering a hyperfocused trance, in which they will obsessively seek out and attempt to kill any Tyranids they can find. Killing Tyranids in this state tends to induce a strange trance-like state that allows users to better resist Tyranid psyker attacks. | A special combat stim made from powdered Termagaunt nervous tissue, Tyranid Dust is a commonly utilized drug among members of Exterminator Regiments. Inducing in those who consume large quantities of it the ability to "see" Tyranid warp signatures, at the cost of their ability to see color. Those who consume such quantities of "'nid Dust" are also prone to losing their self control, entering a hyperfocused trance, in which they will obsessively seek out and attempt to kill any Tyranids they can find. Killing Tyranids in this state tends to induce a strange trance-like state that allows users to better resist Tyranid psyker attacks. | ||
Directions to make Tyranid Dust: | |||
Put on a void-suit | |||
Gather a handful of Mind-Mold | |||
Sprinkle that shit on an immobilized tyranid organism | |||
Wait until the tyranid's immune system starts showing signs of repelling the infection | |||
Cook the 'Nid with a flamer until it's dead | |||
Extract any swollen nodules from the burnt husk | |||
After taking a dose, which lasts 1d10 hours, a character does the following: | |||
Make a Challenging (+0) Toughness Test, if they fail, they get infected by the Mind Mold (then see Dark Heresy v2 core rule book). Upon success, the character gains the Forbidden Lore (Tyranids) skill at rank 1 and they must roll for a Difficult (-10) Willpower Test. Success grants the character immunity to Tyranids with a Fear rating, plus the ability to detect all Tyranids within 20+ Perception meters. | |||
==Standard kit== | ==Standard kit== |
Revision as of 09:01, 15 March 2016
Hua Yuan Exterminator Guardsmen | ||
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Battle Cry | "Nullus est instar Domus!" "給點顏色你看看!" (Jǐ diǎn yánsè nǐ de yàngzi!) |
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Founding | Sometime in the 41st Millennium | |
Homeworld | Hua Yuan | |
Strength | 1200 regiments | |
Specialty | Hive Warfare, Surgical Strikes, Lights and Noise | |
Allegiance | Imperium of Man | |
Colours | Cyan, Hot Pink, Beige and esotaric camo patterns. |
Cyberpunk Hong Kong/Kowloon Imperial Guard. What could go wrong?
A continued affirmation that /tg/ will stop at nothing until the grim darkness of the 41st Millennium contains every single conceivable thing ever. Or, you know, that there are some pretty robust creation tools that fa/tg/uys are able to use prolifically and to great benefit.
The Exterminators
In the grimdark depths of Hua Yuan's singular, eponymous hive city, there are only gangers, dead bugs, and disco. Or, at least, that is the hive’s reputation. The Hua Yuan Regiments are experts in pest control, shock and disorientation tactics, and urban warfare, none moreso than the Hua Yuan 1st Exterminators. The regiment is renowned for their use of neon-colored and luminescent-adorned armor, initially intended to blend in with the underhive’s unique lighting arrangements. Over time, the Exterminator regiments came to incorporate their "unique" aesthetic taste into their regimental tactics, making extensive use of fireworks, disorienting lights, and multicolored smoke bombs to confuse and isolate enemy units. The Exterminators’ ranks are drawn from the first-born children of all classes of the cramped industrial city; administratum clerks have speculated that the decision to include underclass conscripts may explain the Exterminators’ penchant for leaving colorful graffiti everywhere they're deployed. Despite these eccentricities, their origins in the extraordinarily-cramped and dangerous mining city have made the Exterminators ruthlessly efficient when confronting hive gangers, on other worlds or their own.
Of the 1200 odd regiments that have been created on Hua Yuan, nearly one half of them are "Exterminator" regiments, specializing in their distinctive style of bright, loud, and up-close and personal combat. These are supported by some 250 Armored regiments, and 400 conventional guard units also trained from the firstborn of Hua Yuan.
Hua Yuan Exterminator Regiments
All Regiments raised on Hua Yuan can trace their history back to what would become the Hua Yuan 1st Exterminators. In 899.M41, following the surfacing and attempted uprising of a Gene Stealer cult, the Hua Yuan 1st Regiment became famous among the forces present for their successful engagements against the Tyranids, their familiarity with tight urban combat, and usage of unconventional tactics. Alongside the Sororitas present on the planet, they quickly assisted in beating back the infestation, and earned the nickname "Exterminators." Members of the regiment rapidly developed a hatred of Tyranids, which was only increased by some members secret use of a special combat stim made from Termagaunt adrenal gland which allowed them to see Tyranid warp signatures at heavy toll on their body and mind.
The massively crowded environment makes law enforcement and public order a constant issue on Hua Yuan. As a result, many of the recruits are well accustomed to violence and combat. Their temperament is rough and obnoxious, which only ever gets covered up by their extensive training in the Exterminator forces, never removed. This unique personality has led to some of the Exterminator's more cherished customs: Looting and trophy taking. Whenever they engage an enemy, whatever pieces weren't destroyed will be wisked away back home to flaunt their feats. In addition to the standard equipment, veteran guardsmen will often be adorned with Tyranid skeletal remains, pieces of repurposed tau armor (usually covered in profanity), scrap ork contraptions, and anything else they can get their hands on. Some have even looted Eldar soulstones, incorporating then in whatever way they can.
In the aftermath of the fighting, the 1st Regiment's unorthodox tactics attracted much in the way of positive attention from Administratum and the nickname was made not just an official name for the regiment, but a unit classification as well. Their first engagement after earning this title left the Hive covered in graffiti saying "Exterminators were here".
Since, over 500 Exterminator Regiments have been created on Hua Yuan, all building upon the unique training and tactics of the 1st Regiment. These regiments are sent far and wide across the galaxy, as they have become quite the commodity in the fight against the tryanids. In their extensive conflicts with the Tyranids, they've developed quite a number of successful taticts and techniques, tried and true.
Hua Yuan Line Infantry Regiments
Whilst Hua Yuan specializes in training elite hive fighting Exterminator units, between requirements for more generalized forces, washouts from the Exterminators' intense training, and increased tithe demands, conventional Guard Regiments are also frequently raised and trained on Hua Yuan. Such regiments are generally seen as mediocre forces in comparison to the more specialized Exterminator units, are equipped with relatively poorly made local lasguns, and are the origin of the phrase "Hua Yuan lightshow."
Lacking the discipline of their more well trained brothers, the tactics used by these guardsmen are strikingly similar to what you might see during a turf war of some gangers. Rushed out to meet tithes or kicked out of Exterminator training, there's little discipline to be found anywhere in the ranks, including the officers. The Imperium at large uses them little better than penal legions, cannon fodder to flood a world with until one side stops moving first. They regularly work hand in hand with Exterminators, they act as a moving meat wall for strategic Hive swarming while the exterminators do the cool shit. There's a clear resentment on both sides, often only having their pride in their homeworld and disdain for outsiders act as a unifying force.
Because of its unsavory recruits and loose command, the regular regiments have some interesting quirks. The have a nasty tendency to loot the worlds they're deployed to, keeping what they like and selling what they don't back home, in almost a bastardized version of the exterminator's trophy taking. Tagging is another favored pastime amongst the forces, leaving all kind of profane and borderline heretical writings and pictures all over the former battlefield. Fights are common amongst the guards in a regiment, given their pride in their ganger/territorial heritage. Because of this, they essentially act as large gangs on the world's they're stationed on. Given their size, they wipe out local outfits pretty quickly leading to a surprisingly comical situation where planetary governors will sometimes ask for them in order to drop crime rates.
During prolonged occupations, where other armies put up tents, the Yuanese dig in. Less long pits in the ground, more compact network of tunnels, they feel more at home in these cramped quarters than they do above ground in the open air. These encampments tend to be several levels deep and relatively hard to detect.
They house all the necessary facilities of an army, from infirmaries to sleeping qarters, training pits, mess and operations burrow, as well as the non-essential drug dens, bars, brothels and gambling house. When there's no blown-out buildings they can all cram into, Yuanese guards often dig these series of foxholes and tunnels that they live in, called a "Hua Yuanese Trench". While it can provide some protection from enemy vollies, it is mostly a way to recapture the cramped feelings of home. Most guardsmen feel extremely uncomfortable in open spaces, even forests and jungles are quite unnerving for these men and women.
Soldiers will often keep dogs or other similar beasts that they find on the battle field and keep them for morale or an extra set of eyes, and during particularly trying times, as food. After a deployment these beasts are usually left to fend for themselves in the abandoned FOBs or are eaten. Often, however, guardsmen will pay handsomely to secure the passage of animals they've grown attached to back to their garrison or their families. These beasts rarely survive the journey back to Hua Yuan. Sometimes a particularly exotic or faithful Beast will be presented to a unit commander as a meal or a trophy gift. Commanders, especially at the Regiment and Division level enjoy displaying their animal companions, as it reinforces their image as leaders worth respect in Gardeners of all levels. Xenos Beasts, such as Squigz or Kroot Hounds are never eaten, and even rarer still are kept as pets. Those that do attempt to keep such things are either executed by a Commissar or reported to the Arbites and then the Inquisition. However commanders that would acquire such a beast usually seek approval from the Commissariat and the Inquisition, which are the same channels one must go to through to keep Xenos flesh or Xeno-tech as a trophy. Such requests are usually denied and the item in question is confiscated for Inquisitorial study, but their are cases in which a battlefield commander can display a creature such as a Kroothawk. These beasts typically don't last long in the toxic air of Hua Yuan, and those that do are often neglected in favour of less heretical companions.
Because of their lack of proper supplies most of the time, members of the guard have become experts at cooking cobbled up grub. Made from whatever they can get their hands on, their butchered taste-of-home has lead to other regiments thinking Hua Yuanese food is inedible garbage. Most known dishes are pretty modular as a result of the improvised culinary they often have to make due with. Imitation Fish Soup (鱼缸仔, Yúgāng zǐ) has three main components, imitation fish (boiled or fried), noodles, and a thick, chicken/mushroom/egg substitute stock for broth. Dried Beef and Noodles (牛肉和麵條, Niúròu miàn) is a common Yuanese dish, made from stir-fried "beef", he fen (broad "rice" noodles), dark "soya" sauce, and "bean" sprouts. Hua Yuan styled buns are pretty popular, including fruit buns (with or without a slab of butter substitute inside), cocktail buns, Satay beef buns, barbecued pork buns, etc. Youtiao (油條), is a fried dough lightly salted and made so they can be torn lengthwise in two.
Hua Yuan Armored Regiments
Hua Yuan Armored Regiments share their footslogging comrade's experience in fighting urban combat, especially in tightly packed environments. Their tactics are therefore typically based upon area control, utilizing their heavy firepower and armor to block off major thoroughfares and working in conjunction with infantry to cut off pathways, allowing friendly units to shape the battle in their own favor.
As a result of the more practical tactical doctrine, Hua Yuan Armored units are primarily made up of light armor, such as several Chimera variants, modified Centaur AFVs, Cyclops RDVs, and occasionally Tauros when fighting in more open environments. Additionally, due to the subterranean nature of Hua Yuan, Armored units will occasionally utilize Termite Burrowing Vehicles to great effect to break enemy fortifications and (unconventionally,) to destabilize the very earth beneath entrenched enemy positions. Additionally, units will frequently utilize deployment of Sentinel units to supplement infantry movement, deploy dazzle weapons, and move into support positions otherwise inaccessible to other armored units.
"Hivecracking" a form of siege warfare utilized by most armoured Hua Yuanese regiments. The optimal Hivecracking tactics are to encircle the hive in question and advance, utilizing fixed gun emplacements, mobile artillery, and armoured elements. Typically fixed artillery, either provided by the host planet, another Regiment, or by the sparce few artillery companies some Siege regiments have, and is used to highlight strategic weak points and draw fire from the advancing mechanized elements.
The tanks and other wheeled and tracked assets usually harry defensive positions and attempt to create breaches to be utilized by Exterminators waiting in reserve. Destruction is often extremely precise and thoroughly calculated, so as to not invalidate any maps and layouts of the hive. Typically six breaches will be attempted to be made, six on around the sides and one in the center, either through insertion in the top or through tunneling efforts made by the Exterminators, mimicking the horrific "Seventh Wall Fall" event in Hua Yuan's history. The Exterminators then perform a "Flash and Clear" on a theater wide scale, Companies rushing into the breaches at intervals, so the enemy can't fortify any one position, then rendezvous in predetermined locations or an auxiliary location. When fighting enemies such as Tyranids the Exterminators will usually choose to utilize only two flanking breaches so as not to spread their numbers thin.
The Armoured units stand in reserve and provide covering fire and will finish off enemies flushed out from the breach. Once the outer layers of the hive are secured they will usually close in, denying the enemy any escape and providing semi-permanent firebases or fully operational instillations for allied force
The birth of a Hua Yuan heavy armored division was entirely by accident. A less-than-competent member of the Administratum assigned all of Hua Yuan's heavy armor to them, and as result they take being a tank regiment very seriously and are very professional in the greater imperium sense. No flashy colors, no gang shit, very business like. They feel like the Imperium had set out to give them this task, despite it being entirely an accident. They are considered uppity for this but also they tend to survive due to it.
Hua Yuan Penal Regiments
Penal regiments, known as 地獄害蟲, or Hell Vermin, are where the captured criminals of Hua Yuan are sent to be punished. Penal regiments' recruits on Hua Yuan are people from all walks of Gardener life, who's new job it is to act as a human bullet-detectors. These men and women lead hard, sad, and extremely short lives during their tours of service. The Penal regiments are used almost exclusively as the initial frontal assault, first ones to saturate the area with bodies in the hopes that they'll sponge up all the bullets for the Regulars and the Exterminators. Tactics involving these units include sending them out into open fire or down potentially dangerous hallways to get a fix on where enemy concentrations are by the body acount. They come equipped with shoddily made lascarbines, an extremely bright hot pink or neon yellow prison uniform (making them an easier target), and explosive collars that detonate when their Commissar dies.
The prison system on Hua Yuan is near nonexistent, usually not going any further than house arrests or the dungeons of the local abbey, if they're kept alive. The entirety of the incarcerated not granted such luxuries are sent off to bolster the ever thinning Penal regiments. They receive no training, and are immediately shipped to join up with the rest of the penal forces offworld. Standard practice for long campaigns is to have each prisoner in handcuffs during marches, and having them dig their own 8 foot deep hole, which they are to remain in when they are not slogging along to their deaths. If one were to survive long enough, however, they will be granted a full pardon and incorporated into the regular Gardener Guard forces.
The demographics of these regiments are a microcosm of the hive itself, having soldiers from every level of Yuanese society. Predominately, these regiments are filled with members of failed gangs, either from the losing side of gang wars, or impressed by local enforcers to meet a quota. These men have very rudimentary combat skills, but these prove to be better than none when faced with almost certain death. Bitter even before they were imprisoned, these men have sticks mile-deep in their asses now that they are, often times destroying as much of the Hives they're stationed to as possible, if they live long enough to get the chance. There are also a decent amount of lesser noble-born in the ranks, sold out by their rivals, or turned in by Imperials. These men got on the wrong side of somebody, and now are little better than the scum of the underhive, fighting and dying alongside those they would have never even seen before. There are also members of religious sects who practically volunteer to entire into Penal service, believing it to be the most pure way of serving the Emperor and atoning for their home's sins. These suicide cults often sabotage operations by tampering with the explosive collars and killing the Commissar in battle, causing mass suicide bombings.
Notable Hua Yuan Regiments
Hua Yuan 1st Exterminators - The original Exterminator Regiment, and masters of hive fighting.
Hua Yuan 43rd Line Infantry - The first regiment raised solely from losers of a local gang war, creating a local practice of drafting gangers from the losing side of gang wars to avoid "a slaughter not advancing the cause of man." While the 43rd were a reasonably successful Line infantry regiment, successive ganger regiments would be little better than penal regiments. The creating of such units also lead to founding a of a Minor Schola to train commissars specifically for such units.
Hua Yuan 13th Penal "Razorgirls" - A Penal regiments raised from a group of all female pit fighters with many bionic limbs who nearly escaped and managed to kill several nobles, the regiment was raised on the condition of its surrender.
Unique Equipment
Lasguns
Although the vast majority of Hua Yuan‘s Guard forces use imported Galaxy or Accatran pattern lasguns, a large number of local designs have been catalogued by the Adeptus Mechanicus. Collectively known as HY-Grade Las Weapons, these locally manufactured devices are infamous for their ubiquity in the lower levels of the hive as well as their unreliability. Although inexpensive to manufacture (and thus perfect for use by underhive gangs), substandard materials and improper fabrication techniques routinely lead to problems not suffered by equivalent armaments. Among the most commonly reported is a failure to focus photon beams correctly, as well vastly fluctuating power outputs. These two factors often manifest in the weapon appearing to fire differently coloured beams between shots, often with substantially varying levels of killing power .
Hua Yuan soldiers issued with locally sourced weaponry often seek out replacements as soon as it is possible to do so, to the dismay of quartermasters from allied regiments. Nevertheless, enough have been observed in combat by other regiments for the phrase “a Hua Yuan lightshow” (a barrage that looks impressive but fails to do any real damage) has entered Guard cant in several theatres.
Las-uzi
Certain members of the guard found that more traditional las-weapons weren't quite suited to the task at hand, and resorted to a more homebrewed reciepe. The las-compact submachine pistol was a signiture of the gangs and mechanius of Hua Yuan, its compact nature and high rate of fire are well suited to the cramped and narrow home it was born in. Its shot-count seems to varry per chargepack, but it is usually around thirty shots with overcharge capabilities. It is otherwise reliable for something so niche.
Las-Uzi Pistol 30m S/–/6 1d10+2 E Pen0 Mag30 Rld:Full (Reliable, Overheats, Variant lasgun settings) 1.5kg Average
Blinkers
Another tool in the arsenal of the Hua Yuan Exterminators is the diverse set of 'blinkers'. These small devices consist of high intensity light bulbs hooked to self contained power sources and rudimentary alternating systems. These tools play an important role in the Exterminator's 'Colors and Mayhem' doctrine, serving to add yet another layer of disorientation and misdirection to the already cacophonous displays utilized.
These devices are all flash and no bang, simply projecting their blindingly bright light at random intervals to distract and disorient foes. Blinkers can be thrown or set as traps and are primarily used on cultists, rebels and humanoid enemies.
To maintain stores, engineseers and sharper guardsmen manufacturer these devices in the field with locally sourced [Read: looted] materials. As they are hive specialists, there is rarely a lack of material. The complexity of the devices vary from division to division, with the more elite ones, such as the Fifth Division, using specific wavelengths and colors that their optics are polarized against. This allows them to use the devices more freely and tactically against their foes. The less experienced or less Specialized Divisions are content with making rudimentary devices, making up for the danger of blinding themselves with rigorous drilling in communication and usage.
Tyranid Dust Stimulants
A special combat stim made from powdered Termagaunt nervous tissue, Tyranid Dust is a commonly utilized drug among members of Exterminator Regiments. Inducing in those who consume large quantities of it the ability to "see" Tyranid warp signatures, at the cost of their ability to see color. Those who consume such quantities of "'nid Dust" are also prone to losing their self control, entering a hyperfocused trance, in which they will obsessively seek out and attempt to kill any Tyranids they can find. Killing Tyranids in this state tends to induce a strange trance-like state that allows users to better resist Tyranid psyker attacks.
Directions to make Tyranid Dust: Put on a void-suit Gather a handful of Mind-Mold Sprinkle that shit on an immobilized tyranid organism Wait until the tyranid's immune system starts showing signs of repelling the infection Cook the 'Nid with a flamer until it's dead Extract any swollen nodules from the burnt husk
After taking a dose, which lasts 1d10 hours, a character does the following: Make a Challenging (+0) Toughness Test, if they fail, they get infected by the Mind Mold (then see Dark Heresy v2 core rule book). Upon success, the character gains the Forbidden Lore (Tyranids) skill at rank 1 and they must roll for a Difficult (-10) Willpower Test. Success grants the character immunity to Tyranids with a Fear rating, plus the ability to detect all Tyranids within 20+ Perception meters.
Standard kit
One field uniform
One set of poor weather gear
One lascarbine (Main Weapon) with four charge packs and the Compact modification
Two Frag Grenades
Two Smoke Grenades
Two Krak Grendades
One suit of light carapace armor
One microbead
One Respirator/Gas Mask
One rucksack or sling bag
One set of basic tools
One mess kit and one water canteen
One blanket and one sleep bag
One rechargeable lamp pack
One grooming kit
One set of cognomen tags or equivalent identification
One primer or instructional handbook
Combat sustenance rations, Two weeks’ supply
Tyranid Dust stims x 14
- Enlisted Ranks
- One Mono Knife
- Officer Ranks
- One Cerimonial Blade.
The Crunch
- Regiment Classification
- Standard Guard Regiment
- Regiment Demographic
- Firstborn
- Nature of Recruitment
- Standard conscription
- Homeworld Designation
- Hive World
- Homeworld Terrain
- Dead World
- Regiment Core Units
- Infantry
- Specialization
- Hive Warfare
- Loyalty Rating
- Adherent (standard)
- Special Equipment
- War Trophies
- Regiment Creed
- For The Homeworld
- Regiment Friends
- Imperial Guard ("Occupying" Praetorians)
- Regiment Enemies
- Tyranids
Only War Statblock
Hua Yuan 1st Exterminator Regiment
- Hive world
- +3 to any two of Agility, fellowship, and perception
- Skills
- Common Lore (Imperium), Deceive, and Linguistics (Low Gothic)
- Accustomed to Crowds
- Crowds do not count as difficult terrain, When running or charging Hive worlders take no penalty to agi tests to keep their feet.
- Hivebound
- -10 Survival checks outside of artificial environments.
- Urban Violence
- Start with one of the following talents; Heightened Senses (Hearing), Paranoia, or Unremarkable.
- Starting Wounds
- Start with -1 wound.
- Commander type
- Maverick (2 points)
- Starting talents
- Resitance (Fear)
- Regiment type
- Line Infantry (2)
- Characteristics
- +3 Strength, –3 Intelligence
- Starting Skills
- Athletics
- Starting Talents
- Rapid Reload
- Standard Kit
- One M36 lasgun and four charge packs per
- Training doctrine
- Close Quarters Battle (5)
- Starting Talent
- Double Team or Combat Master
- Special
- Members of regiments that specialise in Close Quarters Battle gain an additional +10 bonus to all Ballistic Skill Tests made at Point-Blank Range.
Favored Rare Weapons
- Basic
- Meltagun
- Heavy
- Plasma Cannon
Special Rules
- Tyranid Dust Stims
- When taken in near overdose levels (5 doses) drains color from the user's vision and reveals Tyranid and genestealer warp signatures. Gives the user an overwhelming desire to kill any seen Tyranids, and must pass a -40 willpower to retreat from combat with Tyranids. Each Tyranid killed in melee by the user while affected grants +5 permanently for willpower tests against Tyranid psykers to a max of +30.
See Also
Hua Yuan, home of the titular regiments
[[1] Writefaggotry for culture and stuff]
Gallery
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The Regimental Colours of the 1st Exterminators
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The banner of the Hua Yuan Firebreather Division
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The 5th Scouting Division's Colors and motto "five minute Response Unit"
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Colonel Yeoh Hong. The leader of the Hua Yaun 1st
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Two Guardsmen of the Hua Yuan 1st Exterminators preforming a Flash and Clear Room breach during intense hive combat.
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A Basic Guardsman and his Sergeant in Combat dress
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Three Guardsmen from the Hua Yuan Exterminators Sporting Beige fatigues under their Flack Armour for operations in more 'dull' Environments.
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A Grenadier, one of the most elite Bug killers in the Exterminator's roster.
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A member of the regiment sporting his off-duty uniform
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Fresh members are given enforcer duties in the hive, Preforming the job of Arbites. Ruthless in rooting out heresy and Mutation.
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The First Rendition of the Regimental colour scheme
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A Hua Yuan Veteran Sporting his hard won Trophies.
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A Sentinel in service of the Hua Yuan Exterminators. Mounted with Specialized gear in line with the Regiments 'Colors and Mayhem' doctrine of hive warfare
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An officer armed with a Powerfist.
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An Exterminator resting after a battle.
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A trooper figthing through the rubble of the battlefield.
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Hive fighting can get a bit too hot sometimes.
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A commisar doning the Exterminators standard usual color pattern.
External Links
Thread Archives: http://suptg.thisisnotatrueending.com/archive.html?tags=hua+yuan
Random Misarchived Thread: https://yuki.la/tg/45591559