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{{Heresy}} {{sick}} [[File:NightmareHulks.jpg|240px|right|thumb|And you thought the [[Accursed Cultist Torment]] was fucking gross.]] Nightmare Hulks are hideously mutated Humans who have succumb to the Gellerpox plague and has mutated to resemble more like a [[Plague Ogryn]] than anything even remotely humanoid. These things give the [[Accursed Cultist Torment]] a run for its money for grossest model ever made by GeeDubs. ==Overview== The beings known as Nightmare Hulks have reached the apogee of the transformation caused by the Gellerpox. It is the limit that a mortal frame can withstand before it bursts apart of becomes a [[Chaos Spawn|They-Who-Shall-Not-Be-Named]]. Only the tiniest shred of sanity and intellect are left in these abominations, existing only to rend and tear in the manner of a frenzied beast. Permanently enraged, the Nightmare Hulks smash towards the nearest victim. Some carry crude weapons but most prefer to attack with their mutated limbs or even to swallow adversaries whole. Their very presence will terrify lesser mortal troops. The largest and most powerful Nightmare Hulks are named '''Colossal Hulks'''. ==Crunch== On the [[Kill Team (Specialist Game)|Kill Team]] tabletop, these are large, slow dudes with paper armor and butchers. Gnasher-Screamer is almost as tough as Vulgrar so he makes a good choice for a Leader. These three count as under the Combat, Veteran and Zealot category. In 9th Edition, the three Nightmare Hulk models are actually characters of themselves. The first, '''Lumberghast''' is the basic brute among the Nightmare Hulks. Though they don't have any special tricks or rules, their melee weapons are still plenty dangerous with Brutal swiping aside most parries. Their special action lets them charge and deal d3 MW to any enemies they're engaged with, making them a capable battering ram to throw at the opposition before they can shoot at your other hulks. Like the others, this is where they're best at, since they undertake special penalties for objective actions. The second, '''Fleshscreamer''' is the executioner of the Nightmare Hulks, with either a set of dangerous attacks or a single blow that can kill anything that isn't a space marine. This gives you some instant kills, but you should know that your enemy will likely fire upon this fatass faster than they will Vulgrar if they see it. Now, the "Scream" part of "Fleshscreamer" comes from its special trait. Enemies within 2"/square of them must spend an additional AP when performing objective actions and enemies within range count their APL as one less when capping points. As with the other Nightmare Hulks, they're not much good at objective actions themselves, as they must spend an additional AP to do so. He counts as under the Combat and Staunch category. The third, '''Bloatspawn''' is the tentacled monstrosity among the Nightmare Hulks. This gives him a very short-ranged shooting attack with Fusillade as well as a bundle of melee attacks they can either use to overwhelm one enemy or split between two. This hulk is especially good at tying down enemies as it can stop them from falling back on a 4+ (+1 if the enemy has less than 8 wounds). He counts as under the Combat and Staunch category. {{Death Guard}}
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