Druid: Difference between revisions

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[[Image:Druids.jpg|thumb|Druids are mysterious.Very much so.]]
[[Image:Druids.jpg|thumb|Druids are mysterious.Very much so.]]


Pre-christian Celtic priests often associated with nature and divination (And human sacrifice.  Really, guys, how could you forget the human sacrifice?) In modern times druidism has been revived under the new-age movements.
Pre-christian Celtic priests often associated with nature and divination (And human sacrifice.  Really, guys, how could you forget the human sacrifice?) In modern times druidism has been revived under the new-age movements (with notably less human sacrifice).


In fantasy, druids are often powerful magicians or cleric variants, who get their powers from communing with nature, more like historical shamans.
In fantasy, druids are often powerful magicians or cleric variants, who get their powers from communing with nature, more like historical shamans.

Revision as of 00:57, 21 September 2012

Druids are mysterious.Very much so.

Pre-christian Celtic priests often associated with nature and divination (And human sacrifice. Really, guys, how could you forget the human sacrifice?) In modern times druidism has been revived under the new-age movements (with notably less human sacrifice).

In fantasy, druids are often powerful magicians or cleric variants, who get their powers from communing with nature, more like historical shamans.

Druids have long been a staple class of D&D where they are known for their shapeshifting abilities, being able to turn into various animal forms, and being hilariously broken in 3.5e.

They are a mysterious bunch.

Druids can turn into bears whose stats have been buffed into the stratosphere that can shoot bears (whose own stats have been buffed into the stratosphere) out of their eyes while farting lightning, pissing acid, shitting explosive berries, and breathing fire that does unresistable damage, thus making your fighter look lame.

Dungeons & Dragons 3rd Edition classes
Player's Handbook BarbarianBardClericDruidFighterMonkPaladinRangerRogueSorcererWizard
Player's Handbook II BeguilerDragon ShamanDuskbladeKnight
Complete Adventurer ExemplarNinjaScoutSpellthief
Complete Arcane WarlockWarmageWu jen
Complete Divine Favored SoulShugenjaSpirit Shaman
Complete Psionic ArdentDivine MindEruditeLurk
Complete Warrior HexbladeSamuraiSwashbuckler
Dragon Compendium Battle DancerDeath MasterJesterMountebankSavantSha'irUrban Druid
Dragon Magazine Sha'ir
Dragon Magic Dragonfire Adept
Dungeonscape Factotum
Eberron Campaign Setting Artificer
Heroes of Horror ArchivistDread Necromancer
Magic of Incarnum IncarnateSoulbornTotemist
Miniatures Handbook Favored SoulHealerMarshalWarmage
Ghostwalk Eidolon (Eidoloncer)
Oriental Adventures SamuraiShamanShugenjaSoheiWu Jen
Psionics Handbook PsionPsychic WarriorSoulknifeWilder
Tome of Battle CrusaderSwordsageWarblade
Tome of Magic BinderShadowcasterTruenamer
War of the Lance Master
Wizards's Website Psychic Rogue
NPC Classes AdeptAristocratCommonerExpertMagewrightWarrior
Second Party MarinerMysticNobleProphet
Class-related things Epic LevelsFavored ClassGestalt characterMulticlassingPrestige ClassRacial Paragon ClassTier SystemVariant Class
Dungeons & Dragons 4th Edition Classes
Player's Handbook 1 ClericFighterPaladinRangerRogueWarlockWarlordWizard
Player's Handbook 2 AvengerBarbarianBardDruidInvokerShamanSorcererWarden
Player's Handbook 3 ArdentBattlemindMonkPsionRunepriestSeeker
Heroes of X Blackguard* • Binder* • Cavalier* • Elementalist* • Hexblade* • Hunter* • Mage* • Knight* • Protector* • Scout* • Sentinel* • Skald* • Slayer* • Sha'ir* • Thief* • Vampire* • Warpriest* • Witch*
Settings Book ArtificerBladesinger* • Swordmage
Dragon Magazine Assassin
Others Paragon PathEpic Destiny
*·: Non-AEDU variant classes