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Campaign:Golby's Beautiful Placeholder/Renton
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== Basics == '''Name:''' <br/> '''Concept:''' <br/> '''Caste/Aspect:''' Night Caste<br/> '''Motivation:''' <br/> '''Intimacies:''' <br/> '''Experience:''' 25/25 <br/> ''(write experience points as "unspent / total" plx)'' === Background === ''(write your background here. i like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. this space is meant mostly for character history, but try and talk a bit about his personality as well.)'' === Appearance === ''(what other people see when they look at your character.)'' == Attributes == Strength ββββ Charisma ββ Perception βββ Dexterity βββββ Manipulation βββ Intelligence ββ Stamina ββ Appearance ββ Wits ββββ == Abilities == Archery β Integrity β Craft β '''Athletics''' β Bureaucracy β Martial Arts β Performance β '''Investigation''' β '''Awareness''' β Linguistics β '''Melee''' β '''Presence''' β Lore β '''Dodge''' β Ride β '''Thrown''' β Resistance β Medicine β '''Larceny''' β Sail β War β '''Survival''' β Occult β '''Stealth''' β Socialize β === Specialties === ''(Write here your specialties, if any)'' == Backgrounds == ''Background 1: β<br/>'' ''Background 2: β<br/>'' ''Background 3: β<br/>'' == Charms == '''First (Thrown) Excellency:''' 1m/1d, Reflexive, Instant. Adds 1 die to a thrown roll for every mote you spend. (Thrown) '''Returning Weapon Concentration''' (Thrown) '''Triple-Distance Attack Technique''' (Thrown) '''Observer Deceiving Attack''' (Dodge) '''Shadow Over Water''' (Dodge) '''Seven Shadow Evasion''' (Larceny) '''Lock Opening Touch''' === C-C-C-Combo's === Name of combo 1<br/> ''First move of combo - Second move of combo''<br/> Description of Combo right here.<br/> <br/> Name of combo 2<br/> etc. == Essence == '''Essence:''' ββ<br/> '''Regeneration:''' ''(4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)''<br/> '''Personal Essence Pool:''' /<br/> '''Peripheral Essence Pool:''' /<br/> '''Committed Essence:''' <br/> ''(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)'' == Willpower == '''Willpower:''' β<br/> Temporary: β‘<br/> ''("cross out" β‘ boxes by substituting them with Xs)'' == Virtues == '''Virtues:''' <br/> * Compassion β<br/> * Conviction β<br/> * Temperance β<br/> * Valor β<br/> '''Flawed Virtue:'''<br/> '''Limit Break:''' β‘β‘β‘β‘β‘β‘β‘β‘β‘β‘<br/> == Inventory == ''(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)'' === Manses and Hearthstones === ''(write what hearthstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on) == Combat == '''Dodge DV:''' <br/> '''Dodge MDV:''' <br/> '''Soak:''' B:0 L:0 A:0<br/> '''Hardness:''' B:0 L:0 A:0<br/> === Attacks === ''(example:)''<br/> ''Example Attack'' (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)<br/> === Health === β‘ -0<br/> β‘ -1<br/> β‘ -1<br/> β‘ -2<br/> β‘ -2<br/> β‘ -4<br/> β‘ Incapacitated == Advancement == ''(Here is where you write down your experience points and how you spent them)'' [[Category:Campaign:Golby's Beautiful Placeholder]]
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