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{{stub}} '''Bloodlines''' is a series of player's option focused [[splatbook]]s for [[Vampire: The Requiem]]. As the title suggests, they largely focus on adding new bloodlines - the subrace option for [[vampire]]s based on which clan you originally had. The original 1st edition run consist of three books, with the naming structure "Bloodlines: The X", as well as fourth book titled "Ancient Bloodlines". 2nd edition revived the series. Each bloodline usually comes with its own specific bloodline discipline, or at least some unique devotions. Unless stated otherwise, a Bloodline '''always''' retains its core Clan Weakness, but picks up one or more additional mystical weaknesses as well. ==Bloodlines: The Chosen== Per the splatbook's introduction, these bloodlines identify themselves as extraordinary agents of kindred destiny, '''Agonistes:''' [[Mekhet]] Bloodline. Occult scholars dedicated to finding a way to study and ultimately counteract the effects of Torpor, at least as it existed in Requiem 1e. They don't have a unique Devotion, but do know a number of Torpor-affecting or based Auspex devotions. The downside to this is that the Polemicists are all subtly addicted to Torpor; they treat their Humanity score as -1 to determine how long they'll spend in Torpor (a Humanity 1 Agonistes will spend ''(200 X Blood Potency) years'' in Torpor!), and whenever they suffer a Degeneration or Derangement check, they have to pass a Resolve + Composure check to avoid withdrawing and ritually entering Torpor. '''Baddacelli:''' [[Nosferatu]] Bloodline. Blind, echolocating Nosferatu who lurk in the sewers, subways, storm gutters ad other subterranean parts of the world, emerging only to drag victims down to their depths. This has at least forced them to work together better than most vampires do. Naturally, their Bloodline Weakness is that a Morlock goes incurably blind once it joins the bloodline (which, in addition to its own sucky rules, may also force them to require Auspex-based Devotions to use Disciplines normally based on eye contact if the storyteller is a dick). To compensate, they get their own Bloodline Discipline; the sound-mimicry and echolocation-based Mimetismo. '''Duchagne:''' [[Daeva]] Bloodline. Emerging from the bourgeoisie of 1765 France, the Duchagne, or "Bacchantes", are essentially the stereotypical (1e) Daeva turned up to eleven. Their Bloodline curses them with supernaturally potent ennui, causing them to suffer a penalty to extended efforts or repeated actions, but also imbues them with the unique Discipline of Licencieux, which enables them to manipulate the senses of others. This is a lot more dangerous than it sounds. '''Noctuku:''' [[Nosferatu]] Bloodline. The most feared and reviled of all the Nosferatu, these guys are basically Requiem's homage to the ''Nicktuku'' of Masquerade; they're not merely haemovores, they're ''cannibals'', with a necro-physiological need to feed on human flesh as well as drink human blood to nourish themselves. They also favor the flesh of other Kindred over human flesh, but they aren't ''forced'' to eat it. Their unique Discipline of Phagia augments this ghoulish hunger, allowing them to draw increasing power from the flesh torn from their kills. '''Rotgrafen:''' [[Ventrue]] Bloodline. A bloodline of [[Loki]]-worshipping vampire [[viking]]s who still haunt the seas and coasts of the World of Darkness to this day. Their ties to Loki makes them even weaker than normal to fire (due to the long confusion/conflation between Loki and the fire god ''Logi''), but they have a couple of unique viking-themed devotions. '''Sangiovanni:''' [[Mekhet]] Bloodline. Basically, these guys are Requiem's homage to the Giovanni from Masquerade; incestuous, necrophiliac [[necromancer]]s from Italy. They have an almost [[Nosferatu]]-like creepiness, and that's ''before'' they start developing necrophilia. They do have one of the few necromantic Disciplines in the form of Cattiveria, though. '''Taifa:''' [[Gangrel]] Bloodline. An unusually civilized and sociable bloodline of Muslim vampires who arose from the Islamic cultures of West Africa. In fact, they actually have such a strong pack instinct that they suffer penalties if they aren't hanging around other vampires. They don't have a proper Discipline as such, but have learned to use the innate vampiric affinity for [[Blood Magic]] to create a number of mystical binding oaths. '''Xiao:''' [[Daeva]] Bloodlines. The Xiao are one of the oddities of ''The Chosen'', and basically owe their origin to the fact that all the Bloodlines in the book were originally created by fan-submission; [[White Wolf]] held a contest challenging fans to submit their own interpretations of specific bloodline concepts, and there were two submissions for the Xiao (vampires able to drain emotions) that the authors liked equally well. So they just said "fuck it" and posted them both. * The '''California Xiao''' descend from a mad Asian Daeva who moved to California and started a cult, from which his bloodline developed like scum in a boiling pot of poison. They are all literally sociopaths, even by vampire standards; they suffer a -2 penalty to Empathy, Expression and Socialize tests, and if placed in a situation where they are called upon to display compassion or remorse, they fail so badly they potentially risk flying into a Rage Frenzy! Their signature Discipline, Kingjan, allows them to manipulate and outright drain emotions from others, enthralling mortals or weaker vampires like a cult. * The '''Tianpan Xiao''' descend from an ancient Chinese Daeva from the Qing Dynasty who loathed his Clan's enthrallment to their baser urges. His efforts to rid himself of the curse instead only made it worse, causing him to become afflicted with uncontrollable intense and erratic emotions - a trait passed down to his childer. These Xiao are terrible at making Composure checks, and particularly likely to develop Manic Depression, Phobia and Hysteria derangements. They try to compensate with their signature Discipline, Xinyao, which lets them enflame and manipulate the emotions of others. '''Yagnatta:''' [[Nosferatu]] Bloodline. A Crone-aligned Bloodline of vampires descended from a pagan Russian king, magically cursed with sterility; only a Cruac ritual conducted by a Yagnatta priestess of the Crone can temporarily give them the ability to Embrace. ==Bloodlines: The Hidden== These bloodlines are characterized as particularly secretive, reclusive and, well, hidden from greater vampire society than is normal for vampires. '''Alucinor:''' [[Mekhet]] Bloodline. Vampires obsessed with the mystical powers of dreams. Whilst their unique Discipline of Insomnium allows them to manipulate the dreams of others and even shroud waking minds in daydreams, they themselves have become the epitome of the restless dead; they are so attuned to the dreamworld that they spend their daylight hours endlessly roaming the dreamworld, and thus they recover no Willpower for resting - worse, their grip on reality is permanently shaky as a result. '''Anvari:''' [[Daeva]] Bloodline. Proof that vice can survive even undeath, the Anvari are descendants of an opium addict so thoroughly besotted with narcotics that he found he could only draw full nourishment from opiate-laced blood, a curse he passed on to his childer. At least he also gave them the gift of Nepenthe, a Discipline that allows them to manipulate the blood chemistry of others. '''Architects of the Monolith:''' [[Ventrue]] Bloodline. A secret cabal of vampires obsessed with combining ritual geomancy and [[Blood Magic]], believing that they can use architecture to magnify their powers exponentially, in effect turning a city into a self-perpetuating eldritch engine that serves their needs if they can only control the way the city is structured. Whilst they are all barking mad (Narcissism upon entering the Bloodline, automatically gain Megalomania as their first severe derangement, in both cases focused on achieving world domination through geomantic rituals), there may be some grains of truth to their philosophy. After all, the rites of the Gilded Cage genuinely do let them use architectural infrastructure to perform wide-ranging magical effects. '''Bohagande:''' [[Gangrel]] Bloodline. Wandering vampire nomads with the ability to steal the luck from others and ultimately use it to empower themselves. Whilst their Discipline of Sunnikuse is powerful, the eerie light-drinking blackness of their auras makes them obviously the source of strange magical effects. '''Gethsemani:''' [[Nosferatu]] Bloodline. Almost as much a Lancea et Sanctum Bloodline as a Clan bloodline, the Gethsemani are a rarity indeed; Nosferatu embraced from the ranks of stigmatics, devout believers who spontaneously develop wounds mimicking those attributed to Jesus before his death. Whilst their power of Stigmatica allows the Ecstatics to blasphemously recreate these wounds in mortals, producing blood that imbues different dark blessings on the consumer, they also suffer from a near-controllable masochistic yearning for the sacred agonies they enjoyed in life, meaning they may potentially waste precious Vitae upon each night's rise by engaging in acts of self-mutilation. '''Khaibit:''' [[Mekhet]] Bloodline. The last remnants of a sacred vampire cult who, sworn to the service of Set, embraced the powers of darkness to protect the living against even worse threats. When Christianity snuffed out their parent religion, the Khaibit turned to serving other vampires as guardians and elite servants, but even that way of unlife is fading. Their spiritual connection to the darkness makes them more vulnerable to sunlight-induced fear frenzy, but also gives them the Discipline of Obtenebration - the power to physically shape and manipulate darkness. '''Morotrophians:''' [[Nosferatu]] Bloodline. Originating in the days of fearsome, rule-dominated monasteries, this bloodline has since spread to infiltrate hospitals, mental asylums, prisons, nursing homes - all the places where people are held in literal or metaphorical captivity to the authority of superior figures. Ironically, the Morotrophians may wield tremendous power over their lairs - especially as their Discipline of Institutionalize allows them to control the emotions, minds and terrain of their homes - but they also prisoners in their own right, suffering an intense agorophobia. '''Nahualli:''' [[Ventrue]] Bloodline. The fruit of one crazed vampire's attempts to create his own duality-centric religion inspired by the [[Aztec]]s, these mad bastards embrace humanity and the Beast as entirely separate but equally important figures, devoting themselves to acting as human as possible... whilst also performing serial human sacrifices in honor of the Beast. They struggle to resist Frenzy due to this voluntary supplication, but their Discipline of Tezcatl ''does'' allow them to manipulate their Beast in ways that other vampires cannot. '''Nelapsi:''' [[Daeva]] Bloodline. A strange strain that originated in Czechoslovakia, these vampires are cursed with supernaturally ravenous appetites; they burn ''Blood Potency'' Vitae just upon waking, instead of the usual 1 Vitae! Arrogant, proud and cruel, they have no unique Disciplines, but have picked up some strange Devotions in their reclusive home. '''Oberlochs:''' [[Gangrel]] Bloodline. Created when a self-righteous Gangrel decided to curse the survivors of a coal mine company-owning family after they were lynched by their vengeful employees, their creator expected his hate-spawned childer to die swift, ignorance-fueled deaths due to his abandoning them directly after the Embrace. Instead, they have survived and even thrived, forming a chain of blood-drinking psycho hillbilly clans scattered around the backroads and deep woods of Appalachia and beyond. All this, despite their ignorance meaning they ''continue aging'' despite being vampires. They have no unique Disciplines, but have invented a number of surprising Devotions. '''Qedashah:''' [[Mekhet]] Bloodline. Taking their name from a largely forgotten Hebrew goddess, this all-female line (for they can only embrace women; men simply die horrible deaths) believe they have a sacred duty to act as the guiding mothers of the undead, which compels them to spread the Embrae as far and wide as they can get away with. Even though their cursed blood causes their bites to be agonizingly painful, in contrast to the dark bliss of a normal vampire's feeding. Their Discipline of Embrocation allows them to create magical salves, balms and incenses from their own blood. '''Rakshasa:''' [[Nosferatu]] Bloodline. Emerging from the Hindu population, these Kshatriya vampires believe they are literally the demons they name themselves after, resulting in hideous appearances even by Nosferatu standards and fiery tempers that make them quick to frenzy. ==Bloodlines: The Legendary== In contrast to the Hidden, these vampiric bloodlines are famous - or at least infamous, with a notoriety that sees them talked about far and wide in the Requiem, even if only as myths. '''Bron:''' [[Ventrue]] Bloodline. Believing themselves the metaphysical if not literal descendants of the Fisher Kings, sacred rulers at one with the lands over which they reigned who emerged from pagan British Celtic beliefs and were then absorbed into British Christianity, the Bron are a Bloodline simultaneously divided by faith - the pagans of the Circle vs. the Christians of the Lancea et Sanctum - and united by their common desire; the find the Holy Grail and be cured of their curse, which causes their fate to turn lethally sour should ever they be granted a realm of their own to rule over. Their unique Discipline of Crochan allows them to manipulate the innate healing abilities of vampires, both to augment their own recovery and to blight the healing of their enemies. '''The Carnival:''' [[Daeva]] Bloodline. Created when a vampire stumbled across a traveling sideshow freak who had been so abused that she begged him for death, the Carnival are vampires cursed with extreme mutation. As in, you have to take either an incurable physical impairment of some kind, or the Nosferatu clan weakness because you are just ''that'' freaky looking. The Discipline they call simply "The Show" is a poor man's Vicissitude, allowing them to warp and deform their already twisted bodies into even more monstrous guises. '''Children of Judas:''' [[Daeva]] Bloodline. Created by embracing dying suicides, the Suicide Kings are still haunted by the lingering echoes of the pain that drove them to embrace death, which compels them to explore and goad the emotional suffering of others. Combined with their Discipline of Despond, which can flood a mind with potentially lethal despair, and these are vampires that even other vampires consider to be creepy-ass fuckers. '''Galloi:''' [[Nosferatu]] Bloodline. Not all Nosferatu are content with looking like something out of a B-movie. The Galloi tried to invent a way to cure their ugliness with rejuvenating baths in enchanted blood. Whilst this gave rise to their signature discipline of Taurobolium, it also cursed them with a "damned if you do, damned if you don't" way. A Galloi that shuns its rejuvenating baths turns into a grotesquerie that is blatantly obvious as a walking corpse, whilst bathing transforms them into an eerily beautiful androgyne so perfect-looking that they end up being just as creepy as a normal Nosferatu! '''Gulikan:''' [[Deva]] Bloodline. Descendants of a vampire who discovered how to use Vitae as the basis for crafting mystical perfumes, founding the Discipline of Ortam, but cursing his childer to become deeply obsessed with certain rarified scents. '''Kuufukuji:''' [[Mekhet]] Bloodline. Tracing their roots to somewhere in Asia (different nationalities argue as to which of them can claim the honor of being the first), the Kuufukuji all claim ultimate descent from The Nameless Master, a vampire who sought to use ritualistic trappings and asceticism to tame the Beast and control their hunger for blood. This gave rise to the Discipline of Shihai, which allows a vampire increasing control over both Beast and Man, in herself and others, but also curses them with a need to always resist the urge to feed to their fullest, as doing so strips them of their ability to wield their vampiric powers. '''Macellarius:''' [[Ventrue]] Bloodline. A depraved lineage of cannibalistic aristocrats, whose signature Discipline of Gustus allows them to draw power from consuming human flesh alongside human blood. Arrogant and half-mad, they cling to the trappings of high society and "fine breeding", believing that this compensates for their vulgar appetites and the way their warped physiques supernaturally bloat into balloons of blood-stuff flab. '''Melissidae:''' [[Ventrue]] Bloodline. Man was not meant to live as bees do. This seems obvious enough, but it was a lesson that one well-meaning woman in the late 18th century had to learn the hard way. Which inadvertently led to a whole new lesson: vampires styled after bees manage to be so fucking creepy that even other vampires go "Kill it with fucking fire!" Thus the Melissidae were born, and though the rest of the Requiem has repeatedly tried to stamp them out, these bug-controlling vampire queens continue to emerge and try to set up their "hives" of mind-wiped ghouls. '''Players:''' [[Mekhet]] Bloodline. A tongue-in-cheek poke at the fanbase of [[Vampire: The Masquerade]], Players are Mekhets who wish they were [[Daeva]] (aka, the "cool, sexy vampires") so much they try to forcibly emulate the inherent abilities of that bloodline. Sometimes, it works. Othertimes, it backfires so hard that it just makes them look even more pathetic. ==Ancient Bloodlines== This book examines a number of bloodlines that appeared during specific periods of history, which may or may not have vanished when those times ended. As a result, it also includes non-bloodline content in the form of unique organizations and NPCs. '''Caporetti:''' [[Nosferatu]] Bloodline. During the Great War, vampires with the unique ability to burrow through earth, stone, ice and snow developed in the Isonzo, from whence they have spread. These icy Nosferatu manifest their curse in the form of emanating supernatural cold; in addition to the standard Nosferatu weakness, this temperature drop (5-10 degrees within a 10ft radius!) also prevents them from using the Blush of Life, and a -2 penalty to attempt to use the 2nd, 3rd and 4th dot powers of Obfuscate. '''Brothers of Ypres:''' [[Mekhet]] Bloodline. In the chaos of the Great War, a vampire named Private Jones took to feeding during the chaos of the gas attacks, and eventually found himself and his childer adapting to feed on toxin as much as on blood. As a result, they can only feed from those whose blood has been conceptually poisoned, whether by actual poison, disease, or radiation; pure blood tastes vile and offers them no nourishment. On the bright side, they've developed the discipline of Asphyx, which allows them to create mustard gas. '''Shepherds:''' [[Gangrel]] Bloodline. These vampires believe they have a divine obligation to protect humanity and ensure it thrives, if only to make certain that there are always plentiful meals for vampires. Arising during the Montrose Party, the Shepherds suffer for their spiritual closeness to humanity; it takes them 100 years to gain a point of Bloodline Potency, purchasing new dots costs (new dots * 10) EXP, and to successfully commit diablerie requires ''double'' the normal succeses. '''Sta-Au:''' Any vampire can join this strange Bloodline, which inhabits the literal and metaphysical badlands of North America. Believing themselves chosen to seek purity of spirit through rejection of their mortal lives, the Sta-Au can ''never'' regain Humanity as a result. Nobody knows when they first arose, but Kindred society first met them during the era of the Montrose Party. '''Amara Havana:''' [[Daeva]] Bloodline. Claiming, like most Indian vampires, to be an unfortunate side-product of the war between the goddess Durga and the asura lord Mahishasura, the Amara Havana are the pinnacle of the ''kshatriya'' caste. Unfortunately, this pride in themselves as the divinely-chosen warrior-kings of Indian Kindred made them vulnerable to internecine strife during the Age of Treachery. Vampires of this bloodline leave illusory bloody handprints on whatever they touch, but they also have access to the unique discipline of Sakti Pata, which lets them manipulate their blood into a physical weapon. '''Canda Banu:''' [[Ventrue]] Bloodline. Though they claim to be the most spiritually pure and upstanding of the [[brahmin]] caste bloodlines, the Canda Banu are in fact the children of an ancient betrayal, created when an interloper fleeing the fall of the Camarilla was welcomed into the domain of the prince who ruled the domain where the original Canda Banu dwelled - and who hated their interference in his affairs. The true Canda Banu cursed their inheritors, and as such vampires using their Disciplines against a Canda Banu find their powers more effective, as if they possessed a blood tie to the traitor-''brahmins''. '''Apollinaire:''' [[Ventrue]] Bloodline. Arising in Haiti, these Vodoun-praciting vampires claim to have been chosen by the loa Ghede, guardian of the gates between the living and the dead, to serve as his helpers and assistants. Though membership in the bloodline costs the Apollinaire their left eye, which melts away into a misty-white orb, they gain the power to see and communicate with ghosts, and the powerful ghost-controlling discipline of Carrefour. '''Les Gens Libres:''' [[Gangrel]] Bloodline. During the Haitian Revolution, many vampires joined their living counterparts in expelling the slavemasters from their nation, and became the Freedmen bloodline as a result. They still view themselves as champions of freedom to this day, and even hold up their inability to use the Vinculum in any of its forms as a symbol of their devotion to freedom... they are sadly ignorant of their true origin as a breed of cattle crafted by hungry elder vampires. '''Geheim:''' [[Ventrue]] Bloodline. Equal parts depraved extended family, bizarre esoteric society and cunnining aristorats, the Geheim rose from the most twisted households of the Austrian aristocracy, but somehow survived their origins and even their tangled ties with the Nazis. Practitioners of Blut Alchemie, the Geheim believe that only through a mixture of alchemical purification and devoted hedonism can they find spiritual perfection. As a result, they suffer a -1 penalty to attempts to resist Vitae addiction, and also suffer a -2 penalty to Anger Frenzy rolls on any night where they did not successfully feed the night before. '''Septemi:''' [[Daeva]] Bloodline. Part bloodline, part fledgeling covenant, the Septemi are deeply religious vampires who reject the teachings of the Lancea et Sanctum and seek to actively replace it, promoting their own message that vampires are chosen by God to shield and protect humanity from the worse things lurking in the shadows. The Lancea et Sanctum despises them, especially because their unique discipling of Abjurism grants them the ability to counter and protect against all manner of magic, including the blood-fueled miracles of the Lancea. However, the Septemi suffer with an inherent calling to both the heights and depths of humanity; in addition to the standard Daeva weakness, they also must spend 2 Willpower to resist the urge to engage in any virtuous act that would normally refill their Willpower, even if they've already benefited from that once-per-day effect. '''Corajoso:''' [[Ventrue]] Bloodline. A bloodline of telepathic vampires bred by the Spanish kindred of the Gremio de Corajoso to form a living communications network in an era when messaging was slow and unreliable. This grants them their unique discipline of Linagem, but also their unique weakness; when in the presence of 2 or more non-Corajosa vampires, a Corajoso suffers the inability to take 10-again on Resolve or Composure rolls (unless it's to activate a Discipline, though Perception ''is'' affected), and also treats their Resolve value as -1 when attempting to use it as a defense trait. '''Androanzi:''' [[Nosferatu]] Bloodline. This African bloodline wasn't discovered by European kindred until the Gremio de Corajoso. Their unique discipline of Nburu gives them powers to control plants and insects, but they suffer an instinctive compulsion to maim and mutilate those they feed upon, cause 1 Lethal Damage per Vitae point gained unless the Androanzi spends a Willpower point to restrain themselves. '''Kinnaree:''' [[Daeva]] Bloodline. Dating back to the First Kingdom of Thailand, these vampires believe themselves to be chosen by Durga to ultimately slay the Asura and Devi both when those races grow too old and feeble to continue their duties. As such, they believe frenzy is a holy gift given from their patron goddess, and so treat "riding the wave" of frenzy as another vice for their Daeva weakness. '''Mayarap:''' [[Nosferatu]] Bloodline. Dating back to the First Kingdom of Thailand, these vampires follow their own bloody take on the path of the Buddhist Monk. Their desire for detachment finds a mocking expression through their curse; even the most normal-looking Mayarap comes off as sociopathic, completely incapable of expressing any understanding of feelings. They also cannot enter rage frenzy, nor ride the wave, instead entering fear frenzy when sufficiently provoked. In return, they have access to the discipline of Bhumispara, a passive discipline that makes them all but impossible to hurt. '''Mystikoi:''' [[Gangrel]] Bloodline. Somehow, this Gnostic bloodline-cult has survived ever since the days of the Crusade, and continues seeking perfection through their vampiric nature. This has manifested both in their unique discipline of Spiritus Sancti, which manipulates and draws upon the Beast in unusually intimate ways, and their unique curse; the Mystikoi are slaves to the Beast, and so cannot spend Willpower to resist either frenzy (though they can spend Willpower to "Ride the Wave") or powers that would force them into a Frenzied state. '''Order of Sir Martin:''' [[Nosferatu]] Bloodline. Tracing their lineage back to the First Crusade, the Order of Sir Martin are infamous mercenaries who suffer a deep corruption of the soul; whilst they don't all appear as diseased or even mutated, they risk potentially vomiting precious blood whenever they try to feed, as their bodies rebel against the most basic act of undead survival. '''En:''' [[Daeva]] Bloodline. Symbiotically linked with soul-eating demons called alu, the En were the rulers of Babylon for the myriad powers their alu symbionts gave them, most notably the ability to indulge in [[diablerie]] without fear of consequences... save that they might make their demon too strong, allowing it to devour them from the inside out and take their place. Combined with their natural sociopathy (-3 penalty to untrained Social skills, can't take 10-again on non-discipline-activating Empathy, Persuasion or Socialize rolls) and it should be no wonder that most believe they devoured themselves to the last when Babylon fell. '''Iltani:''' [[Mekhet]] Bloodline. Having survived since the days of Babylon, the Iltani are defined by their mastery of Merges Sorcery, which transmutes a caster's own malice, spite and rage into mystical poisons. The downside is that their minds are naturally predisposed to wallow in rage and resentment, meaning that if an Iltani fails a discipline roll, the Storyteller gets roll a dice and, on a 1, the Iltani must make a roll against Frenzy (2 successes). '''Bak-Ra:''' [[Mekhet]] Bloodline. One of the craziest things to come from Ancient Egypt, the Bak-Ra are vampire ''sun worshippers''. Yes, you read that right. As a result, they suffer greatly with their new status as creatures of the dark, requiring +1 Vitae to wake for the night. '''Usiri:''' [[Nosferatu]] Bloodline. In the days of ancient Egypt, these Osiris-worshipping vampires formed a cult devoted to harnessing secrets and protecting the dreaming realm. They achieve this through their dream-manipulating powers of Hypnogagia, but their curse is that they spend their own daysleep battling in fierce battles in the underworld, causing them to lose 1 Willpower each time they wake. ==Bloodlines: The Devoted== The 2e revival of the series, "The Devoted" is a 2nd edition update for assorted 1st edition bloodlines that appeared in either the Bloodlines series or in the 1e clan or covenant [[splatbook]]s, specifically updating the following: * Agonistes (Mekhet), from Bloodlines: The Chosen * Asnâm (Daeva), from Circle of the Crone * Azerkatil (Nosferatu), from Ordo Dracul * Baddacelli (Nosferatu), from Bloodlines: The Chosen * Bohagande (Gangrel), from Bloodlines: The Hidden * The Carnival (Daeva), from Bloodlines: The Legendary * Deucalion (Ventrue), from Carthians * Dragolescu (Ventrue), from Ordo Dracul * Gorgons (Ventrue), from Circle of the Crone * Icarians (Ventrue), from Lancea Sanctum * Kallisti (Daeva), from Invictus * Libitinarius (Mekhet), from Ordo Dracul * Lynx (Mekhet), from Invictus * Macellarius (Ventrue), from Bloodlines: The Legendary * Morotrophians (Nosferatu), from Bloodlines: The Hidden * Mortifiers of the Flesh (Any), from Lancea Sanctum * Nepheshim (Gangrel), from Lancea Sanctum * Sotoha (Ventrue), from Invictus * Spina (Daeva), from Invictus * Therion (Any), from Belial’s Brood * Tismanu (Mekhet), from Ordo Dracul * Vedma (Gangrel), from Ordo Dracul * Dunia (Akhud), mentioned in VII ==Bloodlines: The Resurrection== The second Bloodlines splat for 2e, this book converts another 10 1e bloodlines, and offers suggestions for converting another 20. The fully converted bloodlines are: * Alucinor (Mekhet), from Bloodlines: The Hidden * Annunaku (Gangrel), from Invictus * Apollinaire (Ventrue) from Ancient Bloodlines * Burakumin (Nosferatu), from the 1e Vampire corebook * Galloi (Nosferatu), from Bloodlines: The Legendary * Nahualli (Ventrue), from Bloodlines: the Hidden * Sangiovanni (Mekhet), from Bloodlines: The Chosen * Septemi (Daeva), from Ancient Bloodlines * Tianpan Xiao (Daeva), from Bloodlines: The Chosen * Zelani (Daeva), from Carthians [[Category: Vampire: The Requiem]], [[Category: Splatbooks]] [[Category: World of Darkness]]
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