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[[File:Jungle giant 1e.gif|thumb|right|300px]]
[[File:Jungle giant MM 2e.png|thumb|right|Looks like an [[Amazon]] suffering from jaundice.]]
'''Jungle Giants''' are, as the name suggests, a species of [[giant]] indigenous to the tropical jungle regions of the worlds of [[Dungeons & Dragons]] and [[Pathfinder]]. They are characterized by being tall and lean, with green-colored flesh and hair that helps them  to blend in. Debuting in the [[Al-Qadim]] Appendix for the Monstrous Compendium, we don't know much about them because they are secondary tier giants and both D&D and PF are notorious for relying on quantity over quality when it comes to giant lore. In [[Advanced Dungeons & Dragons]], it's noted that female jungle giants are much taller than males, which PF used as an excuse to portray them as a race of giant jungle [[amazon]]s on [[Golarion]].
'''Jungle Giants''' are, as the name suggests, a species of [[giant]] indigenous to the tropical jungle regions of the worlds of [[Dungeons & Dragons]] and [[Pathfinder]]. They are characterized by being tall and lean, with green-colored flesh and hair that helps them  to blend in. Debuting in the [[Al-Qadim]] Appendix for the Monstrous Compendium, we don't know much about them because they are secondary tier giants and both D&D and PF are notorious for relying on quantity over quality when it comes to giant lore. In [[Advanced Dungeons & Dragons]], it's noted that female jungle giants are much taller than males, which PF used as an excuse to portray them as a race of giant jungle [[amazon]]s on [[Golarion]].


They have not appeared since 2nd edition AD&D, unfortunately.
They have not appeared in D&D since 2nd edition AD&D, unfortunately.


==AD&D Lore==
The D&D jungle giant is tall and lanky; 18' tall and 3,000 pounds on average, with females being taller than the menfolk. With pale green, wavy hair hair and a rich, muddy yellow skintone, they are naturally camouflaged in their tropical forest environments. Many groups of jungle giants use ritual tattooing, colorful feather headdresses, and even filed teeth to show their fierceness. Like the humanoids of those regions, they care little for clothing, wearing only what's necessary to help carry around their essential tools, fire-starters, tinder, and weapons, particularly a bow and a quiver of arrows. Jungle giants are famous as bow masters, wielding enormous longbows outfitted with massive, 6' long arrows whose heads are smeared in paralytic toxins harvested from the forest environment, and are experts in ambushing foes, mastering the arts of camouflage from a young age. If forced into melee, they typically use daggers, hand-wield their arrows as shortspears, or just grab a suitably hefty tree-branch and swing it like a club...
''This lore debuted in the MCAQA, and was then reprinted for the Monstrous Manual.''


Powerful, lanky, and strictly carnivorous, jungle giants are a terror to all the animals of the tropical forests. They are great hunters and stalkers, able to clear a huge tract of forest of all game and then move on.
C'mon, they're fucking giants, you knew there was gonna be clubs in here somewhere.


A typical jungle giant stands 18' tall yet weighs only 3,000 pounds - very thin for a giant. Females are generally taller than males. They can live to be 200 years old. Jungle giants always carry everything they need with them: tools for making and maintaining their weapons, fire-starters, tinder, and spare bits of leather and sinew used to repair clothing. They also carry their valuables, and every adult jungle giant carries a quiver of arrows.
Whilst not evil or even as stupid as [[Hill Giant]]s, jungle giants are still regarded with mixed attitudes by most peoples who reside nearby, because they have voracious appetites for flesh and consider anything that ''isn't'' a jungle giant to be a potential meal. They are among the friendlier giant species, and often cooperate with native human tribes on hunting, but jungle giants will strip the land of literally anything made of meat. They harvest eggs, young animals and grown adults indiscriminately, devouring any mammal, reptile, amphibian, avian or fish they can get their hands on; they can devastate the ecology if their numbers grow too great, and so they are culled by any powerful creature with an interest in preserving nature, such as [[druid]] enclaves or [[dragon]]s. Only creatures respected as fellow hunters are safe from their appetites. Jungle giant villages are described as resembling open-air slaughter-houses, with copious amounts of meat being hung up to smoke or air-dry for later consumption, and with the plethora of blood and scraps attracting insectile scavengers, often including giant specimens.


Jungle giants speak their own language and the languages of tribes of nearby humans and humanoids.
Because of this, jungle giants are also frequently found on the savannah, either forced to migrate there due to food issues or just launching a hunting campaign. They don't like the savannah very much, but sometimes it's all they have.


Thin and very tall, jungle giants easily blend into the vertical landscape of the tropical forest. Their wavy hair is pale green, and their skin is a rich muddy yellow, like sunlight on the forest floor. They rarely wear more clothing than strictly necessary, as they prefer complete freedom of movement when hunting. Many groups of jungle giants use ritual tattooing, colorful feather headdresses, and even filed teeth to show their fierceness. They sometimes decorate themselves with mud, sticks, and leaves when stalking especially large or wary game.
If their appetites aren't enough of a problem, according to [[Dragon Magazine]] #266, jungle giants are particularly susceptible to the curse of the [[therianthrope]]; any werebeast found in a jungle environment can infect a jungle giant, such as a [[werebaboon]], [[werebat]], [[werefox]], [[weresnake]] or [[werespider]]. [[Werecat]]s are ''especially'' common amongst jungle giant tribes, although precisely which breed of feline therianthropy is a little more ambiguous. The article itself would have been referring to [[weretiger]]s, but [[wereleopard]]s, [[werejaguar]]s and [[werepanther]]s would all make sense in the jungle environment too, whilst [[werelion]]s and [[werecheetah]]s could be found roaming the savannah.


'''Combat:''' Jungle giants use 15' long bows crafted to take advantage of their tremendous size and strength. These giants are very quick with their huge bows and can fire two arrows each round. They will use poisoned arrows to bring down their prey more quickly. If these arrows are used in combat, opponents must save vs. paralyzation at -2 or be rendered immobile for 2-12 turns. Even humanoid creatures with the strength to pull a jungle giant bow cannot use it, because the arrows are over 6' long (2d6 + 9 damage). Jungle giants will occasionally use the trunk of a dead tree as a club, doing 2d8 +9 points damage.
==[[Pathfinder]]==
 
The [[Golarion]] jungle giant is visually distinguished from its AD&D counterpart by its bark-like skin. These jungle giants lean into the [[Amazon]] archetype; females are hunters and warriors, specializing in the use of the bow, whilst males defend the village, gather food, tend to livestock and raise children. They are described as distrustful of civilization and actively hostile to non-tribal ways of life, with a mention that many deep jungle ruins are the remnants of cities that angered jungle giant tribes. Their bows are sacred instruments that are passed down from mother to daughter; touching a jungle giant's bow without permission is a mortal insult.
Jungle giants prefer to take their prey from ambushes, firing their bows from the treetops and then swinging down sturdy branches or thick ropes to finish off their prey. Camouflaged giants cause a -1 penalty on opponents' surprise rolls. When setting up a blind, they can camouflage themselves in jungle terrain with a 60% chance of success. Setting up a blind or decorating themselves with jungle camouflage takes three turns.
 
'''Habitat/Society:''' Jungle giants are friendlier than most other races of giant-kind, and they will often cooperate with human jungle tribes on hunts. The giants provide strength and raw power, and the humans provide the numbers and skill to drive animals into ambushes.
 
Jungle giants have absolutely no compunctions about eating any form of meat - mammal, reptile, amphibian, or avian. They know how to stalk, kill, and prepare everything from eggs to full-grown animals, and from scavengers to predators. Their villages reflect this carnivorous tendency; the huts are made from wooden posts with roofs of greased animal hides stitched together with intestines. The smell of smoking meats and butchery hang in the air, and huge quantities of dragonflies and other insects swarm around the villages. A jungle giant village is 50% likely to shelter 1-6 giant dragonflies.
 
'''Ecology:''' Jungle giants think of most creatures as prey, but those they accept as fellow hunters they respect as equals, regardless of their size. Although they much prefer the jungle terrain they know so well, they are often forced to leave the trees for the savanna when their numbers become too great to survive in the jungle. They think nothing of eating every snake, antelope, cat, warthog, ostrich, and elephant they come across. Jungle giants on the savannah often return to the forest, because their great height makes stealthy hunting difficult for them on open ground.
 
==PF Lore==
''This lore appeared in the PF Bestiary 3.''
 
Reclusive by nature, jungle giants lair deep within the rainforest. These giants distrust the ways of civilization and resent trespassers. More than one vine-covered lost city in the deep jungle owes its fall to jungle giant ire. The warrior-women of these tribes usually fight with bows, sacred weapons often passed down over generations from mother to daughter. To touch a jungle giant’s bow without permission is a mortal insult.
 
Jungle giants stand 17 feet tall and weigh 4,000 pounds. Their barklike skin bears runic brands etched into each giant as a rite of passage into adulthood. Jungle giant tribes are matriarchal, ruled by an elder female warrior. Males traditionally defend the village, gather food, tend livestock, and raise children.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Jungle giant 2e.jpg
Jungle giant 2e.jpg
</gallery>
</gallery>


{{D&D-Giants}}
[[Category: Monsters]] [[Category: Giants]] [[Category: Dungeons & Dragons]] [[Category: Pathfinder]] [[Category: Forgotten Realms]] [[Category: Giants]]
[[Category: Monsters]] [[Category: Giants]] [[Category: Dungeons & Dragons]] [[Category: Pathfinder]] [[Category: Forgotten Realms]] [[Category: Giants]]

Latest revision as of 11:08, 21 June 2023

Looks like an Amazon suffering from jaundice.

Jungle Giants are, as the name suggests, a species of giant indigenous to the tropical jungle regions of the worlds of Dungeons & Dragons and Pathfinder. They are characterized by being tall and lean, with green-colored flesh and hair that helps them to blend in. Debuting in the Al-Qadim Appendix for the Monstrous Compendium, we don't know much about them because they are secondary tier giants and both D&D and PF are notorious for relying on quantity over quality when it comes to giant lore. In Advanced Dungeons & Dragons, it's noted that female jungle giants are much taller than males, which PF used as an excuse to portray them as a race of giant jungle amazons on Golarion.

They have not appeared in D&D since 2nd edition AD&D, unfortunately.

The D&D jungle giant is tall and lanky; 18' tall and 3,000 pounds on average, with females being taller than the menfolk. With pale green, wavy hair hair and a rich, muddy yellow skintone, they are naturally camouflaged in their tropical forest environments. Many groups of jungle giants use ritual tattooing, colorful feather headdresses, and even filed teeth to show their fierceness. Like the humanoids of those regions, they care little for clothing, wearing only what's necessary to help carry around their essential tools, fire-starters, tinder, and weapons, particularly a bow and a quiver of arrows. Jungle giants are famous as bow masters, wielding enormous longbows outfitted with massive, 6' long arrows whose heads are smeared in paralytic toxins harvested from the forest environment, and are experts in ambushing foes, mastering the arts of camouflage from a young age. If forced into melee, they typically use daggers, hand-wield their arrows as shortspears, or just grab a suitably hefty tree-branch and swing it like a club...

C'mon, they're fucking giants, you knew there was gonna be clubs in here somewhere.

Whilst not evil or even as stupid as Hill Giants, jungle giants are still regarded with mixed attitudes by most peoples who reside nearby, because they have voracious appetites for flesh and consider anything that isn't a jungle giant to be a potential meal. They are among the friendlier giant species, and often cooperate with native human tribes on hunting, but jungle giants will strip the land of literally anything made of meat. They harvest eggs, young animals and grown adults indiscriminately, devouring any mammal, reptile, amphibian, avian or fish they can get their hands on; they can devastate the ecology if their numbers grow too great, and so they are culled by any powerful creature with an interest in preserving nature, such as druid enclaves or dragons. Only creatures respected as fellow hunters are safe from their appetites. Jungle giant villages are described as resembling open-air slaughter-houses, with copious amounts of meat being hung up to smoke or air-dry for later consumption, and with the plethora of blood and scraps attracting insectile scavengers, often including giant specimens.

Because of this, jungle giants are also frequently found on the savannah, either forced to migrate there due to food issues or just launching a hunting campaign. They don't like the savannah very much, but sometimes it's all they have.

If their appetites aren't enough of a problem, according to Dragon Magazine #266, jungle giants are particularly susceptible to the curse of the therianthrope; any werebeast found in a jungle environment can infect a jungle giant, such as a werebaboon, werebat, werefox, weresnake or werespider. Werecats are especially common amongst jungle giant tribes, although precisely which breed of feline therianthropy is a little more ambiguous. The article itself would have been referring to weretigers, but wereleopards, werejaguars and werepanthers would all make sense in the jungle environment too, whilst werelions and werecheetahs could be found roaming the savannah.

Pathfinder[edit]

The Golarion jungle giant is visually distinguished from its AD&D counterpart by its bark-like skin. These jungle giants lean into the Amazon archetype; females are hunters and warriors, specializing in the use of the bow, whilst males defend the village, gather food, tend to livestock and raise children. They are described as distrustful of civilization and actively hostile to non-tribal ways of life, with a mention that many deep jungle ruins are the remnants of cities that angered jungle giant tribes. Their bows are sacred instruments that are passed down from mother to daughter; touching a jungle giant's bow without permission is a mortal insult.

Gallery[edit]