Car Lesbians: Difference between revisions

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[[Image:Car_Lesbians.pdf|thumb|300px|''Car Lesbians'' cover]]
[[Image:Car_Lesbians.pdf|thumb|300px|''Car Lesbians'' cover]]


''Car Lesbians'' is a femsploitation racing game created by /tg/. The basic premise is that you have a car and you are a lesbian. You must drive around in your car and make out with other lesbians. Characters have two [[Stats|stats]]: Hotness and Car. These act as [[Dice_pool|dice pools]] of [[D6|d6s]] for opposed rolls or general skill checks; 4s and 5s count as one success each, 6s count as two successes, and every die that rolls a 1 is -1 success.
''Car Lesbians'' is a fem/car/sexploitation racing game created by /tg/. The basic premise is that you have a car and you are a lesbian. You must drive around in your car and make out with other lesbians. Characters have two [[Stats|stats]]: Hotness and Car. These act as [[Dice_pool|dice pools]] of [[D6|d6s]] for opposed rolls or general skill checks; 4s and 5s count as one success each, 6s count as two successes, and every die that rolls a 1 is -1 success.


All conflicts are settled through either high-speed races or tense make-out sessions. The game features a fully-functional racing system, rules for creating [[NPC]] members of your pit crew, and dozens of random events to spice up the race. The book is 20 pages cover-to-cover and is illustrated throughout.
All conflicts are settled through either high-speed races or tense make-out sessions. The game features a fully-functional racing system, rules for creating [[NPC]] members of your pit crew, and dozens of random events to spice up the race. The book is 20 pages cover-to-cover and is illustrated throughout.

Revision as of 11:57, 10 September 2019

Car Lesbians cover

Car Lesbians is a fem/car/sexploitation racing game created by /tg/. The basic premise is that you have a car and you are a lesbian. You must drive around in your car and make out with other lesbians. Characters have two stats: Hotness and Car. These act as dice pools of d6s for opposed rolls or general skill checks; 4s and 5s count as one success each, 6s count as two successes, and every die that rolls a 1 is -1 success.

All conflicts are settled through either high-speed races or tense make-out sessions. The game features a fully-functional racing system, rules for creating NPC members of your pit crew, and dozens of random events to spice up the race. The book is 20 pages cover-to-cover and is illustrated throughout.

  • The full rulebook can be downloaded by clicking the image to the right.
  • Track Pack 1, a collection of random track legs for six different settings for races.
See also
Links