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Sakuya Izayoi, Maid of the Scarlet Devil
[[4E]]
Level 18 Solo Controller
Initiative: +23
Senses Perception +19
HP 600; Bloodied 300
AC 39; Fortitude 24, Reflex 38, Will 27
Speed 9, fly 9 (hover)
Action Points 2


Unarmed Strike (standard; at-will)
<b>Sakuya Izayoi (Level 19 Solo Artillery)</b><br>
+27 vs AC; 1d4 + 9 damage
Medium natural humanoid<br>
XP 12,000<br>


Silver Knives (standard; at-will)
<b>Initiative</b> +18<br>
Ranged 10/20; Attack: +27 vs AC: 5d4 + 5 damage
<b>Senses</b> Perception +21<br>
<b>HP</b> 925; <b>Bloodied</b> 462<br>
<b>AC</b> 35; <b>Fortitude</b> 33, <b>Reflex</b> 35, <b>Will</b> 33<br>
<b>Saving Throws</b> +5 (+8 against fear and charm effects, and against effects that daze, stun, immobilize, restrain, or slow); whenever an attack applies an effect to Sakuya that a save can end, she makes an immediate saving throw. If it succeeds, she is unaffected by the effect. Sakuya makes saving throws at the end of each of her turns as normal.<br>
<b>Speed</b> 8, fly 8 (hover)<br>
<b>Action Points</b> 2<br>


Perfect Maid (free; recharge 6)
<i>Melee Basic:</i> <b>Unarmed Strike</b> (standard; at-will)<br>
One melee attack that would hit Sakuya misses instead. The attacker takes 5d4 + 5 damage.
+26 vs. AC; 3d12+3 damage.<br>


Vanishing Everything (minor; recharge 456)
<i>Ranged Basic:</i> <b>Dagger</b> (standard; at-will)<br>
Sakuya moves her speed.
Ranged 10/20; +26 vs. AC; 3d12 + 9 damage.<br>


Sense of Thrown Edge (standard; recharge 6)
<i>Ranged:</i> <b>Magic Stand</b> (standard; recharge 6)<br>
Ranged 40; Attack: +27 vs AC: 5d4 + 5 damage
Ranged 40; +26 vs. AC; 5d12 + 9 damage.<br>


Square Ricochet (free, recharge 6)
<i>Ranged:</i> <b>Perfect Maid</b> (immediate interrupt, when Sakuya would be hit by a melee attack; recharge 6)<br>
Reroll any missed attack roll.
Ranged 5; +24 vs Reflex; 3d12 + 9 damage, and the attacker's melee attack misses.


Draw Spellcard (minor; once per turn if she has 4 or fewer cards)
<b>Square Ricochet</b> (free; recharge 6)<br>
Roll a D6, add the corresponding spell card to Sakuya's spell card pool unless she has five already.
Sakuya rerolls one missed attack roll.
1: Silver Sign 「Silver Bound」
 
2: Hocus-Pocus 「Eternal Meek」
<b>Vanishing Everything</b> (minor; recharge 6)<br>
3: Wound Sign 「Inscribe Red Soul」
Sakuya teleports her speed.
4: Illusion Sign 「Killing Doll」
 
5: Time Sign 「Private Square」
<b>Sense of Thrown Edge</b>
Sakuya's ranged attacks do not provoke opportunity attacks.
 
<b>Spell Cards</b>
At the start of each of her turns (including extra turns she may gain), Sakuya randomly draws one spell card and adds it to her spell card pool. Roll 1d6 to determine which card is drawn:<br>
1: Silver Sign 「Silver Bound」<br>
2: Hocus-Pocus 「Eternal Meek」, becomes Rapid Sign 「Luminous Ricochet」 while bloodied<br>
3: Wound Sign 「Inscribe Red Soul」, becomes Scarred Soul 「Soul Sculpture」 while bloodied<br>
4: Illusion Sign 「Killing Doll」, becomes Burial Illusion 「Phantomic Killer in Night Mist」 while bloodied<br>
5: Time Sign 「Private Square」, becomes 「Sakuya's World」 while bloodied<br>
6: Sakuya chooses one from the list.
6: Sakuya chooses one from the list.


When bloodied, instead use the following table:
<i>Close:</i> <b>Silver Sign 「Silver Bound」</b> (standard, usable even while stunned; spell card)<br>
1: Silver Sign 「Silver Bound」
Close burst 1; +26 vs AC; 4d12 + 9 damage. <i>Miss:</i> Half damage. All conditions on Sakuya are removed.
2: Rapid Sign 「Luminous Ricochet」
3: Scarred Soul 「Soul Sculpture」
4: Burial Illusion 「Phantomic Killer in Night Mist」
5: 「Sakuya's World」
6: Sakuya chooses one from the list.


Silver Sign 「Silver Bound」 (standard; spellcard)
<i>Ranged:</i> <b>Hocus-Pocus 「Eternal Meek」</b> (standard; spell card [costs one additional spell card])<br>
Close burst 1; +27 vs AC, 3d4 + 19 damage. Miss: Half damage. All negative status effects on Sakuya are cancelled.
Ranged 10/20; +26 vs AC; 4d12 + 9 damage, and the target is pushed 2 squares and knocked prone.


Hocus-Pocus 「Eternal Meek」 (standard; spellcard [costs one additional spellcard])
<i>Ranged:</i> <b>Rapid Sign 「Luminous Ricochet」</b> (standard; spell card [costs one additional spell card])<br>
Ranged 20; Attack: +60 vs AC; 5d4 + 19 damage.
Ranged 10/20; +26 vs AC; 4d12 + 9 damage, and the target is pushed 2 squares and knocked prone. <i>Miss:</i> Sakuya repeats the attack against another target (other than the original target) within range. Sakuya may only repeat the attack once.


Rapid Sign 「Luminous Ricochet」 (standard; spellcard [costs one additional spellcard])
<i>Melee:</i> <b>Wound Sign 「Inscribe Red Soul」</b> (standard; spell card [costs two additional spell cards])<br>
Ranged 20; Attack: +27 vs AC; 5d4 + 19 damage. Miss: May repeat attack against another valid target.
Sakuya makes up to 3 attacks; +26 vs AC; 1d12+9 damage. Each attack ignores resistance to damage.


Wound Sign 「Inscribe Red Soul」 (standard; spellcard [costs two additional spellcards])
<i>Melee:</i> <b>Scarred Soul 「Soul Sculpture」</b> (standard; spell card [costs two additional spell cards])<br>
+27 vs AC, 1d4 + 10 damage. May repeat attack up to five times.
Sakuya makes up to 5 attacks; +26 vs AC; 1d12+9 damage. Each attack ignores resistance to damage.


Scarred Soul 「Soul Sculpture」 (standard; spellcard [costs two additional spellcards])
<i>Ranged:</i> <b>Illusion Sign 「Killing Doll」</b> (standard; spell card [costs three additional spell cards])<br>
+27 vs AC, 1d4 + 10 damage. May repeat attack up to eight times.
Ranged 10/20; Sakuya makes up to 4 attacks; +26 vs AC; 1d12+9 damage. Each attack ignores resistance to damage.


Illusion Sign 「Killing Doll」 (standard; spellcard [costs three additional spellcards])
<i>Ranged:</i> <b>Burial Illusion 「Phantomic Killer in Night Mist」</b> (standard; spell card [costs three additional spell cards])<br>
Ranged 10/20; Attack: +27 vs AC, 1d4 + 10 damage. May repeat attack up to five times.
Ranged 10/20; Sakuya makes up to 6 attacks; +26 vs AC; 1d12+9 damage. Each attack ignores resistance to damage.


Burial Illusion 「Phantomic Killer in Night Mist」 (standard; spellcard [costs three additional spellcards])
<b>Time Sign 「Private Square」</b> (minor; spell card [costs four additional spell cards])<br>
Ranged 10/20; Attack: +27 vs AC, 1d4 + 10 damage. May repeat attack up to eight times.
Sakuya may take an additional turn after her current turn.


Time Sign 「Private Square」 (minor; spellcard [costs four additional spellcards])
<b>「Sakuya's World」</b> (minor; spell card [costs four additional spell cards])<br>
Everyone except Sakuya is automatically dazed until the end of her next turn.
Sakuya may take two additional turns after her current turn.
Sakuya can't use Draw Spellcard on her next turn.


「Sakuya's World」 (minor; spellcard [costs four additional spellcards])
<b>Alignment</b> Unaligned <b>Languages</b> Common, Japanese<br>
Everyone except Sakuya is automatically stunned until the end of her next turn.
<b>Skills</b> Acrobatics +23, Arcana +19, Insight +21, Perception +21, Stealth +23, Thievery +23<br>
Sakuya can't use Draw Spellcard on her next turn.
<b>Str</b> 16 (+12) <b>Dex</b> 29 (+18) <b>Wis</b> 25 (+16)<br>
<b>Con</b> 25 (+16) <b>Int</b> 21 (+14) <b>Cha</b> 21 (+14)<br>
<b>Equipment</b> 20 daggers (Sakuya retrieves other daggers from an extradimensional space), maid dress, pocket watch<br>

Latest revision as of 10:24, 23 June 2023

4E

Sakuya Izayoi (Level 19 Solo Artillery)
Medium natural humanoid
XP 12,000

Initiative +18
Senses Perception +21
HP 925; Bloodied 462
AC 35; Fortitude 33, Reflex 35, Will 33
Saving Throws +5 (+8 against fear and charm effects, and against effects that daze, stun, immobilize, restrain, or slow); whenever an attack applies an effect to Sakuya that a save can end, she makes an immediate saving throw. If it succeeds, she is unaffected by the effect. Sakuya makes saving throws at the end of each of her turns as normal.
Speed 8, fly 8 (hover)
Action Points 2

Melee Basic: Unarmed Strike (standard; at-will)
+26 vs. AC; 3d12+3 damage.

Ranged Basic: Dagger (standard; at-will)
Ranged 10/20; +26 vs. AC; 3d12 + 9 damage.

Ranged: Magic Stand (standard; recharge 6)
Ranged 40; +26 vs. AC; 5d12 + 9 damage.

Ranged: Perfect Maid (immediate interrupt, when Sakuya would be hit by a melee attack; recharge 6)
Ranged 5; +24 vs Reflex; 3d12 + 9 damage, and the attacker's melee attack misses.

Square Ricochet (free; recharge 6)
Sakuya rerolls one missed attack roll.

Vanishing Everything (minor; recharge 6)
Sakuya teleports her speed.

Sense of Thrown Edge Sakuya's ranged attacks do not provoke opportunity attacks.

Spell Cards At the start of each of her turns (including extra turns she may gain), Sakuya randomly draws one spell card and adds it to her spell card pool. Roll 1d6 to determine which card is drawn:
1: Silver Sign 「Silver Bound」
2: Hocus-Pocus 「Eternal Meek」, becomes Rapid Sign 「Luminous Ricochet」 while bloodied
3: Wound Sign 「Inscribe Red Soul」, becomes Scarred Soul 「Soul Sculpture」 while bloodied
4: Illusion Sign 「Killing Doll」, becomes Burial Illusion 「Phantomic Killer in Night Mist」 while bloodied
5: Time Sign 「Private Square」, becomes 「Sakuya's World」 while bloodied
6: Sakuya chooses one from the list.

Close: Silver Sign 「Silver Bound」 (standard, usable even while stunned; spell card)
Close burst 1; +26 vs AC; 4d12 + 9 damage. Miss: Half damage. All conditions on Sakuya are removed.

Ranged: Hocus-Pocus 「Eternal Meek」 (standard; spell card [costs one additional spell card])
Ranged 10/20; +26 vs AC; 4d12 + 9 damage, and the target is pushed 2 squares and knocked prone.

Ranged: Rapid Sign 「Luminous Ricochet」 (standard; spell card [costs one additional spell card])
Ranged 10/20; +26 vs AC; 4d12 + 9 damage, and the target is pushed 2 squares and knocked prone. Miss: Sakuya repeats the attack against another target (other than the original target) within range. Sakuya may only repeat the attack once.

Melee: Wound Sign 「Inscribe Red Soul」 (standard; spell card [costs two additional spell cards])
Sakuya makes up to 3 attacks; +26 vs AC; 1d12+9 damage. Each attack ignores resistance to damage.

Melee: Scarred Soul 「Soul Sculpture」 (standard; spell card [costs two additional spell cards])
Sakuya makes up to 5 attacks; +26 vs AC; 1d12+9 damage. Each attack ignores resistance to damage.

Ranged: Illusion Sign 「Killing Doll」 (standard; spell card [costs three additional spell cards])
Ranged 10/20; Sakuya makes up to 4 attacks; +26 vs AC; 1d12+9 damage. Each attack ignores resistance to damage.

Ranged: Burial Illusion 「Phantomic Killer in Night Mist」 (standard; spell card [costs three additional spell cards])
Ranged 10/20; Sakuya makes up to 6 attacks; +26 vs AC; 1d12+9 damage. Each attack ignores resistance to damage.

Time Sign 「Private Square」 (minor; spell card [costs four additional spell cards])
Sakuya may take an additional turn after her current turn.

「Sakuya's World」 (minor; spell card [costs four additional spell cards])
Sakuya may take two additional turns after her current turn.

Alignment Unaligned Languages Common, Japanese
Skills Acrobatics +23, Arcana +19, Insight +21, Perception +21, Stealth +23, Thievery +23
Str 16 (+12) Dex 29 (+18) Wis 25 (+16)
Con 25 (+16) Int 21 (+14) Cha 21 (+14)
Equipment 20 daggers (Sakuya retrieves other daggers from an extradimensional space), maid dress, pocket watch