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{{awesome}}
{{Game Infobox
{{Game Infobox
|name = Dungeons & Dragons
|name = Dungeons & Dragons
|picture = [[Image:DnD-Logo.jpg|200px]]
|picture = [[Image:Dungeons-&-Dragons-logo.png|200px]]
|type = [[RPG]]
|type = [[RPG]]
|publisher = [[Wizards of the Coast]] ([[TSR]] originally)
|publisher = [[Wizards of the Coast]] ([[TSR]] originally)
|authors = [[Gary Gygax]] <br />Dave Arneson
|authors = [[Gary Gygax]] <br />Dave Arneson
|year = 1974 (D&D Original) <br />1977 (D&D 1st Revision) <br />1977–79 ([[Advanced Dungeons & Dragons#AD&D 1st Edition|AD&D 1st Edition]]) <br />1981 (D&D 2nd Revision) <br />1983-1986 (D&D 3rd Revision) <br />1989 ([[Advanced Dungeons & Dragons#AD&D 2nd Edition|AD&D 2nd Edition]]) <br />1991 (D&D 4th Revision) <br />2000 ([[Dungeons & Dragons 3rd Edition|D&D 3rd Edition]]) <br />2003 (D&D v.3.5) <br />2008 ([[Dungeons & Dragons 4th Edition|D&D 4th Edition]]) <br />2014 ([[D&D Next|D&D 5th Edition]])
|year = 1974 (D&D Original) <br />1977 (Holmes Basic D&D) <br />1977–79 ([[Advanced Dungeons & Dragons#AD&D 1st Edition|AD&D 1st Edition]]) <br />1981 (Moldvay BX D&D) <br />1983-1986 (Mentzer BECMI D&D) <br />1989 ([[Advanced Dungeons & Dragons#AD&D 2nd Edition|AD&D 2nd Edition]]) <br />1991 (Rules Cyclopedia D&D) <br />2000 ([[Dungeons & Dragons 3rd Edition|D&D 3rd Edition]]) <br />2003 (D&D v.3.5) <br />2008 ([[Dungeons & Dragons 4th Edition|D&D 4th Edition]]) <br />2014 ([[D&D Next|D&D 5th Edition]])
}}
}}


'''''Dungeons & Dragons''''' began as a crossover project by [[Gary Gygax]] and [[Dave Arneson]] in the early 1970s. Arneson's concept was to take the individual hero from ''[[Chainmail]]'' and tell his story. Gygax and Arneson collaborated on a project to realize this goal, and at Gen Con in 1974, they sold copies of the resulting game, ''Dungeons & Dragons''. The game contained three small books in a brown box with white labels. (People often confuse the nearly identical white box (1978) with the actual original) The White Box was labeled with '''Original Collectors Edition''' to differentiate it from the newer Basic set being released around that time. In any case, this spawned the roleplaying game genre as we know it.
'''''Dungeons & Dragons''''' began as a crossover project by [[Gary Gygax]] and [[Dave Arneson]] in the early 1970s. Arneson's concept was to take the individual hero from ''[[Chainmail]]'' and tell his story. Gygax and Arneson collaborated on a project to realize this goal, and at Gen Con in 1974, they sold copies of the resulting game, ''Dungeons & Dragons''. The game contained three small books in a brown box with white labels.  
 
''People often confuse the nearly identical white box (1978) with the actual original; the White Box was labeled with '''Original Collectors Edition''' to differentiate it from the newer Basic set being released around that time. In any case, this spawned the roleplaying game genre as we know it.''


==Versions==
==Versions==
Line 16: Line 20:
[[Image:ODnDBox.jpg|thumb]]
[[Image:ODnDBox.jpg|thumb]]


Posthumously named, ''Dungeons & Dragons'' was directly linked to ''[[Chainmail]]'' in many ways. The ''Chainmail'' books even fit in the box. By adding multiple hero types to play and focusing on the aspect of the individual rather than the unit of the army, Gygax and Arneson [[Old School Roleplaying|kickstarted the Role Playing Game industry]]. People were no longer content to read tales of high fantasy in a book, not when they could control what the characters did! ''Dungeons & Dragons'' was released as a core set of 3 books and supplements were to follow later.
''Dungeons & Dragons'' was directly linked to ''[[Chainmail]]'' in many ways. The ''Chainmail'' books even fit in the D&D box. By adding multiple hero types to play and focusing on the aspect of the individual rather than the unit of the army, Gygax and Arneson [[Old School Roleplaying|kickstarted the Role Playing Game industry]]. People were no longer content to read tales of high fantasy in a book, not when they could control what the characters did. ''Dungeons & Dragons'' was released as a core set of 3 books and supplements were to follow later.


====Dungeons & Dragons Contents====
====Dungeons & Dragons Contents====
Line 26: Line 30:
====Supplements====
====Supplements====
*Supplement I Greyhawk - Introduced the setting of Oerth, new classes, spells, items, and optional rules.
*Supplement I Greyhawk - Introduced the setting of Oerth, new classes, spells, items, and optional rules.
*Supplement II Blackmoor - Introduced TONS of items and optional rules.
*Supplement II Blackmoor - Introduced TONS of items, and optional rules mostly for underwater. The Blackmoor-specific stuff is the module [[Temple of the Frog]]. (Judges Guild would later publish the actual Blackmoor setting as run at this time.)
*Supplement III Eldritch Wizardry - A lot of new magic rules and classes
*Supplement III Eldritch Wizardry - A lot of new magic rules and classes
*Supplement IV Gods, Demi-Gods, & Heroes - Rules for immortals, more classes, introduced the Paladin class.
*Supplement IV Gods, Demi-Gods, & Heroes - Rules for immortals, more classes, introduced the Paladin class.
*Supplement V Swords & Spells: More combat and magic rules, more game mechanics. This would be incorporated into [[AD&D]] later.
*Supplement V Swords & Spells: More combat and magic rules, more game mechanics. This would be incorporated into [[AD&D]] later.
[[Image:BasicDnDBox.jpg|thumb|Basic]]
[[Image:ExpertDnDBox.jpg|thumb|Expert]]
[[Image:CompDnDBox.jpg|thumb|Companion]]
[[Image:MasterDnDBox.jpg|thumb|Master]]
[[Image:ImmortDnDBox.jpg|thumb|Immortal]]


===Basic Dungeons & Dragons===
===Basic Dungeons & Dragons===
While Gygax was busy making [[Advanced Dungeons and Dragons|"Advanced" ''Dungeons & Dragons'']], a doctor named John Eric Holmes worked on the original rules (plus Supplement I) with the intention of producing a single volume as an introduction for beginners. Holmes' Basic D&D (1977) was to be followed in 1981 by Basic and Expert D&D, edited by Tom Moldvay. Between 1983 and 1985, Frank Mentzer turned out the BECMI series. While often derided as "Kiddie D&D", sales of the basic version exceeded those of the Advanced version for a few years. The system was a stepped system, meaning you could just buy the Basic book at a relatively low cost (around $7) and if you wanted to advance your character past level 3, you could buy the Expert books and so on. Each book in each set was available separately.
See [[Basic Dungeons & Dragons]].


====Basic Set====
===The Dungeons & Dragons Game===
This had everything you needed for characters level 1-3. It included a rulebook and an adventure ([[Keep on the Borderlands]]). The later Metzner version  split the rulebook into a Players book and a DMs book (which were written as tutorials) and replaced the adventure with an unfinished one, where you try to avenge an NPC cleric Aleena on her murderer, a Magic-user named Bargle. It is a continuation of the Players' tutorial solo adventure (which was beneficial if you lacked players, and also inspired adventure gamebooks and invisible ink adventures like [[M1 Blizzard Pass]]). Some printings had 3 hole punch in the books to allow people to keep them in a binder easily. It also included a set of [[Crayola Dice|inexpensive dice that you colored in with a crayon.]] The books only printed material relevant for characters from levels 1-3 and so were much smaller than the average RPG book. This allowed them to be sold cheaply. Character classes included Fighter, Cleric, Magic-user, Thief, Dwarf (fighter with infra-vision), an Elf (fighter/magic-user) or Halfling (fighter/thief). Your alignment choices were Lawful, Neutral, or Chaotic.


====Expert Set====
[[Image:ClassicDnDBox.jpg|thumb|Classic D&D Game Box]]
This allowed you to advance from level 4 to level 14.


It came with another module (X1 Isle of Dread) and another set of dice.
The replacement for the Basic Set, covering levels 1–5. This box set was a comprehensive guide to roleplaying. It came with dice, a map, and a detailed book that guided you through an adventure to generate your character and learn the fundamentals of role-play (Zanzer Tem's dungeon). Players were supposed to continue to the Rules Cyclopedia.


It added a few more rules and more material relevant to characters of mid level.
===D&D Rules Cyclopedia===
The Rules Cyclopedia was, essentially, a compiled version of all the rules in the first four Basic D&D sets and some of the Known World Gazetteers. While the book does cover Immortal level play very slightly, almost all of the actual rules for it was reworked into the book '''''Wrath of the Immortals'''''. There were some other minor rules tweaks, but nothing drastic.


Added combat rules for charging, using mount lances, or setting a spear to receive a charge. Introduced monsters with multiple attacks that could drain 2 levels per attack, instant kill poisons, and other things that made us hate our DM.
Since 2018 one can acquire the Rules Cyclopedia [https://www.drivethrurpg.com/product/17171/DD-Rules-Cyclopedia-Basic/ as a print-on-demand book from DMs Guild/DriveThru RPG].


Demi-human characters (Elf, Dwarf, and Halfling) could not advance in level past this set, although by the end of it they had impressive saves and fair hit points. Their fighting ability continued to improve in later sets, so you weren't totally boned for playing [[Xenos|subhuman filth]].
==Nicknames==
There have been a wide variety of names used to distinguish these first iterations of D&D from their successors. As indicated above, Original D&D (or "OD&D") is used for the original sourcebooks that formed the first stepping-stones between [[Chainmail]] and the BECMI set, although it can sometimes be misused for both the Original books and the subsequent Basic Edition books.


====Companion Set====
That secondary iteration is commonly called BECMI, an acronym used internally for the different box-sets that made it up, but it has many other names. One of the more common is "Basic Dungeons & Dragons" (or "BD&D"), a direct counterpart to [[Advanced Dungeons & Dragons]] ("AD&D"). Another common name for it is "Dungeons & Dragons 1st Edition". This is inaccurate, as, amongst other things, AD&D was the first D&D iteration to be explicitly divided into 1st and second editions, but because there is a much wider gap between Basic and Advanced (plus, AD&D 2nd edition ran longer than AD&D 1st edition), and all subsequent editions of D&D have numbered themselves from 3rd edition onwards, the idea of BECMI as D&D 1e remains entrenched. It's even used here on this website!
Levels 15-25 were covered here.


If you bought the box set you got another set of dice as well, say some people, but I never got any.
====The complete list of acronyms identifying D&D's early iterations====
'''Dungeons & Dragons''' (1974):<br>
''Original D&D'', ''OD&D'', ''0th edition'', ''0e'', ''The White Box'', ''The Little Beige Books'', ''The Three Little Books''


Higher level magic, more monsters and such. Rules for tricking out your Lawful Fighter as a Paladin, your Chaotic Fighter into a sort of anti-paladin named an Avenger, your Neutral Cleric into a Druid, etc. The DMs' book included two mini adventures- a tournament featuring a knight named Sir Guy de Gax, and a pit-fighting adventure that forbade spellcasting.
'''Dungeons & Dragons Basic Set''' (1977):<br>
''Holmes Basic'', ''Holmes Edition'', ''The Blue Book''


====Master Set====
'''Dungeons & Dragons Basic Set/Expert Set''' (1981):<br>
Levels 26-36.
''Moldvay Basic'', ''Moldvay Edition'', ''Basic D&D B/X Edition'', ''B/X'' (probably the most common nickname), ''Otus Edition'' (from the cover illustrations by Erol Otus)
This was for super high level campaigns.


The largest and nastiest monsters, the most powerful spells and rules for even running your own settlements. The players' book added about 20 overpowered polearms with pictures of every one, so you had no excuse for not knowing what a Lochaber Axe is. The "Roll to Hit" tables were extended out to show what was needed to hit AC -20 (of all things), and some of them had printing errors. Hope you packed your magical bonuses! There were rules for making a Thief into an Assassin, which you could then never play, for it was Evil (tm). ''Although some people can't find those rules in their copy, only finding "Headsmen" and "Thug" monster-type NPCs for the DM to use.'' There were epic quests to become the greatest of your class, including one called "the Polymath", where your Magic-User had to advance to level 36 in each of the other classes to become a 36/36/36/36 everything.  And they had a few artifacts like the Armet of Wayland.
'''Dungeons & Dragons Basic/Expert/Companion/Master/Immortal Set''' (1983):<br>
''Mentzer Basic'', ''Mentzer Edition'', ''Basic D&D BECMI Edition'', ''BECMI'', ''The Red Box'', ''Elmore Edition'' (from [[Larry_Elmore|Larry's]] cover illustrations of the Basic Set books)


Box set came with another set of the cheap, easily destroyed [[Crayola Dice]], unless you were me.
==Movies==
{{main|Dungeons and Dragons in Film}}
There was a [[wikipedia:Dungeons_&_Dragons_(film)|Dungeons & Dragons movie]] back in 2000. If you were not aware of this, that's because this movie was largely forgettable and had little to no impact on the rest of the franchise. Its few memorable moments include:


====Immortals Set====
*Jeremy Irons acting at his hammiest yet
For when levels mean precisely dick.
*Marlon Wayans acting at his most annoying yet (also he's named "Snails" for some reason)
 
*The bald lackey of the [[BBEG]] has this weird blue lipstick and a disturbing brainworm scene
This has rules for gods. It has to, who else is going to stand up to you?
*Several dungeon scenes are blatantly stolen from various Indiana Jones movies
 
Another set of dice in this box, along with writeups on classical gods of mythology.
 
===The Dungeons & Dragons Game===


[[Image:ClassicDnDBox.jpg|thumb|Classic D&D Game Box]]
To the surprise of nobody, the movie was a commercial and critical failure. And yet, for reasons that defy logic and common sense, this film spawned not one but two direct-to-video sequels. Like their progenitor, both of these are also terrible movies that aren't even worth watching for the D&D references.


The replacement for the Basic Set as the intro. Now covered levels 1–5. This box set was a comprehensive guide to roleplaying. It came with dice, a map, a detailed book that stepped you through an adventure to generate your character and learn the fundamentals of role-play (Xaner Tem's dungeon). Players were supposed to continue to the Rules Cyclopedia.
Most recently, a new movie was announced, currently titled "[[wikipedia:Dungeons_&_Dragons:_Honor_Among_Thieves|Dungeons & Dragons: Honor Among Thieves]]." Thankfully, this film appears to be completely unrelated to the previous films.


===D&D Rules Cyclopedia===
==Animated Series==
The rules Cyclopedia essentially was a compiled version of all the rules in the first four Basic D&D sets. The Immortals Set was reworked into the book '''''Wrath of the Immortals'''''. There were minor rule tweaks, but nothing drastic.


==Movie==
Way, ''way'' back in 1983 there was an official Dungeons and Dragons animated series, which incredibly ran for 3 seasons. A joint TSR/Marvel/Koei production, it was ultimately pretty standard 80's cartoon fare featuring animation and storytelling that were generally on the poorer side of average. Of course, just like half of the cartoons of that whole era it featured Peter Cullen and Frank Welker in the main voice roles.  
There was a [[wikpedia:Dungeons & Dragons (film)|Dungeons & Dragons movie]] back in 2000. If you were not aware of this, that's because this movie was largely forgettable and had little to no impact with the rest of the franchise. Some features that are memorable though are:


*Jeremy Irons acting at his hammiest yet
Pretty much nobody who was a kid then remembers much about this series, and thus it is now mostly forgotten except as a footnote. However, with the resurgence of DND in recent years the cartoon has somewhat begun to re-enter the social consciousness in the form of memes.
*Marlon Wayans acting at his most annoying yet (also he's named "Snails" for some reason)
*The bald lackey of the [[BBEG]] has this weird blue lipstick and a disturbing brainworm scene
*Several dungeon scenes are blatantly stolen from various Indiana Jones movies


==Gallery==
==Gallery==
Line 111: Line 99:
* ''[[Dungeons & Dragons 5th Edition]]''
* ''[[Dungeons & Dragons 5th Edition]]''
* [[Dungeons & Dragons Campaign Settings]]
* [[Dungeons & Dragons Campaign Settings]]
 
* [[List of D&D PC Races]]
* [[you rolled a 1]]
* [[D&D skills]]
* [[Standard Fantasy Setting]], which D&D helped codify.
[[Category:Dungeons & Dragons]]
[[Category:Dungeons & Dragons]]
[[Category:Roleplaying]]
[[Category:Roleplaying]]

Latest revision as of 22:21, 20 June 2023

This article is awesome. Do not fuck it up.
Dungeons & Dragons
RPG published by
Wizards of the Coast (TSR originally)
Authors Gary Gygax
Dave Arneson
First Publication 1974 (D&D Original)
1977 (Holmes Basic D&D)
1977–79 (AD&D 1st Edition)
1981 (Moldvay BX D&D)
1983-1986 (Mentzer BECMI D&D)
1989 (AD&D 2nd Edition)
1991 (Rules Cyclopedia D&D)
2000 (D&D 3rd Edition)
2003 (D&D v.3.5)
2008 (D&D 4th Edition)
2014 (D&D 5th Edition)


Dungeons & Dragons began as a crossover project by Gary Gygax and Dave Arneson in the early 1970s. Arneson's concept was to take the individual hero from Chainmail and tell his story. Gygax and Arneson collaborated on a project to realize this goal, and at Gen Con in 1974, they sold copies of the resulting game, Dungeons & Dragons. The game contained three small books in a brown box with white labels.

People often confuse the nearly identical white box (1978) with the actual original; the White Box was labeled with Original Collectors Edition to differentiate it from the newer Basic set being released around that time. In any case, this spawned the roleplaying game genre as we know it.

Versions[edit]

Original Dungeons & Dragons[edit]

Dungeons & Dragons was directly linked to Chainmail in many ways. The Chainmail books even fit in the D&D box. By adding multiple hero types to play and focusing on the aspect of the individual rather than the unit of the army, Gygax and Arneson kickstarted the Role Playing Game industry. People were no longer content to read tales of high fantasy in a book, not when they could control what the characters did. Dungeons & Dragons was released as a core set of 3 books and supplements were to follow later.

Dungeons & Dragons Contents[edit]

  • Men & Magic - Allowed you to create a character and to learn the magic system.
  • Monsters & Treasure - Pretty much exactly that. Rules for monster encounters and appropriate rewards for such.
  • Underworld & Wilderness Adventures - The meat and potatoes of exploring overland and dungeon.
  • Reference sheets - A stapled collection of pages with cross referencing tables and charts on them.

Supplements[edit]

  • Supplement I Greyhawk - Introduced the setting of Oerth, new classes, spells, items, and optional rules.
  • Supplement II Blackmoor - Introduced TONS of items, and optional rules mostly for underwater. The Blackmoor-specific stuff is the module Temple of the Frog. (Judges Guild would later publish the actual Blackmoor setting as run at this time.)
  • Supplement III Eldritch Wizardry - A lot of new magic rules and classes
  • Supplement IV Gods, Demi-Gods, & Heroes - Rules for immortals, more classes, introduced the Paladin class.
  • Supplement V Swords & Spells: More combat and magic rules, more game mechanics. This would be incorporated into AD&D later.

Basic Dungeons & Dragons[edit]

See Basic Dungeons & Dragons.

The Dungeons & Dragons Game[edit]

Classic D&D Game Box

The replacement for the Basic Set, covering levels 1–5. This box set was a comprehensive guide to roleplaying. It came with dice, a map, and a detailed book that guided you through an adventure to generate your character and learn the fundamentals of role-play (Zanzer Tem's dungeon). Players were supposed to continue to the Rules Cyclopedia.

D&D Rules Cyclopedia[edit]

The Rules Cyclopedia was, essentially, a compiled version of all the rules in the first four Basic D&D sets and some of the Known World Gazetteers. While the book does cover Immortal level play very slightly, almost all of the actual rules for it was reworked into the book Wrath of the Immortals. There were some other minor rules tweaks, but nothing drastic.

Since 2018 one can acquire the Rules Cyclopedia as a print-on-demand book from DMs Guild/DriveThru RPG.

Nicknames[edit]

There have been a wide variety of names used to distinguish these first iterations of D&D from their successors. As indicated above, Original D&D (or "OD&D") is used for the original sourcebooks that formed the first stepping-stones between Chainmail and the BECMI set, although it can sometimes be misused for both the Original books and the subsequent Basic Edition books.

That secondary iteration is commonly called BECMI, an acronym used internally for the different box-sets that made it up, but it has many other names. One of the more common is "Basic Dungeons & Dragons" (or "BD&D"), a direct counterpart to Advanced Dungeons & Dragons ("AD&D"). Another common name for it is "Dungeons & Dragons 1st Edition". This is inaccurate, as, amongst other things, AD&D was the first D&D iteration to be explicitly divided into 1st and second editions, but because there is a much wider gap between Basic and Advanced (plus, AD&D 2nd edition ran longer than AD&D 1st edition), and all subsequent editions of D&D have numbered themselves from 3rd edition onwards, the idea of BECMI as D&D 1e remains entrenched. It's even used here on this website!

The complete list of acronyms identifying D&D's early iterations[edit]

Dungeons & Dragons (1974):
Original D&D, OD&D, 0th edition, 0e, The White Box, The Little Beige Books, The Three Little Books

Dungeons & Dragons Basic Set (1977):
Holmes Basic, Holmes Edition, The Blue Book

Dungeons & Dragons Basic Set/Expert Set (1981):
Moldvay Basic, Moldvay Edition, Basic D&D B/X Edition, B/X (probably the most common nickname), Otus Edition (from the cover illustrations by Erol Otus)

Dungeons & Dragons Basic/Expert/Companion/Master/Immortal Set (1983):
Mentzer Basic, Mentzer Edition, Basic D&D BECMI Edition, BECMI, The Red Box, Elmore Edition (from Larry's cover illustrations of the Basic Set books)

Movies[edit]

There was a Dungeons & Dragons movie back in 2000. If you were not aware of this, that's because this movie was largely forgettable and had little to no impact on the rest of the franchise. Its few memorable moments include:

  • Jeremy Irons acting at his hammiest yet
  • Marlon Wayans acting at his most annoying yet (also he's named "Snails" for some reason)
  • The bald lackey of the BBEG has this weird blue lipstick and a disturbing brainworm scene
  • Several dungeon scenes are blatantly stolen from various Indiana Jones movies

To the surprise of nobody, the movie was a commercial and critical failure. And yet, for reasons that defy logic and common sense, this film spawned not one but two direct-to-video sequels. Like their progenitor, both of these are also terrible movies that aren't even worth watching for the D&D references.

Most recently, a new movie was announced, currently titled "Dungeons & Dragons: Honor Among Thieves." Thankfully, this film appears to be completely unrelated to the previous films.

Animated Series[edit]

Way, way back in 1983 there was an official Dungeons and Dragons animated series, which incredibly ran for 3 seasons. A joint TSR/Marvel/Koei production, it was ultimately pretty standard 80's cartoon fare featuring animation and storytelling that were generally on the poorer side of average. Of course, just like half of the cartoons of that whole era it featured Peter Cullen and Frank Welker in the main voice roles.

Pretty much nobody who was a kid then remembers much about this series, and thus it is now mostly forgotten except as a footnote. However, with the resurgence of DND in recent years the cartoon has somewhat begun to re-enter the social consciousness in the form of memes.

Gallery[edit]

See also[edit]