Khorngor: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Thannak
m (19 revisions imported)
 
(12 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{stub}}
[[File:Oldhammer Khorngor.png|thumb|right|350px|Is an anthropomorphic animal sexual deviant dressed in a mansuit a Balldy?]]
[[File:Oldhammer Khorngor.png|thumb|right|350px|Is an anthropomorphic animal sexual deviant dressed in a mansuit a Balldy?]]


'''Khorngors''' are [[Beastmen]] in [[Warhammer Fantasy]], [[Warhammer 40000]], or [[Age of Sigmar]] who have dedicated themselves solely to the worship of [[Khorne]] and been rewarded with his Mark for their feats.
'''Khorngors''' are [[Beastmen]] in [[Warhammer Fantasy]], [[Warhammer 40000]], or [[Age of Sigmar]] who have dedicated themselves solely to the worship of [[Khorne]] and been rewarded with his Mark for their feats.


==Lore==
===WFB===
===WFB===
As one would predict of anything Khorne-related Khorngors wear mostly red and black with a lot of brass. In particular, their fur has a metallic sheen like brass and their eyes are pure white with red pupils (the only other acceptable options would have been pure red, bloodshot with red, or red on black). By birth most have canine heads and the ones who bear Khorne's blessing most have their horns naturally grow in the shape of his symbol, like his Daemons (there's your conversion bait). Like Nurgle's [[Pestigor]] they have tougher hides and wear more armor, but less so in both categories. All Beastmen instinctively hate civilization, but the non-Pestigor devoted to the gods have an asterisk next to that statement; [[Tzeentch's]] [[Tzaangor]] have a degree of wit and understanding to undermine the bonds of the organized, and [[Slaanesh's]] [[Slaangors]] love civilization while indulging themselves but feel profound self-loathing afterwards. Khorngors want to tear down the intentional works of order from the foundations upwards like other Beastmen, but only because it is their enemy; they organize with military precision and smith like any force of Khorne's would be expected to. This technically makes them the most ordered group of Beastmen, despite looking to their foes like a ravening horde foaming at the mouth.  
As one would predict of anything Khorne-related Khorngors wear mostly red and black with a lot of brass. In particular, their fur has a metallic sheen like brass and their eyes are pure white with red pupils (the only other acceptable options would have been pure red, bloodshot with red, or red on black). By birth most have canine heads and the ones who bear Khorne's blessing most have their horns naturally grow in the shape of his symbol, like his Daemons (there's your conversion bait). Like Nurgle's [[Pestigor]] they have tougher hides and wear more armor, but less so in both categories. All Beastmen instinctively hate civilization, but the non-Pestigor devoted to the gods have an asterisk next to that statement; [[Tzeentch's]] [[Tzaangor]] have a degree of wit and understanding to undermine the bonds of the organized, and [[Slaanesh's]] [[Slaangor]]s love civilization while indulging themselves but feel profound self-loathing afterwards. Khorngors want to tear down the intentional works of order from the foundations upwards like other Beastmen, but only because it is their enemy; they organize with military precision and smith like any force of Khorne's would be expected to. This technically makes them the most ordered group of Beastmen, despite looking to their foes like a ravening horde foaming at the mouth.


===40k===
For most of WFB history they didn't really have their own stats, and existed as models (until they were squatted and replaced with generics for all varieties) that represented what Marks your forces had. In the original [[Realms of Chaos]] duology, when introduced in "The Lost and the Damned", it was stated that Khorngors gained +2 Willpower compared to normal beastmen. Additionally, they '''Hate''' both characters aligned to [[Slaanesh]] and enemy wizards. Khorngor shamans forsook their normal spellcasting abilities to gain the unique ability to dispel enemy magic instead.
Beastmen mutations are not automatically Chaos in 40k, but at the same time Beastmen aren't a dominant and uncontrollable force so most Khorngor are just considered Chaos Mutants and lumped in with human Cultists. Way back in the day, when Chapters were first being created and released, each one would get a list of how many Beastmen slaves they had access to; obviously any Chapter of [[Chaos Space Marines]] that was devoted to Khorne had Khorngors.  


===AoS===
In the Beasts of Chaos armybook, the only Khorngors were Bestigors, chariots (ridden by Bestigors), and Characters, since only they could take the Mark of Khorne, presumably because they were the only ones to prove themselves. In all cases the Mark gave Frenzy to its bearer(s), and in addition the every character/unit with the mark added one dice to the player's dispel pool. Before you ask, the riders on Chariots were affected by Frenzy, but the creatures pulling it were not.
Not even mentioned yet. Tzaangors are the golden children of Chaos early on in AoS history, and Slaangors got indirect attention. Khorne and Nurgle always get the most attention in Chaos (because, you know, they're easy to write and you don't have to worry about offending the kiddies) so they're due for some love soon.


===[[Blood Bowl]]===
Variety was gutted when Chaos was split into three armies and [[Phil Kelly|somebody]] took Marks away from the Beastmen, then retconned the fluff to say that Beastmen were never given and could never have Marks.
Most Chaos teams have Beastmen, most Chaos teams are devoted to either Khorne or Undivided since Nurgle has his own non-generic teams and Tzeentch and Slaanesh canonically manage stadiums and leagues. So yeah, most Blood Bowl Beastmen players are Khorngors. Not too much else to say.


==Crunch==
{{Template:Beastmen_Forces}}
===WFB===
For most of WFB history they didn't really have their own stats, and existed as models (until they were squatted and replaced with generics for all varieties) that represented what Marks your forces had.
 
In the original [[Realms of Chaos]] duology, when introduced in "The Lost and the Damned", it was stated that Khorngors gained +2 Willpower compared to normal beastmen. Additionally, they '''Hate''' both characters aligned to [[Slaanesh]] and enemy wizards. Khorngor shamans forsook their normal spellcasting abilities to gain the unique ability to dispel enemy magic instead.
 
In the Beasts of Chaos armybook, the only Khorngors were Bestigors, chariots (ridden by Bestigors), and Characters, since only they could take the Mark of Khorne, presumably because they were the only ones to prove themselves. In all cases the Mark made whoever had it Immune to Psychology and given Beastmen Leadership (and the items it unlocked), that wasn't bad.
 
Variety was gutted when Chaos was split into three armies and [[Phil Kelly|somebody]] took Marks away from the Beastmen, then retconned the fluff to say that Beastmen were never given and could never have Marks.


===40k===
===40k===
Beastmen mutations are not automatically Chaos in 40k, but at the same time Beastmen aren't a dominant and uncontrollable force so most Khorngor are just considered Chaos Mutants and lumped in with human Cultists. Way back in the day, when Chapters were first being created and released, each one would get a list of how many Beastmen slaves they had access to; obviously any Chapter of [[Chaos Space Marines]] that was devoted to Khorne had Khorngors.


===Age of Sigmar===
Tzaangors are the golden children of Chaos early on in AoS history, and Slaangors just recently got new models alongside some lore, but with the [[Beasts Of Chaos|Beasts of Chaos]] faction, we finally got info on the Khorngors. They gather into large Skullfrays where they are noted for being the most militant and disciplined of the Beastmen.


===AoS===
===[[Blood Bowl]]===
(Pending release)
Most Chaos teams have Beastmen, most Chaos teams are devoted to either Khorne or Undivided since Nurgle has his own non-generic teams and Tzeentch and Slaanesh canonically manage stadiums and leagues. So yeah, most Blood Bowl Beastmen players are Khorngors. Not too much else to say.


==Gallery==
==Gallery==
<gallery>
<gallery>
Image:Oldhammer Khorngors.jpg|Made of pure metal and inspired by heavy metal, as it should be.  
Image:Oldhammer Khorngors.jpg|Made of pure metal and inspired by heavy metal, as it should be.
Image:Khorngor Command.jpg|The later models.
Image:Khorngor Command.jpg|The later models.
Image:Khorngor Infantry.jpg
Image:Khorngor Infantry.jpg
Line 41: Line 31:
Image:Khorngors.jpg
Image:Khorngors.jpg
Image:Blood Bowl Khorngor.jpg|A Khorngor Blood Bowl player.
Image:Blood Bowl Khorngor.jpg|A Khorngor Blood Bowl player.
Image:Khorngor Ackland.png|A [[Tony Ackland]] Khorngor, looking quite Spartan.  
Image:Khorngor Ackland.png|A [[Tony Ackland]] Khorngor, looking quite Spartan.
Image:Ackland Khorngor 2.png|Another of Ackland's Khorngor.  
Image:Ackland Khorngor 2.png|Another of Ackland's Khorngor.
Image:Khorngor Fanart.png
Image:Khorngor Fanart.png
Image:Khornegor RAGE.jpg|"FUCK YOU KHORNE, I'LL MAKE MY OWN MARK!"
Image:Khornegor RAGE.jpg|"FUCK YOU KHORNE, I'LL MAKE MY OWN MARK!"
Image:Blanche Khorngors.png|[[John Blanche]] Khorngors.
</gallery>
</gallery>


[[Category:Warhammer Fantasy]][[Category:Age of Sigmar]][[Category:Age of Sigmar]][[Category:Beastmen]]
[[Category:Warhammer Fantasy]][[Category:Age of Sigmar]][[Category:Age of Sigmar]][[Category:Beastmen]]

Latest revision as of 11:19, 21 June 2023

Is an anthropomorphic animal sexual deviant dressed in a mansuit a Balldy?

Khorngors are Beastmen in Warhammer Fantasy, Warhammer 40000, or Age of Sigmar who have dedicated themselves solely to the worship of Khorne and been rewarded with his Mark for their feats.

WFB[edit]

As one would predict of anything Khorne-related Khorngors wear mostly red and black with a lot of brass. In particular, their fur has a metallic sheen like brass and their eyes are pure white with red pupils (the only other acceptable options would have been pure red, bloodshot with red, or red on black). By birth most have canine heads and the ones who bear Khorne's blessing most have their horns naturally grow in the shape of his symbol, like his Daemons (there's your conversion bait). Like Nurgle's Pestigor they have tougher hides and wear more armor, but less so in both categories. All Beastmen instinctively hate civilization, but the non-Pestigor devoted to the gods have an asterisk next to that statement; Tzeentch's Tzaangor have a degree of wit and understanding to undermine the bonds of the organized, and Slaanesh's Slaangors love civilization while indulging themselves but feel profound self-loathing afterwards. Khorngors want to tear down the intentional works of order from the foundations upwards like other Beastmen, but only because it is their enemy; they organize with military precision and smith like any force of Khorne's would be expected to. This technically makes them the most ordered group of Beastmen, despite looking to their foes like a ravening horde foaming at the mouth.

For most of WFB history they didn't really have their own stats, and existed as models (until they were squatted and replaced with generics for all varieties) that represented what Marks your forces had. In the original Realms of Chaos duology, when introduced in "The Lost and the Damned", it was stated that Khorngors gained +2 Willpower compared to normal beastmen. Additionally, they Hate both characters aligned to Slaanesh and enemy wizards. Khorngor shamans forsook their normal spellcasting abilities to gain the unique ability to dispel enemy magic instead.

In the Beasts of Chaos armybook, the only Khorngors were Bestigors, chariots (ridden by Bestigors), and Characters, since only they could take the Mark of Khorne, presumably because they were the only ones to prove themselves. In all cases the Mark gave Frenzy to its bearer(s), and in addition the every character/unit with the mark added one dice to the player's dispel pool. Before you ask, the riders on Chariots were affected by Frenzy, but the creatures pulling it were not.

Variety was gutted when Chaos was split into three armies and somebody took Marks away from the Beastmen, then retconned the fluff to say that Beastmen were never given and could never have Marks.

Forces of the Beastmen
Command: Beastlord - Great Bray Shaman - Doombull - Bray Shaman
Wargor - Doombull - Tzaangor Shaman
Infantry: Ungors - Gors - (Khorngors - Pestigors - Slaangors - Tzaangors - Tzaangor Enlightened - Tzaangor Skyfire)
- Chaos Beast - Chaos Hound - Chaos Spawn - Mutants - Bestigors - Minotaurs - Trolls
Monsters: Cygor - Ghorgon - Dragon Ogre - Jabberwock - Dragon Ogre Shaggoth
Jabberslythe - Manticore - Ramhorn - Ymir - Lakemen - Hag Tree
Calvary and Chariots: Razorgor Chariot - Tuskgor Chariot - Centigors
Flyers: Harpies - Cockatrice - Preyton
40k Units: Beastmen Attack Squad (Khorngors - Pestigors - Slaangors - Tzaangors
Fellgor Ravagers
) - Chaos Beast - Chaos Hound - Chaos Spawn
Auxiliaries: Warriors of Chaos - Chaos Dwarfs - Chaos Daemons - Norsca

40k[edit]

Beastmen mutations are not automatically Chaos in 40k, but at the same time Beastmen aren't a dominant and uncontrollable force so most Khorngor are just considered Chaos Mutants and lumped in with human Cultists. Way back in the day, when Chapters were first being created and released, each one would get a list of how many Beastmen slaves they had access to; obviously any Chapter of Chaos Space Marines that was devoted to Khorne had Khorngors.

Age of Sigmar[edit]

Tzaangors are the golden children of Chaos early on in AoS history, and Slaangors just recently got new models alongside some lore, but with the Beasts of Chaos faction, we finally got info on the Khorngors. They gather into large Skullfrays where they are noted for being the most militant and disciplined of the Beastmen.

Blood Bowl[edit]

Most Chaos teams have Beastmen, most Chaos teams are devoted to either Khorne or Undivided since Nurgle has his own non-generic teams and Tzeentch and Slaanesh canonically manage stadiums and leagues. So yeah, most Blood Bowl Beastmen players are Khorngors. Not too much else to say.

Gallery[edit]