Dungeons & Dragons 3rd Edition races: Difference between revisions

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| Usually chaotic good
| Usually chaotic good
| Wizard
| Wizard
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| Gnome, Air
| 1
| 0
| 1
| Small Humanoid (Gnome)
| Temperate hills
| Usually neutral good
| Bard
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| Gnome, Aquatic
| 1
| 0
| 1
| Small Humanoid (Gnome, Aquatic)
| Temperate aquatic
| Usually neutral
| Bard
|-
| Gnome, Arctic
| 1
| 0
| 1
| Small Humanoid (Gnome)
| Cold hills
| Usually neutral good
| Bard
|-
| Gnome, Desert
| 1
| 0
| 1
| Small Humanoid (Gnome)
| Warm desert
| Usually neutral
| Bard
|-
| Gnome, Jungle
| 1
| 0
| 1
| Small Humanoid (Gnome)
| Warm forest
| Usually chaotic good
| Bard
|-
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Revision as of 16:23, 28 February 2014

A list of PC races form Dungeons & Dragons 3e and 3.5.

Core Books

Player's Handbook

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Human 1 0 1 Medium Humanoid (Human) Any Any Any
Dwarf 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Elf 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Wizard
Gnome 1 0 1 Small Humanoid (Gnome) Temperate hills Usually neutral good Bard
Half-Elf 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic any Any
Half-Orc 1 0 1 Medium Humanoid (Orc) Temperate hills Usually chaotic any Barbarian
Halfling 1 0 1 Small Humanoid (Halfling) Warm plains Usually neutral Rogue

Dungeon Master's Guide

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dwarf, Gold 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Half-Human Elf 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic any Wizard

Monster Manual

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Archon, Hound 11 5 6 Medium Outsider (Archon, Extraplanar, Good, Lawful) Celestia Always lawful good Ranger
Azer 6 4 2 Medium Outsider (Extraplanar, Fire) Plane of Fire Always lawful neutral Fighter
Bugbear 4 1 3 Medium Humanoid (Goblinoid) Temperate mountains Usually chaotic evil Rogue
Centaur 6 2 4 Large Monstrous Humanoid Temperate forests Usually neutral good Ranger
Doppelganger 8 4 4 Medium Monstrous Humanoid (Shapechanger) Any Usually neutral Rogue
Dwarf, Deep 1 0 1 Medium Humanoid (Dwarf) Underground Usually lawful neutral of neutral Fighter
Dwarf, Duergar 2 1 1 Medium Humanoid (Dwarf) Underground Often lawful evil Fighter
Dwarf, Mountain 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Elf, Aquatic 1 0 1 Medium Humanoid (Elf, Aquatic) Temperate aquatic Usually chaotic good Fighter
Elf, Drow 3 2 1 Medium Humanoid (Elf) Underground Usually neutral evil Wizard (male) Cleric (female)
Elf, Gray 1 0 1 Medium Humanoid (Elf) Temperate mountains Usually chaotic good Wizard
Elf, Wild 1 0 1 Medium Humanoid (Elf) Warm forests Usually chaotic good Sorcerer
Elf, Wood 1 0 1 Medium Humanoid (Elf) Temperate forests Usually neutral Ranger
Gargoyle 9 5 4 Medium Monstrous Humanoid (Earth) Any Usually chaotic evil Fighter
Gargoyle, Kapoacinth 9 5 4 Medium Monstrous Humanoid (Aquatic, Earth) Any Usually chaotic evil Fighter
Genie, Janni 11 5 6 Medium Outsider (Native) Warm deserts Usually neutral Rogue
Giant, Hill 16 4 12 Large Giant Temperate hills Often chaotic evil Barbarian
Giant, Stone 18 4 14 Large Giant (Earth) Temperate mountains Usually neutral Barbarian
Giant, Stone, Elder 20 6 14 Large Giant (Earth) Temperate mountains Usually neutral Barbarian
Githyanki 3 2 1 Medium Humanoid (Extraplanar) Astral plane Usually any evil Fighter
Githzerai 3 2 1 Medium Humanoid (Extraplanar) Limbo Usually any neutral Monk
Gnoll 3 1 2 Medium Humanoid (Gnoll) Warm plains Usually chaotic evil Ranger
Gnome, Forest 1 0 1 Small Humanoid (Gnome) Temperate forests Usually neutral good Bard
Gnome, Svirfneblin 4 3 1 Small Humanoid (Gnome) Underground Usually neutral Rogue
Goblin 1 0 1 Small Humanoid (Goblinoid) Temperate plains Usually neutral evil Rogue
Grimlock 4 2 2 Medium Monstrous Humanoid Underground Often neutral evil Barbarian
Halfling, Deep 1 0 1 Small Humanoid (Halfling) Warm hills Usually neutral Rogue
Halfling, Tallfellow 1 0 1 Small Humanoid (Halfling) Warm forests Usually neutral Rogue
Hobgoblin 2 1 1 Medium Humanoid (Goblinoid) Warm hills Usually lawful evil Fighter
Kobold 1 0 1 Small Humanoid (Reptilian) Temperate forests Usually lawful evil Sorcerer
Lizardfolk 3 1 2 Medium Humanoid (Reptilian) Temperate mountains Usually neutral Druid
Mind Flayer 15 7 8 Medium Aberration Underground Usually lawful evil Wizard
Minotaur 8 2 6 Medium Monstrous Humanoid Underground Usually chaotic evil Barbarian
Ogre 6 2 4 Large Giant Temperate forests Usually chaotic evil Barbarian
Ogre, Merrow 6 2 4 Large Giant (Aquatic) Temperate aquatic Usually chaotic evil Barbarian
Ogre Mage 12 7 5 Large Giant Cold hills Usually lawful evil Sorcerer
Orc 1 0 1 Medium Humanoid (Orc) Temperate hills Usually chaotic evil Barbarian
Planetouched, Aasimar 2 1 1 Medium Outsider (Native) Temperate plains Usually any good Paladin
Planetouched, Tiefling 2 1 1 Medium Outsider (Native) Temperate plains Usually any evil Rogue
Rakshasa 14 7 7 Medium Outsider (Native) Warm mountains Always lawful evil Sorcerer
Satyr 7 2 5 Medium Fey Temperate forests Usually chaotic neutral Bard
Sprite, Pixie 5/7 4/6 1 Small Fey Temperate forests Usually neutral good Sorcerer
Troglodyte 4 2 2 Medium Humanoid (Reptilian) Underground Usually chaotic evil Cleric
Troll 11 5 6 Large Giant Cold mountains Usually chaotic evil Fighter
Troll, Scrag 11 5 6 Large Giant (Aquatic) Cold aquatic Usually chaotic evil Fighter
Yuan-ti Pureblood 8 4 4 Medium Monstrous Humanoid Warm forests Usually chaotic evil Ranger

3rd Edition Supplements

Oriental Adventures

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Human 1 0 1 Medium Humanoid (Human) Any Any Any
Hengeyokai 2 1 1 Medium Shapechanger Any Usually chaotic good or chaotic evil Wu Jen
Korobokuru 1 0 1 Small Humanoid (Dwarf) Warm mountains Usually chaotic good Barbarian
Nezumi 1 0 1 Medium Humanoid (Nezumi) Shadowlands Usually chaotic neutral Rogue
Spirit Folk 1 0 1 Medium Humanoid (Spirit) Temperate and warm aquatic and forests Usually any good Any
Vanara 1 0 1 Medium Humanoid (Vanara) Temperate and warm forests and mountains Often chaotic good Shaman

Deities & Demigods

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Faun 1 0 1 Medium Fey Any forest Usually chaotic neutral Bard

Book of Vile Darkness

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Jerren 1 0 1 Small Humanoid (Halfling) Warm plains Always any evil Rogue
Vasharan 1 0 1 Medium Humanoid (Human) Any Always any evil Any

3.5 Supplements

Draconomnicon

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dragonkin 9 2 7 Large Monstrous Humanoid (Reptilian) Warm hills Usually chaotic evil Barbarian

Uneathed Arcana

Race Base ECL LA RHD Size/Type Environment Alignment Favored Class
Dwarf, Aquatic 1 0 1 Medium Humanoid (Dwarf, Aquatic) Temperate aquatic Usually lawful good Fighter
Dwarf, Arctic 1 0 1 Medium Humanoid (Dwarf) Cold mountains Often lawful good Fighter
Dwarf, Desert 1 0 1 Medium Humanoid (Dwarf) Warm deserts Usually neutral Fighter
Dwarf, Earth 1 0 1 Medium Humanoid (Dwarf) Temperate mountains Often lawful good Fighter
Dwarf, Jungle 1 0 1 Medium Humanoid (Dwarf) Warm forests Often neutral good Ranger
Elf, Aquatic 1 0 1 Medium Humanoid (Elf, Aquatic) Temperate aquatic Usually chaotic good Fighter
Elf, Arctic 1 0 1 Medium Humanoid (Elf) Cold forests Usually chaotic good Wizard
Elf, Desert 1 0 1 Medium Humanoid (Elf) Warm deserts Usually neutral Wizard
Elf, Fire 1 0 1 Medium Humanoid (Elf) Temperate forests Usually chaotic good Wizard
Elf, Jungle 1 0 1 Medium Humanoid (Elf) Warm forests Usually chaotic good Wizard
Gnome, Air 1 0 1 Small Humanoid (Gnome) Temperate hills Usually neutral good Bard
Gnome, Aquatic 1 0 1 Small Humanoid (Gnome, Aquatic) Temperate aquatic Usually neutral Bard
Gnome, Arctic 1 0 1 Small Humanoid (Gnome) Cold hills Usually neutral good Bard
Gnome, Desert 1 0 1 Small Humanoid (Gnome) Warm desert Usually neutral Bard
Gnome, Jungle 1 0 1 Small Humanoid (Gnome) Warm forest Usually chaotic good Bard