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|Primarch = Corax
|Primarch = Corax
|Homeworld = [[Erimos I]]
|Homeworld = [[Erimos I]]
|Specialty = Shock and Awe tactics. Promethium-thrower equipped drop-pods.
|Specialty = Shock and Awe tactics. Promethium-thrower equipped drop-pods. Heavy use of Power Scimitars for officers and Power Lances combined with Stormshields for Veterans.
|Strength = about 41% (approx. 420 battle-brothers in total)  
|Strength = about 41% (approx. 420 battle-brothers in total)  
|Allegiance = [[Imperium]]
|Allegiance = [[Imperium]]
|Colours = Black with red trims and fiery orange helmets and insignia.
|Colours = Black with red trims and fiery orange helmets and insignia.
}}
}}


==ORIGIN==
The '''Fiery Sons''' are a [[Chapter]] of [[Space Marine]]s created by [[/tg/]] in a Chapter Creation Thread.  
The '''Fiery Sons''' are a [[Chapter]] of [[Space Marine]]s created by [[/tg/]] in a Chapter Creation Thread.  


==LORE==
==Lore==
The Fiery Sons were formed in the [[22st Founding]] as a standing force in the Heliyo System, as there was a lack of Astartes presence. Their chapter home-world is the feral desert world of [[Erimos I]].
The Fiery Sons were formed in the [[22st Founding]] as a standing force in the Heliyo System, as there was a lack of Astartes presence. Their chapter home-world is the feral desert world of [[Erimos I]].


One of their most famous brothers was their first [[Chapter_Master]] [[ARGYROS PROTARCHIKOS]]. He personally lead the 8th Company, the chapters mobile reserve, in an action against an Eldar Craftworld that threatened the system. He and his company boarded it and inflicted grievous casualties before withdrawing swiftly with only 6% casualties.
One of their most famous brothers was their first [[Chapter_Master]] [[Argyros Protarchikos]]. He personally lead the 8th Company, the chapters mobile reserve, in an action against an Eldar Craftworld that threatened the system. He and his company boarded it and inflicted grievous casualties before withdrawing swiftly with only 6% casualties.


==Other Information==
==Other Information==
The fiery sons homeworld is the feral Desert World of [[Erimos I]] and is ruled by the chapter in stweardship. The tribes of Erimos I regularly elect a barbarian high-king called the "AUTOKRATOS". The chapters follows the Codex Astartes most of the time but takes its freedoms. Their pecial tactics are Shock and Awe attack, special use of power scimitars as well as promethium-flamer equipped drop-pods built after the plans of a recently discovered STC.
The Fiery Sons home-world is the feral Desert World of [[Erimos I]] and is ruled by the chapter in stweardship. The tribes of Erimos I regularly elect a barbarian high-king called the "''Autokratos''". The chapters follows the Codex Astartes most of the time but takes its freedoms. Their special tactics are Shock and Awe attack, special use of power scimitars and power lances (the lance is called "Doratius" and the round storm-shields are called "Aspius" after their home-world equivalent as well as promethium-flamer equipped drop-pods, built after the plans of a recently discovered STC.
 
Recently the chapter got betrayed by it's Librarius [[Zopyros Apaisios]]], who turned into a Demon Prince of Tzeentch. 59% of the chapter either died in the battle or turned traitor (and got killed by the loyalists). The chapter has especially good ties to the Imperial Navy, due to their assistance during the betrayal by [[Zopyrus]].
 
 


==Tabletop==
In recent history, the chapter got betrayed by its Librarius [[Zopyros Apaisios]], who turned into a Demon Prince of Tzeentch. 59% of the chapter either died in the battle or turned traitor (and got killed by the loyalists). The chapter has especially good ties to the Imperial Navy, due to their assistance during the betrayal by [[Zopyrus]].
[[File:Battle_Brother_2nd_Company|250px|thumb|left|What a nice color scheme.]]
===Chapter Approved===
When the first Minotaurs were introduced as one of the Cursed Founding chapters, for +10 points per model, or +20 per dreadnought (on top of the regular costs) you could give your entire army Fearless and +1 Attack though they had to move towards and assault the nearest enemy they could (even if they had no chance of hurting it) and had to sweep advance, but nobody did it because painting them WAS A FUCKING NIGHTMARE. Both because they had the most annoying colour scheme (worse than the quarter ones like the [[Howling Griffons]]) and because their colours made them look fucking ugly.


===7th Edition===
The chapter tends to paint their bikes and trikes, which they heavily use for their Shock and Awe tactics, in white to resemble their home-worlds sun god horses.  
With the updates they got their own Chapter Tactics. Minotaurs Chapter Tactics models don't take morale checks from shooting attacks, and can re-roll failed pinning tests. In addition they have crusader USR, and +1 to charge distance when in the enemy deployment zone. Overall one of the [[fail|worst]] Chapter Tactics. Crusader certainly is nice to have, but ATSKNF makes re-rolling pinning and no morale checks from shooting pretty redundant. If you're gonna play Minotaurs you're gonna have to bring Moloc, who is a fucking monster in CC while gaining a VP per character executed in a challenge ''and'' giving your guys Prefered Enemy (Space Marines). So if you didn't get the memo, Minotaurs are meant to be run with Moloc as your Warlord against other Space Marine armies. If a friend of yours is running a really annoying Space Marine army, especially if he has Smashfucker, sic these guys on him and watch him cry.


===8th Edition===
[[File:Battle_Brother_2nd_Company.png|250px|thumb|left|What a nice color scheme.]]
How 8th Edition treated Forge World chapters is an issue of [[skub|intense debate]]. Sure, you can choose whatever tactic you want, but it still feels like an afterthought on the part of Games Workshop. That aside, Moloc and Aiakos came out of the update relatively unscathed, still being hard nuts to crack and very lethal overall, but with loss of initiative, and Moloc has lost the main thing he was taken for - the godsent army-wide Preferred enemy: Space Marines. Instead he can "do the wulfen" now. Ivanus, however, has lost all of his utility and is just an overpriced Chaplain with attacks and wounds of a captain, and no longer gains an extra attack from having two specialist weapons. Kraatos also no longer exists as of the FAQ, with Forge World telling you to just [[fail|use him as a regular devastator marine]]. ROC pattern Storm Eagle still rocks though.


{{Marines-Official}}
[[Category: Warhammer 40,000]]
[[Category: /tg/ 40,000]]
[[Category:Custom Chapters]]

Latest revision as of 23:31, 20 June 2023

Chapter Master Hermokrates Kyron
Fiery Sons
Battle Cry For the Emperor! Swift as the Raven!
Number N/A
Founding 22st Founding (37th Millenia)
Successors of Raven Guard
Successor Chapters None known
Chapter Master Hermokrates Kyron
Primarch Corax
Homeworld Erimos I
Strength about 41% (approx. 420 battle-brothers in total)
Specialty Shock and Awe tactics. Promethium-thrower equipped drop-pods. Heavy use of Power Scimitars for officers and Power Lances combined with Stormshields for Veterans.
Allegiance Imperium
Colours Black with red trims and fiery orange helmets and insignia.

The Fiery Sons are a Chapter of Space Marines created by /tg/ in a Chapter Creation Thread.

Lore[edit]

The Fiery Sons were formed in the 22st Founding as a standing force in the Heliyo System, as there was a lack of Astartes presence. Their chapter home-world is the feral desert world of Erimos I.

One of their most famous brothers was their first Chapter_Master Argyros Protarchikos. He personally lead the 8th Company, the chapters mobile reserve, in an action against an Eldar Craftworld that threatened the system. He and his company boarded it and inflicted grievous casualties before withdrawing swiftly with only 6% casualties.

Other Information[edit]

The Fiery Sons home-world is the feral Desert World of Erimos I and is ruled by the chapter in stweardship. The tribes of Erimos I regularly elect a barbarian high-king called the "Autokratos". The chapters follows the Codex Astartes most of the time but takes its freedoms. Their special tactics are Shock and Awe attack, special use of power scimitars and power lances (the lance is called "Doratius" and the round storm-shields are called "Aspius" after their home-world equivalent as well as promethium-flamer equipped drop-pods, built after the plans of a recently discovered STC.

In recent history, the chapter got betrayed by its Librarius Zopyros Apaisios, who turned into a Demon Prince of Tzeentch. 59% of the chapter either died in the battle or turned traitor (and got killed by the loyalists). The chapter has especially good ties to the Imperial Navy, due to their assistance during the betrayal by Zopyrus.

The chapter tends to paint their bikes and trikes, which they heavily use for their Shock and Awe tactics, in white to resemble their home-worlds sun god horses.

What a nice color scheme.