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[[Image:Rdicards2.jpg|thumb|right|Cards From The Red Dragon Inn]]


In alcohol cultures, the term alcohol originally refereed to the primary alcohol ethyl alcohol (ethanol), the dominating alcohol in alcoholic beverages. However, since then, other alcohols have been identified, including the secondary alcohol isopropanol, and the tertiary alcohol tert-Amyl alcohol. Nowadays, the term alcohol in this context instead refers to the alcohol as a drug family (chemical class).
{{topquote|Roll the [[dice]] to see if I'm getting drunk!|Dead Alewives D&D sketch.}}


{{topquote|Alcohol, my permanent accessory. Alcohol, a party-time necessity. Alcohol, alternative to feeling like yourself. O Alcohol, I still drink to your health. I love you more than I did the week before. I discovered alcohol.|''Alcohol'' by Barenaked Ladies}}
{{topquote|To alcohol, cause of and solution to all problems in life!|Homer Simpson}}
==Alcohol==
In alcohol cultures, the term alcohol originally refereed to the primary alcohol ethyl alcohol (ethanol), the dominating alcohol in alcoholic beverages. However, since then, other alcohols have been identified, including the secondary alcohol isopropanol, and the tertiary alcohol tert-Amyl alcohol; don't drink those, that will end very badly. Nowadays, the term alcohol in this context instead refers to the alcohol as a drug family (chemical class). It is a colorless, odorless liquid well known for it's intoxicating effects on carbon based life-forms.
==Alcoholism==
Alcoholism is a broad term for problems with alcohol, and is generally used to mean compulsive and uncontrolled consumption of alcoholic beverages, usually to the detriment of the drinker's health, personal relationships, and social standing. It is medically considered a disease, specifically an addictive illness. In psychiatry several other terms have been used, specifically "alcohol abuse", "alcohol dependence," and "alcohol use disorder" which have slightly different definitions.
Alcoholism is a broad term for problems with alcohol, and is generally used to mean compulsive and uncontrolled consumption of alcoholic beverages, usually to the detriment of the drinker's health, personal relationships, and social standing. It is medically considered a disease, specifically an addictive illness. In psychiatry several other terms have been used, specifically "alcohol abuse", "alcohol dependence," and "alcohol use disorder" which have slightly different definitions.


----
==Alcohol Table==
{| class="wikitable"
{| class="wikitable"
|+ Alcohol Table
|+ Alcohol Table
Line 52: Line 61:
|12th
|12th
|DC:128
|DC:128
|spell: Gase/ quest “get another drink”
|spell: Geas/ quest “get another drink”
|Intel unconsciousness
|Until unconsciousness
|High
|High
|-
|-
Line 62: Line 71:
|Extreme
|Extreme
|}
|}
----
 
----
==Drink Size Table==
{| class="wikitable"
{| class="wikitable"
|+ '''Drink Size Table''''''
|+ '''Drink Size Table''''''
Line 70: Line 79:
|-  
|-  
|Fine
|Fine
|1/16 lb.
|1/1024 lb.
|-
|-
|Diminutive
|Diminutive
|lb.
|1/64 lb.
|-
|-
|Tiny
|Tiny
|¼ lb.
|1/16 lb.
|-
|-
|Small
|Small
|½ lb.
|1/4 lb.
|-
|-
|Medium
|Medium
Line 85: Line 94:
|-
|-
|Large
|Large
|2 lb.
|4 lb.
|-
|-
|Huge
|Huge
|4 lb.
|16 lb.
|-
|-
|Gargantuan
|Gargantuan
|6 lb.
|64 lb.
|-
|-
|Colossal
|Colossal
|8 lb.
|1024 lb.
|}
|}
----
Creatures that are immune to Poison are immune to the effects of alcohol.
A Detect Poison spell will not detect alcohol.
But a Purify Food and Drink spell will remove the alcohol from said drink 


For a DRUNKEN MASTER only as defended in the Complete Warrior [http://en.wikipedia.org/wiki/Complete_Warrior]
==Alcohol Poisoning==
As with all [[drug]]s and [[poison]]s, alcohol abuse deals ability damage rather than hit point damage.
The effects of [[drug]] addiction and a list of additional drugs can be found in the [[Book of Vile Darkness]] [http://en.wikipedia.org/wiki/Book_of_Vile_Darkness]
 
Creatures that are immune to Poison are immune to the effects of alcohol. A Detect Poison spell will not detect alcohol. However, a Purify Food and Drink spell will remove the alcohol from said drink 
 
==Special==
 
For a [[DRUNKEN MASTER]] only as defined in the [[Complete Warrior]] [http://en.wikipedia.org/wiki/Complete_Warrior]


1 drink = 1 duration of his Drink Like a Demon (Ex):
1 drink = 1 duration of his Drink Like a Demon (Ex):
DRUNKEN MASTER at 2nd level their Stagger (Ex): ability also means they cannot be Dazed by alcohol  
DRUNKEN MASTER at 2nd level their Stagger (Ex): ability also means they cannot be Dazed by alcohol  


One of a Wu jen’s Taboos are cannot drink alcohol.
----
 
One of a [[Wu jen]]’s possible taboos are that they cannot drink alcohol.


----
==Society Views on Drinking==
{| class="wikitable"
|+
|[[Elf]]
|Elves are fully aware that they are lightweights and are very likely to say “no thank you” when offered a drink. On the very rare occasion when an elf would enjoy a drink, it would be for ceremonial purposes only.
 
|Elven wine is always a very fine wine with a vintage of over 100 years.
|+
|[[Dwarf]]     
|Dwarves will find almost any excuse to have a drink. Whether celebrating a victory or mourning a defeat, dwarves love to drink. Because dwarves are heavyweights, it will take a large amount of alcohol to get a dwarf fully intoxicated.
 
|Dwarven ale tastes horrible but has a high alcohol content. A human would liken the alcohol content to be along the lines of 4-5 normal drinks. 
|+
|[[Halfling]]
|Halflings do enjoy a good drink but always in moderation. Most halflings pride themselves on their knowledge of, or collection of, different types of alcoholic drinks. If a sober halfling finds a drunken halfling, he will always try to help his fellow kin to sleep it off and/or sober up.
|Halfling drinks have a wide variety of colours, tastes, testers and types.
|+
|[[Orcs]]
|Orcs drink to get as drunk as possible until they pass out on the floor, only to drink more the next day.
|Depending on the setting, Orcs either do not make their own alcohol or can only make crummy grog. Warcraft-style Orcs may make some sort of simple alcohol, while LOTR Orcs can make barely drinkable grog or just steal whatever they need.
|+
|[[Human]]
|Almost every human has a different viewpoint on drinking.
Most lawful humans view getting drunk as something only someone uncivilized would do, while most chaotic humans view drinking as a way to have fun. 
|Human drinks can be found in the Food, Drink, and Lodging table of the [[Player's Handbook]]
|}
 
==Alcohol Production and Terminology for Dummies==
Alcohol is produced via ''fermentation'' (using bacteria - usually yeast - to convert organic material into alcohol).  Fermenting alone produces a product that humans can metabolize, however it can be further enhanced by ''distillation'', which uses vapor evaporation to concentrate the amount of alcohol. Because alcohol kills microbes, it allowed farmers to turn excess crops into spoilage-resistant foodstuffs and a "safe" source of hydration. If its a plant that has some form of sugar in it, chances are that someone's tried to make alcohol out of it.  People have even made alcohol out of animal products like milk. If alcohol is allowed to ferment for too long, some other bacteria will come along and turn it into vinegar; it becomes too sour to drink and loses its intoxicating effects, but its still useful as a condiment and preservative.
 
'''Beer''' is brewed from starchy source material (grains), in a fermentation process that converts starch into sugar (usually by caramelizing the starch) and then sugar into alcohol.  This process is not very efficient, and most beer is only able to reach 3-9% alcohol before the bacterial reaction dies out, although various tricks can be used to push it a bit higher.  Alcohol has been brewed since the dawn of civilization and it has been argued that the production of beer was one of the driving factors in the agricultural revolution. 
 
Beer is typically made from malted barley and flavored with an herb called hops, though older beer recipes used whatever local herbs and spices were available, and there is great variety in what other starchy material may be mixed in with barley (corn and oats are common). Beer typically takes a couple weeks to ferment.
 
Within the beer family, there are two major groups, ''ales'' and ''lagers'', the distinction being whether the yeast floats in a warm mixture (ale) or sinks in a cool mixture (lager).  The darkest beers are generally ales (stouts & porters), but otherwise there is considerable variability in color and clarity of various types of beer.  Most American canned beers are lagers, specifically ''pilsners'', a bavarian/czech type brought over by immigrants who settled in the midwest; although American brewers tend to use a corn & barley mix which you can't call a pilsner in Europe.
 
'''Sake''' is made by a very similar process as beer but using rice and is able to reach up to 18% alcohol because of the way rice ferments compared to other starches.  The rice used in sake is broken down into sugar using koji mold.  Unlike in beer, the process of saccharification and fermentation take place at the same time instead of in separate steps.
 
'''Wine''' is produced from sugary material, and because there is no intermediate starch-to-sugar step, the reaction happens more efficiently. Wine is typically made with grapes and is usually found in warmer climates; '''Cider''' is a common fruit wine made from apples which can be more easily grown in colder climates. '''Mead''' or honeywine is one of the oldest alcoholic beverages and is made with watered-down honey. Wine fermentation can naturally reach 10-15% alcohol. Wines made from grapes can take years to fully mature after fermenting, and fine wines put a lot of care in selecting quality grapes and the right fermentation conditions; for this reason wine tends to be more expensive and viewed as a finer drink compared to Beer, Cider or Mead. Though cheap wines have certainly existed and made easily enough by amateur brewers.
 
'''Liquor''' is any distilled product. Alcohol boils at 78.47°, so the steam that comes off from a boiled brew can be collected, cooled and condensed, producing a more portent drink that's 40% alcohol by volume. Somewhere north of 40% alcohol starts to become combustible. ''Rum'' is one of the simplest, made from pure sugarcane, fermented and then distilled. Close to it in terms of potency is ''vodka'', which uses beets or potatoes, both which also can ferment down very efficiently.  Cereal grains such as corn, barley, or rye don't ferment as effectively, and are used to make ''whiskey'', which unlike rum and vodka has some flavor because of the inefficient fermentation. ''Brandy'' is distilled wine; sometimes brandy is made from the leftover pulp of grapes, called pomace brandy. ''Tequilia'' is the odd duck of distilled beverages, or alcohol in general, in that its made from a desert succulent called Agave, and from a part of the plant that is more wood than fruit or seed.  ''Gin'' is a distilled beverage that is flavored with juniper berries.  ''Absinthe'' is a strong alcohol flavored with several herbs that may possibly give it some other mind altering effects in addition to the effects of alcohol.  Many people believe it to be hallucinogenic but this is actually false.


'''Special:'''  
'''Moonshine''' typically refers to illegally made distilled alcohol that can have varying levels of purity.  While homebrewing of beer is a common enough activity, vapor distillation of alcohol presents a very serious risk of explosion so unlicensed stills are usually highly illegal. Still commonly found in the Southern parts of the United States, and other countries are at the same/higher levels of per-capita production despite such stills often being illegal: Examples being Germany, Poland and Russia. No matter where you are in the world, however, they're almost always known to be dangerous both in production and consumption- moonshiners often throw out the first parts of a batch because the amount of methanol in the first part can blind, paralyse or even kill you (methanol is converted in the body into formaldehyde, then formic acid, which humans cannot process).


Terran Brandy:[http://en.wikipedia.org/wiki/Book_of_Vile_Darkness] falls into the drug category not the alcohol category.
'''Grog''' is watered down alcohol (typically rum), mixing in lime juice was also very common among British sailors (hence the nickname "limeys"). In the Navy, grog kills three birds with one stone; making stagnant water rations more palatable, preventing sailors from getting too drunk on their alcohol ration and helping the crew fight off the early effects of scurvy with the vitamin C the lime juice would provide. Grog in fantasy often has the connotation of cheap, gross-tasting alcohol (probably owing to the stagnant water that the rum gets mixed with), though the two ideas are not mutually exclusive; if you're going to supply an army with [[Libators|libations]], you're not going to bother buying the expensive stuff in bulk ''(even as late as the world wars it was pretty normal for soldiers to be brewing hooch on the sly)'', and watering it down will help stretch the supply out and keep the boys from getting too rowdy.
Terran Brandy is a potent alcohol; this magical drink is favored by heartless spellcasters of all types. This green liquid is distilled from the essence of dying fey. Terran Brandy is magical. Its positive effects do not take hold in an antimagic field, but the negative aspects of the drug’s secondary effects and addiction remain.
* In French-speaking countries, however, 'grog' refers to a home remedy against colds that consists of a big cup of black tea with lemon juice, honey and a dollop of hard alcohol, and it lacks the cheap/gross connotation altogether.
Special:
Terran Brandy: falls into the drug category not the alcohol category.
Terran Brandy is a potent alcohol; this magical drink is favored by heartless spellcasters of all types. This green liquid is distilled from the essence of dying fey. Terran Brandy is magical. Its positive effects do not take hold in an antimagic field, but the negative aspects of the drug’s secondary effects and addiction remain.


Initial Effect: +2 alchemical bonus to effective caster level for 1d20+20 minutes.
'''Fortified Wines''' take wine and add some harder liquor (usually brandy) to up the alcohol content. If you add in sugar and flavoring, the result is frequently called a '''Bum Wine''' because, well, they combine the taste of fruit juice with the kick of the harder stuff, at a fairly cheap price, thus making them frequently the drink of choice for the homeless.
Secondary Effect: 2 points of Constitution damage.
Side Effects: None.
Overdose: If more than one dose is taken in an 8-hour period, the user immediately takes 1 point of Constitution damage.
Type: Ingested DC 19, 500 gp, Alchemy DC 30, Addiction Rating Low,


----
'''Pruno''', also known as "prison wine," is one of the grossest home-brewed alcohols you can make, and a testament to what lengths people will go to get buzzed. Pruno is made with the few resources available to prisoners; fruit cocktail, orange juice, sugar, or just about any sweet substance they can get their hands on. And in the absence of a proper and safe-to-use fermentation yeast (if you work in a prison kitchen then maybe you have access to baker's yeast, but this is unlikely), pruno is usually fermented using wild bacteria. '''This can be very dangerous and has been known to cause botulism,''' so naturally this is highly discouraged. The resulting sludge will taste gross but will contain some level of alcohol.


'''Literal Poison''' in the many forms! Everything from kerosene mixed with honey, turpentine mixed with tree sap, wood alcohol mixed with whatever was available to paint thinner or hand sanitizer mixed with nothing. You name it, somebody has drank it in the hopes of getting a good buzz; this would usually end up with the people drinking it falling over and dying an agonizing death. Chairforce airmen working with Redstone missiles used to drink rocket grade ethanol when they could get their hands on it.


Drug Addiction[http://en.wikipedia.org/wiki/Book_of_Vile_Darkness]
== See Also ==
Drug addiction functions much like diseases as described in the Dungeon Master’s Guide. The characteristics of certain forms of addiction are summarized on the table below. Upon initial exposure (any time a character imbibes or applies a drug with an addiction rating), the character must succeed on a Fortitude save or become addicted. Instead of having an incubation period as a disease does, a drug has a satiation period, which is the length of time a single dose remains effective in a character’s system.
* [[Drugs]] - details a list of alcohols found in [[Warhammer 40,000]] and [[Warhammer Fantasy Battle]].
Addiction, if not satisfied by further doses of the drug, proceeds like a disease—the character takes ability damage each day unless he succeeds on a Fortitude save.


'''Addictions Table '''
[[Category:Food and Drink]][[Category:Dungeons & Dragons]]
----
[Rating: Negligible  ][ Fort DC:4][ Satiation Period:1 day][ Damage:1d3–2 Dex (can be 0)]
----
[Rating: Low ][ Fort DC:6 ][Satiation Period: 10 days ][Damage:1d3 Dex]
----
[Rating: Medium ][Fort DC:10 ][Satiation Period: 5 days ][Damage:1d4 Dex, 1d4 Wis]
----
[Rating: High ][ Fort DC:14 ][Satiation Period: 1 day ][Damage:1d6 Dex, 1d6 Wis, 1d6 Con]
----
[Rating: Extreme ][ Fort DC:25 ][1day ][Damage:1d8 Dex, 1d8 Wis, 1d6 Con, 1d6 Str]
----
Addiction Rating: Each drug is rated according to its addictive potential, from lowest (negligible) to highest (extreme).
Sometimes, an individual’s long-term addiction raises a drug’s addiction rating for that individual. Drugs with a negligible rating are not subject to this change. Stronger drugs increase their addiction rating by one step for every two full months a character remains addicted to the drug. A character who recovers from an addiction and later becomes addicted again to the same drug does so at the addiction rating the drug had just prior to his earlier recovery.
Satiation: Each time a user takes a drug to which he is addicted, he is satiated and staves off withdrawal symptoms for the period of time indicated on the table. Whenever the satiation period expires before the user takes another dose, the DC of the Fortitude save to resist damage (see below) increases by 5. The dose that causes a character to becomes addicted counts for the purpose of tracking the satiation period.
Damage: An addicted user who is not satiated takes the indicated amount of ability damage each day unless the character succeeds on a Fortitude saving throw.
Recovery: If a character makes two successful saving throws in a row, he has fought off his addiction and recovered, and takes no more damage from withdrawal symptoms.
A lesser restoration or restoration spell might negate some or all of the ability damage caused by an addiction, but the next day the victim may take more ability damage if he continues to fail his Fortitude saves. Remove disease immediately causes a user to recover from an addiction, but it does not heal ability damage.
Greater restoration or heal causes recovery and restores all ability damage from the addiction.
[[Category:Dungeons & Dragons]]

Latest revision as of 12:32, 17 June 2023

Cards From The Red Dragon Inn

"Roll the dice to see if I'm getting drunk!"

– Dead Alewives D&D sketch.

"Alcohol, my permanent accessory. Alcohol, a party-time necessity. Alcohol, alternative to feeling like yourself. O Alcohol, I still drink to your health. I love you more than I did the week before. I discovered alcohol."

Alcohol by Barenaked Ladies

"To alcohol, cause of and solution to all problems in life!"

– Homer Simpson

Alcohol[edit]

In alcohol cultures, the term alcohol originally refereed to the primary alcohol ethyl alcohol (ethanol), the dominating alcohol in alcoholic beverages. However, since then, other alcohols have been identified, including the secondary alcohol isopropanol, and the tertiary alcohol tert-Amyl alcohol; don't drink those, that will end very badly. Nowadays, the term alcohol in this context instead refers to the alcohol as a drug family (chemical class). It is a colorless, odorless liquid well known for it's intoxicating effects on carbon based life-forms.

Alcoholism[edit]

Alcoholism is a broad term for problems with alcohol, and is generally used to mean compulsive and uncontrolled consumption of alcoholic beverages, usually to the detriment of the drinker's health, personal relationships, and social standing. It is medically considered a disease, specifically an addictive illness. In psychiatry several other terms have been used, specifically "alcohol abuse", "alcohol dependence," and "alcohol use disorder" which have slightly different definitions.

Alcohol Table[edit]

Alcohol Table
Drinks in a row Will Save If failed will save Effected by Duration Addiction Rating
1st DC:2 Spell: Dazed 1d4 (- Con modifier) hours Negligible
2nd DC:4 spell: Charm person “drinking buddy” 1d4+1 (- Con modifier) hours Low
4th DC:8 spell: Tasha’s hideous laughter 1d4+2 (- Con modifier) hours Low
6th DC:16 spell: Suggestion “in trusted person” 2d4+ (- Con modifier) hours Medium
8th DC:32 spell: Confusion 3d4+ (- Con modifier) hours Medium
10th DC:64 spell: Modify memory “blackout” 4d4+ (- Con modifier) hours High
12th DC:128 spell: Geas/ quest “get another drink” Until unconsciousness High
14th DC:256 spell: Insanity Permanent Extreme

Drink Size Table[edit]

Drink Size Table'
Creature Size 1 drink Weight
Fine 1/1024 lb.
Diminutive 1/64 lb.
Tiny 1/16 lb.
Small 1/4 lb.
Medium 1 lb.
Large 4 lb.
Huge 16 lb.
Gargantuan 64 lb.
Colossal 1024 lb.

Alcohol Poisoning[edit]

As with all drugs and poisons, alcohol abuse deals ability damage rather than hit point damage. The effects of drug addiction and a list of additional drugs can be found in the Book of Vile Darkness [1]

Creatures that are immune to Poison are immune to the effects of alcohol. A Detect Poison spell will not detect alcohol. However, a Purify Food and Drink spell will remove the alcohol from said drink

Special[edit]

For a DRUNKEN MASTER only as defined in the Complete Warrior [2]

1 drink = 1 duration of his Drink Like a Demon (Ex):

DRUNKEN MASTER at 2nd level their Stagger (Ex): ability also means they cannot be Dazed by alcohol


One of a Wu jen’s possible taboos are that they cannot drink alcohol.

Society Views on Drinking[edit]

Elf Elves are fully aware that they are lightweights and are very likely to say “no thank you” when offered a drink. On the very rare occasion when an elf would enjoy a drink, it would be for ceremonial purposes only. Elven wine is always a very fine wine with a vintage of over 100 years.
Dwarf Dwarves will find almost any excuse to have a drink. Whether celebrating a victory or mourning a defeat, dwarves love to drink. Because dwarves are heavyweights, it will take a large amount of alcohol to get a dwarf fully intoxicated. Dwarven ale tastes horrible but has a high alcohol content. A human would liken the alcohol content to be along the lines of 4-5 normal drinks.
Halfling Halflings do enjoy a good drink but always in moderation. Most halflings pride themselves on their knowledge of, or collection of, different types of alcoholic drinks. If a sober halfling finds a drunken halfling, he will always try to help his fellow kin to sleep it off and/or sober up. Halfling drinks have a wide variety of colours, tastes, testers and types.
Orcs Orcs drink to get as drunk as possible until they pass out on the floor, only to drink more the next day. Depending on the setting, Orcs either do not make their own alcohol or can only make crummy grog. Warcraft-style Orcs may make some sort of simple alcohol, while LOTR Orcs can make barely drinkable grog or just steal whatever they need.
Human Almost every human has a different viewpoint on drinking.

Most lawful humans view getting drunk as something only someone uncivilized would do, while most chaotic humans view drinking as a way to have fun.

Human drinks can be found in the Food, Drink, and Lodging table of the Player's Handbook

Alcohol Production and Terminology for Dummies[edit]

Alcohol is produced via fermentation (using bacteria - usually yeast - to convert organic material into alcohol). Fermenting alone produces a product that humans can metabolize, however it can be further enhanced by distillation, which uses vapor evaporation to concentrate the amount of alcohol. Because alcohol kills microbes, it allowed farmers to turn excess crops into spoilage-resistant foodstuffs and a "safe" source of hydration. If its a plant that has some form of sugar in it, chances are that someone's tried to make alcohol out of it. People have even made alcohol out of animal products like milk. If alcohol is allowed to ferment for too long, some other bacteria will come along and turn it into vinegar; it becomes too sour to drink and loses its intoxicating effects, but its still useful as a condiment and preservative.

Beer is brewed from starchy source material (grains), in a fermentation process that converts starch into sugar (usually by caramelizing the starch) and then sugar into alcohol. This process is not very efficient, and most beer is only able to reach 3-9% alcohol before the bacterial reaction dies out, although various tricks can be used to push it a bit higher. Alcohol has been brewed since the dawn of civilization and it has been argued that the production of beer was one of the driving factors in the agricultural revolution.

Beer is typically made from malted barley and flavored with an herb called hops, though older beer recipes used whatever local herbs and spices were available, and there is great variety in what other starchy material may be mixed in with barley (corn and oats are common). Beer typically takes a couple weeks to ferment.

Within the beer family, there are two major groups, ales and lagers, the distinction being whether the yeast floats in a warm mixture (ale) or sinks in a cool mixture (lager). The darkest beers are generally ales (stouts & porters), but otherwise there is considerable variability in color and clarity of various types of beer. Most American canned beers are lagers, specifically pilsners, a bavarian/czech type brought over by immigrants who settled in the midwest; although American brewers tend to use a corn & barley mix which you can't call a pilsner in Europe.

Sake is made by a very similar process as beer but using rice and is able to reach up to 18% alcohol because of the way rice ferments compared to other starches. The rice used in sake is broken down into sugar using koji mold. Unlike in beer, the process of saccharification and fermentation take place at the same time instead of in separate steps.

Wine is produced from sugary material, and because there is no intermediate starch-to-sugar step, the reaction happens more efficiently. Wine is typically made with grapes and is usually found in warmer climates; Cider is a common fruit wine made from apples which can be more easily grown in colder climates. Mead or honeywine is one of the oldest alcoholic beverages and is made with watered-down honey. Wine fermentation can naturally reach 10-15% alcohol. Wines made from grapes can take years to fully mature after fermenting, and fine wines put a lot of care in selecting quality grapes and the right fermentation conditions; for this reason wine tends to be more expensive and viewed as a finer drink compared to Beer, Cider or Mead. Though cheap wines have certainly existed and made easily enough by amateur brewers.

Liquor is any distilled product. Alcohol boils at 78.47°, so the steam that comes off from a boiled brew can be collected, cooled and condensed, producing a more portent drink that's 40% alcohol by volume. Somewhere north of 40% alcohol starts to become combustible. Rum is one of the simplest, made from pure sugarcane, fermented and then distilled. Close to it in terms of potency is vodka, which uses beets or potatoes, both which also can ferment down very efficiently. Cereal grains such as corn, barley, or rye don't ferment as effectively, and are used to make whiskey, which unlike rum and vodka has some flavor because of the inefficient fermentation. Brandy is distilled wine; sometimes brandy is made from the leftover pulp of grapes, called pomace brandy. Tequilia is the odd duck of distilled beverages, or alcohol in general, in that its made from a desert succulent called Agave, and from a part of the plant that is more wood than fruit or seed. Gin is a distilled beverage that is flavored with juniper berries. Absinthe is a strong alcohol flavored with several herbs that may possibly give it some other mind altering effects in addition to the effects of alcohol. Many people believe it to be hallucinogenic but this is actually false.

Moonshine typically refers to illegally made distilled alcohol that can have varying levels of purity. While homebrewing of beer is a common enough activity, vapor distillation of alcohol presents a very serious risk of explosion so unlicensed stills are usually highly illegal. Still commonly found in the Southern parts of the United States, and other countries are at the same/higher levels of per-capita production despite such stills often being illegal: Examples being Germany, Poland and Russia. No matter where you are in the world, however, they're almost always known to be dangerous both in production and consumption- moonshiners often throw out the first parts of a batch because the amount of methanol in the first part can blind, paralyse or even kill you (methanol is converted in the body into formaldehyde, then formic acid, which humans cannot process).

Grog is watered down alcohol (typically rum), mixing in lime juice was also very common among British sailors (hence the nickname "limeys"). In the Navy, grog kills three birds with one stone; making stagnant water rations more palatable, preventing sailors from getting too drunk on their alcohol ration and helping the crew fight off the early effects of scurvy with the vitamin C the lime juice would provide. Grog in fantasy often has the connotation of cheap, gross-tasting alcohol (probably owing to the stagnant water that the rum gets mixed with), though the two ideas are not mutually exclusive; if you're going to supply an army with libations, you're not going to bother buying the expensive stuff in bulk (even as late as the world wars it was pretty normal for soldiers to be brewing hooch on the sly), and watering it down will help stretch the supply out and keep the boys from getting too rowdy.

  • In French-speaking countries, however, 'grog' refers to a home remedy against colds that consists of a big cup of black tea with lemon juice, honey and a dollop of hard alcohol, and it lacks the cheap/gross connotation altogether.

Fortified Wines take wine and add some harder liquor (usually brandy) to up the alcohol content. If you add in sugar and flavoring, the result is frequently called a Bum Wine because, well, they combine the taste of fruit juice with the kick of the harder stuff, at a fairly cheap price, thus making them frequently the drink of choice for the homeless.

Pruno, also known as "prison wine," is one of the grossest home-brewed alcohols you can make, and a testament to what lengths people will go to get buzzed. Pruno is made with the few resources available to prisoners; fruit cocktail, orange juice, sugar, or just about any sweet substance they can get their hands on. And in the absence of a proper and safe-to-use fermentation yeast (if you work in a prison kitchen then maybe you have access to baker's yeast, but this is unlikely), pruno is usually fermented using wild bacteria. This can be very dangerous and has been known to cause botulism, so naturally this is highly discouraged. The resulting sludge will taste gross but will contain some level of alcohol.

Literal Poison in the many forms! Everything from kerosene mixed with honey, turpentine mixed with tree sap, wood alcohol mixed with whatever was available to paint thinner or hand sanitizer mixed with nothing. You name it, somebody has drank it in the hopes of getting a good buzz; this would usually end up with the people drinking it falling over and dying an agonizing death. Chairforce airmen working with Redstone missiles used to drink rocket grade ethanol when they could get their hands on it.

See Also[edit]