Setting:Unified Setting: Difference between revisions
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[[Image:Map_of_the_unified_setting.png|thumb|The map of the campaign setting so far.]] | [[Image:Map_of_the_unified_setting.png|thumb|The map of the campaign setting so far.]] | ||
[[Image:Uni_party_captures_flare.jpg|thumb|What might as well be the cover of the book.]] | [[Image:Uni_party_captures_flare.jpg|thumb|What might as well be the cover of the book.]] | ||
The Unified Setting for /tg/ is a | The '''Unified Setting''' for /tg/ is a low fantasy setting focusing primarily on politics and religion, with less emphasis than usual on traditional dungeon delving, although certain historical sites are designed to supply dungeons as needed. The setting as a whole receives considerable criticism as "furry" due to the prevalence of beast races. Click on the map for a better idea. | ||
Click on the map for a better idea. | |||
==Lands of the Unified Setting== | |||
===[[Setting:Unified Setting/Everoc|Everoc]]=== | |||
'''Political Regions''' | '''Political Regions''' | ||
*Corgyn'Bre | *Corgyn'Bre | ||
Line 22: | Line 16: | ||
*Diadem Vosterus | *Diadem Vosterus | ||
===[[Setting:Unified Setting/Lindwurm|Lindwurm]]=== | |||
===[[Lindwurm]]=== | |||
'''Political Regions''' | '''Political Regions''' | ||
*Bejwaere | *Bejwaere | ||
*Lawless Human Cities | *Lawless Human Cities | ||
*Wandering [[Kobold Camp | *Wandering [[Kobold Camp]]s | ||
'''Geographic Regions''' | '''Geographic Regions''' | ||
Line 34: | Line 26: | ||
*Kudara Desert | *Kudara Desert | ||
===[[Setting:Unified Setting/Londerfell|Londerfell]]=== | |||
===[[Londerfell]]=== | |||
'''Political Regions | '''Political Regions | ||
*Vanawil | *Vanawil | ||
Line 46: | Line 36: | ||
*Zirnitraog | *Zirnitraog | ||
===[[Setting:Unified Setting/Solaris|Solaris]]=== | |||
===[[Solaris]]=== | |||
'''Political Regions''' | '''Political Regions''' | ||
*Federated Kingdoms of Solaris | *Federated Kingdoms of Solaris | ||
**Achaea | **Achaea | ||
**Aurelia | **Aurelia | ||
**Baetica | **[[Setting:Unified Setting/Baetica|Baetica]] | ||
**Gorgossa | **[[Setting:Unified Setting/Gorgossa|Gorgossa]] | ||
**Solus | **Solus | ||
**Thrace | **Thrace | ||
**Vyntril | **Vyntril | ||
*Furnshakt | *[[Setting:Unified Setting/Solaris#Furnshakt|Furnshakt]] | ||
*Moesia | *Moesia | ||
*Osroene | *[[Setting:Unified Setting/Solaris#Osroene|Osroene]] | ||
'''Geographic Regions''' | '''Geographic Regions''' | ||
Line 67: | Line 55: | ||
*Tartarus | *Tartarus | ||
===[[Vilous]]=== | ===[[Setting:Unified Setting/Vilous|Vilous]]=== | ||
'''Political Regions''' | '''Political Regions''' | ||
*Jiar-jia, The Doobie Swamp | *Jiar-jia, The Doobie Swamp | ||
Line 83: | Line 70: | ||
*Tatola Plains | *Tatola Plains | ||
*Vekshimar Uresh | *Vekshimar Uresh | ||
===Other=== | ===Other=== | ||
*Dead Swamp | *Dead Swamp | ||
* | *[[Setting:Unified Setting/Sundered Isles|Sundered Isles]] | ||
===Seas and Oceans=== | ===Seas and Oceans=== | ||
Line 97: | Line 83: | ||
*The Great Ocean | *The Great Ocean | ||
*The Onras Ocean | *The Onras Ocean | ||
==PC Races== | ==PC Races== | ||
*[[Setting:Unified Setting/Corgyn|Corgyn]] | |||
*[[ | |||
A race of Welsh Corgis that stand upright. They are anthropomorphic in the sense that they talk and act like humans, but they are not given human body proportions and still retain many of the cute mannerisms that real world welsh corgis have, much more dog than man. | A race of Welsh Corgis that stand upright. They are anthropomorphic in the sense that they talk and act like humans, but they are not given human body proportions and still retain many of the cute mannerisms that real world welsh corgis have, much more dog than man. | ||
*[[Doobies]] | *[[Setting:Unified Setting/Doobies|Doobies]] | ||
The race that parodies most of the other races and the setting in general. Doobies believe that they are the master race, but they are universally despised and are considered quite ugly by the other races. They receive penalties to all their actions, but have ungodly regeneration that makes them very hard to kill. | The race that parodies most of the other races and the setting in general. Doobies believe that they are the master race, but they are universally despised and are considered quite ugly by the other races. They receive penalties to all their actions, but have ungodly regeneration that makes them very hard to kill. | ||
*[[Dwarf|Dwarves]] | *[[Setting:Unified Setting/Dwarf|Dwarves]] | ||
Holed up in their mighty [[Dwarf Fortress|fortresses]], the dwarves mostly keep to themselves while fighting off Elephants and Carp, when they're not getting distracted by rhesus monkeys. | Holed up in their mighty [[Dwarf Fortress|fortresses]], the dwarves mostly keep to themselves while fighting off Elephants and Carp, when they're not getting distracted by rhesus monkeys. | ||
<!--They don't even have a US specific page yet. WTF is going on with that? Somebody needs to deal with this.--> | |||
*[[Faestir]] | *[[Setting:Unified Setting/Faestir|Faestir]] | ||
Based loosely on the Burmecians from Final Fantasy 9, the Faestir are a race of Queen-shittingly British rat people living in quiet, determined desperation. There is only one city left on the planet they can call their own. | Based loosely on the Burmecians from Final Fantasy 9, the Faestir are a race of Queen-shittingly British rat people living in quiet, determined desperation. There is only one city left on the planet they can call their own. | ||
*[[Unified Setting/Gnolls|Gnolls]] | *[[Setting:Unified Setting/Gnolls|Gnolls]] | ||
Criminals, mercenaries, anything that pays the bills. | Criminals, mercenaries, anything that pays the bills. | ||
*[[Unified Setting/Goblins|Goblins]] | *[[Setting:Unified Setting/Goblins|Goblins]] | ||
Occupying a few islands (and a lot of ghettos) they are the only race with access to boom jelly. The goblins make use of their ingenuity and relatively advanced technology to become fantastic pirates. Goblins have a major hate-on for undead; this is because in ancient times their civilization was cast down by a necro-storm caused by their overuse of necromancy. | Occupying a few islands (and a lot of ghettos) they are the only race with access to boom jelly. The goblins make use of their ingenuity and relatively advanced technology to become fantastic pirates. Goblins have a major hate-on for undead; this is because in ancient times their civilization was cast down by a necro-storm caused by their overuse of necromancy. | ||
*[[ | *[[Setting:Unified Setting/Humans|Humans]] | ||
A federation full of politics and religion. Also, barbarians. | A federation full of politics and religion. Also, barbarians. | ||
*[[Unified Setting/Kobolds|Kobolds]] | <!--Like the dwarves, they lack a US-specific page. There's not even a good reason for this, we have tons of info on them now.--> | ||
*[[Setting:Unified Setting/Kobolds|Kobolds]] | |||
Cutebolds, completely innocent little guys with a lot of heart. | Cutebolds, completely innocent little guys with a lot of heart. | ||
*[[ | *[[Setting:Unified Setting/Sergal|Sergals]] | ||
A race of militaristic shark-wolf-raptor people that nearly conquered the world a little more than a century ago, now they try to rebuild their foreign relations through strict laws on their own people while continuing to honor their old battle-loving ways. | A race of militaristic shark-wolf-raptor people that nearly conquered the world a little more than a century ago, now they try to rebuild their foreign relations through strict laws on their own people while continuing to honor their old battle-loving ways. | ||
*[[Sidhe]] | *[[Setting:Unified Setting/Sidhe|Sidhe]] | ||
Basically arrogant Romanesque perfection-obsessed elves getting their empire slowly sliced apart by sergals and wila. | Basically arrogant Romanesque perfection-obsessed elves getting their empire slowly sliced apart by sergals and wila. | ||
*[[Toltecatl]] | *[[Setting:Unified Setting/Toltecatl|Toltecatl]] | ||
The self-titled masters of PROGRESS! The Toltecatl try to gather as much tech as they possibly can, though they are not that great at mimicking it. Either that or they just don't want to. Physically, the Toltecatl resemble lizards, and as such are often referred to as "Lizardfolk". | The self-titled masters of PROGRESS! The Toltecatl try to gather as much tech as they possibly can, though they are not that great at mimicking it. Either that or they just don't want to. Physically, the Toltecatl resemble lizards, and as such are often referred to as "Lizardfolk". | ||
*[[Unified Setting/Drow|Wila]] | *[[Setting:Unified Setting/Drow|Wila]] | ||
Giant lobster farming dark elves that are split between the civilized nobles and more tribal commonfolk that resemble the Ashlanders of Morrowind. | Giant lobster farming dark elves that are split between the civilized nobles and more tribal commonfolk that resemble the Ashlanders of Morrowind. | ||
==NPC Races== | ==NPC Races== | ||
*[[Caele]] | *[[Setting:Unified Setting/Caele|Caele]] | ||
Another bunch of elves. They're | Another bunch of elves. They're albinos desperately trying to support their decrepit flying city. | ||
*[[Unified Setting/Draconian|Draconian]] | *[[Setting:Unified Setting/Draconian|Draconian]] | ||
A terrifying race of reptilian sorceror-gods who ruled the world eons ago and are now little more than legend. They can never, ever, ever be used as PCs. | A terrifying race of reptilian sorceror-gods who ruled the world eons ago and are now little more than legend. They can never, ever, ever be used as PCs. | ||
*[[Unified Setting/Illithid|Illith]] | *[[Setting:Unified Setting/Illithid|Illith]] | ||
Deep-Sea Buddhists gone bad. Now with 200% more Power Armor! | |||
== Bestiary== | ==Bestiary== | ||
*Ordinary Stuff such as dogs, cats, bears, lions, fish | *Ordinary Stuff such as dogs, cats, bears, lions, fish, etc. | ||
*Mythical creatures such as Dryads, Centaurs, Lamia, etc. | *Mythical creatures such as Dryads, Centaurs, Lamia, etc. | ||
*[[Unified Setting/Bestiary|Unified Setting Creatures]] | *[[Setting:Unified Setting/Bestiary|Unified Setting Creatures]] | ||
==See Also== | ==See Also== | ||
*[[Unified Setting/ | *[[Setting:Unified Setting/Religion|Religion in the Unified Setting]] | ||
*[[Unified Setting/ | *[[Setting:Unified Setting/History|Unified Setting History]] | ||
*[[Unified Setting | *[[Setting:Unified Setting/Mechanics|Stats for the Races (and other stuff) in various systems]] | ||
*[[Unified Setting/ | *[[Setting:Unified Setting/Language|Linguistics of the Unified Setting]] | ||
*[[Setting:Unified Setting/Guns|Options and fluff for including firearms in the Unified Setting]] | |||
==Writefaggotry and Drawfaggotry== | ==Writefaggotry and Drawfaggotry== | ||
[[Unified Setting | [[Setting:Unified Setting/Writefaggotry & Drawfaggotry|You can find all that nice fluffy stuff here.]] | ||
==Source Material== | ==Source Material== | ||
Starting from an unhealthy interest in sergals, the Unified Setting for /tg/ expanded into a setting. Ruthless application of the Rule of Cool kept it alive, until it took a hiatus during the Zalgo/Whale Cannon troll invasion of 3/09. Archived threads can be found at: | Starting from an unhealthy interest in sergals, the Unified Setting for /tg/ expanded into a setting. Ruthless application of the Rule of Cool kept it alive, until it took a hiatus during the Zalgo/Whale Cannon troll invasion of 3/09. It returned for a brief while, but the onset of summer then drove the project to tgchan. Archived threads can be found at: | ||
http://suptg.thisisnotatrueending.com/archive.html?tags=Unified%20Setting | http://suptg.thisisnotatrueending.com/archive.html?tags=Unified%20Setting | ||
The tgchan thread is here:[http://tgchan.org/kusaba/tg/res/20.html]. | |||
[[Category:Dungeons & Dragons|Unified Setting for /tg/, The]] | |||
[[Category:Dungeons & Dragons Campaign Settings|Unified Setting for /tg/, The]] | |||
[[Category:Dungeons & Dragons]] | [[Category:Homebrew Settings|Unified Setting for /tg/, The]] | ||
[[Category:Dungeons & Dragons Campaign Settings]] | [[Category:Unified Setting|Unified Setting for /tg/, The]] | ||
[[ | |||
[[Category:Unified Setting]] |
Latest revision as of 20:07, 24 June 2023
The Unified Setting for /tg/ is a low fantasy setting focusing primarily on politics and religion, with less emphasis than usual on traditional dungeon delving, although certain historical sites are designed to supply dungeons as needed. The setting as a whole receives considerable criticism as "furry" due to the prevalence of beast races. Click on the map for a better idea.
Lands of the Unified Setting[edit]
Everoc[edit]
Political Regions
- Corgyn'Bre
- Dwarven Lordships
- Diadem Vosterus
- Blodsvargen
Geographic Regions
- Blodsvargen
- Corgyn'Bre
- Diadem Vosterus
Lindwurm[edit]
Political Regions
- Bejwaere
- Lawless Human Cities
- Wandering Kobold Camps
Geographic Regions
- Arsonis Vex
- Kudara Desert
Londerfell[edit]
Political Regions
- Vanawil
- Zirnitraog
Geographic Regions
- Heloraen Vosilea
- Vanawil
- Zirnitraog
Solaris[edit]
Political Regions
Geographic Regions
- Elysia
- Olympia
- Tartarus
Vilous[edit]
Political Regions
- Jiar-jia, The Doobie Swamp
- Silvoran Empire
- The Bay of Rain
- Sailzane Desert
- Silvorum, the Sergal Capital
- Tatola Highlands
- Vekshimar Uresh
Geographic Regions
- Mensala Badlands
- Sailzane Desert
- Tatola Plains
- Vekshimar Uresh
Other[edit]
- Dead Swamp
- Sundered Isles
Seas and Oceans[edit]
- Arash Shkeva
- The Bastia Sea
- Bay of Rain
- The Ebentis Ocean
- Sea of Ghosts
- The Great Ocean
- The Onras Ocean
PC Races[edit]
A race of Welsh Corgis that stand upright. They are anthropomorphic in the sense that they talk and act like humans, but they are not given human body proportions and still retain many of the cute mannerisms that real world welsh corgis have, much more dog than man.
The race that parodies most of the other races and the setting in general. Doobies believe that they are the master race, but they are universally despised and are considered quite ugly by the other races. They receive penalties to all their actions, but have ungodly regeneration that makes them very hard to kill.
Holed up in their mighty fortresses, the dwarves mostly keep to themselves while fighting off Elephants and Carp, when they're not getting distracted by rhesus monkeys.
Based loosely on the Burmecians from Final Fantasy 9, the Faestir are a race of Queen-shittingly British rat people living in quiet, determined desperation. There is only one city left on the planet they can call their own.
Criminals, mercenaries, anything that pays the bills.
Occupying a few islands (and a lot of ghettos) they are the only race with access to boom jelly. The goblins make use of their ingenuity and relatively advanced technology to become fantastic pirates. Goblins have a major hate-on for undead; this is because in ancient times their civilization was cast down by a necro-storm caused by their overuse of necromancy.
A federation full of politics and religion. Also, barbarians.
Cutebolds, completely innocent little guys with a lot of heart.
A race of militaristic shark-wolf-raptor people that nearly conquered the world a little more than a century ago, now they try to rebuild their foreign relations through strict laws on their own people while continuing to honor their old battle-loving ways.
Basically arrogant Romanesque perfection-obsessed elves getting their empire slowly sliced apart by sergals and wila.
The self-titled masters of PROGRESS! The Toltecatl try to gather as much tech as they possibly can, though they are not that great at mimicking it. Either that or they just don't want to. Physically, the Toltecatl resemble lizards, and as such are often referred to as "Lizardfolk".
Giant lobster farming dark elves that are split between the civilized nobles and more tribal commonfolk that resemble the Ashlanders of Morrowind.
NPC Races[edit]
Another bunch of elves. They're albinos desperately trying to support their decrepit flying city.
A terrifying race of reptilian sorceror-gods who ruled the world eons ago and are now little more than legend. They can never, ever, ever be used as PCs.
Deep-Sea Buddhists gone bad. Now with 200% more Power Armor!
Bestiary[edit]
- Ordinary Stuff such as dogs, cats, bears, lions, fish, etc.
- Mythical creatures such as Dryads, Centaurs, Lamia, etc.
- Unified Setting Creatures
See Also[edit]
- Religion in the Unified Setting
- Unified Setting History
- Stats for the Races (and other stuff) in various systems
- Linguistics of the Unified Setting
- Options and fluff for including firearms in the Unified Setting
Writefaggotry and Drawfaggotry[edit]
You can find all that nice fluffy stuff here.
Source Material[edit]
Starting from an unhealthy interest in sergals, the Unified Setting for /tg/ expanded into a setting. Ruthless application of the Rule of Cool kept it alive, until it took a hiatus during the Zalgo/Whale Cannon troll invasion of 3/09. It returned for a brief while, but the onset of summer then drove the project to tgchan. Archived threads can be found at:
http://suptg.thisisnotatrueending.com/archive.html?tags=Unified%20Setting
The tgchan thread is here:[1].