Horus Vs Abaddon: Difference between revisions

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Now, there is much hatred directed against Abaddon on this wiki, but now we shall show him vs Horus in a one on one duel to the death. Now, to make it fair, we are goint to use Abaddon should he ever arrive at Terra- i.e hyped up on Chaos Power. Thus we are counting him as having every single chaos reward from the table.
Now, there is much hatred directed against Abaddon on this wiki, but now we shall show him vs Horus in a one on one duel to the death. Now, to make it fair, we are going to use Abaddon should he ever arrive at Terra- i.e hyped up on Chaos Power. Thus we are counting him as having every single chaos reward from the table.


==Maxed out Abaddon vs Maxed out Horus==
==Maxed out Abaddon vs Maxed out Horus==
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==Maxed out Abaddon==
==Maxed out Abaddon==
WS8, BS6, S5, T6, W5, I7, A5, 2+ re-rollable armour save, 4+ Invulnerable Save
WS8, BS6, S5, T6, W5, I7, A5, 2+ re-rollable armour save, 4+ Invulnerable Save
Talon of Horus
*Talon of Horus - Sx2, AP3, Shred, Poisoned, Instant Death,  
Sx2, AP3, Shred, Poisoned, Instant Death, S5 Ap5 Twin Linked rapid fire weapon 24" range
**Ranged - 24" S5 Ap5 Rapid Fire, Twin Linked
Drach'Nyen
*Drach'Nyen - S+1, Ap2, Daemon Weapon, Fleshbane, Shred, Instant Death, Poisoned
S+1, Ap2, Daemon Weapon, Fleshbane, Shred, Instant Death, Poisoned


Abaddon has Eternal Warrior, Feel No Pain, Rage, Counter attack, Fleet, Shrouded, Hammer of Wrath, Crusader, Hatred (All), Preferred enemy (Space Marines), Fearless, Stubborn, Adamantium Will
*Abaddon has Eternal Warrior, Feel No Pain, Rage, Counter attack, Fleet, Shrouded, Hammer of Wrath, Crusader, Hatred (All), Preferred enemy (Space Marines), Fearless, Stubborn, Adamantium Will, Additional rules (Witch Eater, Icy Aura)
Additional rules (Witch Eater, Icy Aura)


==Maxed out Horus==
==Maxed out Horus==
WS8, BS5, S7, T6, W6, I6, A5, Ld10, 2+ Armour save, 3+ Invulnerable save, 3+ Save vs affects that would modify characteristics aversely
WS8, BS5, S7, T6, W6, I6, A5, Ld10, 2+ Armour save, 3+ Invulnerable save, 3+ Save vs affects that would modify characteristics aversely
Worldbreaker
*Worldbreaker - S10, AP2, Master Crafted, Concussion, Unwieldly
S10, AP2, Master Crafted, Concussion, Unwieldly
*The Talon - S user, AP2, Shred, Disabling strike (Any model wounded but not slain -1WS and -1S)
The Talon
**Ranged - 24" S5 AP3 Assault 3 twin linked weapon
Suser, AP2, Shred, Disabling strike, 24" S5 AP3 Assault 3 twin linked weapon
 
Wounded not slain -1WS and -1S
*Horus has Eternal Warrior, Fear, Adamantium will, Fleet, Fearless, It Will Not Die, Master of the Legion, Weapon Mastery (allowing him to split attacks freely between weapons)
Horus has Eternal Warrior, Fear, Adamantium will, Fleet, Fearless, It Will Not Die, Master of the Legion


==Crunch==
==Crunch==
Abaddon strikes first, with 5+D6 attacks thanks to Drach'Nyen, giving an average of 8 attacks. These will hit on fours with re-rolls, giving 6 hits. These will wound on twos, with re-rolls, giving 6 wounds on average. 3+ Invuln means 2 wounds
Assuming both in a standup fight.
Horus strikes back with Worldbreaker, hitting with 5 attacks on 4+, giving 3 hits. 2+ to wound gives 2 wounds. 4+ Invuln and 5+ Feel No Pain gives 1-0 wounds.
 
Horus will then regenerate a wound on average.  
*Abaddon strikes first, with 5+D6 attacks thanks to Drach'Nyen, giving an average of 8 attacks. These will hit on fours with re-rolls, giving 6 hits. These will wound on 2+ with re-rolls, giving 6 wounds on average. 3+ Invuln means '''~2 wounds per round'''.
Abaddon hits first, with 5+D6 attacks, giving 8 attacks, hitting on 4+, wounding on 2+ with re-rolls, resulting in 2 wounds, Horus then saves one, giving one wound
*Horus strikes back with Worldbreaker, hitting with 6 ''(2xCCW)'' attacks on 4+, giving 3 hits. 2+ to wound gives 2 wounds. 4+ Invuln and 5+ Feel No Pain gives '''0-1 wounds per round''' but forces Abaddon to strike at I1 next round.
Horus hits back, same as last time, with Abaddon losing between 0 and one wounds.
 
ETC, ETC, ETC. As you can see, they are exceedingly well balanced. However, as Abaddon can stand up to the most powerful of the Primarchs, it should be obvious that he can paste anything in WH40k proper
*This goes on and on... Horus will then regenerate a wound on 1/6 average from IWND.
*ETC, ETC, ETC. As you can see, they are exceedingly well balanced. However, as Abaddon can stand up to the most powerful of the Primarchs, it should be obvious that he can paste anything in WH40k proper but only when completely overcharged by the power of the gods.
 
By Contrast, if Horus uses the Talon:
 
*Horus hits second, same as last time. 3 hits at the same odds, then 3+ to wound with re-rolls due to shredding causes 2.7 wounds, which result in 0.88 wounds after saves & FNP. Each wound suffered then causes Abaddon to lose 1 WS and S, cumulative per wound.
*After the first round, Horus starts striking Abaddon on 3+ causing 4 hits, 3.5 wounds and thus '''1.2 wounds per turn after saves'''
**Horus odds do not improve further until Abaddon has taken four wounds total when his WS drops to 4, where Horus gets +D3 attacks against him.
*Abaddon remains the same due to most of his upgrades, since Fleshbane & shredding maintain his to-wound rolls, his WS will never drop far enough to matter in this fight since he'd be dead by then.
 
*If Horus mixed it up, he can force Abaddon to strike last by concussing him with the Worldbreaker and wailing on him with the Talon later, causing return hits to hurt less.


==Bodyguards vs Bodyguards time==
==Bodyguards vs Bodyguards time==

Revision as of 15:57, 3 August 2014

Now, there is much hatred directed against Abaddon on this wiki, but now we shall show him vs Horus in a one on one duel to the death. Now, to make it fair, we are going to use Abaddon should he ever arrive at Terra- i.e hyped up on Chaos Power. Thus we are counting him as having every single chaos reward from the table.

Maxed out Abaddon vs Maxed out Horus

To make things fair (and reduce the 240pts gap between Horus and Abaddon, we will be granting himm every single attribute on the chaos boon table, assuming that whoever was using him as not a dolt and didn't stick fleshbane on the talon of Horus. This gives him the single most powerful weapon in 40K (Drach'Nyen- +D6A, AP2, Fleshbane, Instant Death, Shred, +1S, Poisoned). Also, as they are evenly matched (As seen below) we will be comparing bodyguards.

Maxed out Abaddon

WS8, BS6, S5, T6, W5, I7, A5, 2+ re-rollable armour save, 4+ Invulnerable Save

  • Talon of Horus - Sx2, AP3, Shred, Poisoned, Instant Death,
    • Ranged - 24" S5 Ap5 Rapid Fire, Twin Linked
  • Drach'Nyen - S+1, Ap2, Daemon Weapon, Fleshbane, Shred, Instant Death, Poisoned
  • Abaddon has Eternal Warrior, Feel No Pain, Rage, Counter attack, Fleet, Shrouded, Hammer of Wrath, Crusader, Hatred (All), Preferred enemy (Space Marines), Fearless, Stubborn, Adamantium Will, Additional rules (Witch Eater, Icy Aura)

Maxed out Horus

WS8, BS5, S7, T6, W6, I6, A5, Ld10, 2+ Armour save, 3+ Invulnerable save, 3+ Save vs affects that would modify characteristics aversely

  • Worldbreaker - S10, AP2, Master Crafted, Concussion, Unwieldly
  • The Talon - S user, AP2, Shred, Disabling strike (Any model wounded but not slain -1WS and -1S)
    • Ranged - 24" S5 AP3 Assault 3 twin linked weapon
  • Horus has Eternal Warrior, Fear, Adamantium will, Fleet, Fearless, It Will Not Die, Master of the Legion, Weapon Mastery (allowing him to split attacks freely between weapons)

Crunch

Assuming both in a standup fight.

  • Abaddon strikes first, with 5+D6 attacks thanks to Drach'Nyen, giving an average of 8 attacks. These will hit on fours with re-rolls, giving 6 hits. These will wound on 2+ with re-rolls, giving 6 wounds on average. 3+ Invuln means ~2 wounds per round.
  • Horus strikes back with Worldbreaker, hitting with 6 (2xCCW) attacks on 4+, giving 3 hits. 2+ to wound gives 2 wounds. 4+ Invuln and 5+ Feel No Pain gives 0-1 wounds per round but forces Abaddon to strike at I1 next round.
  • This goes on and on... Horus will then regenerate a wound on 1/6 average from IWND.
  • ETC, ETC, ETC. As you can see, they are exceedingly well balanced. However, as Abaddon can stand up to the most powerful of the Primarchs, it should be obvious that he can paste anything in WH40k proper but only when completely overcharged by the power of the gods.

By Contrast, if Horus uses the Talon:

  • Horus hits second, same as last time. 3 hits at the same odds, then 3+ to wound with re-rolls due to shredding causes 2.7 wounds, which result in 0.88 wounds after saves & FNP. Each wound suffered then causes Abaddon to lose 1 WS and S, cumulative per wound.
  • After the first round, Horus starts striking Abaddon on 3+ causing 4 hits, 3.5 wounds and thus 1.2 wounds per turn after saves
    • Horus odds do not improve further until Abaddon has taken four wounds total when his WS drops to 4, where Horus gets +D3 attacks against him.
  • Abaddon remains the same due to most of his upgrades, since Fleshbane & shredding maintain his to-wound rolls, his WS will never drop far enough to matter in this fight since he'd be dead by then.
  • If Horus mixed it up, he can force Abaddon to strike last by concussing him with the Worldbreaker and wailing on him with the Talon later, causing return hits to hurt less.

Bodyguards vs Bodyguards time

Abaddon has the Bringers of Despair

WS5 BS5 S4 T4 W1 I4 A2 Ld10. 2+ Armour, 4+ Invulnerable Equipped with Combi Weapon and Chainfist They have fearless, Hatred (Space Marines)

Horus has the Justaerin

WS5 BS4 S4 T4 W1 I4 A2 Ld9 2+ Armour, 4+ Invulnerable Equipped with Combi Weapon and Chainfist Stubborn, Furious Charge, Slow and Purposeful

Both attack at the same time. Both hit on 4+, both wound on 2+, giving an average of one wound each, which is saved on a 4+. By round two they will kill each other

I am giving this to the Bringers of Despair, as they would last longer with Fearless than with stubborn, can move faster, and cost fewer points. Also, while the Justaerin can have a multi melta, the Bringers of Despair can inflict more damage in the shooting phase with BS5 and Combi weapons. That said, if Horus is on the field, the differences become negligible, as he can boost the Justaerin to BS5 and Ld10

Conclusion

So, all in all, a fully powered up Abaddon and bodyguards vs Horus + Bodyguards would be a rough draw, although if Horus could call down the Orbital Strike, it could steal it. Mind You, If Abaddon charged, it could all be very different.

Thus, in total summary, the result of this fight will come down entirely to the luck of the individuals. One Doesn't even want to think about what would happen if Abaddon's WS and I were reduced to 1.

Also of note, a vanilla Abaddon could barely hold his own against Horus. Parallel to that, you could almost have two of him (Still a fight Horus would win). Depending on how you read the rules, Horus also has a second 3+ save that can be applied on top of his armor/invuln, dropping Abaddon's damage output significantly.