Firestorm Armada: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
No edit summary
No edit summary
Line 11: Line 11:


A Sci-Fi naval game produced by Spartan Games
A Sci-Fi naval game produced by Spartan Games
==Races, Alliances, and why they want to blow each other up.==
More soon
==Aquan Prime - Fish Tacos in Space==
The Aquan Sebrutan – or ‘Union’ – is one of the oldest spacefaring powers. Its great ships have been sailing the void of space since long before humanity had even mapped the surface of Terra, let alone launched itself into the stars. The Sebrutan’s people are composed of many different sentient lifeforms, most aquatic, and some the products of genetic engineering.
Despite some initial conflicts years before, the Aquans have enjoyed cordial relations with the Terrans and Sorylians. Like most alien species, they maintained neutrality during the secession wars that sundered human space, though they remained supportive of the Terrans.
Now however, the Storm Zone invasion has placed the Aquans directly in the firing line of Zenian League aggression, especially from the Directorate. Faced with such danger, the Aquans formally joined the Alliance of Kurak, and have mobilised their great Prime fleets to defend both the Storm Zone and their ancient empire.
Despite their peaceable temperament, the Aquans maintain a large fleet of well-armed warships. The aquatic nature of the Sebrutan’s peoples makes them highly accomplished spacefarers, accustomed to thinking in three dimensions of motion.
Aquan ships are nothing less than colossal cybernetic organisms, products of the Sebrutan’s expertise in biomechanical engineering. Vast living cores, protected by dense carapaces provide tremendous natural electrical power to mechanical systems spliced into them, including drives and weapons.
Aquan weaponry consists of powerful electro-chemical lasers, manipulated by prismatic ‘irises’ to fire in any direction, and massed torpedo tubes supplied with corrosive ordnance manufactured by the ships themselves. Vessels are mostly filled with water, presenting severe difficulties to enemy boarders. Special chemical additives prevent ‘flash-freezing’ of damaged compartments.
The Battle Shoals of the Sebrutan are deadly in combat. Whole fleets move in graceful cohesion, apparently without vulnerable quarters, shattering opponents with blistering firepower. Now roused to anger, the Aquans are lethal foes for any Zenian foolish enough to cross them.

Revision as of 20:18, 16 August 2014

Firestorm Armada
Wargame published by
Spartan Games
No. of Players At least six
First Publication ????
Essential Books Three so Far


A Sci-Fi naval game produced by Spartan Games

Races, Alliances, and why they want to blow each other up.

More soon


Aquan Prime - Fish Tacos in Space

The Aquan Sebrutan – or ‘Union’ – is one of the oldest spacefaring powers. Its great ships have been sailing the void of space since long before humanity had even mapped the surface of Terra, let alone launched itself into the stars. The Sebrutan’s people are composed of many different sentient lifeforms, most aquatic, and some the products of genetic engineering.

Despite some initial conflicts years before, the Aquans have enjoyed cordial relations with the Terrans and Sorylians. Like most alien species, they maintained neutrality during the secession wars that sundered human space, though they remained supportive of the Terrans.

Now however, the Storm Zone invasion has placed the Aquans directly in the firing line of Zenian League aggression, especially from the Directorate. Faced with such danger, the Aquans formally joined the Alliance of Kurak, and have mobilised their great Prime fleets to defend both the Storm Zone and their ancient empire.

Despite their peaceable temperament, the Aquans maintain a large fleet of well-armed warships. The aquatic nature of the Sebrutan’s peoples makes them highly accomplished spacefarers, accustomed to thinking in three dimensions of motion.

Aquan ships are nothing less than colossal cybernetic organisms, products of the Sebrutan’s expertise in biomechanical engineering. Vast living cores, protected by dense carapaces provide tremendous natural electrical power to mechanical systems spliced into them, including drives and weapons.

Aquan weaponry consists of powerful electro-chemical lasers, manipulated by prismatic ‘irises’ to fire in any direction, and massed torpedo tubes supplied with corrosive ordnance manufactured by the ships themselves. Vessels are mostly filled with water, presenting severe difficulties to enemy boarders. Special chemical additives prevent ‘flash-freezing’ of damaged compartments.

The Battle Shoals of the Sebrutan are deadly in combat. Whole fleets move in graceful cohesion, apparently without vulnerable quarters, shattering opponents with blistering firepower. Now roused to anger, the Aquans are lethal foes for any Zenian foolish enough to cross them.