Tyrannocyte: Difference between revisions

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#REDIRECT [[Mycetic spore]]
[[File:Tyrannocytes.PNG|400px|thumbnail|right|It moves, it shoots!, but wait!! For it can transport!! Everything people liked about the Mycetic Spore packed into it and with awesome additions.]]
The '''Tyrannocyte''' is a unit that fulfills the exact same purpose as a mycetic spore but coming WITH a model this time, released not long after the [[Maleceptor]] and [[Toxicrene]] kit and their accompanying [[White Dwarf]] rules. Even better than that, it's a [[drop pod]] that can MOVE (though rather slowly) and can fire FIVE [[Deathspitter]]s (or [[Barbed Strangler]]s or [[Venom Cannon]]s) at any nearby targets as long as they're within range/LOS. It's also improved by making it even more accessible, as now instead of only being a transport for certain models, it's now open to everything, limiting only to units of 20 models or one Monstrous Creature.
 
Course, though this sounds like every Nid Player's wet dream, the bigger score comes from the other models the kit can make: A spore mine that can hit flyers AND a living fortification that can fire five guns and a bunch of other fun rules to make area denial a thing without needing Gaunts everywhere.
==Fluff==
As for the Tyrannocyte's fluff, well it's basically a [[Mycetic Spore]] now that Mycetic Spores have been given [[Communism|the unperson treatment]]. Tyrannocytes serve as ship-to-surface transports. Though they appear to be merely spores, they are in fact creatures unto themselves, ejected from orbiting [[Hive Ship|Hive Ships]] to slam into the planet's surface. After landing and disgorging its passengers it unravels a second, hidden flap of skin and fills it with helium-producing bacteria or whatever, and that's how it's able to move around. Occasionally the Hive Ships will fill it with Spore Mines instead and drop it as [[Sporocyst|a special fortification/synapse signal booster]]. As such, they can be considered as the Bug version of the [[Dreadclaw |Dreadclaw Assault Pod]].
 
[[Category: Warhammer 40,000]]
 
[[Category: Xenos]]
 
[[Category: Tyranid]]
 
[[Category: Megafauna]]
 
{{Tyranids-Creatures}}

Latest revision as of 10:40, 23 June 2023

It moves, it shoots!, but wait!! For it can transport!! Everything people liked about the Mycetic Spore packed into it and with awesome additions.

The Tyrannocyte is a unit that fulfills the exact same purpose as a mycetic spore but coming WITH a model this time, released not long after the Maleceptor and Toxicrene kit and their accompanying White Dwarf rules. Even better than that, it's a drop pod that can MOVE (though rather slowly) and can fire FIVE Deathspitters (or Barbed Stranglers or Venom Cannons) at any nearby targets as long as they're within range/LOS. It's also improved by making it even more accessible, as now instead of only being a transport for certain models, it's now open to everything, limiting only to units of 20 models or one Monstrous Creature.

Course, though this sounds like every Nid Player's wet dream, the bigger score comes from the other models the kit can make: A spore mine that can hit flyers AND a living fortification that can fire five guns and a bunch of other fun rules to make area denial a thing without needing Gaunts everywhere.

Fluff[edit]

As for the Tyrannocyte's fluff, well it's basically a Mycetic Spore now that Mycetic Spores have been given the unperson treatment. Tyrannocytes serve as ship-to-surface transports. Though they appear to be merely spores, they are in fact creatures unto themselves, ejected from orbiting Hive Ships to slam into the planet's surface. After landing and disgorging its passengers it unravels a second, hidden flap of skin and fills it with helium-producing bacteria or whatever, and that's how it's able to move around. Occasionally the Hive Ships will fill it with Spore Mines instead and drop it as a special fortification/synapse signal booster. As such, they can be considered as the Bug version of the Dreadclaw Assault Pod.

Tyrannic Bio-Organisms
Leader Organisms: Broodlord - Hive Tyrant - Neurotyrant - Norn Queen - Tyranid Warrior
Small Creatures: Barbgaunt - Gargoyle - Genestealer - Hormagaunt
Neurogaunt - Ripper - Spinegaunt - Termagant
Medium Size
Creatures:
Biovore - Hive Guard - Lictor - Neurothrope - Parasite of Mortrex - Pyrovore
Ravener - Tyrant Guard - Venomthrope - Von Ryan's Leaper - Zoanthrope
Monstrous Creatures: Carnifex (Screamer-Killer - Stone Crusher - Thornback) - Dimachaeron
Exocrine - Haruspex - Malanthrope - Maleceptor - Mawloc
Psychophage - Tervigon - Toxicrene - Trygon - Tyrannofex
Gargantuan Creatures: Cerebore - Dactylis - Hierodule - Malefactor - Nautiloid - Viragon
Flying Creatures: Harpy - Harridan - Hive Crone - Mucolid Spore
Bio-Titans: Dominatrix - Hierophant - Hydraphant - Viciator
Floral Structures: Capillary Tower - Reclamation Pool
Spaceborne Creatures: Ether-Swimming Brood - Mycetic Spore - Tyrannocyte
Other Organisms: Bio-Weapons - Cortex Leech - Meiotic Spore - Neurocyte
Neuroloid - Spore Mine - Sporocyst - Zoats
Unique Creatures: Deathleaper - Laius Horror - Old One-Eye - The Red Terror - Swarmlord
Auxiliaries: Genestealer Cult