Flamer: Difference between revisions

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==Overview==
==Overview==
The flamer is a weapon that sprays an area with extremely flammable liquid/gas, burning anything in front of it. Now apart from the varying degrees of burns you'll receive when you're in the business end of one, your squad won't really be motivated when they see a giant firewave of painful and slow death and see that the rest of them are experiencing said pain and death so they'll probably run for it.......unless you're fighting with anyone short of adamantium-forged testicles where they'd probably charge the the gunner for vengeance.
The flamer is a weapon that sprays an area with extremely flammable liquid/gas, burning anything in front of it. Now apart from the varying degrees of burns you'll receive when you're in the business end of one, your squad won't really be motivated when they see a giant firewave of painful and slow death and see that the rest of them are experiencing said pain and death so they'll probably run for it.......unless you're fighting with anyone short of adamantium-forged testicles where they'd probably charge the gunner for vengeance.


Armies field flamers in different sized ranging from pistol-sized flame units, a regular rifle sized unit to a fuckhueg flamer capable of bathing entire platoons in fire with a single burst. Table-top wise, Flamers are special weapons that ignores cover bonuses and extremely effective against infantry.  Very good against the Tyranids due to their total lack of vehicles, so you always have a chance at hurting most any tyranid unit you shoot at, plus it's great for killing all those pesky rippers.
Armies field flamers in different sizes ranging from pistol-sized flame units, a regular rifle sized unit to a fuckhueg flamer capable of bathing entire platoons in fire with a single burst. Table-top wise, Flamers are special weapons that ignores cover bonuses and extremely effective against infantry.  Very good against the Tyranids due to their total lack of vehicles, so you always have a chance at hurting most any tyranid unit you shoot at, plus it's great for killing all those pesky rippers.


[[Category:Chaos]][[Category:Imperial]][[Category:Warhammer 40,000]]
[[Category:Chaos]][[Category:Imperial]][[Category:Warhammer 40,000]]

Revision as of 12:44, 19 April 2011

The Flamer is a short-ranged support weapon employed by nearly all of the races of the WH40K universe. So far the only race that lacks some variation or equivalent of it is the Necrons.


Overview

The flamer is a weapon that sprays an area with extremely flammable liquid/gas, burning anything in front of it. Now apart from the varying degrees of burns you'll receive when you're in the business end of one, your squad won't really be motivated when they see a giant firewave of painful and slow death and see that the rest of them are experiencing said pain and death so they'll probably run for it.......unless you're fighting with anyone short of adamantium-forged testicles where they'd probably charge the gunner for vengeance.

Armies field flamers in different sizes ranging from pistol-sized flame units, a regular rifle sized unit to a fuckhueg flamer capable of bathing entire platoons in fire with a single burst. Table-top wise, Flamers are special weapons that ignores cover bonuses and extremely effective against infantry. Very good against the Tyranids due to their total lack of vehicles, so you always have a chance at hurting most any tyranid unit you shoot at, plus it's great for killing all those pesky rippers.