Conduit: Difference between revisions
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The '''Conduit''' [[CYOA]] series is a set of worlds within a single framework, wherein players become "conduits", or beings akin to [[planeswalker]]s, traveling between different worlds. Unlike planeswalkers, however, conduits weaken the barriers between worlds simply by existing (as they "conduct" the fundamental nature of one world into others) creating bridges between the world where things seep through, usually to the detriment of whatever's on either side. Conduits also gain power from their worlds, channeling the fundamental essence of the world into their own selves. The full CYOA is available here: http://imgur.com/a/nrqDn#0 and the creator takes the name '''Thrallherd''' when responding to discussion about it. | The '''Conduit''' [[CYOA]] series is a set of worlds within a single framework, wherein players become "conduits", or beings akin to [[planeswalker]]s, traveling between different worlds. Unlike planeswalkers, however, conduits weaken the barriers between worlds simply by existing (as they "conduct" the fundamental nature of one world into others) creating bridges between the world where things seep through, usually to the detriment of whatever's on either side. Conduits also gain power from their worlds, channeling the fundamental essence of the world into their own selves. The full CYOA is available here: http://imgur.com/a/nrqDn#0 and the creator takes the name '''Thrallherd''' when responding to discussion about it. | ||
<gallery> | |||
Image:Conduit Beginning.png| The intro image to the CYOA, detailing basic rules and general perks as well as those of Earth. | |||
</gallery> | |||
==Worlds== | |||
The Conduit CYOA revolves around a structure of worlds, each one having specific powers and themes. | |||
<gallery> | |||
Image:Conduit Prison.png| A world of white marble and black rubber, this plane is intended to hold great and terrible beings, and its masters are the Wardens. | |||
Image:Conduit Void.png| A world of empty darkness and swirls of color, which are also emotion, where reality is formed by mind and will. | |||
Image:Conduit Bleak Fields.png| This world of heat and ash houses dead spirits, forgotten even by themselves. | |||
Image:Conduit Sunless Sea.png| Here be fire and skeletons. | |||
Image:Conduit Bevin| A Bevin is a small artificial world designed for maximum convenience for a conduit. | |||
Image:Conduit Spire.png| The Crystal Spire is a great sky-piercing monument made of mineral and set about by lighting. Its masters gain dominion over electricity and technology, and may use its native crystals to their ends. | |||
Image:Conduit Rim.png| The Rim is a ringworld, populated by elves who can easily be bound into a conduit's service. They can form great societies when lead by an outsider. The world also contains remnants of the ancient technologies used to create it. | |||
Image:Conduit Polyamora.png| sex | |||
Image:Conduit Uthuli.png|A world of islands populated by three primitive factions. Songs shape the elements of this world. | |||
Image:Conduit Glass Desert.png| A desert world with great crafting powers. The native djinni can be bound into items or people to strengthen them. | |||
Image:Conduit Crucible.png| A dark world of monsters and despair. But whoever can maintain hope can wield the embers of Azoth, a great magical fire which empowers you beyond humanity. | |||
Image:Conduit Aether.png| A land in the clouds, populated by angels. The Almighty has left his holy throne, and so the angels war. One empowered by Aether can easily build and manipulate great edifices and fortifications. | |||
Image:Conduit Kuiper.png| Outer space! Although there are no planets, a conduit can fly among the asteroids, and the powers of the reclusive mentalists allow things to be made from thought alone. | |||
Image:Conduit Letendre.png| A world of chrome and neon, of blood and nature. Conduits hunt blood dragons here, and everything is all savage and 80s. | |||
</gallery> | |||
==Fan-worlds== | ==Fan-worlds== | ||
Thrallherd has 'no problem' with fan-worlds that conform to the rules of the established universe and some have already been created by anonymous posters. | Thrallherd has 'no problem' with fan-worlds that conform to the rules of the established universe and some have already been created by anonymous posters. | ||
Waifus for these worlds have been created. | Waifus for these worlds have been created. | ||
<gallery> | |||
Image:Conduit Gesmene.png| A dead library world, once filled with bohemians. | |||
Image:Conduit Badlands.png| Weird West, with rain of life and killing ore, and tharks. | |||
</gallery> | |||
==Spin-offs== | ==Spin-offs== | ||
[[File:Conduit waifu.jpg|thumb|right]]The Conduit CYOA is also notable for its handful of spin-offs provided by third parties. | [[File:Conduit waifu.jpg|thumb|right]][[File:Conduit waifu expansion.jpg|thumb|right]]The Conduit CYOA is also notable for its handful of spin-offs provided by third parties. | ||
===Waifu=== | ===Waifu=== | ||
The conduit waifu CYOA allows conduits to pick a least conduit as a mentor, subordinate, and social companion. It is largely recognized as canon because Thrallherd included an option in the main CYOA referencing it obliquely. It is possible to spend one point of essence at character creation to attract a "mature conduit", implicitly one from the waifu CYOA. However, some people have argued that it clashes with canon as it references a Pontifex passing away shortly prior to the ascent of the player. Since the main CYOA describes the player as being among the first of the new conduits, and the ancient conduits were dead for a very long time, the origin of this pontifex is questioned. | The conduit waifu CYOA allows conduits to pick a least conduit as a mentor, subordinate, and social companion. It is largely recognized as canon because Thrallherd included an option in the main CYOA referencing it obliquely. It is possible to spend one point of essence at character creation to attract a "mature conduit", implicitly one from the waifu CYOA. However, some people have argued that it clashes with canon as it references a Pontifex passing away shortly prior to the ascent of the player. Since the main CYOA describes the player as being among the first of the new conduits, and the ancient conduits were dead for a very long time, the origin of this pontifex is questioned. It also has an expansion for fan worlds. | ||
===Queller=== | ===Queller=== |
Revision as of 11:40, 16 November 2014
The Conduit CYOA series is a set of worlds within a single framework, wherein players become "conduits", or beings akin to planeswalkers, traveling between different worlds. Unlike planeswalkers, however, conduits weaken the barriers between worlds simply by existing (as they "conduct" the fundamental nature of one world into others) creating bridges between the world where things seep through, usually to the detriment of whatever's on either side. Conduits also gain power from their worlds, channeling the fundamental essence of the world into their own selves. The full CYOA is available here: http://imgur.com/a/nrqDn#0 and the creator takes the name Thrallherd when responding to discussion about it.
-
The intro image to the CYOA, detailing basic rules and general perks as well as those of Earth.
Worlds
The Conduit CYOA revolves around a structure of worlds, each one having specific powers and themes.
-
A world of white marble and black rubber, this plane is intended to hold great and terrible beings, and its masters are the Wardens.
-
A world of empty darkness and swirls of color, which are also emotion, where reality is formed by mind and will.
-
This world of heat and ash houses dead spirits, forgotten even by themselves.
-
Here be fire and skeletons.
-
A Bevin is a small artificial world designed for maximum convenience for a conduit.
-
The Crystal Spire is a great sky-piercing monument made of mineral and set about by lighting. Its masters gain dominion over electricity and technology, and may use its native crystals to their ends.
-
The Rim is a ringworld, populated by elves who can easily be bound into a conduit's service. They can form great societies when lead by an outsider. The world also contains remnants of the ancient technologies used to create it.
-
sex
-
A world of islands populated by three primitive factions. Songs shape the elements of this world.
-
A desert world with great crafting powers. The native djinni can be bound into items or people to strengthen them.
-
A dark world of monsters and despair. But whoever can maintain hope can wield the embers of Azoth, a great magical fire which empowers you beyond humanity.
-
A land in the clouds, populated by angels. The Almighty has left his holy throne, and so the angels war. One empowered by Aether can easily build and manipulate great edifices and fortifications.
-
Outer space! Although there are no planets, a conduit can fly among the asteroids, and the powers of the reclusive mentalists allow things to be made from thought alone.
-
A world of chrome and neon, of blood and nature. Conduits hunt blood dragons here, and everything is all savage and 80s.
Fan-worlds
Thrallherd has 'no problem' with fan-worlds that conform to the rules of the established universe and some have already been created by anonymous posters. Waifus for these worlds have been created.
-
A dead library world, once filled with bohemians.
-
Weird West, with rain of life and killing ore, and tharks.
Spin-offs
The Conduit CYOA is also notable for its handful of spin-offs provided by third parties.
Waifu
The conduit waifu CYOA allows conduits to pick a least conduit as a mentor, subordinate, and social companion. It is largely recognized as canon because Thrallherd included an option in the main CYOA referencing it obliquely. It is possible to spend one point of essence at character creation to attract a "mature conduit", implicitly one from the waifu CYOA. However, some people have argued that it clashes with canon as it references a Pontifex passing away shortly prior to the ascent of the player. Since the main CYOA describes the player as being among the first of the new conduits, and the ancient conduits were dead for a very long time, the origin of this pontifex is questioned. It also has an expansion for fan worlds.
Queller
The Queller CYOA pits the player as an antagonist to conduits. It stars the Shogun, a conduit with unusual powers not alluded to in the main CYOA. He grants the player a selection of powers designed to hunt and kill conduits, and the player will gain power from doing so.
It is thought that the Shogun's powers come in part from some virus-related world which the general community of conduits does not have access to. Many of the boons he grants his quellers are, however, are likely the result of considerable scientific research and development of materials and properties in more commonly accessible worlds.
Note that one point of essence as a conduit measures it is equal to ten points as a queller measures it, the "conduits you will be able to handle" which it references in the second paragraph are least conduits.
Market
The market casts you as an ordinary person, who has been invited to an extra-planar shopping city. All wares are things that it would be trivial for a conduit to purchase, and the funds allowed to the player are referenced as pocket change. Things that would be true prizes to conduits are presumably also sold here, but not listed due to a lack of relevance to t he premise.
It seems that this world is likely a dedicated bevin created by some meister for the sole purpose of shopping. Thrallherd has said before that were there a market world (or a library world or other specific-purpose facility) it would take that form. Because this CYOA makes no alteration or assumption that doesn't fit within established canon, it's reasonable to consider it canon by default.
Stories
There are a few good stories based on the setting as well, so far showcasing conduits of individual worlds.
-
The Prison
-
The Crucible
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A daemon and pyre lord make monsters