Deathstrike Missile Launcher: Difference between revisions

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1d4chan>Tim
(They actually toned DOWN what they based it on. http://upload.wikimedia.org/wikipedia/commons/2/2a/Bloodhound_SAM_at_the_RAF_Museum.jpg)
1d4chan>Biggus Berrus
mNo edit summary
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The most subtly hilarious facet of the Deathstrike is its range.  For the retarded, 960" (its initial range before it was errata'd away) is more than 25 yards, perfect for when you're playing an Apocalypse game by telephone.  Although compared to the scale of the model, it's nowhere near "intercontinental", the errata made it so.  Conversely, its minimum range is 12", considerably shorter than many other artillery weapons.  If fired at a close target, with its maximum 6" blast, and a really bad scatter roll, the Deathstrike launcher can blow itself to kingdom come, unique among models with a minimum range.
The most subtly hilarious facet of the Deathstrike is its range.  For the retarded, 960" (its initial range before it was errata'd away) is more than 25 yards, perfect for when you're playing an Apocalypse game by telephone.  Although compared to the scale of the model, it's nowhere near "intercontinental", the errata made it so.  Conversely, its minimum range is 12", considerably shorter than many other artillery weapons.  If fired at a close target, with its maximum 6" blast, and a really bad scatter roll, the Deathstrike launcher can blow itself to kingdom come, unique among models with a minimum range.


In short: Anything in that blast radius that doesn't have Eternal Warrior just had to roll for [[Anal Circumference]]. It has a heavy bolter, too, but no one cares about it.
In short: Anything in that blast radius that doesn't have Eternal Warrior just had to roll for [[Anal Circumference]]. It has a heavy bolter, too, but no one cares about it.
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[[Category:Imperial]][[Category:Warhammer 40,000]]
{{Template:40k-Imperial-Vehicles}}
[[Category:Warhammer 40,000]][[Category:Imperial]][[Category:Vehicles]]

Revision as of 13:54, 31 July 2012

Subtlety? Fuck that noise.

It's time. You need to give your foe the finger in defiance.

But not just an ordinary finger, oh no.

You want to go for a giant middle finger, one which will launch into the sky, then come crashing down and trigger an explosion of apocalyptic proportions. Well good news, Guard players: You have an option. This option happens to be the single most over-the-top thing in the Imperial Guard, and that's saying a lot for an army that fields Tanks the size of small countries and batteries of artillery capable of raining death from across a table. You want to nuke the motherfuckers, and the Deathstrike Missile Launcher will allow you to do just that.

Overview

The Basilisk and other artillery used by the guard have numbers.

The Manticore Rocket Launcher has its cluster-bomb effect.

The Deathstrike Missile Launcher has raw, balls-out power.


The first thing to note about the Deathstrike is that it has only one shot, and takes at least one turn to be suitably prepped to fire - so it cannot fire first turn. It also cannot fire if it has moved. It has the rule "T-Minus Five Minutes... And Counting," which means that you need to roll a d6 every turn after the first for the Deathstrike, adding +1 for each round the Deathstrike has been on the table, and subtracting -1 for each weapon destroyed, crew stunned, and crew shaken result the vehicle has taken. If the result is 6 or greater (a roll of a natural 6 is an automatic success), the Deathstrike may fire its missile.

Why suffer all these penalties for a one-shot weapon? Why bother going through all this for a vehicle whose drawbacks are easily eclipsed by the upsides of the Basilisk, Colossus Siege Mortar, and Manticore Rocket Launcher? The answer lies in the Deathstrike's overwhelming power. That one missile has unlimited range, is Strength 10, AP1, ignores cover saves, auto-hits everything in the blast, and deals its full strength of 10 to any vehicle caught even remotely in the blast area. Topping it all off, its blast radius is variable - 4-6 inches (d3+3) - making it capable of the biggest explosions of any artillery vehicle. For contrast, a blast template has a 1.5 inch radius (3" diameter) and an ordnance blast template has a 2.5 inch radius (5" diameter). The Deathstrike's blast diameter can be up to 12 inches wide - since it is stated in the codex that the blast Radius is between d3+3 (which makes its diameter 8-12 inches!).

The most subtly hilarious facet of the Deathstrike is its range. For the retarded, 960" (its initial range before it was errata'd away) is more than 25 yards, perfect for when you're playing an Apocalypse game by telephone. Although compared to the scale of the model, it's nowhere near "intercontinental", the errata made it so. Conversely, its minimum range is 12", considerably shorter than many other artillery weapons. If fired at a close target, with its maximum 6" blast, and a really bad scatter roll, the Deathstrike launcher can blow itself to kingdom come, unique among models with a minimum range.

In short: Anything in that blast radius that doesn't have Eternal Warrior just had to roll for Anal Circumference. It has a heavy bolter, too, but no one cares about it.

Tactics

Sadly, the Deathstrike's weaknesses of only one shot, long ready time, middling accuracy, and variable blast size makes it a bit too chonky to be used effectively in a typical game. It's extremely effective when it fires, and it can utterly invalidate almost any enemy unit it targets, but it pays a lot for this. Getting the most out of the Deathstrike usually involves fitting it with Camo Netting to make it stealth, and a Hunter-Killer Missile, optionally, to let it do something when not sitting around waiting for the gun to fire.

Or you could just use it as the ultimate freak-out unit. Use 30 of them in an apocalypse game for the ultimate lulz.

Gallery

Vehicles of the Imperium of Man
Walkers Brutalis Dreadnought - Contemptor-Galatus Dreadnought - Contemptor-Incaendius Dreadnought
Death Company Dreadnought - Deathwatch Dreadnought - Dreadnought - Nemesis Dreadknight
Doomglaive Dreadnought - Furioso Dreadnought - Ironstrider Ballistarius - Invictor Tactical Warsuit
Librarian Dreadnought - Mortifier - Mortis Dreadnought - Onager Dunecrawler - Penitent Engine
Redemptor Dreadnought - Sentinel - Space Wolves Venerable Dreadnought - Sydonian Dragoon
Telemon Heavy Dreadnought - Throne of Judgement - Wulfen Dreadnought - Paragon Warsuit
Arachni-rig - Ballistus Dreadnought - Eldthursar - Hrimthursar - Ridge Walker
Unmanned
Robots
Auto-Gurney - Ambot - Castellan-class robot - Cataphract-class robot - Colossus-class robot
Conqueror-class robot - Crusader-class robot - Cyclops Demolition Vehicle - CATs - Nuncio-Aquila
Robot Crawler - Sanctioner Pattern Automaton - Servo-Automata - Servo-skull - Scyllax-class robot
Thanatar-class robot - Thunderfire Cannon - Vultarax stratos-automata
Transports Aurox - Chimera - Coronus Grav Carrier - Crassus Armored Assault Transport - Chronos Pattern Ironcrawler
Goliath Truck - Gorgon Armored Assault Transport - Hades Breaching Drill - Immolator - Impulsor - Macro-Hauler
Pegasus AAV - Razorback Transport - Repressor - Rhino - Road-Wheeler - Taurox - Testudo - Titan Train
Trojan Support Vehicle - Triaros Armoured Conveyer - Tunneling Transport Vehicles
Light
Vehicles
Atlas Recovery Tank - Achilles Ridgerunner - Bane Wolf - Bike Squad - Cargo-8 Ridgehauler - Centaur Utility Vehicle
Devil Dog - Field Ordnance Battery - Galvanic Servohauler - Goliath Mauler - Heavy Quad-Launcher - Hellhound
Invader ATV - Land Crawler - Outrider Quad - Pegasus AFV - Salamander Reconnaissance Tank - Scylla Light Tank
Siegfried - Squat Bike - Squat Trike - Tauros - Tectonic Fragdrill - Venator - Wolfquad
Battle
Tanks
Castigator Tank - Caladius Grav-Tank - Gladiator Tank - Kratos Heavy Assault Tank - Krios Battle Tank
Land Raider - Leman Russ Battle Tank - Predator - Ragnarok - Repulsor Tank - Rogal Dorn Battle Tank
Sabre Tank Hunter - Sicaran Battle Tank - Spartan Assault Tank - Vindicator
Ordnance Basilisk Artillery Gun - Colossus Bombard - Deathstrike Missile Launcher - Exorcist
Goliath Mega-Cannon - Griffon Heavy Mortar Carrier - Hunter - Hydra Flak Tank
Legion Arquitor Bombard - Manticore Launcher Tank - Medusa Siege Gun
Rapier Armoured Carrier - Stalker - Whirlwind - Wyvern Suppression Tank
Superheavy
Tanks
Astraeus - Baneblade - Capitol Imperialis - Cerberus Heavy Tank Destroyer - Fellblade
Leviathan - Macharius Heavy Tank - Macrocarid Explorator - Malcador Heavy Tank
Mobile Cathedral - Mastodon - Ordinatus - Typhon Heavy Siege Tank
Skimmers Dawneagle Jetbike - Escher Cutter - Gyrfalcon Pattern Jetbike - Imperial Jetbike
Javelin Attack Speeder - Grav-Cutter - Grav-Rhino - Kharon - Kyzagan Assault Speeder
Land Speeder - Land Speeder Vengeance - Pulpit of Saint Holline's Basilica
Skorpius Hover Tank - Stormrider - Storm Speeder - Pallas Grav-Attack - Abeyant
Flyers Archaeocopter - Ares Gunship - Caestus Assault Ram - Container Transporter - Corvus Blackstar
Fire Raptor - Iron Eagle Gyrocopter - Nephilim Jetfighter - Orgus Flyer - Orion Gunship - Overlord Gunship
Sky Talon - Space Marine Landing Craft - Storm Eagle - Stormbird - Stormhawk - Chiropteran
Stormraven - Stormtalon - Stormwolf - Thunderhawk - Whispercutter - Valkyrie - Vendetta - Vulture
Fighters &
Bombers
Avenger Strike Fighter - Lightning Fighter - Marauder Bomber
Stormfang - Thunderbolt Fighter - Xiphon Interceptor
Spacecraft Aquila Lander - Arvus Lighter - Boarding Torpedo - Devourer Dropship - Drop Pod
Faustus Interceptor - Fury Interceptor - Gun-Cutter - Shark Assault Boat
Starhawk Bomber - Tetrarch Heavy Lander - Galaxy Troop Ship
Titans Imperial Knight - Warhound Scout Titan - Dire Wolf Heavy Scout Titan - Reaver Battle Titan
Warbringer Nemesis Titan - Warlord Battle Titan - Warmaster Heavy Battle Titan - Emperor Battle Titan