Age of Sigmar/Tactics/Edition 1.1/The Clans Pestilens: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
m (52 revisions imported)
 
(45 intermediate revisions by 10 users not shown)
Line 1: Line 1:
Everyone's favourite rat-men, just slightly more ill and covered in suppurating infections, here to kill man-things and stab eachother in the back in the [[Age of Sigmar]].
#Redirect [[Age of Sigmar/Tactics/Old/Chaos/Skaven/Clans Pestilens]]
This is a pretty complex army with lots of special rules and abilities that interact with each other, but it can be a deadly one if you learn how to use it.
 
==Warscrolls==
The common keywords of these warscrolls are: '''CHAOS''', '''SKAVEN''', '''NURGLE''' and '''PESTILENS'''.
 
===Heroes===
*'''Verminlord Corruptor:''' He's the only model with his own command ability of the army, therefore, your preferred general. Also that ability combined with the double weapon of the Plague Monks gives them the impressive lot of '''5''' attacks! He is also the only wizard that you can choose, he's able to cast twice like the Warpseer and his ''plague'' spell can cause a horrible chain of death in the enemy units. But in change of that between the Verminlords, the Corruptor is by far the worst in melee. Keep it behind the lines and use it to boost your unit and damage your enemy from the distance.
 
*'''Plague Priest with Warpstone-Tipped Staff:''' Your standard Pestilens hero. He has the same single 4+/3+/-1/D3 melee knock that any other support hero gets, but with an extra attack on the charge because Pestilens. His prayer are great too, giving either a bonus To Wound for an enemy unit or tossing out the same Breath Attack the Sigmarine Dracoth gets. His ''Pestilence-Filled Censer'' makes all '''WIZARDS''' (except '''NURGLE WIZARDS''') closer than 6" subtract 1 from casting rolls.
 
*'''Plague Priest with Plague Censer:''' Same prayers and profile as above, included the extra attack on the charge. The weapon this time is 2 attack 4+/3+/-1/1 which, with all the modifier to the hit and wound rolls used in this game is definitely more convenient. His ''Plague Tome'' makes you re-roll once for battle all failed wound rolls to a target unit within 13".
 
*'''Plague Furnace:''' It's 3 Plague Monks with a Plague Priest on a huge censer-thing. It moves only if pushed by other '''SKAVEN''' and it needs 3 for every 1" of movement. If properly surrounded it makes 2D6 attacks with ''Rusty Wheels and Spikes'' instead of D6. It boosts bravery of nearby '''PESTILENS''' unit by 1 and it damages all the non '''NURGLE''' units that approaches it. The Plague Priest on it gets different prayers, boosting Pestilens units either by giving them the same effects as the Death Frenzy spell or by allowing them to reroll wounds. It's clearly a centerpiece. It will pack a punch thanks to the Censer, but it needs Plague Monks to push it around and pushing stuff around and not charging is something Plague Monks with their awful survivability really don't like to do. On the other hand, the Monks do very much like those tasty tasty buffs.
 
===Troops===
*'''Plague Monks:''' Your basic Pestilens troop, their main perk is that they can have two different sets of equipment for the unit, two different sets of equipment for the champion, two different standards and two different musicians, giving you tons of flexibility. Since FAQ from GW states that you can have more than one kind of standard or musician in a unit and they still have standard weapons unless specifically stated otherwise, give them all, the more the better!
**Leader: their leader make the unit better at wounding enemies (reroll 1 to wound) or damage the units around, though both are one use only abilities.
**Standard: the Standards can either inflict mortal wounds while they attack or when they die.
** Musician: the musicians can either give you a chance for better Rend or slow enemy charges.
Let's analyze the two weapons options:
#'''Plague Monks with two foetid blades''' an average of 0,75 damages per model or 1,12 when they charge
#'''Plague Monks with a foetid blade and a woe-stave''' an average of 0,66 damages per model or 0,91 when they charge with one of the weapon hitting from 2" instead of 1", so is basically the same when you have a big unit to cover for the second rank attacks. Another bonus of the Woe Stave is that it counts as a separate melee weapon, so buffs that add 1 attack to every weapon are doubly effective on units with Stave (a unit of 20 with blade/stave in two ranks makes, unsupported, 50 attacks on the charge, and 80 with the one-more-attack-for-each-weapon buff, think about that).
 
*'''Plague Censer Bearer:''' Get an extra attack when charging, deal a mortal wound to every non-Nurgle unit within 3" on a 4+ and can reroll hits and Battleshocks if they're within 13" from a Plague Monk unit. Basically, Censer Bearers on their own are nigh useless, but with proper support, they are even deadlier wound-per-wound than Plague Monks.
 
*'''Plagueclaw Catapult:''' It's an indirect firing war machine. You know those. They have nice range and can stand waaay back. Just don't shoot it at other Nurgle units and they do just fine. Brutal against big hordes, lame against Monster/Heroes.
 
==Battalions==
===Pestilent Clawback===
'''''A Plague Furnace, a Plague Priest and 3 units of Plague Monks.''''' Everyone in the formation deals double wounds on a 6 to wound, and also you can take a scenery that is within 13" from at least two units from the formation as the unit's nest: units from the formation automatically pass Battleshock tests inside it, while other non-Nurgle units have to roll a dice if they begin the turn in that terrain: on a 2+ they're save, otherwise they suffer d3 mortal wounds.
 
===Congregation of Flith===
'''''A Plague Furnace and 2 or more units of Plague Monks.'''''
 
===Virulent Procession===
'''''A Verminlord Corruptor and 2 or more Congregations of Flith.'''''
 
===Squal's Pestilent Congregation===
'''''A Plague Furnace a Plagueclaw and a unit of Plague Monks.''''' This is the exclusive formation from ''Start Collecting! Skaven Pestilens'' box set.
 
===Bringers of the Rotsmog===
'''''A Verminlord Corruptor, a Plague Furnace and a Baleful Realmgate'''''
 
===Foulrain Congregation===
'''''A Plague Priest and 3 Plagueclaws.'''''
 
===Plaguesmog Congregation===
'''''A Plague Furnace and 2 or more units of Plague Censer Bearers.'''''
 
===The Virulent Horde===
''This is the exclusive formation from "The Virulent Horde" box set.''
 
'''''A Verminlord Corruptor, a Plague Furnace, a Plague Priest, a unit of Plague Monks, a unit of Plague Censer Bearers and a Plagueclaw.'''''
 
Here's a table that summarize how with few units you can make a lot of different battalions:
{| border="1" cellspacing="0" cellpadding="5" align="center" style="text-align: center; width: 1050px; height: 200px;"
! Battallion
! Verminlord Corruptor
! Plague Priest
! Plague Furnace
! Plague Monks
! Plague Censer Bearers
! Plagueclaw
! Baleful Realmgate
|-
! Pestilent Clawback
|
| x
| x
| xxx
|
|
|
|-
! Congregation of Flith
|
|
| x
| xx >
|
|
|
|-
! Virulent Procession
| x
|
| xx >
| xxxx >
|
|
|
|-
! Squal's Pestilent Congregation
|
|
| x
| x
|
| x
|
|-
! Bringers of the Rotsmog
| x
|
| x
|
|
|
| x
|-
! Foulrain Congregation
|
| x
|
|
|
| xxx
|
|-
! Plaguesmog Congregation
|
|
| x
|
| xx >
|
|
|-
! The Virulent Horde
| x
| x
| x
| x
| x
| x
|
|-
|}
 
==Army Building==
 
==Allied Armies==
[[Age of Sigmar/Tactics/Edition 1.1/Nurgle Rotbringers|Nurgle Rotbringers]] and [[Age of Sigmar/Tactics/Edition 1.1/Daemons of Nurgle|Daemons of Nurgle]] are definitely the first choice, since almost all the abilities of this army that cause area damage do not affect '''NURGLE''' models.
 
==External links==
Rules are here [http://www.games-workshop.com/resources/PDF/AoS_Compendiums/warhammer-aos-skaven-en.pdf]
[[Category:Age of Sigmar]] [[Category:Age of Sigmar/Tactics]]

Latest revision as of 12:29, 19 June 2023