Deffwotch: Difference between revisions
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'''Special''': Boldo (Battroid) | '''Special''': Boldo (Battroid) | ||
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'''Skwad Mode''' | |||
Da Kill Team has a set of special abilities called Skwad mode. These are buffs that are declared at the start of the round and last until the end of it. | |||
WAAAGGH | |||
Rokks Fall Everyone Dies | |||
'''An' Dey Know No Zoggin' Fear''': Sometimes, the scarier an opponent is, the more encouraging it is for an Ork to fight. Combining the teachings of the Codex Astartes with natural Ork stubbornness, a solution was devised. Engaging this Skwad Mode ability allows for the fear test from an enemy to be ignored, and the Kill Team gains a bonus of +5 WS or BS per Fear Rating. | |||
[[Category:Orks]] | [[Category:Orks]] | ||
[[Category:Campaigns]] | [[Category:Campaigns]] |
Revision as of 22:50, 9 February 2012
IN THE GRIM DARKNESS OF THE FAR FUTURE, WAR RAGES THROUGHOUT THE GALAXY. MANKIND IS UNDER SIEGE ON ALL SIDES FROM XENOS, HERETICS, AND THE TAINT OF CHAOS. THE SPACE MARINES, THE IMPERIUM'S FINEST SOLDIERS, BRING WAR TO THE ENEMIES OF MAN. THEIRS IS AN ENDLESS FIGHT, AS THEY WORK TO SAVE MANKIND FROM ALL ITS FOES.
(record needle scratch)
DIS AIN'T DERE STORY
SOMEWHERE IN DEEP SPACE, A BUNCH OF ORKS HAVE DONE DA IMPOSSIBLE! DEY'VE TRICKED DA IMPERIUM INTO THINKIN' DEY'Z SPESS MEHREENS! DA STUPID 'UMIES AIN'T EVA GONNA KNOW WHAT HIT'EM! OUT ON THE LOOTED REPULSIVE CRUISER "DA LOOTED KROOZA," TROUBLE BREWS...
Deffwotch is a Rogue Trader campaign in which all players are Orks posing as a Deathwatch Kill Team. And just in case that alone wasn't hilarious enough, gamemaster Shas'o R'myr tosses in some of his own fluff free of charge.
Less than half the session report threads have been [archived] on Suptg, but they all show up on Foolz:
- First thread - Insurrection
- Second thread - Exsanguinated
- Third thread - The Faithless
- Fourth thread - The Doggfather
- Fifth thread - Shimmering Death
- Sixth thread - Shadows
- Seventh thread - The Gentleman Thief
- Eighth thread - Into the Pass
- Ninth thread - Better Left Buried
- Tenth thread - Yell Dead Cell
- Eleventh thread - Aura of Failure
- Twelfth thread - Guns of the Lectors
- Thirteenth thread - Memory of Farotek
- Fourteenth thread - The Underhive Never Sleeps
- Fifteenth thread - The Dead Sea
- Sixteenth thread - Destroy All Monsters
- Seventeenth thread - Changeling
- Eighteenth thread - Titanium Blaze
- Nineteenth thread - To All Things
- COMING SOON - Steel and Sun
Da Kill Team
The stars of Deffwotch, deze boyz ain't exactly right in da 'ead, but that doesn't really matter when you're so effective.
Kroz Rubbykonzes - Flyboy/Mekboy
Grimslag 'Eadmangla - Kommando
Wazgor Shakbag - Stormboy
Grakgut Grumwizzlewot - Painboy
Wurrza Zzappar - Weirdboy
Da Looted Krooza - Looted Repulsive-Class Grand Cruiser
Da Last Danca- Kustomized Blasta Bomma
Da Krew
Every Kill Team needs support, and da Krew delivers.
Uzgob - Mekboy
Clarence - Digga
Pliskin - Kommando
Runtz
This assortment of Grots, Servo-Skulls, and Mutant Rhinos serve da Kill Team either in support or in battle.
Kroz: Dantalion (servo-skull)
Grakgut: Grakkagrak (Grot)
Eadmangla: Dak (Grot), Gun Drone (Gun Drone)
Wazgor: Firegit (Grot)
Wurrza: Skullmuncha (Rambisaurus)
Special: Boldo (Battroid)
Skwad Mode Da Kill Team has a set of special abilities called Skwad mode. These are buffs that are declared at the start of the round and last until the end of it.
WAAAGGH
Rokks Fall Everyone Dies
An' Dey Know No Zoggin' Fear: Sometimes, the scarier an opponent is, the more encouraging it is for an Ork to fight. Combining the teachings of the Codex Astartes with natural Ork stubbornness, a solution was devised. Engaging this Skwad Mode ability allows for the fear test from an enemy to be ignored, and the Kill Team gains a bonus of +5 WS or BS per Fear Rating.