Codex - Harlequins Angry Clown Edition: Difference between revisions

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'''Psyker:'''
'''Psyker:'''


Shadowseers generate their powers from the '''Phantasmancy''', '''Daemonology (Sanctic)''' and '''Telepathy''' disciplines.
Shadowseers generate their powers from the '''Daemonology (Sanctic)''' and '''Telepathy''' disciplines.


'''Options:'''
'''Options:'''
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====Holo-suit====
====Holo-suit====
A model armed with a holo-suit has a 5+ invulnerable save.
A model armed with a holo-suit has a 5+ invulnerable save.
===Relics of the Black Library===
====Ceogorach´s Rose====
::{| border="1" cellspacing="0" cellpadding="5" align="left"
! Range
! S
! AP
! Type
|-
| -
| User
| -
| Melee, Master-crafted, Shred, Kiss of Death
|-
|}<br style="clear: both; height: 0px;" />
::'''Kiss of Death:''' When a model equipped with a weapon with this special rule makes its close combat attacks, one of its Attacks will be a Kiss of Death Attack (roll this Attack seperately). Kiss of Death Attacks are resolved at Strength 6 AP 2. To Wound rolls of 6 made with Kiss of Death Attacks have the Instant Death special rule.
====Crescendo====
::{| border="1" cellspacing="0" cellpadding="5" align="left"
! Range
! S
! AP
! Type
|-
| 12"
| 4
| 5
| Assault A, Bladestorm
|-
| -
| User
| -
| Melee
|-
|}<br style="clear: both; height: 0px;" />
::'''Bladestorm:''' Any To Wound roll of 6 made with a weapon with this special rule wounds automatically, regardless of the target´s Toughness, and is resolved at AP 2.
::'''Assault A:''' This profile uses the firing models Attacks characteristic as the number of shots fired.
====The Mask of Secrets====
A model armed with The Mask of Secrets has the Fearless special rule. In addition, enemy units within 12" of the bearer suffer -2 to their Leadership.
====The Storied Sword====
::{| border="1" cellspacing="0" cellpadding="5" align="left"
! Range
! S
! AP
! Type
|-
| -
| +1
| 3
| Melee, Master-crafted
|-
|}<br style="clear: both; height: 0px;" />
====The Laughing God´s Eye====
Friendly models within 12" of a model armed with The Laughing God´s Eye have the Adamantium Will special rule.
====Starmist Raiment====
Whenever a model armed with the Starmist Raiment Runs it gains a 3+ invulnerable save until the start of its next Shooting phase.

Revision as of 01:52, 11 August 2016

Introduction

Angry codices are an attempt to improve internal and external balance. Check out the Angry Codex hub for the other angry codices.

Disclaimer

Games Workshop in no way endorses this codex nor any of the other Angry Codices. No infringement is intended with this work, nor any other of the Angry Codices. The intent of the angry codices is NOT to make GW go out of business, but rather to improve the quality of the hobby, which leads to a happier and larger player base.

Editing

Feel free to edit wordings to improve readability. Add anything you like to any of the Angry Codices, except the Angry Necrons, Dark Eldar and Daemons, for these documents you should instead first argue in the discussion page before adding or changing anything. If someone objects to something you have written or changed, you should civilly discuss and prove why your idea is good and how it fits with fluff/is more balanced etc. etc. If no conclusion can be made then the Angry Pirate has the final say, if he does not say anything remove any changes from the official codex. If you don´t agree with an edit the Angry Pirate has made you can write in the talk page of the relevant talk page or in my page by clicking the first blue link. Angry Pirate (talk)

Allies

Sworn Enemies: Units with Sworn Enemies are treated exactly like Come the Apocalypse but the One Eye Open special rule has a range of 12" and is failed on a roll of 1,2 or 3.

Army Level of Alliance
Harlequins Battle Brothers
Craftworld Eldar Battle Brothers
Dark Eldar Battle Brothers
Armies of the Imperium Desperate Allies
Ordo Xenos Sworn Enemies
Forces of Chaos Sworn Enemies
Necrons Sworn Enemies
Orks Come the Apocalypse
Tau Desperate Allies
The Relentless Swarm Sworn Enemies

  • Armies of the Imperium includes: Imperial Knights, Space Wolves, Space Marines, Legion of the Damned, Officio Assasinorum, Ordo Malleus, Ordo Hereticus, Grey Knights and Adepta Sororitas.
  • Forces of Chaos includes: Daemons of Chaos, Chaos Space Marines, Mutants and Heretics.
  • The Relentless Swarm includes: Tyranids and Genestealer Cults

The Great Cast

HQ

Shadowseer

WS BS S T W I A Ld Sv Unit Type Composition
Shadowseer 60 pts 6 4 3 3 2 7 3 10 - Infantry (Character) 1 Shadowseer


Wargear:

  • Holo-suit
  • Hallucinogen grenade launcher
  • Shuriken pistol
  • Miststave
  • Flip belt

Special Rules:

  • Fear
  • Fleet
  • Furious Charge
  • Hit & Run
  • Independent Character
  • Psyker (Mastery Level 1)

Psyker:

Shadowseers generate their powers from the Daemonology (Sanctic) and Telepathy disciplines.

Options:

  • May be upgraded to Psyker (Mastery Level 2) - 25 pts
  • May replace shuriken pistol with a neuro disruptor - 5 pts
  • May take haywire grenades - 5 pts
  • May take one item from the Relics of the Black Library list.

Troops

Harlequin Troupe

WS BS S T W I A Ld Sv Unit Type Composition
Player 60 pts 5 4 3 3 1 6 2 9 - Infantry 4 Players, 1 Troupe Master
Troupe Master 6 5 3 3 2 7 3 10 - Infantry (Character)


Wargear:

  • Holo-suit
  • Shuriken pistol
  • Close combat weapon
  • Plasma grenades
  • Flip belt

Special Rules:

  • Fear
  • Fleet
  • Furious Charge
  • Hit & Run

Options:

  • May include up to seven additional Players - 10 pts/model
  • Any model may replace their shuriken pistol with one of the following:
- Neuro disruptor - 5 pts/model
- Fusion pistol - 5 pts/model
  • Any model may replace their close combat wepaon with one of the following:
- Harlequin´s embrace - 5 pts/model
- Harlequin´s kiss - 5 pts/model
- Harlequin´s carress - 8 pts/model
  • The Troupe Master may replace his close combat weapon with a power sword - 15 pts
  • The Troupe Master may take one item from the Relics of the Black Library list.
  • The unit can select a Starweaver or a Wave Serpent as a Dedicated Transport.

Elites

Death Jester

WS BS S T W I A Ld Sv Unit Type Composition
Death Jester 60 pts 5 5 3 3 2 7 3 10 - Infantry (Character) 1 Death Jester


Wargear:

  • Holo-suit
  • Shreaiker cannon
  • Flip belt

Special Rules:

  • Fear
  • Fleet
  • Furious Charge
  • Hit & Run
  • Independent Character
  • Precision Shots
  • Theatric Director: A unit that suffers at least one casualty from a Death Jester´s shrieker cannon during the shooting phase must take a Morale check at the end of the shooting phase as if it had taken 25% casualties. If this test is failed the unit falls back in a direction chosen by the player controlling the Death Jester. If the target does not have the Stubborn special rule this test is taken with a -2 modifier to its Leadership.

Options:

  • May take haywire grenades - 5 pts
  • May take one item from the Relics of the Black Library list.

Fast Attack

Skyweaver Troupe

WS BS S T W I A Ld Sv Unit Type Composition
Skyweaver 80 pts 5 4 3 4 2 6 3 9 4+ Eldar Jetbike 2 Skyweavers


Wargear:

  • Holo-suit
  • Star bolas'
  • Shuriken cannon
  • Mirage launchers

Special Rules:

  • Fear
  • Furious Charge
  • Hit & Run

Options:

  • May include up to four additional Skyweavers - 40 pts/model
  • Any model may replace star bola with a zephyrglaive - 5 pts/model
  • Any model may replace their shuriken cannon with a haywire cannon - 5 pts/model

Starweaver

BS FA SA RA HP Unit Type Composition
Starweaver 70 pts 4 11 10 10 2 Vehicle (Skimmer, Fast, Open-topped, Transport) 1 Starweaver


Wargear:

  • Two Shuriken Cannons
  • Holo-fields
  • Mirage launchers

Special Rules:

  • Deep Strike
  • Fear

Transport:

  • Transport Capacity: Six models.

Wave Serpent

BS FA SA RA HP Unit Type Composition
Wave Serpent 90 pts 4 12 12 10 3 Vehicle (Skimmer, Fast, Transport) 1 Wave Serpent


Wargear

  • Twin-linked shuriken cannon
  • Twin-linked shuriken catapult

Transport Capacity:

  • Transport Capacity: Twelve models
  • Fire Points: None.
  • Access Points: A Wave Serpent has one Access Point at the Rear

Special Rules:

  • Serpent shield:

Models shooting at a model with a serpent shield in the front or flank arc lose the Melta and Armourbane special rules while shooting at it.

In addition a serpent shield can be fired with the profile given below:

Range S AP Type
Template 6 - Assault 1, One Use Only, Strikedown, Shatter, Power Outage

Shatter: When a vehicle is hit by a weapon with this type, whether it takes damage or not, roll once on the vehicle damage table and apply the roll. Note that this does not inflict damage to any hull points.
Power Outage: Once the ranged profile has been used the vehicle loses its serpent shield.

Options

  • May exchange its twin-Linked shuriken cannon for one of the following:
- Twin-Linked bright lance - 5 pts
- Twin-Linked scatter laser - 5 pts
- Twin-Linked starcannon - 8 pts
- Twin-Linked eldar missile launcher - 10 pts
  • May exchange its twin-linked shuriken catapult with a shuriken cannon - 10 pts

Heavy Support

Voidreaver Troupe

BS FA SA RA HP Unit Type Composition
Voidweaver 75 pts 4 11 10 10 2 Vehicle (Skimmer, Fast, Open-topped, Transport) 1 Voidweaver


Wargear:

  • Haywire cannon
  • Two Shuriken Cannons
  • Holo-fields
  • Mirage launchers

Special Rules:

  • Deep Strike
  • Fear
  • Aft Weapon: Whenever a Voidreaver shoots, the shuriken cannon mounted on its aft can shoot at a different target to the Voidweaver´s other weapons, although the Voidweaver still counts as firing the weapon for the purposes of how many weapons it can fire at full ballistic skill. The shuriken cannon in the rear can only fire at targets in the Voidweaver´s rear armour facing.
  • Whirling Deathstorm: Whilst a Voidweaver Troupe includes 3 Voidweavers all of the aft-mounted shuriken cannons in the Troupe can fire at any target in any facing, not just those in the rear facing.

Options:

  • May include up to two additional Voidweavers - 75 pts/model
  • Any model may replace its haywire cannon with a prismatic cannon - 5 pts/model

Lords of War

Solitaire

WS BS S T W I A Ld Sv Unit Type Composition
Solitaire 145 pts 9 9 3 3 3 10 6 10 - Jump Infantry (Character) 1 (Unique)


Wargear:

  • Holo-suit
  • Harlequin´s carress
  • Harlequin´s kiss
  • Flip belt

Special Rules:

  • Deep Strike
  • Eternal Warrior
  • Fear
  • Fleet
  • Furious Charge
  • Hit & Run
  • Move Through Cover
  • Precision Strikes
  • Blitz: Once per game, at the start of any of your Movement phases, the Solitaire can move a number of D6" equal to the current turn number instead of moving normally. In the Assault phase of the turn in which the Solitaire moves in this manner, its Attacks characteristic is increased to 10.
  • Impossible Form: A model with this special rule has a 3+ invulnerable save.
  • The Path of Damnation: A model with this special rule may not be joined by another character. A model with this special rule cannot generate a Warlord Trait.

Options:

  • May take haywire grenades - 5 pts
  • May take one item from the Relics of the Black Library list.

Detachments and Formations

Formations

Harlequin Masque

Formation:

  • 0-3 Shadowseers
  • 3 Harlequin Troupes
  • 0-3 Death Jesters
  • 0-1 Solitaire
  • 2 Skyweaver Troupes
  • 1 Voidweaver Troupe

Restrictions:

None.

Special Rules:

  • Emissary of Cegorach: If a Troupe Master from this Formation is your Warlord, you can re-roll the result when rolling on one of the Warlord Traits tables in Codex - Harlequins.
  • Rising Crescendo: From turn two onward, any unit that contains only models with this special rule can Run and Charge in the same turn.
  • Cegorath´s Revenge: If this Formation includes 3 Shadowseers, 3 Death Jesters and a Solitaire all models in this formation may re-roll failed invulnerable saves of 1.

The Serpent´s Brood

Formation:

  • 3 Harlequin Troupes
  • 3 Starweavers
  • 2 Skyweaver Troupes
  • 1 Voidweaver Troupe

Restrictions:

All of this Formation´s Harlequin Troupes must take one of the Formation´s Starweavers as a Dedicated Transport.

Special Rules:

  • Emissary of Cegorach: If a Troupe Master from this Formation is your Warlord, you can re-roll the result when rolling on one of the Warlord Traits tables in Codex - Harlequins.
  • Rising Crescendo: From turn two onward, any unit that contains only models with this special rule can Run and Charge in the same turn.
  • Skystride: Any unit including at least one model with this special rule may embark upon an unoccupied Starweaver from this formation at the end of any player turn if all models in the unit are within 2" of the Starweaver.

Cast of Players

Formation:

  • 1 Shadowseer
  • 1 Harlequin Troupe
  • 1 Death Jester

Restrictions:

All models in this formation must be deployed in a single unit.

Special Rules:

  • Bound by Fate: All models with the Independent Character in this formation lose that special rule.
  • Rising Crescendo: From turn two onward, any unit that contains only models with this special rule can Run and Charge in the same turn.
  • Heralds of the Laughing God: All friendly models within 12" of a model from this formation gains the Crusader special rule.

Cegorach´s Jest

Formation:

  • 1 Harlequin Troupe
  • 1 Skyweaver Troupe
  • 1 Voidweaver Troupe

Restrictions:

None.

Special Rules:

  • Rising Crescendo: From turn two onward, any unit that contains only models with this special rule can Run and Charge in the same turn.

The Path of Heroes

Formation:

  • 1 Shadowseer
  • 1 Death Jester
  • 1 Solitaire

Restrictions:

None.

Special Rules:

  • Infiltrate
  • Shrouded
  • Stealth
  • Bound by Fate: All models with the Independent Character in this formation lose that special rule.
  • A Solitary path: Models with this special rule may not be joined by models with the Independent Character special rule.
  • Rising Crescendo: From turn two onward, any unit that contains only models with this special rule can Run and Charge in the same turn.

Faolchu´s Blade

Formation:

  • 2 Skyweaver Troupes
  • 1 Voidweaver Troupe

Restrictions:

None.

Special Rules:

  • Skilled Rider

Appendix

Ranged Weapons

Fusion Pistol

Range S AP Type
6" 8 1 Pistol

Hallucinogen Grenade Launcher

Range S AP Type
18" 1 - Assault 1. Blast, Hallucinogenic

Hallucinogenic: At the end of the Shooting phase, a unit that has suffered one or more hits from a weapon with this special rule in that phase must make a Pinning test. If the test is failed, then in addition to being Pinned the unit suffers a single wound with no armour or cover saves allowed. This Wound is Randomly Allocated.

Haywire Cannon

Range S AP Type
24" 4 4 Heavy 1, Blast, Haywire

Neuro Disruptor

Range S AP Type
12" 1 2 Pistol, Fleshbane

Prismatic Cannon

Range S AP Type
24" 3 4 Heavy 1, Large Blast
24" 5 3 Heavy 1, Blast
24" 7 2 Heavy 1, Lance

Star Bolas

Range S AP Type
12" 6 2 Assault 1, Blast, One Use Only

Shuriken Weapons

Name Range S AP Type
Shrieker Cannon 24" 1 5 Assault 1, Bio-explosive, Bladestorm, Pinning, Poisoned (2+)
24" 6 5 Assault 3, Bladestorm
Shuriken pistol 12" 1 2 Pistol, Fleshbane
Shuriken catapult 24" 4 5 Assault 1, Bladestorm
Shuriken cannon 24" 6 5 Assault 3, Bladestorm

Bio-explosive: If a non-vehicle model is slain as a result of an attack with this special rule, centre the small blast marker over that model before removing the model as a casualty. Units suffer a number of Strength 5 AP 4 hits equal to the number of models from their unit that are under the marker. These hits have the Ignores Cover special rule.
Bladestorm: Any To Wound roll of 6 made with a weapon with this special rule wounds automatically, regardless of the target´s Toughness, and is resolved at AP 2.

Melee Weapons

Harlequin´s Caress

Range S AP Type
- User - Melee, Caress of Death

Caress of Death: To Hit rolls of 6 made with a weapon with this special rule causes a single automatic Wound, regardless of the target´s Toughness, and is resolved at AP 2. Against vehicles each To Hit roll of a 6 causes a single automatic glancing hit.

Harlequin´s Embrace

Range S AP Type
- User - Melee, Embrace of Death

Embrace of Death: A model equipped with a weapon with this special rule has the Hammer of Wrath special rule, but makes D3 Strength 6 AP - Hammer of Wrath Attacks.

Harlequin´s Embrace

Range S AP Type
- User - Melee, Kiss of Death

Kiss of Death: When a model equipped with a weapon with this special rule makes its close combat attacks, one of its Attacks will be a Kiss of Death Attack (roll this Attack seperately). Kiss of Death Attacks are resolved at Strength 6 AP 2. To Wound rolls of 6 made with Kiss of Death Attacks have the Instant Death special rule.

Miststave

Range S AP Type
- +2 - Melee, Concussive, Fleshbane

Zephyrglaive

Range S AP Type
Zephyrglaive
(Charge) - +1 2 Melee, Charge
(Static) - User 3 Melee

Charge: This profile may only be used in a turn in which its wielder has charged.

Esoterica of War

Flip Belt

A model armed with a flip belt is not slowed by difficult terrain and does not suffer penalties to its Initiative for charging through difficult terrain. In addition, a character armed with a flip belt passes Look Out, Sir rolls on a 2+.

Mirage Launchers

Once per game, instead of using its Jink special rule, a unit entirely composed of models armed with mirage launcher can use them. All models in the unit gain a 4+ invulnerable save against shooting attacks until the the start of their next Movement phase.

Harlequin Vehicle Equipment

Crystal Targeting Matrix

One use only. A non-Walker vehicle with this upgrade can fire one weapon, at the vehicle’s full Ballistic Skill, after moving Flat Out in the Shooting phase.

Ghostwalk Matrix

A vehicle with this upgrade has the Move Through Cover special rule.

Holo-fields

A non-immobilized vehicle armed with holo-fields has a 5+ invulnerable save.

Mirage Launchers

Once per game, instead of using its Jink special rule, a unit entirely composed of models armed with mirage launcher can use them. All models in the unit gain a 4+ invulnerable save against shooting attacks until the the start of their next Movement phase.

Spirit Stones

A vehicle with this upgrade ignores Crew Shaken results on a roll of 2+ and Crew Stunned results on a roll of 4+. Roll immediately when the result is suffered.

Star Engines

Vehicles with this upgrade can Flat Out up to 12 additional inches. A Walker with this upgrade Runs an additional 6".

Armour

Holo-suit

A model armed with a holo-suit has a 5+ invulnerable save.

Relics of the Black Library

Ceogorach´s Rose

Range S AP Type
- User - Melee, Master-crafted, Shred, Kiss of Death

Kiss of Death: When a model equipped with a weapon with this special rule makes its close combat attacks, one of its Attacks will be a Kiss of Death Attack (roll this Attack seperately). Kiss of Death Attacks are resolved at Strength 6 AP 2. To Wound rolls of 6 made with Kiss of Death Attacks have the Instant Death special rule.

Crescendo

Range S AP Type
12" 4 5 Assault A, Bladestorm
- User - Melee

Bladestorm: Any To Wound roll of 6 made with a weapon with this special rule wounds automatically, regardless of the target´s Toughness, and is resolved at AP 2.
Assault A: This profile uses the firing models Attacks characteristic as the number of shots fired.

The Mask of Secrets

A model armed with The Mask of Secrets has the Fearless special rule. In addition, enemy units within 12" of the bearer suffer -2 to their Leadership.

The Storied Sword

Range S AP Type
- +1 3 Melee, Master-crafted

The Laughing God´s Eye

Friendly models within 12" of a model armed with The Laughing God´s Eye have the Adamantium Will special rule.

Starmist Raiment

Whenever a model armed with the Starmist Raiment Runs it gains a 3+ invulnerable save until the start of its next Shooting phase.