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[[File:Lords' Alliance 5e png.png|thumb|right|180px]]
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The Lords' Alliance, also known as the Council of Lords, was a partnership of merchant cities founded in 1325 DR. Its members were from the Sword Coast, the North and Western Heartlands, including Waterdeep, Silverymoon, Baldur's Gate, and Neverwinter, as well as other free cities and towns in the region, which made up the bulk of the organization. It was formed to oppose the growing influence of the Black Network in the North, as well as the Shadow Thieves of Amn.
[[File:Lords' Alliance 5e png.png|thumb|right|150px]]
'''The Lords' Alliance''', also known as '''the Council of Lords''', are a Lawful Good partnership of merchant cities founded in 1325 DR. Its members are from the Sword Coast, the North and Western Heartlands, including [[Waterdeep]], [[Silverymoon]], [[Baldur's Gate]], and [[Neverwinter]], as well as other free cities and towns in the region, which made up the bulk of the organization. It was formed to oppose the growing influence of the Black Network in the North, as well as the Shadow Thieves of Amn.


The alliance usually hired adventurers to work for them in the past for tasks ranging from gathering simple information, or even for use in raids against Zhentarim strongholds and outposts. Local adventurers could quickly gain status, as well as powerful friends by helping the alliance, but can just as easily make enemies of the sinister Zhentarim as a result.
The alliance usually hires adventurers to work for them, with tasks ranging from gathering information, to raids against [[Zhentarim]] strongholds. Adventurers could quickly gain prestige, as well as powerful friends, by helping the alliance (and just as easily make enemies of the sinister Zhentarim.) Members of the Lords' Alliance are typically guarded by knights of The [[Order of Tye]], and they could be easily identified by the knight's colors of  ''azure'' blue.


During the Cult of the Dragon plot to release Tiamat in Faerûn, the Alliance was one of the many factions who rose up to oppose the dragon goddess attempt at freedom.
Oddly enough, they consider the [[Harpers]] to be allies, despite the latter's disdain for large government bodies.
 
===Important Involvements===
* During the [[Cult of the Dragon]]'s plot to release [[Tiamat]] in Faerûn in the ''Hoard of the Dragonqueen'' and ''Rise of Tiamat'' adventure modules, the Alliance was one of the many factions who rose up to oppose the dragon goddess attempt at freedom.
* The Alliance is one of the important factions in Waterdeep and so can be an important part of the ''Waterdeep: Dragon Heist'' module; especially as Laeral Silverhand, Open Lord of Waterdeep, is one of its key members.
* Revels End is a high-security prison in the [[Icewind Dale]] and can be a destination in the ''Rime of the Frostmaiden'' module.
 
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Latest revision as of 12:13, 21 June 2023

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The Lords' Alliance, also known as the Council of Lords, are a Lawful Good partnership of merchant cities founded in 1325 DR. Its members are from the Sword Coast, the North and Western Heartlands, including Waterdeep, Silverymoon, Baldur's Gate, and Neverwinter, as well as other free cities and towns in the region, which made up the bulk of the organization. It was formed to oppose the growing influence of the Black Network in the North, as well as the Shadow Thieves of Amn.

The alliance usually hires adventurers to work for them, with tasks ranging from gathering information, to raids against Zhentarim strongholds. Adventurers could quickly gain prestige, as well as powerful friends, by helping the alliance (and just as easily make enemies of the sinister Zhentarim.) Members of the Lords' Alliance are typically guarded by knights of The Order of Tye, and they could be easily identified by the knight's colors of azure blue.

Oddly enough, they consider the Harpers to be allies, despite the latter's disdain for large government bodies.

Important Involvements[edit]

  • During the Cult of the Dragon's plot to release Tiamat in Faerûn in the Hoard of the Dragonqueen and Rise of Tiamat adventure modules, the Alliance was one of the many factions who rose up to oppose the dragon goddess attempt at freedom.
  • The Alliance is one of the important factions in Waterdeep and so can be an important part of the Waterdeep: Dragon Heist module; especially as Laeral Silverhand, Open Lord of Waterdeep, is one of its key members.
  • Revels End is a high-security prison in the Icewind Dale and can be a destination in the Rime of the Frostmaiden module.