/TG/heim:Sisters Of Carnal Knowledge (Chaos Marauders): Difference between revisions

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Latest revision as of 14:48, 25 June 2023

Information[edit]

Warband Rating: 172 ((13 * 5)+(107))

Treasury: 63

Wyrdshards: 4

Stored Equipment: Hammer, Barrel of High-Potency Liquor (Care of Seer) (Counts as Bugmans)

Captives: One now sacrificed Witch Hunter. Thanks for the free mace and sword!

Heroes[edit]

'Sister Superior' Gennifer, Champion[edit]

M WS BS S T W I A Ld
4 4 3 4 3 1 4 1 7

Equipment: Barbed Whip, Hammer, Dagger


Special rules:

Experience: 14

Advances: 0 , Skills: Resilient, Step Aside

Skill Lists: Combat, Strength, Special

Injuries: Old Battle Wounds

'Sister Superior' Tera, Champion[edit]

M WS BS S T W I A Ld
4 4 3 4 3 1 4 1 7

Equipment: Sword, Hammer, Dagger


Special rules:

Experience: 8

Advances: 0, Skills: 0

Skill Lists: Combat, Strength, Special

'Auger' Brittany, Seer[edit]

M WS BS S T W I A Ld
4 4 2 4 3 2 4 2 8




Equipment: Hammer, Hammer, Dagger, Lucky Charm


Special rules: Wizard, Mark of the Snake, Leader

Spells: Delicious Suffering, Shornaal's Temptation, Endless Torment

Experience: 30

Advances: +S, +A, +W , Skills: Sorcery, +Spell (Delicious Suffering), +Spell (Endless Torment)

Skill Lists: Combat, Academic, Special

Blind in One Eye

'Naughty Sister' Audrey, Chaos Condemned[edit]

M WS BS S T W I A Ld
4 D6 3 D6 D6 2 5 D3 8




Equipment: Bare Claws


Special rules: Inconsistency, Causes Fear, Advance Rolls, Fate.

Experience: 26

Advances: +W, +I, +Ld Skills: Resilient

Blown TWO Stabilization Roll

Skill Lists: Combat, Strength, Speed, Special

'Sister' Marise, Aspiring Champion[edit]

M WS BS S T W I A Ld
4 4 3 3(4) 3 1 5 3 8




Equipment: Great Axe, Dagger


Special rules:

Experience: 14

Advances: +A, +A, +Ld, +I Skills: Strongman, Resilient, Mighty Blow

Skill Lists: Strength, Special

Injuries: Can Not Run

Henchmen[edit]

'Sisters,' Marauders[edit]

M WS BS S T W I A Ld
4 5 3 4 3 1 5 2 7




Number of Henchmen: 2

Equipment: Hammers X 1, Daggers.

Special rules:

With Hammer: Concussion.

With Dagger: +1 Enemy Armor Save.

Experience: 14

Advances: +S, +A, +WS, +I

'Novitiates,' Marauders[edit]

M WS BS S T W I A Ld
4 4 3 3 3 1 4 1 7




Number of Henchmen: 5

Equipment: Hammers X 1, Daggers.

Special rules:

With Hammer: Concussion.

With Dagger: +1 Enemy Armor Save.

Experience: 1

Advances:


'Poodles,' Chaos Hounds[edit]

M WS BS S T W I A Ld
7 4 0 4 3 1 3 1 5




Number of Henchmen: 2

Equipment: Teeth, Claws.

Notable Moments[edit]

The four times this warband's been wiped out.

Also notable: The rather one-sided asskicking they handed out to a Witch-Hunters warband. Four enemy hounds dead, one warpriest dead, a witch hunter captured, soon to be sacrificed...

Your Dead[edit]

Elsabet, dead in her first battle, plus one Marauder.

Another Marauder checks out.

Two more Marauders die.

Alexa and another Marauder die in a bar brawl.

A Marauder and a Hound go down under the blows of Possessed servants of the Dark Gods.

Elise took a crossbow bolt through the head. It turns out wooden bolts through the head are fatal to Chaos Marauders, quite unlike Matt Ward in that regard.


Record[edit]

See also[edit]

/TG/heim