Killer Pride: Difference between revisions

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Latest revision as of 11:21, 21 June 2023

This is an expansion of the Codex - Necrons: /tg/'s 8th Edition about the glorious Fatoakh Dynasty.

Fatoakh Dynasty[edit]

Lore[edit]

"The arrogance in your words is a symbol of your ignorance. Your motivations are empty and without honour, the fruit of obscured minds. Continue to bask in your image if you want but remember, pride comes before a fall."

– Overlord Anhoreh to Khafan the Great during the Pale Counsil

Khafan, Phaeron of the Broken Moon[edit]

Mekenhor, Master of Transmogrification[edit]

"You pathetic little creatures, worshipers of a god of dust and sand, turn your gaze away from that dry corpse and kneel in front of me, Casth'nui, for I alone am worthy of being called God."

– Mekenhor, High Cryptek of Zankra

Expert Cryptek and Geomancer, Mekenhor is one of the most feared members of the High Court of Zankra. His knowledge of the matter and all its forms is fascinating as well as terrifying. In the lower layers of the crown tomb complex, horrible experiments take place as objects are deconstructed and reconstructed, twisted and turned while not always the subjects are lifeless during these "sessions". It was thanks to these atrocities that he was able to achieve the greatest of its abilities: give life to inanimate matter. This discovery alone, a knowledge sought by the most prominent minds of all races (and even by one of its own kind), was enough to fill and nurture his ego to the point of calling himself "Casth'nui" or "It Who Chooses". He usually follows his Paeron into battle where he can show off his abilities.

Natekh, Shield of Khafan[edit]

"Do I pity those who fall under my scythe? Why should I? Their essence is cowardly, their very existence is an insult to the greatness of the dynasty. They should be thankful, thankful that I have wasted my time for scum like them."

– Natekh the Executioner

Rules[edit]

Dynastic Code[edit]

Stratagem[edit]

Warlord Trait[edit]

Wargear[edit]

Melee Weapons[edit]

  • Blade of Khand
Weapon Range Type S AP D Abilities
Blade of Khand Melee Melee User -3 2 -
  • Scythe of Shanek
Weapon Range Type S AP D Abilities
Scythe of Shanek Melee Melee +3 -4 D6 -

Shooting Weapons[edit]

Artefact[edit]

Available Units[edit]

Special Units[edit]

HQs[edit]

Khafan the Great[edit]

This unit contains 1 Khafan (Power Rating 8). Only one of this model may be included in your army.

Name M WS BS S T W A Ld Sv
Khafan 5" 2+ 2+ 5 5 6 3 10 2+

Wargear:

  • Phylactery
  • XXX

Special Rules:

  • XXX:
  • Living Metal
  • Phaeron of the Fatoakh Dynasty: Every Fatoakh unit within 6" of this model may re-roll every hit roll. In addition, at the beginning of your turn, choose up to two friendly Fatoakh Infantry units within 6" of Khafan. Add 1 to Advance, Charge, and Hit rolls for that unit until the beginning of your next turn. A unit can only be chosen as the target of this ability once in each turn.
  • Phase Shifter

Warlord Trait: If this model is your Warlord, it has the XXX Warlord Trait.

Keywords:

  • Faction:Fatoakh, Necrons
  • HQ, Infantry, Character, Overlord, Khafan


Mekenhor, High Cryptek of Zankra[edit]

This unit contains 1 Mekenhor (Power Rating 7). Only one of this model may be included in your army.

Name M WS BS S T W A Ld Sv
Mekenhor 5" 3+ 3+ 4 4 5 2 10 4+

Wargear:

  • xxx

Special Rules:

  • Expert of Transmogrification: At the beginning of the Shooting phase select an enemy model within 12" of this model and roll a die; if the result is equal or higher than that unit's armour save, it suffers a mortal wound.
  • Living Metal
  • Master of the Metal Add 1 to Reanimation Protocol rolls for models from Fatoakh units within 3" of any friendly Fatoakh Crypteks. Friendly Fatoakh units within 3" may re-roll any save roll of 1.
  • "Rise my Puppets": Each time this model kills an enemy model during the Fight phase, throw a die; if the result is equal or higher than that model's initial number of wounds, don't remove that model but instead consider it as it was part of your army (First Blood and/or Slay the Warlord must still be counted). At the beginning of your turn roll a die for each model you control thanks to this rule and subtract from the result the number of rounds it was affected; if the result is less than the model's starting number of wounds, remove it from the game.

Warlord Trait: If this model is your Warlord, it has the Enduring Will Warlord Trait.

Keywords:

  • Faction:Fatoakh, Necrons
  • HQ, Infantry, Character, Cryptek, Mekenhor


Natekh the Executioner[edit]

This unit contains 1 Kanekh (Power Rating 7). Only one of this model may be included in your army.

Name M WS BS S T W A Ld Sv
Natekh 5" 2+ 3+ 5 5 5 5 10 2+

Wargear:

  • Blade of Khand
  • Scythe of Shanek

Special Rules:

  • Blade Master: When this model fights, you have to choose only one weapon for this model to use. If you choose the Blade of Khand, increase the attack characteristic of this model by D3 and 1 to its invulnerable save until the next Fight phase.
  • Living Metal
  • Phase Shifter
  • The Lord's Will
  • The Phaeron's Shield: Roll a D6 each time a friendly Fatoakh Character loses a wound whilst they are within 3" of this model; on a 2+ this model can intercept that hit - the character does not lose a wound but this unit suffers a mortal wound. If the targeted model is Khafan then this model automatically intercepts the hit.

Warlord Trait: If this model is your Warlord, it has the Honourable Combatant Warlord Trait.

Keywords:

  • Faction:Fatoakh, Necrons
  • HQ, Infantry, Character, Lord, Natekh

Point Costs[edit]

Units[edit]

Unit Models per unit Points per model (weapons included)
Khafan 1 x
Natekh 1 x