Setting:Hail and Kill/Barbarian: Difference between revisions
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=Barbarian [150]= | =Barbarian [150]= | ||
You are a fearsome | You are a fearsome berserker of the Blackened clans, or a self-reliant raider of the Wastelands. Perhaps you hail from the beast-ridden lands of the Helgrad Highlands. The traditional tattoos of your people make your body and mind stronger than steel. You are also taught the 'Strengthening Shout', a guttural scream that amplifies your already fearsome strength. | ||
==Attributes== | ==Attributes== | ||
ST 15 [50]; DX 12 [40]; IQ 9 [-20]; HT 12 [20]. | ST 15 [50]; DX 12 [40]; IQ 9 [-20]; HT 12 [20]. | ||
Line 19: | Line 19: | ||
# Two-Handed Flail (H) DX+3 [16]-15. | # Two-Handed Flail (H) DX+3 [16]-15. | ||
===Secondary Skills=== | ===Secondary Skills=== | ||
Brawling (E) DX [1]-12; Intimidation (A) Will+1 [4]-13 | Brawling (E) DX [1]-12; Intimidation (A) Will+1 [4]-13; Wrestling (A) DX [2]-12; Swimming (E) HT [1]-12; Hiking and Running, both (A) HT-1 [2]-12. | ||
===Background Skills=== | ===Background Skills=== | ||
Three of: Forced Entry (E) DX [1]-12; Climbing (A) DX-1 [1]-11; Carousing (E) HT [1]-12; Lifting (A) HT-1 [1]-11; Skiing (H) HT-2 [1]-10; or Observation (A) Per-1 [1]-11. | Three of: Forced Entry (E) DX [1]-12; Climbing (A) DX-1 [1]-11; Carousing (E) HT [1]-12; Lifting (A) HT-1 [1]-11; Skiing (H) HT-2 [1]-10; or Observation (A) Per-1 [1]-11. | ||
[[Category:Homebrew Settings]] |
Latest revision as of 19:54, 24 June 2023
Barbarian [150][edit]
You are a fearsome berserker of the Blackened clans, or a self-reliant raider of the Wastelands. Perhaps you hail from the beast-ridden lands of the Helgrad Highlands. The traditional tattoos of your people make your body and mind stronger than steel. You are also taught the 'Strengthening Shout', a guttural scream that amplifies your already fearsome strength.
Attributes[edit]
ST 15 [50]; DX 12 [40]; IQ 9 [-20]; HT 12 [20].
Secondary Characteristics[edit]
HP: 20 [15], Perception 10 [5], Will 12 [15]
Advantages[edit]
Damage Reduction 3(Can't wear armor -40%) [9], Strengthening Shout(Striking ST +2 for 1 minute a day) [6], 5 points chosen from among: Per +1 [5], Absolute Direction [5], Acute Senses (any) [2/level], Alcohol Tolerance [1], Fearlessness [2/level], Fit [5], Hard to Kill [2/level], Hard to Subdue [2/level], Magic Resistance [2/level], Rapid Healing [5], Resistant to Disease (+3) or (+8) [3 or 5], Resistant to Poison (+3) [5], Signature Gear [Varies], Striking ST 1 [5], Temperature Tolerance 1 or 2 [1 or 2], or Weapon Bond [1].
Disadvantages[edit]
-15 points chosen from among: Easy to Read [-10], Gullibility [-10†], Language: Spoken (Native)/Written (None) [-3], Low TL 1 or 2 [-5 or -10], Odious Personal Habit (Unrefined manners) [-5], or Wealth (Struggling) [-10]. A further -25 points chosen from among the previous traits or: Appearance (Unattractive or Ugly) [-4 or -8], Bad Temper [-10†], Berserk [-10†], Bloodlust [-10†], Compulsive Carousing [-5†], Gluttony [-5†], Ham-Fisted 1 or 2 [-5 or -10], Horrible Hangovers [-1], Impulsiveness [-10†], Overconfidence [-5†], or Sense of Duty (Adventuring companions) [-5].
† Multiplied for self-control number; see p. B120.
Skills[edit]
Primary Skills[edit]
Survival (any) (A) Per+0 [2]-12; and Tracking (A) Per+0 [2]-12. One of these four melee skills packages:
- One of Axe/Mace, Broadsword, or Spear, all (A) DX+2 [8]-14, and Shield (E) DX+3 [8]-15.
- Flail (H) DX+1 [8]-13 and Shield (E) DX+3 [8]-15.
- Two-Handed Axe/Mace, or Two-Handed Sword, both (A) DX+4 [16]-16.
- Two-Handed Flail (H) DX+3 [16]-15.
Secondary Skills[edit]
Brawling (E) DX [1]-12; Intimidation (A) Will+1 [4]-13; Wrestling (A) DX [2]-12; Swimming (E) HT [1]-12; Hiking and Running, both (A) HT-1 [2]-12.
Background Skills[edit]
Three of: Forced Entry (E) DX [1]-12; Climbing (A) DX-1 [1]-11; Carousing (E) HT [1]-12; Lifting (A) HT-1 [1]-11; Skiing (H) HT-2 [1]-10; or Observation (A) Per-1 [1]-11.