MUD: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
1d4chan>Nubnuber
No edit summary
m (19 revisions imported)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{/vg/}}
{{/vg/}}
{{skub}}
{{skub}}
[[File:Mud screen.png|thumb]]
'''MUD''' is short for '''Multi User Dungeon'''. MUDs are what [[MMORPG|MMORPGs]] were before they became complete shit. The game is all text, with the only "graphics" being whatever ASCII drawing the area builder threw in there and some colored text.  The only thing you have to tell you what's happening is the room description. Since this means you have to do a whole lot of reading, you probably will give up before you get started or get ushered by your [[Fags of 4chan#Newfag | grandkids]] to get off the computer and go read a book.


'''MUD''' is short for '''Multi User Dungeon'''. MUDs are what [[MMORPG|MMORPGs]] were before they became complete shit. They used ascii symbols for graphics, similar to [[Dwarf Fortress]], but some modern-day MUDs have (slightly) more advanced graphics. Many MUDs are still available, though to really enjoy them, you would require a MUD client. While it's possible to play a MUD with no client software and just using telnet, MUD clients like tintin++ allow you to make aliases for common commands, set up triggers so that various mundane tasks are taken care of automatically, and can even allow you to map out the area as you play.
The simplest way to play would be to open a command shell and type telnet dragonswordsmud.com 1234 (as an example) and then after giving a name you would be asked to start a new character and then you could choose a race, and a class. Many MUDs are still available, though to really enjoy them, you would require a MUD client. While it's possible to play a MUD with no client software and just using telnet, MUD clients like tintin++ allow you to make aliases for common commands, set up triggers so that various mundane tasks are taken care of automatically, and can even allow you to map out the area as you play.


The simplest way to play would be to open a command shell and type telnet dragonswordsmud.com 1234 (as an example) and then after giving a name you would be asked to start a new character and then you could choose a race, and a class. The game is all text, with the only "graphics" being whatever ASCII drawing the area builder threw in there and some colored text.  The only thing you have to tell you what's happening is the room description.  Since this means you have to do a whole lot of reading, you probably will give up before you get started or get ushered by your [[Fags of 4chan#Newfag | grandkids]] to get off the computer and go read a book.


Sure, you can get [[Awesome]] [[Category:Stories| stories]] out them, where [[Rules lawyers]] can pull some [[Intelligence| bullshit]] moves, but thats history (these are the tales of the only guy in the world actually having fun playing MUDs and being punished for it):
Sure, you can get [[Awesome]] [[Category:Stories| stories]] out them, where [[Rules lawyers]] can pull some [[Intelligence| bullshit]] moves, but thats history (these are the tales of the only guy in the world actually having fun playing MUDs and being punished for it):

Latest revision as of 12:20, 21 June 2023

This is a /v/ related article, which we tolerate because it's relevant and/or popular on /tg/... or we just can't be bothered to delete it.
This article is a stub. You can help 1d4chan by expanding it

MUD is short for Multi User Dungeon. MUDs are what MMORPGs were before they became complete shit. The game is all text, with the only "graphics" being whatever ASCII drawing the area builder threw in there and some colored text. The only thing you have to tell you what's happening is the room description. Since this means you have to do a whole lot of reading, you probably will give up before you get started or get ushered by your grandkids to get off the computer and go read a book.

The simplest way to play would be to open a command shell and type telnet dragonswordsmud.com 1234 (as an example) and then after giving a name you would be asked to start a new character and then you could choose a race, and a class. Many MUDs are still available, though to really enjoy them, you would require a MUD client. While it's possible to play a MUD with no client software and just using telnet, MUD clients like tintin++ allow you to make aliases for common commands, set up triggers so that various mundane tasks are taken care of automatically, and can even allow you to map out the area as you play.


Sure, you can get Awesome out them, where Rules lawyers can pull some bullshit moves, but thats history (these are the tales of the only guy in the world actually having fun playing MUDs and being punished for it):


tl;dr: You'll get bored before you even start.



Some active MUDs still frequented by smar/tg/uys:

www.rohonline.net

www.awakenedworlds.net

www.retromud.org

/tg/ once had a MUD:

[1](