/TG/heim:The Sharpaxe Avengers: Difference between revisions
1d4chan>CrippledProphet m (→Hired Swords) |
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==Information== | ==Information== | ||
'''Warband Rating:''' | '''Warband Rating:''' 260 | ||
'''Treasury:''' | '''Treasury:''' 42 | ||
Line 15: | Line 15: | ||
'''Stored Equipment:''' | '''Stored Equipment:''' | ||
2 Rabbit Feet | |||
'''Size:''' | '''Size:''' 10/12 | ||
Line 61: | Line 61: | ||
| 3 | | 3 | ||
| 6 | | 6 | ||
| | | 5 | ||
| 3 | | 3 | ||
| 4 | | 4 | ||
Line 97: | Line 97: | ||
Strength: | Strength: | ||
Resilient - Attacks made in close combat against this unit are at -1S | |||
Line 103: | Line 105: | ||
Special: | Special: | ||
Resource Hunter - Can chance one dice roll in Exploration +1/-1 | |||
Line 116: | Line 120: | ||
'''Experience:''' | '''Experience:''' | ||
38 | |||
Line 123: | Line 127: | ||
+1WS | +1WS | ||
+1BS | |||
Resource Hunter | |||
Resilient | |||
Line 146: | Line 156: | ||
|- | |- | ||
| 3 | | 3 | ||
| 4 | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
| | | 5 | ||
| 1 | | 1 | ||
| 3 | | 3 | ||
Line 177: | Line 187: | ||
Shooting: | Shooting: | ||
Trick Shooter - Takes no penalties for firing through cover | |||
Line 195: | Line 207: | ||
'''Experience:''' | '''Experience:''' | ||
26 | |||
Line 201: | Line 213: | ||
'''Advances:''' | '''Advances:''' | ||
Resource Hunter | |||
+1I | |||
+1BS | |||
+1T | |||
Trick Shooter | |||
===Morgrim (Slayer)=== | ===Morgrim (Slayer)=== | ||
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|- | |- | ||
| 3 | | 3 | ||
| | | 5 | ||
| 3 | | 3 | ||
| 3 | | 3 | ||
| 5 | | 5 | ||
| 2 | | 2 | ||
| | | 3 | ||
| 1 | | 1 | ||
| 9 | | 9 | ||
Line 257: | Line 277: | ||
Special: | Special: | ||
Resource Hunter - Can chance one dice roll in Exploration +1/-1 | |||
Line 268: | Line 290: | ||
'''Experience:''' | '''Experience:''' | ||
25 | |||
Line 277: | Line 299: | ||
+1T | +1T | ||
+1WS | |||
Resource Hunter | |||
+1I | |||
Line 303: | Line 331: | ||
| 3 | | 3 | ||
| 3 | | 3 | ||
| | | 5 | ||
| 1 | | 1 | ||
| 2 | | 2 | ||
Line 337: | Line 365: | ||
Resource Hunter - Can chance one dice roll in Exploration +1/-1 | Resource Hunter - Can chance one dice roll in Exploration +1/-1 | ||
Furious Charge - Can double attacks when charging | Furious Charge - Can double attacks when charging at -1 to hit | ||
Beserker - Can add +1 to hit when charging | |||
Line 344: | Line 374: | ||
Deathwish - Cannot use armor or ranged weapons; immune to psychology | Deathwish - Cannot use armor or ranged weapons; immune to psychology | ||
Horribly Scarred - Causes Fear | |||
Line 349: | Line 381: | ||
'''Experience:''' | '''Experience:''' | ||
26 | |||
Line 358: | Line 390: | ||
Furious Charge | Furious Charge | ||
Beserker | |||
Monster Slayer | |||
+1T | |||
=== | ===Dwinbar (Clansman Hero)=== | ||
Line 385: | Line 422: | ||
|- | |- | ||
| 3 | | 3 | ||
| 5 | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
| | | 3 | ||
| 1 | | 1 | ||
| 9 | | 9 | ||
Line 405: | Line 442: | ||
Dwarf Axe - CC; User strength; Cutting edge; Parry | Dwarf Axe - CC; User strength; Cutting edge; Parry | ||
Pistol - 6 (9)"; 4S; Prepare shot; -2 armor save; Can be used in close combat | |||
Shield - +1 to armor save | Shield - +1 to armor save | ||
Helmet - Can make a 4+ save to resist stun | |||
Line 412: | Line 453: | ||
'''Experience:''' | '''Experience:''' | ||
0 | 12 | ||
'''Advances:''' | |||
+1WS | |||
+1BS | |||
+1I | |||
===Belegol (Thunderer Hero)=== | |||
{| border="1" cellspacing="0" cellpadding="5" align="left" | |||
! M | |||
! WS | |||
! BS | |||
! S | |||
! T | |||
! W | |||
! I | |||
! A | |||
! Ld | |||
|- | |||
| 3 | |||
| 4 | |||
| 5 | |||
| 3 | |||
| 4 | |||
| 1 | |||
| 3 | |||
| 1 | |||
| 9 | |||
|- | |||
|} | |||
'''Equipment:''' | |||
Crossbow - 30 (36)"; S4; Move or fire | |||
Helmet - Can make a 4+ save to resist stun | |||
'''Experience:''' | |||
12 | |||
Line 418: | Line 521: | ||
'''Advances:''' | '''Advances:''' | ||
+1I | |||
+1BS | |||
+1BS | |||
'' | ==Henchmen== | ||
===Thunderers x4=== | |||
''Dialfi, Skuddi, Valma, Askima'' | |||
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Crossbow - 30 (36)"; S4; Move or fire | Crossbow - 30 (36)"; S4; Move or fire | ||
Helmet - Can make a 4+ save to resist stun | |||
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'''Advances:''' | '''Advances:''' | ||
==Hired Swords== | ==Hired Swords== | ||
===Ezpata (Thief)=== | ===Ezpata (Thief)=== | ||
''15g upkeep'' | |||
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Thief's Cloak - Enemies have -1 to hit at range; Double distance needed to spot when hidden | Thief's Cloak - Enemies have -1 to hit at range; Double distance needed to spot when hidden | ||
'''Skills:''' | |||
Combat: | |||
Step Aside - Can make a 5+ save to avoid being hit in close combat | |||
Speed: | |||
Sprint - Can move 3xM when running or charging | |||
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'''Experience:''' | '''Experience:''' | ||
14 | |||
Line 539: | Line 665: | ||
+1WS | +1WS | ||
Sprint | |||
Step Aside | |||
===Brunel (Merchant)=== | ===Brunel (Merchant)=== | ||
''10g upkeep'' | |||
Line 582: | Line 714: | ||
Sword - CC; User strength; parry | Sword - CC; User strength; parry | ||
'''Skills:''' | |||
Academic: | |||
Special: | |||
Stone Cutter - Can attempt to refine wyrdstone to increase value | |||
Guardian - Gains Bodyguard | |||
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'''Experience:''' | '''Experience:''' | ||
14 | |||
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+1Ld | +1Ld | ||
Stone Cutter | |||
Guardian | |||
==Lafollet (Merchant's Bodyguard) | |||
{| border="1" cellspacing="0" cellpadding="5" align="left" | |||
! M | |||
! WS | |||
! BS | |||
! S | |||
! T | |||
! W | |||
! I | |||
! A | |||
! Ld | |||
|- | |||
| 4 | |||
| 3 | |||
| 2 | |||
| 3 | |||
| 3 | |||
| 1 | |||
| 4 | |||
| 1 | |||
| 8 | |||
|- | |||
|} | |||
'''Equipment:''' | |||
Sword - CC; User strength; parry | |||
Shield - +1 to armor save | |||
Helmet - 4+ save to avoid stun | |||
Light Armor - 6+ armor save | |||
'''Special Rules:''' | |||
Intercept - Must remain within 1" of the Merchant, and will intercept any melee or ranged attack | |||
No Experience - Cannot gain experience | |||
==Notable Moments== | ==Notable Moments== | ||
Line 612: | Line 820: | ||
==The Dead== | ==The Dead== | ||
Magnund. The first of many? | |||
Latest revision as of 14:51, 25 June 2023
Information[edit]
Warband Rating: 260
Treasury: 42
Wyrdshards: 0
Stored Equipment:
2 Rabbit Feet
Size: 10/12
Special Rules:
Hard to Kill: When wounded, 1-2 is Knocked Down, 3-5 is Stunned, and only 6 is Out of Action
Hard Head: Ignore special rules for maces, clubs, etc.
Armor: Dwarfs never suffer movement penalties for wearing armor.
Hate Orcs & Goblins: Gain Hatred for orcs and goblins
Grudgebearers: Can never hire elves
Incomparable Miners: +1 wyrdstone during exploration
Heroes[edit]
Trygg Goldvein (Noble)[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 6 | 5 | 3 | 4 | 1 | 2 | 1 | 9 |
Equipment:
Dwarf Axe - CC; User strength; Cutting edge; Parry
Pistol - 6 (9)"; 4S; Prepare shot; -2 armor save; Can be used in close combat
Shield - +1 to armor save
Helmet - 4+ save to resist stun
Gromril Armor - 4+ armor save
Skills:
Combat:
Strength:
Resilient - Attacks made in close combat against this unit are at -1S
Shooting:
Special:
Resource Hunter - Can chance one dice roll in Exploration +1/-1
Special rules:
Leader - Units within 6" can use this unit's Ld for tests
Experience:
38
Advances:
+1WS
+1BS
Resource Hunter
Resilient
Alrik Durgimsson (Engineer)[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 4 | 4 | 3 | 5 | 1 | 3 | 1 | 9 |
Equipment:
Crossbow - 30 (36)"; S4; Move or fire
Sword - CC; User strength; Parry
Skills:
Combat:
Shooting:
Trick Shooter - Takes no penalties for firing through cover
Special:
Resource Hunter - Can chance one dice roll in Exploration +1/-1
Special rules:
Expert Weaponsmith - Add 3" to pistol range and 6" to range of guns and crossbows
Experience:
26
Advances:
Resource Hunter
+1I
+1BS
+1T
Trick Shooter
Morgrim (Slayer)[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 5 | 3 | 3 | 5 | 2 | 3 | 1 | 9 |
Equipment:
Dwarf Axe - CC; User strength; Cutting edge; Parry
Dwarf Axe - CC; User strength; Cutting edge; Parry
Skills:
Combat:
Strength:
Special:
Resource Hunter - Can chance one dice roll in Exploration +1/-1
Special rules:
Deathwish - Cannot use armor or ranged weapons; immune to psychology
Experience:
25
Advances:
+1W
+1T
+1WS
Resource Hunter
+1I
Finn (Slayer)[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 4 | 3 | 3 | 5 | 1 | 2 | 1 | 9 |
Equipment:
Dwarf Axe - CC; User strength; Cutting edge; Parry
Dwarf Axe - CC; User strength; Cutting edge; Parry
Skills:
Combat:
Strength:
Special:
Resource Hunter - Can chance one dice roll in Exploration +1/-1
Furious Charge - Can double attacks when charging at -1 to hit
Beserker - Can add +1 to hit when charging
Special rules:
Deathwish - Cannot use armor or ranged weapons; immune to psychology
Horribly Scarred - Causes Fear
Experience:
26
Advances:
Resource Hunter
Furious Charge
Beserker
Monster Slayer
+1T
Dwinbar (Clansman Hero)[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 5 | 4 | 3 | 4 | 1 | 3 | 1 | 9 |
Equipment:
Dwarf Axe - CC; User strength; Cutting edge; Parry
Pistol - 6 (9)"; 4S; Prepare shot; -2 armor save; Can be used in close combat
Shield - +1 to armor save
Helmet - Can make a 4+ save to resist stun
Experience:
12
Advances:
+1WS
+1BS
+1I
Belegol (Thunderer Hero)[edit]
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 4 | 5 | 3 | 4 | 1 | 3 | 1 | 9 |
Equipment:
Crossbow - 30 (36)"; S4; Move or fire
Helmet - Can make a 4+ save to resist stun
Experience:
12
Advances:
+1I
+1BS
+1BS
Henchmen[edit]
Thunderers x4[edit]
Dialfi, Skuddi, Valma, Askima
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
3 | 4 | 3 | 3 | 4 | 1 | 2 | 1 | 9 |
Equipment:
Crossbow - 30 (36)"; S4; Move or fire
Helmet - Can make a 4+ save to resist stun
Experience:
0
Advances:
Hired Swords[edit]
Ezpata (Thief)[edit]
15g upkeep
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 6 | 3 | 3 | 3 | 1 | 4 | 1 | 7 |
Equipment:
Dagger - CC; User strength; Enemy armor save +1
Dagger - CC; User strength; Enemy armor save +1
Thief's Cloak - Enemies have -1 to hit at range; Double distance needed to spot when hidden
Skills:
Combat:
Step Aside - Can make a 5+ save to avoid being hit in close combat
Speed:
Sprint - Can move 3xM when running or charging
Special Rules:
Theft - Can steal item at the end of combat; Common items are stolen on a roll of 2+ on a 1d6, and rare items test against availability
Experience:
14
Advances:
+1WS
+1WS
Sprint
Step Aside
Brunel (Merchant)[edit]
10g upkeep
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 2 | 3 | 3 | 1 | 4 | 1 | 8 |
Equipment:
Sword - CC; User strength; parry
Skills:
Academic:
Special:
Stone Cutter - Can attempt to refine wyrdstone to increase value
Guardian - Gains Bodyguard
Special Rules:
Haggle - Can use the Haggle skill
Pawnbroker - All sold items bring in 2d6 more gold
Marketeer - Can use the Exotic Wares and Black Market tables
Experience:
14
Advances:
+1WS
+1Ld
Stone Cutter
Guardian
==Lafollet (Merchant's Bodyguard)
M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|
4 | 3 | 2 | 3 | 3 | 1 | 4 | 1 | 8 |
Equipment:
Sword - CC; User strength; parry
Shield - +1 to armor save
Helmet - 4+ save to avoid stun
Light Armor - 6+ armor save
Special Rules:
Intercept - Must remain within 1" of the Merchant, and will intercept any melee or ranged attack
No Experience - Cannot gain experience
Notable Moments[edit]
The Dead[edit]
Magnund. The first of many?