Aberrant Revised Edition Character Sheet Template: Difference between revisions

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[[Image:Snapdragon.png|right|thumb]]
''(Italicized text is just a comment, don't keep it in your sheet.)''
Based HEAVILY on [http://www.big-metto.net/RP_Wiki/index.php?title=Exalted_2nd_Edition_Character_Sheet_Template]


=== Information ===
== Basics ==
<pre>
'''Birth Name:'''      '''Nova Name:'''
Name: Nicole Goguen
'''Concept:'''          '''Player:'''
Superhero Handle: Snapdragon
'''Virtue:'''          '''Vice:'''
Superpowers:  
'''Allegiance: '''
Age: 24
 
Height: 5'7"
*'''Experience:''' /
Weight: 137 lb.
''(Write experience points as "unspent / total", plz.)''
Motivation:
 
Quote: ":V"
=== Background ===
</pre>
''(Write your background here. I like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. This space is meant mostly for character history, but try and talk a bit about his personality as well.)''
 
=== Character Stats (0) ===
=== Appearance ===
{| width="50%" border="1" rules="none" style="text-align:center;"
''(What other people see when they look at your character.)''
| '''Strength''' || '''9''' || '''Fighting''' || '''3'''
 
|-
== Attributes and Abilities ==
| '''Stamina''' || '''8''' || '''Intellect''' || '''7'''
'' (I should not need to explain this, but you only start with a free dot in attributes. Not abilities or mega-attributes.) ''
|-
'''Strength'''   ●      '''Perception'''   ●      '''Appearance'''   ●   
| '''Agility''' || '''3''' || '''Awareness''' || '''-1'''
'''Mega'''       ●      '''Mega'''         ●      Mega          ●
|-
Brawl      ●      Awareness    ●      Intimidation  ●
| '''Dexterity''' || '''2''' || '''Presence''' || '''0'''
Melee      ●      Gunnery      ●      Style        ●
|-
Might      ●      Investigation ●   
|}
                                     
'''Dexterity''' ●      '''Intelligence''' ●      '''Manipulation''' ●   
=== Combat Abilities ===
'''Mega'''       ●      '''Mega'''         ●      '''Mega'''         ●
==== Derived Offensive Stats ====
Athletics  ●      Academics    ●      Interrogation ●
* Initiative: +3
Drive      ●      Bureaucracy  ●      Subterfuge    ●
* General Melee: +0
Firearms  ●      Computer      ●   
* General Ranged: +0
Pilot      ●      Engineering  ●      '''Charisma'''     ●
Stealth    ●      Medicine      ●      '''Mega'''         ●
==== Defenses (0) ====
                  Science      ●      Command      ●
{| width="60%" border="1" rules="none" style="text-align:center;"
                  Strategy      ●      Etiquette    ●
! Defense !! Total !! Stat !! Ranks !! Other
                                        Perform      ●
|-
'''Stamina'''   ●      '''Wits'''
| '''Dodge''' || '''0''' || 0 Agility || 0 || -
'''Mega'''       ●      '''Mega'''         ●
|-
Endurance  ●      Art          ●
| '''Parry''' || '''0''' || 0 Fighting || 0 || -
Resistance ●      Biz          ●
|-
                  Intrusion    ●
| '''Toughness''' || '''0''' || 0 Stamina || 0 || -
                  Rapport      ●
|-
                  Streetwise    ●
| '''Fortitude''' || '''0''' || 0 Stamina || 0 || -
                  Survival      ●
|-
                  Tactics      ●
| '''Will''' || '''0''' || 0 Awareness || 0 || -
 
|-
=== Specialties and Qualities ===
|}
* Computer - OPNet
* Perception - Observant
=== Advantages (0) ===
* Mega-Appearance - Enticing
* :V
 
   
=== Mega-Enhancements ===
=== Skills (0) ===
* '''Attribute''' - '''Name''' - '''Effect'''
{| width="60%" border="1" rules="none" style="text-align:center;"
 
!  !! Total !! Stat !! Ranks !! Other
== Merits, Flaws, and Augmentations ==
|-
=== Merits ===
| '''Skill''' || '''0''' || 0 Ability || 0 || -
* Merit - ●
|-
 
|}
=== Flaws ===
* Flaw - ●
=== Languages ===
 
<pre>English</pre>
=== Augmentations ===
* Augmentation - Effect - XP
=== Powers (0) ===
 
{| border="1"
 
|-
== Quantum ==
|'''Power Name''' [Power]
'''Quantum:''' ●<br/>
* Rank 0 (0pp/rank, 0pp total)
'''Quantum Pool:''' 22/22<br/>
* Power Feats:
'''Temporary Taint:''' <br/>
* Extras:
'''Permanent Taint:'' <br/>
* Flaws:
 
* description goes here
'''Willpower:''' 0/0<br/>
|-
 
|}
=== Quantum Powers ===
*'''Quantum Bolt''' ●●●●●  - '''Level:''' 2 - Dice Pool: Dexterity + Quantum Bolt - Range: Rifle - Area: N/A - Duration: Action - Multiple Actions: Yes<br/>
=== Complications ===
Effect: An energy blast that can deal either Lethal or Bashing damage. (Power Rating x 6) damage with [Power Rating + (Quantum x 2)] automatic successes and has an AP of (Power Rating) and a Rate of Fire of (Quantum + Power Rating) x 5.<br/>
* '''With Great Power...:''' (Motivation) -
 
== Combat ==
=== Total Point Value ===
'''Initiative:'''  
<pre>
'''Dodge DV:''' <br/>
Abilities 0 + Defenses 0 + Skills 0 + Advantages 0 + Powers 0 = 0/125 pp
'''Parry DV:''' <br/>
</pre>
'''Power Block DV (Power Name):''' <br/>
'''Power Block DV (Power Name):''' <br/>
'''Power Block DV (Power Name):''' <br/>
 
=== Soak ===
'''Natural:''' 0B/0L/0A
'''Power:'''  0B/0L/0A
'''Armored:''' 0B/0L/0A
  '''Total:'''  0B/0L/0A
 
=== Attacks ===
* ''Attack Name'' - ''Attack Pool'' - ''Damage Pool'' - ''Range/Special''
* ''Attack Name'' - ''Attack Pool'' - ''Damage Pool'' - ''Range/Special''
* ''Attack Name'' - ''Attack Pool'' - ''Damage Pool'' - ''Range/Special''
 
=== Health ===
□ -0<br/>
□ -1<br/>
□ -1<br/>
□ -2<br/>
□ -2<br/>
□ -4<br/>
□ Incapacitated<br/>
□ Dead<br/>
 
== Advancement ==
''(It's helpful if you write down how you spent your BP and XP.)''
 
= Cheat Sheet =
* '''Initiative:''' (Dexterity + Wits)<br/>
 
* '''Natural Bashing Soak:''' Stamina + (Mega-Stamina * 2) + Quantum
* '''Natural Lethal Soak:''' Stamina/2 + Mega-Stamina + Quantum
* '''Natural Aggravated Soak:''' Quantum/2 <br/><br/>
 
* '''Dodge DV:''' (Dexterity + Athletics)
* '''Parry DV:''' (Dexterity + Brawl/Melee + Weapon Defense)
* '''Power Block DV:''' (Dexterity + Power Rating)<br/><br/>
 
* '''Walk:''' (5 + Dexterity) km/h
* '''Run:''' (10 + [Dexterity x 2]) km/h
* Combat movement speeds are based on Dexterity + Athletics rolls rather than on fixed movement speeds.<br/><br/>
 
* At Stamina 3 and every odd point thereafter, (5, 7, 9, etc.), the Nova gains an additional health level, going in the order of -0/-1/-2/-4.
* Each dot of Quantum after the first grants an additional -0 health level.
* Each dot of Mega-Strength grants an additional -0 health level.
* Each dot of Mega-Stamina grants 1x -0, 1x -1, 1x -2, 1x -4, and 1x Incapacitated Health Levels

Latest revision as of 10:43, 17 June 2023

(Italicized text is just a comment, don't keep it in your sheet.) Based HEAVILY on [1]

Basics[edit]

Birth Name:       Nova Name:
Concept:          Player:
Virtue:           Vice:
Allegiance: 
  • Experience: /

(Write experience points as "unspent / total", plz.)

Background[edit]

(Write your background here. I like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. This space is meant mostly for character history, but try and talk a bit about his personality as well.)

Appearance[edit]

(What other people see when they look at your character.)

Attributes and Abilities[edit]

(I should not need to explain this, but you only start with a free dot in attributes. Not abilities or mega-attributes.)

StrengthPerceptionAppearanceMegaMega          ●      Mega          ●
Brawl      ●      Awareness     ●      Intimidation  ● 
Melee      ●      Gunnery       ●      Style         ● 
Might      ●      Investigation ●     
                                     
DexterityIntelligenceManipulationMegaMegaMega          ●
Athletics  ●      Academics     ●      Interrogation ●
Drive      ●      Bureaucracy   ●      Subterfuge    ●
Firearms   ●      Computer      ●    
Pilot      ●      Engineering   ●      Charisma      ●
Stealth    ●      Medicine      ●      Mega          ●
                  Science       ●      Command       ●
                  Strategy      ●      Etiquette     ●
                                       Perform       ●
StaminaWits
MegaMega          ●
Endurance  ●      Art           ●
Resistance ●      Biz           ●
                  Intrusion     ●
                  Rapport       ●
                  Streetwise    ●
                  Survival      ●
                  Tactics       ●

Specialties and Qualities[edit]

  • Computer - OPNet
  • Perception - Observant
  • Mega-Appearance - Enticing

Mega-Enhancements[edit]

  • Attribute - Name - Effect

Merits, Flaws, and Augmentations[edit]

Merits[edit]

  • Merit - ●

Flaws[edit]

  • Flaw - ●

Augmentations[edit]

  • Augmentation - Effect - XP


Quantum[edit]

Quantum:
Quantum Pool: 22/22
Temporary Taint:
'Permanent Taint:

Willpower: 0/0

Quantum Powers[edit]

  • Quantum Bolt ●●●●● - Level: 2 - Dice Pool: Dexterity + Quantum Bolt - Range: Rifle - Area: N/A - Duration: Action - Multiple Actions: Yes

Effect: An energy blast that can deal either Lethal or Bashing damage. (Power Rating x 6) damage with [Power Rating + (Quantum x 2)] automatic successes and has an AP of (Power Rating) and a Rate of Fire of (Quantum + Power Rating) x 5.

Combat[edit]

Initiative: Dodge DV:
Parry DV:
Power Block DV (Power Name):
Power Block DV (Power Name):
Power Block DV (Power Name):

Soak[edit]

Natural: 0B/0L/0A
Power:   0B/0L/0A
Armored: 0B/0L/0A
Total:   0B/0L/0A

Attacks[edit]

  • Attack Name - Attack Pool - Damage Pool - Range/Special
  • Attack Name - Attack Pool - Damage Pool - Range/Special
  • Attack Name - Attack Pool - Damage Pool - Range/Special

Health[edit]

□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dead

Advancement[edit]

(It's helpful if you write down how you spent your BP and XP.)

Cheat Sheet[edit]

  • Initiative: (Dexterity + Wits)
  • Natural Bashing Soak: Stamina + (Mega-Stamina * 2) + Quantum
  • Natural Lethal Soak: Stamina/2 + Mega-Stamina + Quantum
  • Natural Aggravated Soak: Quantum/2

  • Dodge DV: (Dexterity + Athletics)
  • Parry DV: (Dexterity + Brawl/Melee + Weapon Defense)
  • Power Block DV: (Dexterity + Power Rating)

  • Walk: (5 + Dexterity) km/h
  • Run: (10 + [Dexterity x 2]) km/h
  • Combat movement speeds are based on Dexterity + Athletics rolls rather than on fixed movement speeds.

  • At Stamina 3 and every odd point thereafter, (5, 7, 9, etc.), the Nova gains an additional health level, going in the order of -0/-1/-2/-4.
  • Each dot of Quantum after the first grants an additional -0 health level.
  • Each dot of Mega-Strength grants an additional -0 health level.
  • Each dot of Mega-Stamina grants 1x -0, 1x -1, 1x -2, 1x -4, and 1x Incapacitated Health Levels