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[[Image:Map_of_the_unified_setting.png|thumb|The map of the campaign setting so far.]]
[[Image:Map_of_the_unified_setting.png|thumb|The map of the campaign setting so far.]]
[[Image:Uni_party_captures_flare.jpg|thumb|What might as well be the cover of the book.]]
[[Image:Uni_party_captures_flare.jpg|thumb|What might as well be the cover of the book.]]
The Unified Setting for /tg/ is a project headed by a group of anons that aims to make the best campaign setting possible for /tg/. It is currently being prepared for both 3.5e and 4e Dungeons and Dragons and includes a number of /tg/'s favorite things.
The '''Unified Setting''' for /tg/ is a low fantasy setting focusing primarily on politics and religion, with less emphasis than usual on traditional dungeon delving, although certain historical sites are designed to supply dungeons as needed. The setting as a whole receives considerable criticism as "furry" due to the prevalence of beast races. Click on the map for a better idea.


Click on the map for a better idea.
==Lands of the Unified Setting==
===[[Setting:Unified Setting/Everoc|Everoc]]===
'''Political Regions'''
*Corgyn'Bre
*Dwarven Lordships
**Diadem Vosterus
**Blodsvargen


'''Geographic Regions'''
*Blodsvargen
*Corgyn'Bre
*Diadem Vosterus


== Geographical Regions ==
===[[Setting:Unified Setting/Lindwurm|Lindwurm]]===
'''Political Regions'''
*Bejwaere
*Lawless Human Cities
*Wandering [[Kobold Camp]]s


===Everoc===
'''Geographic Regions'''
*Diadem Vosterus
*Arsonis Vex
*Blodsvargen
*Kudara Desert
*Corgyn'Bre


===Londerfell===
===[[Setting:Unified Setting/Londerfell|Londerfell]]===
'''Political Regions
*Vanawil
*Vanawil
*Zirnitraog
'''Geographic Regions
*Heloraen Vosilea
*Heloraen Vosilea
*Vanawil
*Zirnitraog
*Zirnitraog


===Solaris===
===[[Setting:Unified Setting/Solaris|Solaris]]===
'''Political Regions'''
*Federated Kingdoms of Solaris
**Achaea
**Aurelia
**[[Setting:Unified Setting/Baetica|Baetica]]
**[[Setting:Unified Setting/Gorgossa|Gorgossa]]
**Solus
**Thrace
**Vyntril
*[[Setting:Unified Setting/Solaris#Furnshakt|Furnshakt]]
*Moesia
*[[Setting:Unified Setting/Solaris#Osroene|Osroene]]
 
'''Geographic Regions'''
*Elysia
*Olympia
*Olympia
*Elysia
*Tartarus
*Tartarus


===Vilous===
===[[Setting:Unified Setting/Vilous|Vilous]]===
'''Political Regions'''
*Jiar-jia, The Doobie Swamp
*Silvoran Empire
**The Bay of Rain
**Sailzane Desert
**Silvorum, the Sergal Capital
**Tatola Highlands
*Vekshimar Uresh
 
'''Geographic Regions
*Mensala Badlands
*Sailzane Desert
*Tatola Plains
*Tatola Plains
*Sailzane Desert
*Vekshimar Uresh
*Vekshimar Uresh
*Mensala Badlands
===Lindwurm===
*Arsonis Vex
*Kudara Desert


===Other===
===Other===
*Rodentia
*Goblin Isles
*Dead Swamp
*Dead Swamp
*[[Setting:Unified Setting/Sundered Isles|Sundered Isles]]


===Seas and Oceans===
===Seas and Oceans===
*The Great Ocean
*Arash Shkeva
*The Onras Ocean
*The Ebentis Ocean
*The Bastia Sea
*The Bastia Sea
*Arash Shkeva
*Bay of Rain
*Bay of Rain
*The Ebentis Ocean
*Sea of Ghosts
*Sea of Ghosts
*The Great Ocean
*The Onras Ocean


==PC Races==
*[[Setting:Unified Setting/Corgyn|Corgyn]]
A race of Welsh Corgis that stand upright.  They are anthropomorphic in the sense that they talk and act like humans, but they are not given human body proportions and still retain many of the cute mannerisms that real world welsh corgis have, much more dog than man.
*[[Setting:Unified Setting/Doobies|Doobies]]
The race that parodies most of the other races and the setting in general.  Doobies believe that they are the master race, but they are universally despised and are considered quite ugly by the other races.  They receive penalties to all their actions, but have ungodly regeneration that makes them very hard to kill.
*[[Setting:Unified Setting/Dwarf|Dwarves]]
Holed up in their mighty [[Dwarf Fortress|fortresses]], the dwarves mostly keep to themselves while fighting off Elephants and Carp, when they're not getting distracted by rhesus monkeys.
<!--They don't even have a US specific page yet. WTF is going on with that? Somebody needs to deal with this.-->
*[[Setting:Unified Setting/Faestir|Faestir]]
Based loosely on the Burmecians from Final Fantasy 9, the Faestir are a race of Queen-shittingly British rat people living in quiet, determined desperation.  There is only one city left on the planet they can call their own.
*[[Setting:Unified Setting/Gnolls|Gnolls]]
Criminals, mercenaries, anything that pays the bills.
*[[Setting:Unified Setting/Goblins|Goblins]]
Occupying a few islands (and a lot of ghettos) they are the only race with access to boom jelly. The goblins make use of their ingenuity and relatively advanced technology to become fantastic pirates. Goblins have a major hate-on for undead; this is because in ancient times their civilization was cast down by a necro-storm caused by their overuse of necromancy.
*[[Setting:Unified Setting/Humans|Humans]]
A federation full of politics and religion. Also, barbarians.
<!--Like the dwarves, they lack a US-specific page. There's not even a good reason for this, we have tons of info on them now.-->
*[[Setting:Unified Setting/Kobolds|Kobolds]]
Cutebolds, completely innocent little guys with a lot of heart.
*[[Setting:Unified Setting/Sergal|Sergals]]
A race of militaristic shark-wolf-raptor people that nearly conquered the world a little more than a century ago, now they try to rebuild their foreign relations through strict laws on their own people while continuing to honor their old battle-loving ways.
*[[Setting:Unified Setting/Sidhe|Sidhe]]
Basically arrogant Romanesque perfection-obsessed elves getting their empire slowly sliced apart by sergals and wila.
*[[Setting:Unified Setting/Toltecatl|Toltecatl]]
The self-titled masters of PROGRESS!  The Toltecatl try to gather as much tech as they possibly can, though they are not that great at mimicking it. Either that or they just don't want to. Physically, the Toltecatl resemble lizards, and as such are often referred to as "Lizardfolk".
*[[Setting:Unified Setting/Drow|Wila]]
Giant lobster farming dark elves that are split between the civilized nobles and more tribal commonfolk that resemble the Ashlanders of Morrowind.


==Political Regions==
==NPC Races==
*[[Setting:Unified Setting/Caele|Caele]]
Another bunch of elves. They're albinos desperately trying to support their decrepit flying city.
*[[Setting:Unified Setting/Draconian|Draconian]]
A terrifying race of reptilian sorceror-gods who ruled the world eons ago and are now little more than legend. They can never, ever, ever be used as PCs.
*[[Setting:Unified Setting/Illithid|Illith]]
Deep-Sea Buddhists gone bad. Now with 200% more Power Armor!


===Everoc===
==Bestiary==
*Dwarven Lordships
*Ordinary Stuff such as dogs, cats, bears, lions, fish, etc.
**Diadem Vosterus
*Mythical creatures such as Dryads, Centaurs, Lamia, etc.
**Blodsvargen
*[[Setting:Unified Setting/Bestiary|Unified Setting Creatures]]
*Corgyn'Bre


===Londerfell===
==See Also==
*The Elven Kingdom (Vanawil)
*[[Setting:Unified Setting/Religion|Religion in the Unified Setting]]
*The Drow City-States (Zirnitraog)
*[[Setting:Unified Setting/History|Unified Setting History]]
 
*[[Setting:Unified Setting/Mechanics|Stats for the Races (and other stuff) in various systems]]
===Solaria===
*[[Setting:Unified Setting/Language|Linguistics of the Unified Setting]]
*Federated Kingdoms of Solaria
*[[Setting:Unified Setting/Guns|Options and fluff for including firearms in the Unified Setting]]
**Balnuus – central authority of the Federation.  A land of many districts ruled by noble knights and their great King.  The capital of Amanth is a monumental fortress-city built in a vast lake formed in an extinct volcano.
**Vyntril – coastal democratic state flourishing on naval trade.  Looking to expand their territories in the nearby marshlands and the Human Colonies.
**Weltin – a collection of several dozen farmsteads, towns and ports under a loose pseudo-communist leadership.  Happily overproduce essential goods for the rest of the Federation in exchange for exotic imports from Vyntril.
**Gorgossa – militaristic state resentful of membership in the alliance.  They wish to expand their holdings in various regions but are currently restrained by their neighbouring states.  On the verge of a minor war with Vyntril over ownership of several small island chains.
**Prelarn – a theocratic authoritarian aristocracy.  Smallest of the ‘major’ nations holding massive political power in the Federation and abroad.
**Kuush and Vara – contested territories.  Claimed by both Vyntril and Gorgossa.  Each is a loose conglomeration of scattered settlements owned by both nations as well as independent towns and villages.
**Ortak – former province of Balnuus.  Legislated by consensus as a neutral nation representing the individual members of the Federated Kingdoms and the foreign Elvish peoples.  Under constant socio-political tension.
*Dren – fledgling nation initially founded by Vyntril traders.  Later claimed by Gorgossa and then by the Silvorian Empire.  Currently an independent state under contention.
*Furnshakt – an uncivilised region of wilderness inhabited by bandits, raiders, primitive tribes and beasts.
 
===Lindwurm===
*[[Burmecians#New_Burmecia|New Burmecia]]
*Wandering [[Kobold Camp|Kobold Camps]]
*Lawless Human Cities


===Vilous===
==Writefaggotry and Drawfaggotry==
*Silvoran Empire
[[Setting:Unified Setting/Writefaggotry & Drawfaggotry|You can find all that nice fluffy stuff here.]]
**Silvorum, the Sergal Capital
**Tatola Highlands
**Sailzane Desert
**The Bay of Rain
*Jiar-jia, The Doobie Swamp
*Vekshimar Uresh


===Others===
==Source Material==
*Rodentia
Starting from an unhealthy interest in sergals, the Unified Setting for /tg/ expanded into a setting. Ruthless application of the Rule of Cool kept it alive, until it took a hiatus during the Zalgo/Whale Cannon troll invasion of 3/09. It returned for a brief while, but the onset of summer then drove the project to tgchan. Archived threads can be found at:
*Human Colonies
*Goblin Isles


==Prominent Races==
http://suptg.thisisnotatrueending.com/archive.html?tags=Unified%20Setting
*[[Burmecians]]
*[[Doobies]]
*Drow
*Dwarves
*Elves
*Fey Corgis
*Gnolls
*Goblins
*[[Human]]s
*[[Kobolds]]
*Lizardfolk
*[[Sergal_Fluff|Sergals]]


The tgchan thread is here:[http://tgchan.org/kusaba/tg/res/20.html].


[[Category:Dungeons & Dragons]]
[[Category:Dungeons & Dragons|Unified Setting for /tg/, The]]
[[Category:Dungeons & Dragons Campaign Settings]]
[[Category:Dungeons & Dragons Campaign Settings|Unified Setting for /tg/, The]]
[[category:Homebrew Settings]]
[[Category:Homebrew Settings|Unified Setting for /tg/, The]]
[[Category:Unified Setting|Unified Setting for /tg/, The]]

Latest revision as of 20:07, 24 June 2023

The map of the campaign setting so far.
What might as well be the cover of the book.

The Unified Setting for /tg/ is a low fantasy setting focusing primarily on politics and religion, with less emphasis than usual on traditional dungeon delving, although certain historical sites are designed to supply dungeons as needed. The setting as a whole receives considerable criticism as "furry" due to the prevalence of beast races. Click on the map for a better idea.

Lands of the Unified Setting[edit]

Everoc[edit]

Political Regions

  • Corgyn'Bre
  • Dwarven Lordships
    • Diadem Vosterus
    • Blodsvargen

Geographic Regions

  • Blodsvargen
  • Corgyn'Bre
  • Diadem Vosterus

Lindwurm[edit]

Political Regions

Geographic Regions

  • Arsonis Vex
  • Kudara Desert

Londerfell[edit]

Political Regions

  • Vanawil
  • Zirnitraog

Geographic Regions

  • Heloraen Vosilea
  • Vanawil
  • Zirnitraog

Solaris[edit]

Political Regions

Geographic Regions

  • Elysia
  • Olympia
  • Tartarus

Vilous[edit]

Political Regions

  • Jiar-jia, The Doobie Swamp
  • Silvoran Empire
    • The Bay of Rain
    • Sailzane Desert
    • Silvorum, the Sergal Capital
    • Tatola Highlands
  • Vekshimar Uresh

Geographic Regions

  • Mensala Badlands
  • Sailzane Desert
  • Tatola Plains
  • Vekshimar Uresh

Other[edit]

Seas and Oceans[edit]

  • Arash Shkeva
  • The Bastia Sea
  • Bay of Rain
  • The Ebentis Ocean
  • Sea of Ghosts
  • The Great Ocean
  • The Onras Ocean

PC Races[edit]

A race of Welsh Corgis that stand upright. They are anthropomorphic in the sense that they talk and act like humans, but they are not given human body proportions and still retain many of the cute mannerisms that real world welsh corgis have, much more dog than man.

The race that parodies most of the other races and the setting in general. Doobies believe that they are the master race, but they are universally despised and are considered quite ugly by the other races. They receive penalties to all their actions, but have ungodly regeneration that makes them very hard to kill.

Holed up in their mighty fortresses, the dwarves mostly keep to themselves while fighting off Elephants and Carp, when they're not getting distracted by rhesus monkeys.

Based loosely on the Burmecians from Final Fantasy 9, the Faestir are a race of Queen-shittingly British rat people living in quiet, determined desperation. There is only one city left on the planet they can call their own.

Criminals, mercenaries, anything that pays the bills.

Occupying a few islands (and a lot of ghettos) they are the only race with access to boom jelly. The goblins make use of their ingenuity and relatively advanced technology to become fantastic pirates. Goblins have a major hate-on for undead; this is because in ancient times their civilization was cast down by a necro-storm caused by their overuse of necromancy.

A federation full of politics and religion. Also, barbarians.

Cutebolds, completely innocent little guys with a lot of heart.

A race of militaristic shark-wolf-raptor people that nearly conquered the world a little more than a century ago, now they try to rebuild their foreign relations through strict laws on their own people while continuing to honor their old battle-loving ways.

Basically arrogant Romanesque perfection-obsessed elves getting their empire slowly sliced apart by sergals and wila.

The self-titled masters of PROGRESS! The Toltecatl try to gather as much tech as they possibly can, though they are not that great at mimicking it. Either that or they just don't want to. Physically, the Toltecatl resemble lizards, and as such are often referred to as "Lizardfolk".

Giant lobster farming dark elves that are split between the civilized nobles and more tribal commonfolk that resemble the Ashlanders of Morrowind.

NPC Races[edit]

Another bunch of elves. They're albinos desperately trying to support their decrepit flying city.

A terrifying race of reptilian sorceror-gods who ruled the world eons ago and are now little more than legend. They can never, ever, ever be used as PCs.

Deep-Sea Buddhists gone bad. Now with 200% more Power Armor!

Bestiary[edit]

  • Ordinary Stuff such as dogs, cats, bears, lions, fish, etc.
  • Mythical creatures such as Dryads, Centaurs, Lamia, etc.
  • Unified Setting Creatures

See Also[edit]

Writefaggotry and Drawfaggotry[edit]

You can find all that nice fluffy stuff here.

Source Material[edit]

Starting from an unhealthy interest in sergals, the Unified Setting for /tg/ expanded into a setting. Ruthless application of the Rule of Cool kept it alive, until it took a hiatus during the Zalgo/Whale Cannon troll invasion of 3/09. It returned for a brief while, but the onset of summer then drove the project to tgchan. Archived threads can be found at:

http://suptg.thisisnotatrueending.com/archive.html?tags=Unified%20Setting

The tgchan thread is here:[1].