Aoskar: Difference between revisions
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{{Infobox Deity | {{Infobox Deity | ||
|Name = Aoskar | |Name = Aoskar | ||
|Symbol = | |Symbol = [[File:Aoskar symbol DttU.jpg|100px]] | ||
|Alignment = True neutral | |Alignment = True neutral | ||
|Divine Rank = Dead God | |Divine Rank = Dead God | ||
Line 7: | Line 7: | ||
|Portfolio = Doors, opportunity, portals | |Portfolio = Doors, opportunity, portals | ||
|Domains = | |Domains = | ||
|Home Plane = | |Home Plane = | ||
|Worshippers = [[Planeswalker]] | |Worshippers = Planewalkers (not to ben confused with [[Planeswalker|Planeswalkers]]) | ||
|Favoured Weapon = | |Favoured Weapon = | ||
}} | }} | ||
'''Aoskar''' was perhaps the most infamous deity in [[Sigil]]; once coming close to calling that city home, now he is forgotten by nearly all, and those that do still know his name almost always know him only as a cautionary tale, a story of the fate that would befall all deities that would seek to unseat the Lady. Even today, his worship is still punishable by death within the city's walls. If any Aoskarians still exist, their numbers must be slim; hiding in the shadows of Sigil, their very existence a capital crime but the Cage still the closest thing they have to a holy site, and still holding the closest thing they have to a high priest. Recently, however, interest in Aoskar has begun to emerge as the Will of the One, a sect of the [[Sign of One]], has looked upon him as a potential target for divine resurrection, a demonstration of the power of their faction. Considered by most as a fool's choice, the ire they may draw from the Lady has dissuaded few of their number. | [[File:darius aoskar FM.jpg|thumb|left|300px|The factol of the [[Sign of One]] holding a limited edition Aoskar [[miniature]].]] | ||
'''Aoskar''' was perhaps the most infamous deity in [[Sigil]]; once coming close to calling that city home, now he is forgotten by nearly all, and those that do still know his name almost always know him only as a cautionary tale, a story of the fate that would befall all deities that would seek to unseat the [[Lady of Pain]]. Even today, his worship is still punishable by death within the city's walls. If any Aoskarians still exist, their numbers must be slim; hiding in the shadows of Sigil, their very existence a capital crime but the Cage still the closest thing they have to a holy site, and still holding the closest thing they have to a high priest. Recently, however, interest in Aoskar has begun to emerge as the Will of the One, a sect of the [[Sign of One]], has looked upon him as a potential target for divine resurrection, a demonstration of the power of their faction. Considered by most as a fool's choice, the ire they may draw from the Lady has dissuaded few of their number. | |||
Though most records of Aoskar were lost in the Lady's destruction or the acts of various factions since that day, a semblance of the deity's history has been reconstructed. It is believed that ages past, Aoskar was naught but a simple god of planar travel, though his origins have long since been lost. What is known is that his worship caught the attention of a slight few in Sigil, bringing the attention of the god himself to the city. Always seeking new opportunities as was his wont, Aoskar was quick to see the potential of the planar metropolis. And while he obviously couldn't enter himself, however appropriate a realm it may have been, he soon forged plans to exploit it despite. | Though most records of Aoskar were lost in the Lady's destruction or the acts of various factions since that day, a semblance of the deity's history has been reconstructed. It is believed that ages past, Aoskar was naught but a simple god of planar travel, though his origins have long since been lost. What is known is that his worship caught the attention of a slight few in Sigil, bringing the attention of the god himself to the city. Always seeking new opportunities as was his wont, Aoskar was quick to see the potential of the planar metropolis. And while he obviously couldn't enter himself, however appropriate a realm it may have been, he soon forged plans to exploit it despite. | ||
The Aoskarians soon gained a strong reputation for the depth of knowledge they held in the ways of portals, greater than near all the sages of the city, never failing to credit Aoskar for that knowledge. Here and there, they began incorporating rituals into their gate-keys, minor beseechments thanking Aoskar for his gifts. Soon, these rituals began to take hold amongst the commonfolk of Sigil as well. Aoskar's influence began to spread, and within a matter of years | The Aoskarians soon gained a strong reputation for the depth of knowledge they held in the ways of portals, greater than near all the sages of the city, never failing to credit Aoskar for that knowledge. Here and there, they began incorporating rituals into their gate-keys, minor beseechments thanking Aoskar for his gifts. Soon, these rituals began to take hold amongst the commonfolk of Sigil as well. Aoskar's influence began to spread, and within a matter of years it's recorded that nearly half of the people of Sigil were claiming the title of Aoskarian. | ||
This period is believed to have continued for decades, known now as the Aoskarian period. It was during this timeframe, for example, that the now-common Aoskian hounds were bred; portal-sensitive dogs commonly used then and now by Primes to detect portals they otherwise would miss. It was also in this period that the great Temple of Doors seems to have been erected, built within the then-Prime Ward likely due to Aoskar's strong Prime origins and his heightened popularity amongst those with Prime origins. Before long, the cult's influence spread to the dabus themselves, and it is recorded that many of them began to themselves incorporate beseechments towards Aoskar into their duties. A strong argument could be made that he was, at the time, the most influential deity in the planes due to how much he'd interwoven himself into every planar transit in Sigil. | This period is believed to have continued for decades, known now as the Aoskarian period. It was during this timeframe, for example, that the now-common Aoskian hounds were bred; portal-sensitive dogs commonly used then and now by Primes to detect portals they otherwise would miss. It was also in this period that the great Temple of Doors seems to have been erected, built within the then-Prime Ward likely due to Aoskar's strong Prime origins and his heightened popularity amongst those with Prime origins. Before long, the cult's influence spread to the dabus themselves, and it is recorded that many of them began to themselves incorporate beseechments towards Aoskar into their duties. A strong argument could be made that he was, at the time, the most influential deity in the planes due to how much he'd interwoven himself into every planar transit in Sigil. | ||
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Basically he was written solely as a cautionary tale to demonstrate why NOBODY messes with The [[Lady of Pain]]. | Basically he was written solely as a cautionary tale to demonstrate why NOBODY messes with The [[Lady of Pain]]. | ||
==Aoskan Relics== | |||
[[File:Heart of Aoskar.jpg|thumb|left]] | |||
Despite Aoskar having been destroyed, two relics remain of the God of Portals. The first is the ''Blood of Aoskar''; found in bottles, this eerily wine-like divine ichor is reputed to act as a universal key for any portal found in [[Sigil]]. The second is the ''Heart of Aoskar''; a clockwork heart of gold and silver the size of a human head, studded with countless keyholes and movable flaps that can be used to rearrange the available keyholes. Introduced in [[Dragon Magazine]] #339, activating this Minor Relic requires a DC 30 Open Lock check; if successful, the user and all within 15 feet are transported to a random plane, which the book states is "as per [[Plane Shift]], but disregarding the boundaries of connecting planes". Exactly what this means is a little vague, but it can explicitly do things like transport the user directly from the [[Inner Planes]] to the [[Outer Planes]]. | |||
[[Category:Dungeons & Dragons Gods]] | [[Category:Dungeons & Dragons Gods]] | ||
[[Category:Planescape]] | [[Category:Planescape]] |
Latest revision as of 14:03, 17 June 2023
Aoskar | ||
---|---|---|
Alignment | True neutral | |
Divine Rank | Dead God | |
Portfolio | Doors, opportunity, portals | |
Worshippers | Planewalkers (not to ben confused with Planeswalkers) |
Aoskar was perhaps the most infamous deity in Sigil; once coming close to calling that city home, now he is forgotten by nearly all, and those that do still know his name almost always know him only as a cautionary tale, a story of the fate that would befall all deities that would seek to unseat the Lady of Pain. Even today, his worship is still punishable by death within the city's walls. If any Aoskarians still exist, their numbers must be slim; hiding in the shadows of Sigil, their very existence a capital crime but the Cage still the closest thing they have to a holy site, and still holding the closest thing they have to a high priest. Recently, however, interest in Aoskar has begun to emerge as the Will of the One, a sect of the Sign of One, has looked upon him as a potential target for divine resurrection, a demonstration of the power of their faction. Considered by most as a fool's choice, the ire they may draw from the Lady has dissuaded few of their number.
Though most records of Aoskar were lost in the Lady's destruction or the acts of various factions since that day, a semblance of the deity's history has been reconstructed. It is believed that ages past, Aoskar was naught but a simple god of planar travel, though his origins have long since been lost. What is known is that his worship caught the attention of a slight few in Sigil, bringing the attention of the god himself to the city. Always seeking new opportunities as was his wont, Aoskar was quick to see the potential of the planar metropolis. And while he obviously couldn't enter himself, however appropriate a realm it may have been, he soon forged plans to exploit it despite.
The Aoskarians soon gained a strong reputation for the depth of knowledge they held in the ways of portals, greater than near all the sages of the city, never failing to credit Aoskar for that knowledge. Here and there, they began incorporating rituals into their gate-keys, minor beseechments thanking Aoskar for his gifts. Soon, these rituals began to take hold amongst the commonfolk of Sigil as well. Aoskar's influence began to spread, and within a matter of years it's recorded that nearly half of the people of Sigil were claiming the title of Aoskarian.
This period is believed to have continued for decades, known now as the Aoskarian period. It was during this timeframe, for example, that the now-common Aoskian hounds were bred; portal-sensitive dogs commonly used then and now by Primes to detect portals they otherwise would miss. It was also in this period that the great Temple of Doors seems to have been erected, built within the then-Prime Ward likely due to Aoskar's strong Prime origins and his heightened popularity amongst those with Prime origins. Before long, the cult's influence spread to the dabus themselves, and it is recorded that many of them began to themselves incorporate beseechments towards Aoskar into their duties. A strong argument could be made that he was, at the time, the most influential deity in the planes due to how much he'd interwoven himself into every planar transit in Sigil.
Finally, though, his influence overstepped his reach when one of the Lady's dabus took an additional step and beneath the Lady's notice took up within the priesthood of Aoskar. They rapidly rose through the ranks, becoming a full proxy before the Lady realized what had occurred, apparently a key step in Aoskar's plans to usurp the Lady; upon her realization of this act, her vengeance was swift and brutal. This event can be definitively dated for its sheer resonance within the city: it was in the year Hashkar -4873 that, overnight, the Temple of Doors and all those buildings for blocks around it were destroyed by a force unknown and unseen mid-sermon, all Aoskarians within those bounds killed in a single horrible instant. Aoskar vanished, responding to none, and it was not for centuries hence that his godcorpse was found in the Astral, head impaled with a multitude of blades. All iconography of Aoskar was purged from the city by the dabus, and the cortolestials once honored as living icons of the deity were no longer anywhere to be found, likely all mazed at once. The dabus priest of Aoskar was exiled from the warrens and banished from the Lady's service, forced to walk upon the ground and thus taking up the name Fell. Within a month of Aoskar's fall, his worship was declared a high crime by the city's government, one of the few laws to survive the transition into the faction era untouched. Within a year, the number of known Aoskarians fell to but a few dozen, and within a century, his name was spoken publicly only when refering to his hounds, the lone acceptable reference still held in Sigil.
Though there was a brief belief in some that his return was soon to be heralded at the first appearance of the blinks, it is only with the more recent appearance of the Will of the One that the common citizen of Sigil even knows of his existence. It is believed that an underground cult of Aoskar still persists, and of course Fell still preaches in his name, the only priest still publicly professing in the name of the Gate-God, as despite his exile harming him still brings the Lady's wrath. However, beyond rumor and exiles, Aoskar has truly since been purged from the Cage's bounds.
Basically he was written solely as a cautionary tale to demonstrate why NOBODY messes with The Lady of Pain.
Aoskan Relics[edit]
Despite Aoskar having been destroyed, two relics remain of the God of Portals. The first is the Blood of Aoskar; found in bottles, this eerily wine-like divine ichor is reputed to act as a universal key for any portal found in Sigil. The second is the Heart of Aoskar; a clockwork heart of gold and silver the size of a human head, studded with countless keyholes and movable flaps that can be used to rearrange the available keyholes. Introduced in Dragon Magazine #339, activating this Minor Relic requires a DC 30 Open Lock check; if successful, the user and all within 15 feet are transported to a random plane, which the book states is "as per Plane Shift, but disregarding the boundaries of connecting planes". Exactly what this means is a little vague, but it can explicitly do things like transport the user directly from the Inner Planes to the Outer Planes.