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[[File:Fighta-Bommer.jpg|250px|thumb|right|GeeDubs needs a complete staff reform when an Ork flyer [[What|looks much more practical]] [[Derp|and aerodynamic]] [[Stormraven|than]] [[Stormtalon|half]] [[Caestus Assault Ram|of]] [[Stormfang|the]] [[Stormwolf|entire]] [[Thunderhawk|collection]] [[METAL BOXES|of FLYING METHUL BAWKSES]] [[SPESS MEHREENS|of the SPEHSS MAHREENS.]] [[FAIL|*Facepalm*]]]]
[[File:Fighta-Bommer.jpg|250px|thumb|right|GeeDubs needs a complete staff reform when an Ork flyer [[What|looks much more practical]] [[Derp|and aerodynamic]] [[Stormraven|than]] [[Stormtalon|half]] [[Caestus Assault Ram|of]] [[Stormfang|the]] [[Stormwolf|entire]] [[Thunderhawk|collection]] [[METAL BOXES|of FLYING METHUL BAWKSES]] [[SPESS MEHREENS|of the SPEHSS MAHREENS.]] [[FAIL|*Facepalm*]]]]


==The Basics==
The '''Fighta-Bommer''' is an [[Ork]] multirole aircraft that is the more badass cousin of the [[Dakkajet]], and also the beefy older brother of the smaller [[Fighta]]. They were, at least in the older fluff, the most common Ork flyer. [[Boss Zagstruk]] has his own personal one, ''Da Vulcha'', for which he named his famous unit of [[Stormboyz]]. Entire squadrons were launchable from [[Terror Ship]]s in [[Battlefleet Gothic]]. Hell, even the entire [[Deff Skwadron]] consisted of Fighta-Bommas.
The Fighta-Bommer is an Ork multirole aircraft that is the more badass cousin of the [[Dakkajet]], and also the beefy older brother of the smaller [[Fighta]]. They were, at least in the older fluff, the most common Ork flyer. [[Boss Zagstruk]] has his own personal one, ''Da Vulcha'', for which he named his famous unit of Stormboyz. Hell, even the entire [[Deff Skwadron]] consisted of Fighta-Bommas.  


It's basically a ramshackle World War Two German fighter jet that some jackass made in his garage... and by some grace of [[Mork]] it stays in the air.
It's basically a ramshackle World War Two German fighter jet that some jackass made in his garage... and by some grace of [[Mork]] it stays in the air.


==On the Tabletop==
== On the Tabletop ==
...that being said, in previous editions when it actually had rules, it didn't stay in the air for long. With front AV11 (...yay?), AV10 on the rest, and 3HP, it'll end up shot out of the air before you can go "WOT DA ZOG?"


At least it'll definitely do some nice damage before it goes. At 170 points (in 7th Edition) it's not horribly expensive. It gets 6 Rokkits (S8 AP3) as standard, and these can be exchanged for Grot Bomms at 15 points a pop or regular Bomms for free (both S6 AP4, just difference in blast size). But it shines through its [[Awesome|''four'' '''''Twin-Linked''''' Big Shootas with another mounted on a turret.]] Holy hell, not many other flyers outside of Apocalypse can put out this much dakka for so cheap. Granted you won't be taking down tanks with them, but you can tear through light infantry and maybe put some holes in small vehicles. With [[Just as Planned|Deep Strike you can drop in]], lay a Grot Bomm pieplate down, and pepper what you can with Big Shoota shots. With access to Fighter Ace and Flyboss, you'll be even more likely to put some damage on those gits with a higher BS. Even a +1 to Front Armor from Shiny Armor is kinda helpful, making you Front Armor 12. Keyword ''kinda.''
...that being said, in previous editions when it actually had rules, it didn't stay in the air for long. With front AV11 (...yay?), AV10 on the rest, and 3HP, it'll end up shot out of the air before you can go "WOT DA ZOG?".


You even get some fancy gear for Apocalypse games. For 25 points you can exchange Rokkits for either Apocalyspe Bomms or Burna Bomms. Don't be fooled by the name, these Burna Bomms get [[Rape|Hellstorm]] range compared to their younger kin. And Apocalyspe Bomms are pretty damn nasty. Strength 6, AP 4 Apocalyptic Barrage. To add that sweet, sweet icing on the cake, we have Grot Guided (this rule comes with the Fighta-Bommer, but it's only applicable to the Apocalypse Bomm). This sweet little rule allows you to re-roll where the barrage lands. If there's a mob of Termagaunts or Guardsmen you want dead, dey fockin' ded.
At least it'll definitely do some nice damage before it goes. At 170 points (in 7th Edition) it's not horribly expensive. It gets 6 [[Supa-Rokkits]] (S8 AP3) as standard, and these can be exchanged for [[Grot_Bomms|Grot Bomms]] at 15 points a pop or regular [[Grenades_&_Explosives#Bomm|Bomms]] for free (both S6 AP4, just difference in blast size). But it shines through its [[Awesome|''three'' '''''Twin-Linked''''']] [[Big Shoota]]s, [[Awesome|including one mounted on a turret.]] Holy hell, not many other flyers outside of Apocalypse can put out this much dakka for so cheap. Granted you won't be taking down tanks with them, but you can tear through light infantry and maybe put some holes in small vehicles. With [[Just as Planned|Deep Strike you can drop in]], lay a Grot Bomm pieplate down, and pepper what you can with [[Big_Shoota|Big Shoota]] shots. With access to Fighter Ace and Flyboss, you'll be even more likely to put some damage on those gits with a higher BS. Even a +1 to Front Armor from Shiny Armor is kinda helpful, making you Front Armor 12. Keyword ''kinda''.
 
You even get some fancy gear for Apocalypse games. For 25 points you can exchange Rokkits for either Apocalyspe Bomms or [[Grenades & Explosives#Burna Bomb|Burna Bomms]]. Don't be fooled by the name; these Burna Bomms get [[Rape|Hellstorm]] range compared to their younger kin. And Apocalyspe Bomms are pretty damn nasty. Strength 6, AP 4 Apocalyptic Barrage. To add that sweet, sweet icing on the cake, we have Grot Guided (this rule comes with the Fighta-Bommer, but it's only applicable to the Apocalypse Bomm). This sweet little rule allows you to re-roll where the barrage lands. If there's a mob of [[Termagaunt]]s or [[Infantry_Squad|Guardsmen]] you want dead, dey fockin' ded.


Sadly, the Forge World-produced Fighta Bommer has been superseded by the the newer plastic Ork fighter kits.
Sadly, the Forge World-produced Fighta Bommer has been superseded by the the newer plastic Ork fighter kits.


==Dawn of War: Soulstorm==
== Dawn of War: Soulstorm ==
 
Because of the silly Soulstorm engine treating all flyers as vehicles that ignore terrain and melee attacks, Da Bomma turned into a helicopter. It is also one of the more unique flyers, having a piddly shoota attack, but every 15 seconds or so, spitting out a Grot-Bomb that will [[Awesome|never miss the target]]! It also has stupidly long range and causes more disruption than [[Basilisk Artillery Gun|Basilisks]] due to its accuracy, making an excellent weapon for sending lots of puny gits flying, or bashing a base to bits from the fog of WAAAAGH!
Because of the silly Soulstorm engine treating all flyers as vehicles that ignore terrain and melee attacks, Da Bomma turned into a helicopter. It is also one of the more unique flyers, having a piddly shoota attack, but every 15 seconds or so, spitting out a Grot-Bomb that will [[Awesome|never miss the target]]! It also has stupidly long range and causes more disruption than [[Basilisk Artillery Gun|Basilisks]] due to its accuracy, making an excellent weapon for sending lots of puny gits flying, or bashing a base to bits from the fog of WAAAAGH!
== Battlefleet Gothic Armada 1 & 2 ==
In Battlefleet Gothic Armada 1 & 2, Ork Fighta-Bommers are the second slowest fighters in the game. However, they, like their name suggests are unique in the sense that they both function as a fighter and a bomber. What this means is that Fighta-Bommers have a unique attribute of dealing 0.3 seconds of hull damage to enemy ships. The only other faction that does this are the [[Necron]] [[Doom Scythe]]s.
[[Category: Warhammer 40,000]]
[[Category: Battlefleet Gothic]]
[[Category: Dawn of War]]
[[Category: Xenos]]
[[Category: Orks]]
[[Category: Freebooterz]]
[[Category: Vehicles]]
[[Category: Flyers]]


{{Template:Orks-Forces}}
{{Template:Orks-Forces}}
[[Category:Vehicles]]

Latest revision as of 23:31, 20 June 2023

GeeDubs needs a complete staff reform when an Ork flyer looks much more practical and aerodynamic than half of the entire collection of FLYING METHUL BAWKSES of the SPEHSS MAHREENS. *Facepalm*

The Fighta-Bommer is an Ork multirole aircraft that is the more badass cousin of the Dakkajet, and also the beefy older brother of the smaller Fighta. They were, at least in the older fluff, the most common Ork flyer. Boss Zagstruk has his own personal one, Da Vulcha, for which he named his famous unit of Stormboyz. Entire squadrons were launchable from Terror Ships in Battlefleet Gothic. Hell, even the entire Deff Skwadron consisted of Fighta-Bommas.

It's basically a ramshackle World War Two German fighter jet that some jackass made in his garage... and by some grace of Mork it stays in the air.

On the Tabletop[edit]

...that being said, in previous editions when it actually had rules, it didn't stay in the air for long. With front AV11 (...yay?), AV10 on the rest, and 3HP, it'll end up shot out of the air before you can go "WOT DA ZOG?".

At least it'll definitely do some nice damage before it goes. At 170 points (in 7th Edition) it's not horribly expensive. It gets 6 Supa-Rokkits (S8 AP3) as standard, and these can be exchanged for Grot Bomms at 15 points a pop or regular Bomms for free (both S6 AP4, just difference in blast size). But it shines through its three Twin-Linked Big Shootas, including one mounted on a turret. Holy hell, not many other flyers outside of Apocalypse can put out this much dakka for so cheap. Granted you won't be taking down tanks with them, but you can tear through light infantry and maybe put some holes in small vehicles. With Deep Strike you can drop in, lay a Grot Bomm pieplate down, and pepper what you can with Big Shoota shots. With access to Fighter Ace and Flyboss, you'll be even more likely to put some damage on those gits with a higher BS. Even a +1 to Front Armor from Shiny Armor is kinda helpful, making you Front Armor 12. Keyword kinda.

You even get some fancy gear for Apocalypse games. For 25 points you can exchange Rokkits for either Apocalyspe Bomms or Burna Bomms. Don't be fooled by the name; these Burna Bomms get Hellstorm range compared to their younger kin. And Apocalyspe Bomms are pretty damn nasty. Strength 6, AP 4 Apocalyptic Barrage. To add that sweet, sweet icing on the cake, we have Grot Guided (this rule comes with the Fighta-Bommer, but it's only applicable to the Apocalypse Bomm). This sweet little rule allows you to re-roll where the barrage lands. If there's a mob of Termagaunts or Guardsmen you want dead, dey fockin' ded.

Sadly, the Forge World-produced Fighta Bommer has been superseded by the the newer plastic Ork fighter kits.

Dawn of War: Soulstorm[edit]

Because of the silly Soulstorm engine treating all flyers as vehicles that ignore terrain and melee attacks, Da Bomma turned into a helicopter. It is also one of the more unique flyers, having a piddly shoota attack, but every 15 seconds or so, spitting out a Grot-Bomb that will never miss the target! It also has stupidly long range and causes more disruption than Basilisks due to its accuracy, making an excellent weapon for sending lots of puny gits flying, or bashing a base to bits from the fog of WAAAAGH!

Battlefleet Gothic Armada 1 & 2[edit]

In Battlefleet Gothic Armada 1 & 2, Ork Fighta-Bommers are the second slowest fighters in the game. However, they, like their name suggests are unique in the sense that they both function as a fighter and a bomber. What this means is that Fighta-Bommers have a unique attribute of dealing 0.3 seconds of hull damage to enemy ships. The only other faction that does this are the Necron Doom Scythes.

Forces ov da Orks
Bosses: Beastboss - Big Mek - Boiler Boy - Meganobz - Painboy
Painboss - Pigdok - Warboss - Warlord - Weirdboy - Wurrboy
Boyz: Boyz (Huntas - Madboyz - Shoota Boyz - Slugga Boyz - Stikk Bommas - Wildboyz)
'Ardboyz - Brutes - Cyborks - Diggas - Gretchin - Nobz - Skarboyz
Oddboys: Burna Boyz - Flash Gitz - Kommandos - Lootas
Mekboyz - Rokkas - Runtherd - Stormboyz - Tankbustas
Feral Orks an'
Beast Snaggas:
Beast Snagga Boy - Boarboyz - Herda - Kill Rig
Squig Catapult - Squiggoth - Squighog Boy - Trappa
Stompy 'fings: Deff Dred - Gorkanaut - Killa Kan - Mega-Dread - Morkanaut
Transports an' Tanks: Battlewagon - Big Lugga - Big Trakks - Bonebreaka - Bonecruncha - Braincrusha
Flakkatrakks - Gobsmasha - Grot Tanks - Grot Trakbike - Gutrippa - Grot MegaTank
Gunwagon - Looted Wagon - Lungbursta - Trukk - Spleenrippa - Weirdboy Tower
Speed Freeks: Boomdakka Snazzwagon - Bowelburna - Cuttas - Deffkilla Wartrike - Junka
Kustom Boosta-Blasta - Megatrakk Scrapjet - Rukkatrukk Squigbuggy
Shokkjump Dragsta - Speedsta - Warbikers - Warbuggy - Wartrakk
Flyboyz: Bomma - Dakkajet - Deffkoptas - Drilla-Killa - Fighta - Fighta-Bomma
Grot Bomms - Landa - Minelayer - Warkoptas - Wazbom Blastajet
Supportin' Dakka: Grot Bomm Launcha - Magna-Kannon - Mek Gunz
Splashy Noggins: Ship Smasha-class Maritime Destroyer
Nautical Kroozer - Ork Submersible
Zoggin' Big and Ded Killy: Battlefortress - Gargant - Kill Tanks - Locomotive Battering Ram - Stompa
Warp Ulks: Ork Assault Boat - Rok
Huts'an Stuff: Big'ed Bossbunka - Dropz - Mekboy Workshop
Gubbinz an' Wots-its: Choppas - Fungus - Ork Gunz - Snotlings - Squigs - Warboars