Age of Sigmar/Tactics/Old/Chaos: Difference between revisions

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For when you want to play the grand alliance Chaos so you can pick and choose across the entire chaotic range.
For when you want to play the grand allegiance Chaos so you can pick and choose across the entire chaotic range.


=Allegiance Abilities=
=Allegiance Abilities=
'''Unpredictable Destruction:''' Roll a dice when you choose a Chaos unit to fight in the Combat Phase; if it is within 12" of your general (or within 3" of another HERO from your army). If the result is a six or more, then that unit gains +1 to all hit rolls for that phase.
From the Core Book 2018. Available to any army taking Chaos allegiance (instead of a faction).
 
==Battletrait==
'''Unbridled Malice:''' Roll a dice when you choose a Chaos unit to fight in the Combat Phase; if it is within 12" of your general (or within 3" of another HERO from your army). If the result is a six or more, then that unit gains +1 to all hit rolls for that phase.


==Command Traits==
==Command Traits==
#'''Dark Avenger:''' All friendly CHAOS units within 10" of the general gain +1 to hit against ORDER units.
General picks one of the following:
#'''Spiteful Destroyer:''' The general's melee attacks are at +1 to wound.
#'''Dark Avenger:''' General gains +1 to hit against ORDER units.
#'''Cunning Deceiver:''' All enemy attack rolls are at -1 to hit in the first battle round.
#'''Spiteful Duellist:''' General gets one wound reroll when attacking.
#*There is no range on this ability, and it does not specify what target...
#'''Cunning Deceiver:''' Each turn, on a 5+ get an additional command point.
#'''Lord of War:''' [[Apocalypse|No, not that kind of "Lord of War"]]. Choose a friendly CHAOS unit within 3" and roll a dice. On a 4+ that unit gains +1 to hit until the next hero phase.
#'''Lord of War:''' [[Apocalypse|No, not that kind of "Lord of War"]]. Choose a friendly CHAOS unit within 3" and roll a dice. On a 4+ that unit gains +1 to hit until the next hero phase.
#'''Terrifying Presence:''' Enemy units are at -1 Bravery while within 3" of this general.
#'''Terrifying Presence:''' Enemy units are at -1 Bravery while within 3" of this general.
#'''Great Destroyer:''' At +1 to the result of ''Unpredictable Destruction'' rolls while within 12" of the general.
#'''Malicious Conqueror:''' At +1 to the result of ''Unbridled Malice'' rolls while within 12" of the general.


==Artefacts of Chaos==
==Artefacts of Chaos==
A hero gets one of the following:
#'''Daemon Weapon:''' Pick a melee weapon belonging to the model, when that weapon rolls a 6+ to wound it will inflict a mortal wound in addition to any damage it would normally do.
#'''Daemon Weapon:''' Pick a melee weapon belonging to the model, when that weapon rolls a 6+ to wound it will inflict a mortal wound in addition to any damage it would normally do.
#'''Chaos Runeblade:''' You get +1 attack for one of the model's close combat weapons.
#'''Chaos Runeblade:''' You get +1 attack for one of the model's close combat weapons.
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#'''Favour of the Gods:''' Model gets +1 Wound
#'''Favour of the Gods:''' Model gets +1 Wound
#'''Crown of Conquest:''' Friendly CHAOS units do not have to take battleshock tests while they are within 6" of the bearer. Simple & effective, especially for mixed Skaven armies which live or die by battleshock.
#'''Crown of Conquest:''' Friendly CHAOS units do not have to take battleshock tests while they are within 6" of the bearer. Simple & effective, especially for mixed Skaven armies which live or die by battleshock.
==Fist of the Everchosen==
A modified Chaos Grand Alliance that Gains the following ability but are restricted to the following Keywords: '''Everchosen, Slaves to Darkness, Khorn, Tzeench, Monsters of Chaos'''
*'''Failure is not an Option:''' while within 6" of a '''Hero''' units gain +2 bravery and re-roll failed charges.


=Factions=
=Factions=

Revision as of 05:56, 31 July 2019

For when you want to play the grand alliance Chaos so you can pick and choose across the entire chaotic range.

Allegiance Abilities

From the Core Book 2018. Available to any army taking Chaos allegiance (instead of a faction).

Battletrait

Unbridled Malice: Roll a dice when you choose a Chaos unit to fight in the Combat Phase; if it is within 12" of your general (or within 3" of another HERO from your army). If the result is a six or more, then that unit gains +1 to all hit rolls for that phase.

Command Traits

General picks one of the following:

  1. Dark Avenger: General gains +1 to hit against ORDER units.
  2. Spiteful Duellist: General gets one wound reroll when attacking.
  3. Cunning Deceiver: Each turn, on a 5+ get an additional command point.
  4. Lord of War: No, not that kind of "Lord of War". Choose a friendly CHAOS unit within 3" and roll a dice. On a 4+ that unit gains +1 to hit until the next hero phase.
  5. Terrifying Presence: Enemy units are at -1 Bravery while within 3" of this general.
  6. Malicious Conqueror: At +1 to the result of Unbridled Malice rolls while within 12" of the general.

Artefacts of Chaos

A hero gets one of the following:

  1. Daemon Weapon: Pick a melee weapon belonging to the model, when that weapon rolls a 6+ to wound it will inflict a mortal wound in addition to any damage it would normally do.
  2. Chaos Runeblade: You get +1 attack for one of the model's close combat weapons.
  3. Beguiling Gem: Once per battle you can pick one model within 3" in the Combat Phase, they are at -1 to hit for the rest of the phase.
  4. Chaos Talisman: You get a 6+ save against Mortal Wounds, gaining a +1 to the save if it was inflicted by an ORDER model.
  5. Favour of the Gods: Model gets +1 Wound
  6. Crown of Conquest: Friendly CHAOS units do not have to take battleshock tests while they are within 6" of the bearer. Simple & effective, especially for mixed Skaven armies which live or die by battleshock.

Factions

Battleline

As Chaos allegiance, you can only take the following as battleline:

  • Gors
  • Ungors
  • Tzaangors
  • Bloodletters
  • Bloodreavers
  • Blood Warriors
  • Kairic Acolytes
  • Pink Horrors of Tzeentch
  • Daemonettes
  • Plaguebearers
  • Clanrats
  • Chaos Marauders
  • Chaos Warriors

Army Building

The Slaves to Darkness start collecting is a great buy, even if you intent to build a mono god force.

External links

Rules are here [1]


Age of Sigmar Tactics Articles
General Tactics
Order
Chaos
Death
Destruction
Others