Harengon: Difference between revisions
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Revision as of 23:36, 2 May 2023
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Harengon are a playable race of rabbitfolk introduced in the Dungeons & Dragons 5th Edition adventure module "Wild Beyond the Witchlight". They are considered a Humanoid type race, but are heavily associated with the Feywild, with their (somewhat generic; they are a post-Tasha's 5e race, after all) lore stating they are believed to have manifested in the Feywild as spirits of freedom and travel, which resulting in their wandering all over the Feywild and from there into the Prime Material. Their fae origins manifest most strongly in a particularly strong streak of good luck, similar to halflings.
- Ability Score Modifiers: Either +2/+1 or +1/+1/+1 to any two/three ability scores desired.
- Creature Type: Humanoid
- Size: Medium or Small, player's choice
- Speed: 30 feet
- Hare-Trigger: You add your Proficiency bonus to Initiative rolls.
- Leporine Senses: You have Proficiency in Perception.
- Lucky Footwork: If you fail a Dexterity save, you can use your reaction to add +1d4 to the result, which can potentially change a failure into a success. You can't use this reaction if you are Prone or your Speed is 0.
- Rabbit Hop: You can spend a Bonus Action to leap (5 times Proficiency Bonus) feet without provoking opportunity attacks. You can only use this ability if your Speed is greater than 0. You can use Rabbit Hop (Proficiency Bonus) times per long rest.