Creed of Justice: Difference between revisions
1d4chan>SombreChapeau (New page: == Basics == *'''Campaign:''' A miserable pile of not making jeen cringe *'''Name:''' Creed of Justice *'''Concept:''' Valiant Warrior *'''Caste/Aspect:''' Dawn *'''Motivation:''' Protec...) |
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{{delete|A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore}} | |||
== Basics == | == Basics == | ||
*'''Campaign:''' A miserable pile of not making jeen cringe | *'''Campaign:''' A miserable pile of not making jeen cringe | ||
*'''Name:''' Creed of Justice | *'''Name:''' Creed of Justice | ||
*'''Concept:''' | *'''Concept:''' Dawn General Lee | ||
*'''Caste/Aspect:''' Dawn | *'''Caste/Aspect:''' Dawn | ||
*'''Motivation:''' | *'''Motivation:''' Unite the South and raise its banner against the Realm | ||
*'''Positive intimacies:''' | *'''Positive intimacies:''' The South | ||
*'''Negative intimacies:''' | *'''Negative intimacies:''' | ||
*'''Anima:''' | *'''Anima:''' A pale yellow ghostly army of warriors who back up Creed, if he's mounted, they are mounted, if not, they are on foot. | ||
*'''Experience:''' / | *'''Experience:''' / | ||
''(write experience points as "unspent / total" plx)'' | ''(write experience points as "unspent / total" plx)'' | ||
=== Background === | === Background === | ||
=== Appearance === | === Appearance === | ||
Line 20: | Line 19: | ||
== Attributes == | == Attributes == | ||
Strength | Strength ●●●● Charisma ●●● Perception ●●● | ||
Dexterity | Dexterity ●●●● Manipulation ●●● Intelligence ●● | ||
Stamina ●●● Appearance | Stamina ●●● Appearance ●●● Wits ●● | ||
== Abilities == | == Abilities == | ||
''Solar/Abyssal Block'' | ''Solar/Abyssal Block'' | ||
'''Archery''' | '''Archery''' ●●● '''Integrity''' ● Craft Athletics ● Bureaucracy | ||
'''Martial Arts''' | '''Martial Arts''' Performance Investigation '''Awareness''' ●●● Linguistics ● | ||
'''Melee''' ●●● Presence Lore | '''Melee''' ●●● Presence Lore ●●● Dodge ●●● '''Ride''' ●●● | ||
'''Thrown''' | '''Thrown''' '''Resistance''' ● Medicine Larceny Sail | ||
'''War''' ●●● | '''War''' ●●● Survival ● Occult ●● Stealth Socialize | ||
Languages: RiverTongue | Languages: FlameTongue, RiverTongue | ||
''(write aspect/caste and favored abilities in '''bold''', please. also, you do not have a free dot in every ability. I put them for ease of | ''(write aspect/caste and favored abilities in '''bold''', please. also, you do not have a free dot in every ability. I put them for ease of comprehension.)'' | ||
=== Specialties === | === Specialties === | ||
Archery: Concussive Essence Weapons ●● | |||
Melee: Mounted Combat ●● | |||
Dodge: GolDurned Dynasts ●● | |||
War: In the South ●● | |||
== Backgrounds == | == Backgrounds == | ||
Artifact : ●● | Artifact : ●● | ||
Artifact : | Artifact : ●● | ||
Artifact : ●● | |||
Familiar : ● | |||
Resources : ●● | Resources : ●● | ||
Line 54: | Line 58: | ||
'''Essence:''' ●●<br/> | '''Essence:''' ●●<br/> | ||
'''Regeneration:''' ''(twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)''<br/> | '''Regeneration:''' ''(twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)''<br/> | ||
'''Personal Essence Pool:''' /<br/> | '''Personal Essence Pool:''' 14/14 <br/> | ||
'''Peripheral Essence Pool:''' /<br/> | '''Peripheral Essence Pool:''' 34/34 <br/> | ||
'''Committed Essence:''' <br/> | '''Committed Essence:''' <br/> | ||
''(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence. commit from peripheral.)'' | ''(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence. commit from peripheral.)'' | ||
== Willpower == | == Willpower == | ||
'''Willpower:''' ●<br/> | '''Willpower:''' ●●●●● ● <br/> | ||
Temporary: 1/1<br/> | Temporary: 1/1<br/> | ||
== Virtues == | == Virtues == | ||
'''Virtues:''' <br/> | '''Virtues:''' <br/> | ||
Compassion | Compassion ●● | ||
Conviction | Conviction ●●● | ||
Temperance | Temperance ●● | ||
Valor | Valor ●●● | ||
'''Virtue flaw:''' RAEG (Valor)<br/> | '''Virtue flaw:''' RAEG (Valor)<br/> | ||
'''Limit:''' □□□□□ □□□□□<br/> | '''Limit:''' □□□□□ □□□□□<br/> | ||
Line 103: | Line 107: | ||
== Advancement == | == Advancement == | ||
Conviction 3: 3 bp <br/> | |||
Resources 2: 2 bp <br/> | |||
Melee Spec: 1 bp <br/> | |||
Dodge spec: 1 bp <br/> | |||
War spec 1 bp <br/> | |||
Archery spec 1 bp <br/> | |||
=== Shopping list === | === Shopping list === | ||
''it's also helpful (but optional) if you write out charms you intend to buy'' | ''it's also helpful (but optional) if you write out charms you intend to buy'' | ||
Latest revision as of 11:28, 20 June 2023
This article has been flagged for deletion. Comment on the article's talk page. Reminder: Do NOT blank pages when flagging them for deletion. Reason: A character sheet that has not been updated in ten years, for a campaign that is clearly not being played anymore |
Basics[edit]
- Campaign: A miserable pile of not making jeen cringe
- Name: Creed of Justice
- Concept: Dawn General Lee
- Caste/Aspect: Dawn
- Motivation: Unite the South and raise its banner against the Realm
- Positive intimacies: The South
- Negative intimacies:
- Anima: A pale yellow ghostly army of warriors who back up Creed, if he's mounted, they are mounted, if not, they are on foot.
- Experience: /
(write experience points as "unspent / total" plx)
Background[edit]
Appearance[edit]
(what other people see when they look at your character.)
Attributes[edit]
Strength ●●●● Charisma ●●● Perception ●●● Dexterity ●●●● Manipulation ●●● Intelligence ●● Stamina ●●● Appearance ●●● Wits ●●
Abilities[edit]
Solar/Abyssal Block Archery ●●● Integrity ● Craft Athletics ● Bureaucracy Martial Arts Performance Investigation Awareness ●●● Linguistics ● Melee ●●● Presence Lore ●●● Dodge ●●● Ride ●●● Thrown Resistance ● Medicine Larceny Sail War ●●● Survival ● Occult ●● Stealth Socialize
Languages: FlameTongue, RiverTongue
(write aspect/caste and favored abilities in bold, please. also, you do not have a free dot in every ability. I put them for ease of comprehension.)
Specialties[edit]
Archery: Concussive Essence Weapons ●● Melee: Mounted Combat ●● Dodge: GolDurned Dynasts ●● War: In the South ●●
Backgrounds[edit]
Artifact : ●● Artifact : ●● Artifact : ●● Familiar : ● Resources : ●●
Charms[edit]
- (Ability) Charm Name (Abil 4 Ess 2 p42): 1m, Reflexive (Step 1), Combo-OK, Instant. Cause Gem to explode.
Combos[edit]
Essence[edit]
Essence: ●●
Regeneration: (twice the rating of your hearthstone(s) when active, 4/hour more when relaxed, 8/hour more when sleeping)
Personal Essence Pool: 14/14
Peripheral Essence Pool: 34/34
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence. commit from peripheral.)
Willpower[edit]
Willpower: ●●●●● ●
Temporary: 1/1
Virtues[edit]
Virtues:
Compassion ●● Conviction ●●● Temperance ●● Valor ●●●
Virtue flaw: RAEG (Valor)
Limit: □□□□□ □□□□□
Limit Break Condition: Seeing flamebait.
Inventory[edit]
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of. don't itemize your tacklebox, this isn't D&D)
Manses and Hearthstones[edit]
(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat[edit]
Dodge DV: (dex+dodge+Ess)/2 round up
Dodge MDV: (will+integ+Ess)/2 round down
Soak: 0A/0L/0B (add armor and 0A/(Sta/2 round down)L/(Sta)B)
Pierced: 0A/0L/0B (add half from armor and full from stamina)
Hardness: 0A/0L/0B (armor only)
Attacks[edit]
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health[edit]
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dying
one Dying level per dot of Stamina
Advancement[edit]
Conviction 3: 3 bp
Resources 2: 2 bp
Melee Spec: 1 bp
Dodge spec: 1 bp
War spec 1 bp
Archery spec 1 bp
Shopping list[edit]
it's also helpful (but optional) if you write out charms you intend to buy