Psychopomp: Difference between revisions

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==Pathfinder==
==Pathfinder==
[[File:Soul battle.jpg|right|300px|thumb|A psychopomp (bird skeleton) and sahkil (bug guy) fighting over souls]]
[[File:Soul battle.jpg|right|300px|thumb|A psychopomp (bird skeleton) and sahkil (bug guy) fighting over souls]]
In [[Pathfinder]], Psychopomps are the Outsiders that serve [[Pharasma]], Goddess of Life and Death, and thusly their entire identity is bound up in keeping the souls of the dead moving from the material plane to the [[Boneyard]] to be sent on to the afterlife. The ones that said "fuck that, I wanna be evil and do my own thing" are [[sahkil]]s.
In [[Pathfinder]], Psychopomps are the Outsiders that serve [[Pharasma]], Goddess of Life and Death, and thusly their entire identity is bound up in keeping the souls of the dead moving from the material plane to the [[Boneyard]] to be sent on to the afterlife. The ones that said "fuck that, I wanna be evil and do my own thing" are [[Sahkil]]s.


===Types===
===Types===


*'''Ahmuuth''': They assist mortals in destroying undead, and then usher the freed souls to the afterlife.
*'''Ahmuuth''': They assist mortals in destroying undead, and then usher the freed souls to the afterlife.
 
<gallery>
Ahmuuth.png
</gallery>
*'''Algea''': Rescue souls claimed by nefarious entities or false gods. They appear as a flock of whippoorwills.
*'''Algea''': Rescue souls claimed by nefarious entities or false gods. They appear as a flock of whippoorwills.
 
<gallery>
Algea B6 PF.png
</gallery>
*'''Catrina''': The walmart greeters of the Boneyard. They are the first ones you meet, and comfort you if you are experiencing shock or grief at finding out you're dead. They look like Dia de Muertos skeletons.
*'''Catrina''': The walmart greeters of the Boneyard. They are the first ones you meet, and comfort you if you are experiencing shock or grief at finding out you're dead. They look like Dia de Muertos skeletons.
<gallery>
<gallery>
Line 19: Line 23:


*'''Ember Weaver''': Shows a newly deceased person's soul the nearest entrance to the River of Souls.
*'''Ember Weaver''': Shows a newly deceased person's soul the nearest entrance to the River of Souls.
 
<gallery>
Ember weaver PF.jpg
</gallery>
*'''Erabryth''': [[Starfinder]] psychopomps that only guide android souls.
<gallery>
Erabryth.png
</gallery>
*'''Esobok''': Dog-like psychopomps that hunt down undead.
*'''Esobok''': Dog-like psychopomps that hunt down undead.
 
<gallery>
Esobok B6 PF.png
Esobok PF 2e.png
</gallery>
*'''Kere''': Stand guard at graveyards to prevent gravedigging, corruption or necromancy
*'''Kere''': Stand guard at graveyards to prevent gravedigging, corruption or necromancy
 
<gallery>
Kere.png
</gallery>
*'''Memitim''': Protect souls as they travel along the River of Souls.  
*'''Memitim''': Protect souls as they travel along the River of Souls.  
 
<gallery>
*'''Morrigna''': All we know is they are "Pharasma's hunters" and they "prevent interference in the cycle of death" (Don't they all do that?).
Memitim B6 PF.jpg
</gallery>
*'''Morrigna''': Hunt down liches and anyone else who tries to cheat death or unnaturally lengthen their lifespan.
<gallery>
<gallery>
Morrigna B4 PF.png
Morrigna B4 PF.png
Morrigna PF 2e.png
Azrana.png
Maedora.jpg
Maedora.jpg
Morrigna old.png
Morrigna SF.png|Starfinder version
</gallery>
</gallery>


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Nosoi B4 PF.png
Nosoi B4 PF.png
Nosoi.jpg
Nosoi.jpg
Aqui distant realms.png
Soul warden.jpg
</gallery>
</gallery>


*'''Olethros''': prevent interference with Fate, whatever that means.
*'''Olethros''': prevent interference with Fate, whatever that means.
 
<gallery>
Olethros B6 PF.png
Olethros PF 2e.jpg
</gallery>
*'''Shoki''': Janitors that wander the mortal realm, corralling any lingering souls.
*'''Shoki''': Janitors that wander the mortal realm, corralling any lingering souls.
 
<gallery>
Shoki B6 PF.png
</gallery>
*'''Vanth''':''The'' Psychopomp. They watch over the River of Souls and the Boneyard in general.
*'''Vanth''':''The'' Psychopomp. They watch over the River of Souls and the Boneyard in general.
<gallery>
<gallery>
Vanth B4 PF.png
Vanth B4 PF.png
Vanth.jpg
Vanth.jpg
Vanth PF 2e.png
Vanth and soul.png
</gallery>
</gallery>


*'''Viduus''': Librarians who work at the top of Pharasma's Spire. If you lived an extraordinary life, you get to have it cataloged by them.
*'''Viduus''': Librarians who live at the top of Pharasma's Spire. If you lived an extraordinary life, you get to have it cataloged by them.
 
<gallery>
Viduus B6 PF.png
</gallery>
*'''Yamaraj''': The rulers of the psychopomps. Look like a cross between a black dragon and a crow.
*'''Yamaraj''': The rulers of the psychopomps. Look like a cross between a black dragon and a crow.
<gallery>
<gallery>
Yamaraj B4 PF.png
Yamaraj B4 PF.png
Yamaraj PF 2e.png
</gallery>
</gallery>


*'''Psychpomp Usher''': Independent psychopomps as powerful as demigods.
*'''Psychopomp Usher''': Independent psychopomps as powerful as demigods.
<gallery>
<gallery>
Ceyanan.jpg
Ceyanan.jpg
</gallery>
</gallery>


[[Category: Pathfinder]] [[Category: Monsters]] [[Category: Undead]]
[[Category: Pathfinder]] [[Category: Starfinder]][[Category: Monsters]] [[Category: Undead]]

Latest revision as of 10:10, 22 June 2023

This article is a stub. You can help 1d4chan by expanding it

A Psychopomp is a spirit, often a fey or an angel, that appears to mortals in order to guide their spirits into the afterlife. Celtic Mythology in particular is full of them, like the Banshee and the Dullahan.

Pathfinder[edit]

A psychopomp (bird skeleton) and sahkil (bug guy) fighting over souls

In Pathfinder, Psychopomps are the Outsiders that serve Pharasma, Goddess of Life and Death, and thusly their entire identity is bound up in keeping the souls of the dead moving from the material plane to the Boneyard to be sent on to the afterlife. The ones that said "fuck that, I wanna be evil and do my own thing" are Sahkils.

Types[edit]

  • Ahmuuth: They assist mortals in destroying undead, and then usher the freed souls to the afterlife.
  • Algea: Rescue souls claimed by nefarious entities or false gods. They appear as a flock of whippoorwills.
  • Catrina: The walmart greeters of the Boneyard. They are the first ones you meet, and comfort you if you are experiencing shock or grief at finding out you're dead. They look like Dia de Muertos skeletons.
  • Ember Weaver: Shows a newly deceased person's soul the nearest entrance to the River of Souls.
  • Erabryth: Starfinder psychopomps that only guide android souls.
  • Esobok: Dog-like psychopomps that hunt down undead.
  • Kere: Stand guard at graveyards to prevent gravedigging, corruption or necromancy
  • Memitim: Protect souls as they travel along the River of Souls.
  • Morrigna: Hunt down liches and anyone else who tries to cheat death or unnaturally lengthen their lifespan.
  • Nosoi: scribes and messengers.
  • Olethros: prevent interference with Fate, whatever that means.
  • Shoki: Janitors that wander the mortal realm, corralling any lingering souls.
  • Vanth:The Psychopomp. They watch over the River of Souls and the Boneyard in general.
  • Viduus: Librarians who live at the top of Pharasma's Spire. If you lived an extraordinary life, you get to have it cataloged by them.
  • Yamaraj: The rulers of the psychopomps. Look like a cross between a black dragon and a crow.
  • Psychopomp Usher: Independent psychopomps as powerful as demigods.