CharOp: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
No edit summary
1d4chan>Fatum
(<:| Son, I am disappoint)
Line 1: Line 1:
'''CharOp''' is the abbreviation commonly used to refer to the Character Optimisation board on [[Wizards of the Coast]]'s official forums. It is where players of WotC's games, usually [[Dungeons & Dragons]] of variable edition, unite in order to try and break the fuck out of the system any way they can. CharOp is responsible for finding most of the exploitable loopholes and badly-thought-through features in D&D, creating character builds such as [[Pun-Pun]], designing infinite feedback loops that make people infinitely good at something, and otherwise stacking bonuses in unexpected ways to break the game utterly. The only purpose of discourse is to make the best character possible; having a given concept actually make sense is mostly irrelevant, so a charop player would gladly use a half-orc wizard or halfing fighter even though it doesn't make sense in the system, if there were any loophole that would allow for it to be effective.
'''CharOp''' is the abbreviation commonly used to refer to the Character Optimisation board on [[Wizards of the Coast]]'s official forums. It is where players of WotC's games, usually [[Dungeons & Dragons]] of variable edition, unite in order to try and break the fuck out of the system any way they can. CharOp is responsible for finding most of the exploitable loopholes and badly-thought-through features in D&D, creating character builds such as [[Pun-Pun]], designing infinite feedback loops that make people infinitely good at something, and otherwise stacking bonuses in unexpected ways to break the game utterly. The only purpose of discourse is to make the best character possible; having a given concept actually make sense is mostly irrelevant, so a charop player would gladly use a half-orc wizard or halfing fighter even though it doesn't make sense in the system, if there were any loophole that would allow for it to be effective
 
In 4e, of course, the game is designed around characters being optimized. Even having one sub-optimal character in the party can be devastating, as balance, the key design paradigm of 4e, assumes players all make good choices for their characters and builds. The difference between using an optimized character, and a character that falls into traps (eg, not picking the right race/class combo, or not using the appropriate weapon), is the difference between a 2 hour fight (typical for 4e) and 15 hour grind.

Revision as of 11:19, 20 May 2010

CharOp is the abbreviation commonly used to refer to the Character Optimisation board on Wizards of the Coast's official forums. It is where players of WotC's games, usually Dungeons & Dragons of variable edition, unite in order to try and break the fuck out of the system any way they can. CharOp is responsible for finding most of the exploitable loopholes and badly-thought-through features in D&D, creating character builds such as Pun-Pun, designing infinite feedback loops that make people infinitely good at something, and otherwise stacking bonuses in unexpected ways to break the game utterly. The only purpose of discourse is to make the best character possible; having a given concept actually make sense is mostly irrelevant, so a charop player would gladly use a half-orc wizard or halfing fighter even though it doesn't make sense in the system, if there were any loophole that would allow for it to be effective