/TG/heim:Ragna's Inquisition (Witch Hunters): Difference between revisions

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(Created page with "==Information== Warband Rating: 117 Treasury: 2 gc Wyrdshards: 1 Stored Equipment: None ==Heroes== ===Witch Hunter Captain Ragna=== {| border="1" cellspacing="0" cellpad...")
 
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==Information==
==Information==
Warband Rating: 117
Warband Rating: 148


Treasury: 2 gc
Treasury: 6 gc


Wyrdshards: 1
Wyrdshards: 0


Stored Equipment: None
Stored Equipment:


==Heroes==
==Heroes==
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| 1
| 1
| 4
| 4
| 1
| 2
| 8
| 8
|-
|-
|}
|}




Line 44: Line 42:
Equipment:
Equipment:
-Sword
-Sword
-Dagger
-Mace
-Crossbow Pistol
-Crossbow Pistol
-Lucky Charm
-Lucky Charm
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-Burn the Witch!
-Burn the Witch!


Experience:  23
Experience:  28


Advances: 0
Advances: 1 (Skill) 2(A)


Skills: None
Skills: - Expert Swordsmen


Skill Lists: Combat, Shooting, Academic, Strength, Speed
Skill Lists: Combat, Shooting, Academic, Strength, Speed


 
===Witch Hunter Baird===
 
 
===Witch Hunter Osium===


{| border="1" cellspacing="0" cellpadding="5" align="left"
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|-
|-
|}
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Equipment:
Equipment:
-Sword
-Sword
-Crossbow Pistol
-Mace
-Mace
-Crossbow Pistol
 


Special rules:
Special rules:
-Burn the Witch!
-Burn the Witch!


Experience:  10
Experience:  16


Advances: 0
Advances: 1 (skill) 2 (skill)


Skills: None
Skills: - Expert Swordsmen - Ambidextrous


Skill Lists: Combat, Shooting, Academic,  Speed
Skill Lists: Combat, Shooting, Academic,  Speed


 
===Witch Hunter Lucius===
 
 
===Witch Hunter Baird===


{| border="1" cellspacing="0" cellpadding="5" align="left"
{| border="1" cellspacing="0" cellpadding="5" align="left"
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| 3
| 3
| 1
| 1
| 7
| 8
|-
|-
|}
|}




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-Sword
-Sword
-Mace
-Mace
-Crossbow Pistol
 


Special rules:
Special rules:
-Burn the Witch!
-Burn the Witch!


Experience:  10
Experience:  11


Advances: 0
Advances: 1 (LD)


Skills: None
Skills:


Skill Lists: Combat, Shooting, Academic,  Speed
Skill Lists: Combat, Shooting, Academic,  Speed


Injury: DEEP WOUND (1) ROUNDS


 
===Witch Hunter Kasava===
 
===Witch Hunter Lucius===


{| border="1" cellspacing="0" cellpadding="5" align="left"
{| border="1" cellspacing="0" cellpadding="5" align="left"
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|-
|-
|}
|}




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-Sword
-Sword
-Mace
-Mace
-Crossbow Pistol


Special rules:
-Burn the Witch!


Experience:  9
Special rules: - Burn the Witch!
 
Experience:  8


Advances: 0
Advances:


Skills: None
Skills


Skill Lists: Combat, Shooting, Academic,  Speed
Skill Lists: Combat, Shooting, Academic,  Speed
Injuries: Light arm wound




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|-  
|-  
| 4
| 4
| 4
| 5
| 3
| 3
| 3
| 3
| 3
| 3
| 1
| 2
| 3
| 3
| 1
| 1
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|-
|-
|}
|}




Line 256: Line 232:
-Sword
-Sword
-Mace
-Mace


Special rules:
Special rules:
-Prayers
-Prayers


Experience:  14
Experience:  21


Advances: 1 (WS)
Advances: 1 (WS) 2 (W) 4 (WS)


Skills: 6
Skills: 6
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Skill Lists: Combat, Academic, Strength
Skill Lists: Combat, Academic, Strength


==Henchmen==
 
===Flagellants===
===Kab===


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{| border="1" cellspacing="0" cellpadding="5" align="left"
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|-  
|-  
| 4
| 4
| 3
| 4
| 3
| 3
| 4
| 4
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Equipment:
-Double Handed Weapon
Special rules:
-Fanatical
Experience: 8 (ADVANCE)
Advances: 1 (WS) 2 (Skill) 3 (Skill)
Skills: - Strongman - Resilient
Skill Lists: Combat, Strength
==Henchmen==
===Flagellants===
{| border="1" cellspacing="0" cellpadding="5" align="left"
! M
! WS
! BS
! S
! T
! W
! I
! A
! Ld
|-
| 4
| 4
| 3
| 4
| 4
| 1
| 3
| 2
| 10
|-
|}




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Number of Henchmen: 2
Number of Henchmen: 3


Equipment:
Equipment:
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-Fanatical
-Fanatical


Experience: 1
Experience: 6


Advances: 0
Advances: 1 (WS) 2 (ATTACK)


 
===Hazama The Second, The Warhound===
 
===Warhounds===


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Number of Henchmen: 1
 
 
Number of Henchmen: 3


Equipment:
Equipment:
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-Animals
-Animals


Experience: 1
Experience: 0


Advances: 0
Advances: 0


==Notable Moments==
Baird was sold to the pits and lost. Was then robbed after leaving the arena.


==Your Dead==
2 Warhounds, slain by Thrum's Grudgebearers


==Notable Moments==
2 Warhounds, slain by Team Freedom


Osium the Witch Hunter, slain by the Circus of Values


==Your Dead==
Hazama the first, slaim by Monty
2 Warhounds, slain by Thrum's Grudgebearers


==Record==
==Record==
Chance Encounter vs Thrum's Grudgebearers Victory. Warhounds both absorbed and dealt damage as the witch hunters advanced on the dwarven treasure hunter's defensive position. Eventually the witch hunters overwhelmed Thrum and his warband. Thrum, and many other dwarves were among the dead. Ragna lost 2 warhounds.
Chance Encounter vs Thrum's Grudgebearers Victory. Warhounds both absorbed and dealt damage as the witch hunters advanced on the dwarven treasure hunter's defensive position. Eventually the witch hunters overwhelmed Thrum and his warband. Thrum, and many other dwarves were among the dead. Ragna lost 2 warhounds.


Breakthrough vs Team Freedom Defeat. Ragna and crew were spread too thin in attempt to sheild themselves from the dwarven blunderbuss. Eventually, it proved too much and Ragna routed only a few turns in. Thankfully only two wardogs were killed.
Surprise Attack vs The Circus of Values Defeat. While searching the ruins, Baird and his warhound were ambushed by the circus of values led by the demonic wizard Shards. Baird ran for his life until reinforcements arrived. A battle ensued with the majority of the warband out of place. Ragna issued a rout after heavy losses. As a result of failure, Baird was sent to the pits where he fought and lost against a pitfighter. Before arriving back at Ragna's camp, baird was ambushed robbers, however he was already robbed in the pits. Will Baird ever redeem himself from this embarrassment?
Skirmish vs Team Freedom Victory. Ragna runs into team freedom once again. Ragna learned from his mistakes, and this time charged straight toward Team Freedom's position. Leading the charge was Hazama, the fearless warhound. In the end victory was achieved, but Lucius was left with a deep wound.
Skirmish vs The Circus of Values Defeat. Once again we face the clowns. This time we faired better, but there were still many losses. Osium was killed, and Baird once again found himself in chains. We purchased Baird's ransom at 50 GC.
Treasure Hunt vs The Circus of Values & Monty's Regulators Defeat. A three way battle for the treasure chest. After the circus of values left the battlefield, there was an all out brawl for the treasure. The battle was almost won, but after a failed leadership test, monty came away with a victory.
==See also==
==See also==
[[:/TG/heim]]
[[:/TG/heim]]

Latest revision as of 14:48, 25 June 2023

Information[edit]

Warband Rating: 148

Treasury: 6 gc

Wyrdshards: 0

Stored Equipment:

Heroes[edit]

Witch Hunter Captain Ragna[edit]

M WS BS S T W I A Ld
4 4 4 3 3 1 4 2 8




Equipment: -Sword -Mace -Crossbow Pistol -Lucky Charm

Special rules: -Leader -Burn the Witch!

Experience: 28

Advances: 1 (Skill) 2(A)

Skills: - Expert Swordsmen

Skill Lists: Combat, Shooting, Academic, Strength, Speed

Witch Hunter Baird[edit]

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7




Equipment: -Sword -Crossbow Pistol -Mace


Special rules: -Burn the Witch!

Experience: 16

Advances: 1 (skill) 2 (skill)

Skills: - Expert Swordsmen - Ambidextrous

Skill Lists: Combat, Shooting, Academic, Speed

Witch Hunter Lucius[edit]

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 8




Equipment: -Sword -Mace


Special rules: -Burn the Witch!

Experience: 11

Advances: 1 (LD)

Skills:

Skill Lists: Combat, Shooting, Academic, Speed

Injury: DEEP WOUND (1) ROUNDS

Witch Hunter Kasava[edit]

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7




Equipment: -Sword -Mace


Special rules: - Burn the Witch!

Experience: 8

Advances:

Skills

Skill Lists: Combat, Shooting, Academic, Speed


Warrior Priest Simon[edit]

M WS BS S T W I A Ld
4 5 3 3 3 2 3 1 8




Equipment: -Sword -Mace


Special rules: -Prayers

Experience: 21

Advances: 1 (WS) 2 (W) 4 (WS)

Skills: 6

Skill Lists: Combat, Academic, Strength


Kab[edit]

M WS BS S T W I A Ld
4 4 3 4 4 1 3 1 10




Equipment: -Double Handed Weapon

Special rules: -Fanatical

Experience: 8 (ADVANCE)

Advances: 1 (WS) 2 (Skill) 3 (Skill)

Skills: - Strongman - Resilient

Skill Lists: Combat, Strength

Henchmen[edit]

Flagellants[edit]

M WS BS S T W I A Ld
4 4 3 4 4 1 3 2 10




Number of Henchmen: 3

Equipment: -Flail

Special rules: -Fanatical

Experience: 6

Advances: 1 (WS) 2 (ATTACK)

Hazama The Second, The Warhound[edit]

M WS BS S T W I A Ld
6 4 0 4 3 1 4 1 5




Number of Henchmen: 1

Equipment:

Special rules: -Animals

Experience: 0

Advances: 0

Notable Moments[edit]

Baird was sold to the pits and lost. Was then robbed after leaving the arena.

Your Dead[edit]

2 Warhounds, slain by Thrum's Grudgebearers

2 Warhounds, slain by Team Freedom

Osium the Witch Hunter, slain by the Circus of Values

Hazama the first, slaim by Monty

Record[edit]

Chance Encounter vs Thrum's Grudgebearers Victory. Warhounds both absorbed and dealt damage as the witch hunters advanced on the dwarven treasure hunter's defensive position. Eventually the witch hunters overwhelmed Thrum and his warband. Thrum, and many other dwarves were among the dead. Ragna lost 2 warhounds.

Breakthrough vs Team Freedom Defeat. Ragna and crew were spread too thin in attempt to sheild themselves from the dwarven blunderbuss. Eventually, it proved too much and Ragna routed only a few turns in. Thankfully only two wardogs were killed.

Surprise Attack vs The Circus of Values Defeat. While searching the ruins, Baird and his warhound were ambushed by the circus of values led by the demonic wizard Shards. Baird ran for his life until reinforcements arrived. A battle ensued with the majority of the warband out of place. Ragna issued a rout after heavy losses. As a result of failure, Baird was sent to the pits where he fought and lost against a pitfighter. Before arriving back at Ragna's camp, baird was ambushed robbers, however he was already robbed in the pits. Will Baird ever redeem himself from this embarrassment?

Skirmish vs Team Freedom Victory. Ragna runs into team freedom once again. Ragna learned from his mistakes, and this time charged straight toward Team Freedom's position. Leading the charge was Hazama, the fearless warhound. In the end victory was achieved, but Lucius was left with a deep wound.

Skirmish vs The Circus of Values Defeat. Once again we face the clowns. This time we faired better, but there were still many losses. Osium was killed, and Baird once again found himself in chains. We purchased Baird's ransom at 50 GC.

Treasure Hunt vs The Circus of Values & Monty's Regulators Defeat. A three way battle for the treasure chest. After the circus of values left the battlefield, there was an all out brawl for the treasure. The battle was almost won, but after a failed leadership test, monty came away with a victory.

See also[edit]

/TG/heim