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[[File:Mtg elements pie.jpg|right|300px]] The '''color pie''' is a set philosophies that inform much of the mechanics of [[Magic: The Gathering|Magic]]. Each color has certain themes and gifts that they are good at, as well as weaknesses that they cannot overcome without splashing into another color. If a card in a certain color does something that is generally considered outside of the Color Pie, it is called a Color Bend, or in the most severe cases, a Color Break. == White == White embodies law, order, community, healing, and light. White is the color of [[Paladin|goody-two-shoes]], as well as the zealous and totalitarian. The White mana symbol is a sun, and its land is plains. White characters include: *[[Elspeth Tirel]] *[[Gideon Jura]] *[[Elesh Norn]] *Konda *Gerrard Capashen White creatures include: * Angels White classes include: * Soldier * Cleric White Keywords include: * Lifelink * Vigilance * First/Double Strike White is really good at: * Gaining life * Wiping the board * Preventing damage (either by straight-up negating damage or tapping down creatures) * Exiling things like artifacts and enchantments * Pumping the board * Making tokens White is really bad at: * Drawing cards and accruing card advantage * Doing direct damage * Ramping === The Dark Side of White === Don't conflate White with "good". White is Order, and there are plenty of [[Lawful Evil]] types in White. White is also frequently the color of hypocrisy, and not the kind born of weakness or ignorance, either. In other words: More Lawful than Good. ==Blue== Blue embodies logic, thought, observation, prescience, and arcane magic. The Blue mana symbol is a droplet of water, its land is islands. Blue characters include: *[[Jace Beleren]] *[[Jin-Gitaxias]] *[[Richard Garfield]] *[[Teferi]] Blue creatures include: * Aquatic life * Sphinxes * Changelings Blue classes include: * Wizard * Pirate Blue Keywords include: * Scry * Flying * Flash Blue is really good at: * Drawing cards * Bouncing threats * Counterspells * Mind control * Tapping and untapping things Blue is really bad at: * Dealing with threats after they resolve (enchantments and [[Planeswalker| Planeswalkers]] are particularly sore for blue decks) * Doing direct damage ==Black== Black embodies self-interest, moral relativism, and power at any cost. Black is the color of demons and undead, but also respect of the individual over the collective. The Black mana symbol is a skull, its land is swamps. Black characters include: *Liliana Vess *Drana *Sheoldred Black creatures include: * Demons * Undead Black classes include: * Cultists * Necromancers Black Keywords include: * Deathtouch * Menace * Lifelink Black is really good at: * Sacrificing others for your own gain * Killing creatures and Planeswalkers after they resolve * Discarding your opponent's hands * Card advantage... at a cost * Reanimating the dead Black is really bad at: * Dealing with artifacts and enchantments * Preventing threats from coming on the board * Disrupting non-creature related gameplans === Non-Evil Black === One frequent argument is whether Black is "Evil" by definition; usually, the answer is taken to be "No, but only barely". For example, according to Mark Rosewater, Black is explicitly the color of the Constitution of the United States, creating an unusual situation where America is ''Black'' (Individual) Red (Freedom) and Blue (pursuit of perfection through knowledge). The way this circle is usually squared is to note that Black is also a color of Realism and Pragmatism, of Trades, and of Individualism. It is the color of the rational check on White's more [[Lawful Evil]] tendencies and Greenโs stagnation ==Red== Red embodies passion, freedom, and [[rage]]. The Red mana symbol is a ball of fire, its land is mountains. Red characters include: *[[Chandra Nalaar]] *[[Jaya Ballard]] *Squee *[[Urabrask]] Red creatures include: * Dragons * Goblins * Elemental Red classes include: * Barbarian * Shaman Red Keywords include: * Haste * Trample * First/Double Strike Red is really good at: * Direct damage (which is good against creatures, Planeswalkers, and [[Red Deck Wins| your opponent's face]]) * "Chaotic" card advantage (through random effects or by exiling cards and allowing you to play them for a limited time) * Destroying artifacts * Destroying lands * Going fast with hasty creatures and short term bursts of mana * Temporarily stealing creatures Red is really bad at: * Dealing with enchantments * "True" card advantage (you often have to discard cards if you want to draw cards, which is not true card advantage, it's card selection) * Long term games (chances are you'll fizzle out if you don't win fast unless you're playing Chonky Red) * Subtlety ==Green== Green embodies destiny, nature-over-nurture, [[Tyranid|the food chain]], and [[Ork|really big, angry green monsters]]. The Green mana symbol is a tree, its land is forests. Green characters include: *[[Nissa]] *[[Vorinclex]] Green creatures include: * Non-Aquatic Animals * Most Elves * Hydras Green classes include: * Druids Green Keywords include: * Trample * Reach * Vigilance Green is really good at: * Ramping and fixing your mana * Making huge creatures, either through combat tricks, auras, or just ramping into a big boy * Dealing with enchantments and artifacts * Making tokens * Drawing cards (but not as good as blue or red) * Fighting creatures with other creatures (either through fight or bite effects) * Uncounterable threats * Dealing with fliers Green is really bad at: * Direct damage * Straight up removing creatures without having a board presence * Dealing with Planeswalkers * Non-creature interaction in general ==Colorless and Devoid== Basically the "color" of [[Construct|Artifact Creatures]] (though some colored ones have appeared) and [[Call of Cthulhu|eldritch abomination]]s, as well as a decent chunk of artifacts. Colorless costs can be paid with any mana, which means they can be put in any deck with room for them. Blue does this the most, as it has weak creatures on its own and many abilities which interact with artifacts. Once had an empty diamond as a symbol and "wastes" as a land, but this was dropped after the one set that used it as a gimmick. [[Category:Magic: The Gathering]]
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