Evolution Games: Difference between revisions

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== Game Records ==
== Game Records ==
Here are some compiled versions of evolution games. Ones currently in session will be updated with progress.
Here are some compiled versions of evolution games. Ones currently in session will be updated with progress*.


<nowiki>*</nowiki>''Fat chance, whenever some fa/tg/uy gets to it, more like.''


[http://suptg.thisisnotatrueending.com/archive.html?tags=derpuhpus%20quest  Derpuhpus Quest] - A very early evo game, it initially uses text rather than modifiable pictures. Details the evolution of the humble Derpuhpus, an octopus-like creature, from its origins in the sea until it discovered stoneworking.


[http://suptg.thisisnotatrueending.com/archive/9131274 first thread]
;[http://suptg.thisisnotatrueending.com/archive.html?tags=derpuhpus%20quest Derpuhpus Quest]
A very early evo game, initially using text rather than modifiable pictures. Details the evolution of the humble ''Derpuhpus'', an octopus-like creature, from its origins in the sea until its discovery of stoneworking.


[http://suptg.thisisnotatrueending.com/archive/9135028 second thread]
[http://suptg.thisisnotatrueending.com/archive/9131274 Derpherpus I.]


[http://suptg.thisisnotatrueending.com/archive/9152419 third thread]
[http://suptg.thisisnotatrueending.com/archive/9135028 Derpherpus II.]


[http://suptg.thisisnotatrueending.com/archive/9157328 third and a half thread]
[http://suptg.thisisnotatrueending.com/archive/9152419 Derpherpus III.]


[http://suptg.thisisnotatrueending.com/archive/9157328  Derpherpus (third and a half thread).]


[http://suptg.thisisnotatrueending.com/archive.html?tags=bugs%20quest  Bug Quest] - An evo game, uses maps but without a picture of the communal bugs featured in the quest. Part evolution game, part management and strategy game.
'''Status:''' Concluded
 
 
;[http://suptg.thisisnotatrueending.com/archive.html?tags=bugs%20quest  Bug Quest]  
An evo game, uses maps but without a picture of the communal bugs featured in the quest. Part evolution game, part management and strategy game.


[http://suptg.thisisnotatrueending.com/archive/15633864 first thread]
[http://suptg.thisisnotatrueending.com/archive/15633864 first thread]
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[http://suptg.thisisnotatrueending.com/archive.html?tags=EVO%20Quest EVO quest] - Thought to be one of the quests that popularized evolution games. Equal parts quest and evolving creatures, we start as a cave-dwelling salamander and ended up with a demigod of the Kobolds. Magic-heavy.
;[http://suptg.thisisnotatrueending.com/archive.html?tags=EVO%20Quest EVO quest]
Thought to be one of the quests that popularized evolution games. Equal parts quest and evolving creatures, we start as a cave-dwelling salamander and ended up with a demigod of the Kobolds. Magic-heavy.


[http://suptg.thisisnotatrueending.com/archive/16745256 first thread]
[http://suptg.thisisnotatrueending.com/archive/16745256 first thread]
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[http://suptg.thisisnotatrueending.com/archive/14936698 Mollusk Quest] - The first of the MS Paint generation, where players are given a base creature's picture, and modify it to reflect its evolution. Starts off as a blue slug, and ended up with gentlemen slugs (complete with moustache, monocle and top hat), villainous slugs (twirly moustache, cape and top hat), and train beetles. Yeah, it's not realistic, but it's quite fun nonetheless.
;[http://suptg.thisisnotatrueending.com/archive/14936698 Mollusk Quest]
The first of the MS Paint generation, where players are given a base creature's picture, and modify it to reflect its evolution. Starts off as a blue slug, and ended up with gentlemen slugs (complete with moustache, monocle and top hat), villainous slugs (twirly moustache, cape and top hat), and train beetles. Yeah, it's not realistic, but it's quite fun nonetheless.
 
'''GM:''' from Aether !GuYmUwz4mI


GM: from Aether !GuYmUwz4mI
'''Status:''' Concluded




Line 62: Line 72:




[[Island Evolution Game]] - Continuing the success of the cave-based evolution game, it starts with three island creatures: the eel-like Dolli, the birdlike Etta, and the mollusk-ish Fryc. Later on the airborne jellyfish-like Innu was added. Ended with gigantic enemy crabs, vampiric two-headed dragons, a tribe of Etta descendants, deep-sea nightmare fuel, a tribe of ogrelike Dolli descendants, and fleshy castles in the sky.
;[[Island Evolution Game]]  
Continuing the success of the cave-based evolution game, it starts with three island creatures: the eel-like Dolli, the birdlike Etta, and the mollusk-ish Fryc. Later on the airborne jellyfish-like Innu was added. Ended with gigantic enemy crabs, vampiric two-headed dragons, a tribe of Etta descendants, deep-sea nightmare fuel, a tribe of ogrelike Dolli descendants, and fleshy castles in the sky.
 
'''GM:''' from Aether !GuYmUwz4mI
 
 
;[[Moon Evolution Game]]
Well remembered by participants and infamous among evo thread regulars, this thread is generally known as "the Nightmare-Fuel" game due to the monstrous descendants that resulted at the thread's conclusion. Three unassuming organisms went on to develop into iridescent lunar dragons, walls of flesh possessing sonic weaponry, and an organic, biological form of the Skynet (from the Terminator films), complete with laser-based point-defense system. The ancestors of these horrors were the tripedal ''Trit'', the flat-bodied ''Humell'', and the gelatinous ''Yu''.


GM: from Aether !GuYmUwz4mI
In addition, this thread is responsible for unleashing the ''Yu'Mel'' onto a world that did nothing to warrant such punishment. The Yu'Mel is chief among the panoply of abominations created in this thread, an amorphous blob that boasted the ability to steal and copy the genetic code of other lifeforms, adding the features and abilities of the victim to the Yu'Mel's own arsenal. This creature is still a running gag among evo gamers, often posted as a reaction image comparing a scary or darkly creative new creature to this past horror.
 
'''GM:''' from Aether !GuYmUwz4mI
 
'''Status:''' Concluded
 
 
;[http://suptg.thisisnotatrueending.com/archive/18318543 Species Saga]
A more 'realistic' kind of evolution game. Starts with the amphibious geckolike ''Gilim'', the insectlike ''Deka'', and the fishlike... ''Feesh''. Later on, the ''Shreemp'' joined the fray (a creature which later went on to feature in the Primordial series). Sadly, the second thread wasn't archived, but there was a wide range of Feesh descendants, and communal Dekas.
 
'''GM:''' ecologyfag
 
'''Status:''' Concluded




[[Moon Evolution Game]] - Or perhaps known better as the Nightmare Fuel evolution game. Starts off with the tripedal Trit, the flesh-blanket Humell, and the classic RPG jelly-like Yu. Ended up with DNA-thieving abominations, a rape shoggoth, biological internet and point-defence laser system, gigantic land-swimming walls of flesh with sonic weaponry and terrifying, iridescent lunar dragons.
;[http://suptg.thisisnotatrueending.com/archive/18456496/ Snowcone Evolution Game]  
An evolution game set in an ice planet. Starts with the fuzzy fuzzbal ''Snufs'', tentacle-faced quadruped ''Jeel'', and the penguinlike ''Ucan''. Later on an Ultros wannabe, the ''Hooklurt'', rose from the icy planet's depths. Ended with graceful flying Ucas descendants, armored predatory Jeels, scorpion-tailed Snufs, lazy sledding Ucans, and nigh-invisible Hooklurts.


GM: from Aether !GuYmUwz4mI
'''GM:''' Bandwagon


'''Status:''' Condcluded


[http://suptg.thisisnotatrueending.com/archive/18318543 Species Saga] - A more 'realistic' kind of evolution game. Starts with the amphibious geckolike Gilim, the insectlike Deka, and the fishlike... Feesh. Later on, the Shreemp joined the fray. Sadly, the second thread wasn't archived, but there was a wide range of Feesh descendants, and communal Dekas.


GM: ecologyfag
;[[Primordial Evolution Game]]
From the humble beginnings of three small sea-dwelling organisms, this particular series has simply exploded into what is probably the largest and longest-running evo game yet. Over 30 threads of evolving on four continents. Obviously all of its threads won't be posted here, for space concern, but also because this game has an article of its own which includes links to archived threads.


'''GM:''' Indonesian Gentleman
('''Co-GMs:''' Non Gent and New Gent)


[http://suptg.thisisnotatrueending.com/archive/18456496/ Snowcone Evolution Game] - An evolution game set in an ice planet. Starts with the fuzzy fuzzbal Snufs, tentacle-faced quadruped Jeel, and the penguinlike Ucan. Later on an Ultros wannabe, the Hooklurt, rose from the icy planet's depths. Ended with graceful flying Ucas descendants, armored predatory Jeels, scorpion-tailed Snufs, lazy sledding Ucans, and nigh-invisible Hooklurts.
'''Status:''' Ongoing (see main article)


GM: Bandwagon


;Convergence
[http://archive.foolz.us/tg/thread/18511974/ Convergence I. (images now broken)]
[http://suptg.thisisnotatrueending.com/archive/18594569/ Convergence II.]


[[Primordial Evolution Game]] - Yet another evolution game that starts from the first creatures to form from the primordial ooze. Starts with the sluglike Sluck, the wormlike Worem and the jellylike Fus. Later on, plants get added to the things that can be evolved, and thus the aquatic plant Evola and the leafy bush Yantar gets introduced. There is also an immigrant from the stars, the bloblike LemUy.
This game starts with a defined post-apocalyptic setting filled with noxious chemicals and radiation from a fallen civilization. The starting creatures were the insectoid ''Nanzi'', worm-like ''Slygg'', and plankton-like ''Foram''. Eventually developed into a sci-fi story involving Monoliths and Machines.


GM: Indonesian Gentleman
'''GM:''' Deus vs Machina


Co-GMs: Non Gent and New Gent
'''Status:''' On Hiatus, though as of this writing the GM intends to return to it soon.




Convergence - [http://archive.foolz.us/tg/thread/18511974/ Thread 1 (images now broken)] - [http://suptg.thisisnotatrueending.com/archive/18594569/ Thread 2] - This game starts with a defined post-apocalyptic setting filled with noxious chemicals and radiation from a fallen civilization. The starting creatures were the insectoid Nanzi, worm-like Slygg, and plankton-like Foram. Eventually developed into a sci-fi story involving Monoliths and Machines.
;[http://archive.foolz.us/tg/thread/18886894/ Swamp Evo Game]
A one-shot evo game which has us evolving three creatures and a plant.


GM: Deus vs Machina
'''GM:''' New Gent


'''Status:''' Concluded


[http://archive.foolz.us/tg/thread/18886894/ Swamp Evo Game] - A one-shot evo game which has us evolving three creatures and a plant.


GM: New Gent
;[[Fortune: Evolution Game | Fortune Evolution]]
Never meant as anything more than a one-shot, this evo game instead went on to become a large, expansive world, much like the '''Primordial Evo''' game that inspired it. It's believed to be the first evolution game to have its own article here on 1d4chan. Links to its many threads (nearly a dozen at the time of this writing) are included on said page.


'''GM:''' [[User:FortuneBro|FortuneHost]]


[[Fortune: Evolution Game | Fortune Evolution]] - Set on the world called Fortune, evolution takes on the reins of three creatures and three plants.
'''Status:''' Ongoing (see main article)


GM: FortuneHost


;Omnimute Evolution Game
A simple evolution game (run by a semi-regular of both Fortune and Primordial) where each player starts out with an amphibious Omnimute creature of their own to evolve. Each lineage was colour coded and only evolved by one player (who usually namefagged as the colour eg.Red, Teal).


Omnimute Evolution Game - A simple evolution game where each player starts out with an amphibious Omnimute of his or her own to evolve.
'''GM:''' Omnimute Host


GM: Omnimute Host
'''Status:''' Unknown

Revision as of 00:52, 2 July 2012

Evolution Games (sometimes shortened to evo games or evo quests) are an offshoot of forum quests where the quest-giver would provide a few 'baseline' creatures, and the players would direct the evolution of the creatures. These kind of forum games have been played by /tg/ since early 2011.

Some variations in these games might be the introduction of sentience, which leads to tribal civilization-like game, and maps of the area. Most evolution games contain pictures of the organism being evolved, but there are the rare few that managed to do it without pictures.

Game Records

Here are some compiled versions of evolution games. Ones currently in session will be updated with progress*.

*Fat chance, whenever some fa/tg/uy gets to it, more like.


Derpuhpus Quest

A very early evo game, initially using text rather than modifiable pictures. Details the evolution of the humble Derpuhpus, an octopus-like creature, from its origins in the sea until its discovery of stoneworking.

Derpherpus I.

Derpherpus II.

Derpherpus III.

Derpherpus (third and a half thread).

Status: Concluded


Bug Quest

An evo game, uses maps but without a picture of the communal bugs featured in the quest. Part evolution game, part management and strategy game.

first thread

second thread

third thread


EVO quest

Thought to be one of the quests that popularized evolution games. Equal parts quest and evolving creatures, we start as a cave-dwelling salamander and ended up with a demigod of the Kobolds. Magic-heavy.

first thread

second thread

third thread

fourth thread

fifth thread

fifth thread part two

sixth thread

seventh thread

eighth thread

ninth thread

tenth thread


Mollusk Quest

The first of the MS Paint generation, where players are given a base creature's picture, and modify it to reflect its evolution. Starts off as a blue slug, and ended up with gentlemen slugs (complete with moustache, monocle and top hat), villainous slugs (twirly moustache, cape and top hat), and train beetles. Yeah, it's not realistic, but it's quite fun nonetheless.

GM: from Aether !GuYmUwz4mI

Status: Concluded


Evolution Game - Another evolution game, this one starts off with three cave creatures: the cell-like Allos, the rodentish Billu, and the insect/crustacean hybrid Cryd. Ended with three tribes capturing each others' members to appease the divine Stygians.

GM: from Aether !GuYmUwz4mI


Island Evolution Game

Continuing the success of the cave-based evolution game, it starts with three island creatures: the eel-like Dolli, the birdlike Etta, and the mollusk-ish Fryc. Later on the airborne jellyfish-like Innu was added. Ended with gigantic enemy crabs, vampiric two-headed dragons, a tribe of Etta descendants, deep-sea nightmare fuel, a tribe of ogrelike Dolli descendants, and fleshy castles in the sky.

GM: from Aether !GuYmUwz4mI


Moon Evolution Game

Well remembered by participants and infamous among evo thread regulars, this thread is generally known as "the Nightmare-Fuel" game due to the monstrous descendants that resulted at the thread's conclusion. Three unassuming organisms went on to develop into iridescent lunar dragons, walls of flesh possessing sonic weaponry, and an organic, biological form of the Skynet (from the Terminator films), complete with laser-based point-defense system. The ancestors of these horrors were the tripedal Trit, the flat-bodied Humell, and the gelatinous Yu.

In addition, this thread is responsible for unleashing the Yu'Mel onto a world that did nothing to warrant such punishment. The Yu'Mel is chief among the panoply of abominations created in this thread, an amorphous blob that boasted the ability to steal and copy the genetic code of other lifeforms, adding the features and abilities of the victim to the Yu'Mel's own arsenal. This creature is still a running gag among evo gamers, often posted as a reaction image comparing a scary or darkly creative new creature to this past horror.

GM: from Aether !GuYmUwz4mI

Status: Concluded


Species Saga

A more 'realistic' kind of evolution game. Starts with the amphibious geckolike Gilim, the insectlike Deka, and the fishlike... Feesh. Later on, the Shreemp joined the fray (a creature which later went on to feature in the Primordial series). Sadly, the second thread wasn't archived, but there was a wide range of Feesh descendants, and communal Dekas.

GM: ecologyfag

Status: Concluded


Snowcone Evolution Game

An evolution game set in an ice planet. Starts with the fuzzy fuzzbal Snufs, tentacle-faced quadruped Jeel, and the penguinlike Ucan. Later on an Ultros wannabe, the Hooklurt, rose from the icy planet's depths. Ended with graceful flying Ucas descendants, armored predatory Jeels, scorpion-tailed Snufs, lazy sledding Ucans, and nigh-invisible Hooklurts.

GM: Bandwagon

Status: Condcluded


Primordial Evolution Game

From the humble beginnings of three small sea-dwelling organisms, this particular series has simply exploded into what is probably the largest and longest-running evo game yet. Over 30 threads of evolving on four continents. Obviously all of its threads won't be posted here, for space concern, but also because this game has an article of its own which includes links to archived threads.

GM: Indonesian Gentleman (Co-GMs: Non Gent and New Gent)

Status: Ongoing (see main article)


Convergence

Convergence I. (images now broken) Convergence II.

This game starts with a defined post-apocalyptic setting filled with noxious chemicals and radiation from a fallen civilization. The starting creatures were the insectoid Nanzi, worm-like Slygg, and plankton-like Foram. Eventually developed into a sci-fi story involving Monoliths and Machines.

GM: Deus vs Machina

Status: On Hiatus, though as of this writing the GM intends to return to it soon.


Swamp Evo Game

A one-shot evo game which has us evolving three creatures and a plant.

GM: New Gent

Status: Concluded


Fortune Evolution

Never meant as anything more than a one-shot, this evo game instead went on to become a large, expansive world, much like the Primordial Evo game that inspired it. It's believed to be the first evolution game to have its own article here on 1d4chan. Links to its many threads (nearly a dozen at the time of this writing) are included on said page.

GM: FortuneHost

Status: Ongoing (see main article)


Omnimute Evolution Game

A simple evolution game (run by a semi-regular of both Fortune and Primordial) where each player starts out with an amphibious Omnimute creature of their own to evolve. Each lineage was colour coded and only evolved by one player (who usually namefagged as the colour eg.Red, Teal).

GM: Omnimute Host

Status: Unknown