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Adeptus Evangelion Character Sheet
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Sometimes Google Chrome doesn't work for people. Sometimes you want to put your doomed pilots' sheets on a wiki for all to see. This is what this is for. Some asshole put "no wiki formatting" over the whole article, so I fixed it. You're welcome. ==Version Borderline Sheet== ==Character Details== <b>Character Name:</b> <br> <b>Player Name:</b> <br> <b>Background:</b> <br> <b>Career Path:</b> <br> *<b>Rank:</b> <br> <b>Gender:</b> <br> <b>Build:</b> <br> <b>Height:</b> <br> <b>Weight:</b> <br> <b>Skin Colour:</b> <br> <b>Hair Colour:</b> <br> <b>Eye Colour:</b> <br> <b>Age:</b> <br> <b>Languages Spoken:</b> <br> <b>Wounds:</b> <br> <b>Fate Points:</b> <br> <b>Ego Barrier:</b> <br> <b>Insanity Points:</b><br> <b>Allowance:</b> <br> ===Backstory Notes=== ==Characteristics== <b>Weapon Skill (WS):</b><br> <b>Ballistic Skill (BS):</b> <br> <b>Strength (Str):</b> <br> <b>Toughness (T):</b> <br> <b>Agility (Agi):</b> <br> *<b>Move:</b> Half/Full/Charge/Run <b>Intelligence (Int):</b> <br> <b>Perception (Per):</b> <br> <b>Willpower (WP):</b> <br> <b>Fellowship (Fel):</b> <br> <b>Synch Ratio (SR):</b> <br> ==Skills== ===Basic=== <b>Awareness (Per):</b> Unskilled<br> <b>Acrobatics (Agi):</b> Unkilled<br> <b>Evaluate (Int):</b> Unskilled<br> <b>Logic (Int):</b> Unskilled<br> <b>Barter (Fel):</b> Unskilled<br> <b>Carouse (T):</b> Unskilled<br> <b>Charm (Fel):</b> Unskilled<br> <b>Climb (Str):</b> Unskilled<br> <b>Concealment (Agi):</b> Unskilled<br> <b>Contortionist (Agi):</b> Unskilled<br> <b>Deceive (Fel):</b> Unskilled<br> <b>Disguise (Fel):</b> Unskilled<br> <b>Dodge (Agi):</b> Unskilled<br> <b>Gamble (Int):</b> Unskilled<br> <b>Inquiry (Fel):</b> Unskilled<br> <b>Intimidate (Str):</b> Unskilled<br> <b>Scrutiny (Per):</b> Unskilled<br> <b>Search (Per):</b> Unskilled<br> <b>Silent Move (Agi):</b> Unskilled<br> <b>Swim (Str):</b> Unskilled<br> ===Advanced=== ==Talents and Traits== ===Traits=== ===Assets=== ===Drawbacks=== ==Inventory== ===Melee Weapons=== <b>:</b><br> <b>:</b><br> <b>:</b><br> ===Missile Weapons=== <b>:</b><br> <b>:</b><br> <b>:</b><br> ===Armour=== ===Gear=== <b>:</b><br> <b>:</b><br> <b>:</b><br> ==Evangelion== <b>Designation:</b> <br> <b>Primary Color:</b> <br> <b>Secondary Color:</b> <br> ===Characteristics=== <b>Weapon Skill (WS):</b> <br> <b>Ballistic Skill (BS):</b> <br> <b>Strength (Str):</b> <br> <b>Toughness (T):</b> <br> *<b>Lift:</b> Carry/Lift/Push <b>Agility (Agi):</b> <br> *<b>Move:</b> Half/Full/Charge/Run ===Traits=== ===Arms and Armor=== *(Base) {| border="1" ! Body Part !! AP !! Wounds |- | Head || 2 (2) || (TB+2) |- | Right Arm || 2 (2) || 5/5 (TB+4) |- | Left Arm || 2 (2) || 5/5 (TB+4) |- | Body || 4 (4) || 9/9 (TB*2+5) |- | Right Leg || 2 (2) || 5/5 (TB+4) |- | Left Leg || 2 (2) || 5/5 (TB+4) |- |} <b>Prog Knife:</b> Melee , 1d5+4+SB R, +1 Breach, Pen 4, Progressive 3 Compact (Fits in Wing), 1WUP<br> <b>Pallet Gun:</b> Basic, 50 dam, S/2/3, 1d10+2 I, 0 Breach, Pen 0, 6/1Half, Burst Carbine Reliable, 1WUP<br> <b>Natural Weapon (Unarmed Strike):</b> Melee, 1d10+SB I, 0 Breach, Pen 0, Primitive, Free<br> <b>Wing Loadout (Knife Dock):</b> Left Wing has space for a Knife.<br> ===AT=== <b>AT Strength:</b> <br> <b>Spreading:</b> *<b>Half Spread:</b> Half Action, generate SRB/2 ATS. *<b>Full Spread:</b> Full Action, generate SRB ATS. *<b>Switching Spread Patterns:</b> Half Action. <b>Spread Pattern (Deflective Field):</b> *<b>Activation:</b> Spread. *<b>Effect:</b> You activate your A.T. Field and keep it in passive mode. While not a complex use of it, when in this passive mode your A.T. Field is primed to respond to the quickest of thoughts.A Deflective Field has a Deflection equal to your current ATS. <b>AT Power (Neutralize):</b> *<b>ATP Cost:</b> 1 *<b>Activation:</b> 1 Half Action, Maintain Free. *<b>Range:</b> 20 Dam. *<b>Effect:</b> You use your own spread A.T. Field to absorb and negate power from an enemy A.T. Field. Reduce the Deflection of any one target's A.T. Field within range by 1. *<b>Special:</b> You may choose to Maintain this power as a Half Action instead of a Free Action. If you do, you may add the amount of ATP spent on this power as a bonus to Breach against any target you are currently Neutralizing. *<b>Augmentation:</b> For every 1 additional ATP spent on neutralization, the enemy A.T. Field’s Deflection is reduced by 1. ==XP== ===XP Received=== <b>Chargen:</b> 400XP<br> <b>XP Total:</b> 400XP<br> ===XP Spent=== <b>XP Remaining:</b> 400XP<br> <b>XP Spent/To Next Rank:</b> 400/100XP<br> ==Journal==</nowiki> ===Condensed Skills version=== <nowiki>==Character Details== <b>Character Name:</b> <br> <b>Player Name:</b> <br> <b>Background:</b> <br> <b>Career Path:</b> <br> *<b>Rank:</b> <br> <b>Gender:</b> <br> <b>Build:</b> <br> <b>Height:</b> <br> <b>Weight:</b> <br> <b>Skin Colour:</b> <br> <b>Hair Colour:</b> <br> <b>Eye Colour:</b> <br> <b>Age:</b> <br> <b>Languages Spoken:</b> <br> <b>Wounds:</b> <br> <b>Fate Points:</b> <br> <b>Ego Barrier:</b> <br> <b>Insanity Points:</b><br> <b>Allowance:</b> <br> ===Backstory Notes=== ==Characteristics== <b>Weapon Skill (WS):</b><br> <b>Ballistic Skill (BS):</b> <br> <b>Strength (Str):</b> <br> <b>Toughness (T):</b> <br> <b>Agility (Agi):</b> <br> *<b>Move:</b> Half/Full/Charge/Run <b>Intelligence (Int):</b> <br> <b>Perception (Per):</b> <br> <b>Willpower (WP):</b> <br> <b>Fellowship (Fel):</b> <br> <b>Synch Ratio (SR):</b> <br> ==Skills== ===Basic=== <b>Athletics (Ag or S):</b> Unskilled<br> <b>Senses (Per):</b> Unkilled<br> <b>Social (Fel):</b> Unskilled<br> <b>Subterfuge (Fel):</b> Unskilled<br> <b>Stealth (Ag):</b> Unskilled<br> <b>Coercion (S or Fel):</b> Unskilled<br> <b>Investigation (Per or Int):</b> Unskilled<br> ===Advanced=== <b>Acrobatics (Agi):</b> Unskilled<br> <b>Dodge (Agi):</b> Unskilled<br> <b>Technology (Int):</b> Unskilled<br> <b>Vehicles (Ag):</b> Unskilled<br> <b>Appraisal (Int):</b> Unskilled<br> <b>Theft (Ag):</b> Unskilled<br> <b>Wilderness (Int):</b> Unskilled<br> ==Talents and Traits== ===Traits=== ===Assets=== ===Drawbacks=== ==Inventory== ===Melee Weapons=== <b>:</b><br> <b>:</b><br> <b>:</b><br> ===Missile Weapons=== <b>:</b><br> <b>:</b><br> <b>:</b><br> ===Armour=== ===Gear=== <b>:</b><br> <b>:</b><br> <b>:</b><br> ==Evangelion== <b>Designation:</b> <br> <b>Primary Color:</b> <br> <b>Secondary Color:</b> <br> ===Characteristics=== <b>Weapon Skill (WS):</b> <br> <b>Ballistic Skill (BS):</b> <br> <b>Strength (Str):</b> <br> <b>Toughness (T):</b> <br> *<b>Lift:</b> Carry/Lift/Push <b>Agility (Agi):</b> <br> *<b>Move:</b> Half/Full/Charge/Run ===Traits=== ===Arms and Armor=== *(Base) {| border="1" ! Body Part !! AP !! Wounds |- | Head || 2 (2) || (TB+2) |- | Right Arm || 2 (2) || 5/5 (TB+4) |- | Left Arm || 2 (2) || 5/5 (TB+4) |- | Body || 4 (4) || 9/9 (TB*2+5) |- | Right Leg || 2 (2) || 5/5 (TB+4) |- | Left Leg || 2 (2) || 5/5 (TB+4) |- |} <b>Prog Knife:</b> Melee , 1d5+4+SB R, +1 Breach, Pen 4, Progressive 3 Compact (Fits in Wing), 1WUP<br> <b>Pallet Gun:</b> Basic, 50 dam, S/2/3, 1d10+2 I, 0 Breach, Pen 0, 6/1Half, Burst Carbine Reliable, 1WUP<br> <b>Natural Weapon (Unarmed Strike):</b> Melee, 1d10+SB I, 0 Breach, Pen 0, Primitive, Free<br> <b>Wing Loadout (Knife Dock):</b> Left Wing has space for a Knife.<br> ===AT=== <b>AT Strength:</b> <br> <b>Spreading:</b> *<b>Half Spread:</b> Half Action, generate SRB/2 ATS. *<b>Full Spread:</b> Full Action, generate SRB ATS. *<b>Switching Spread Patterns:</b> Half Action. <b>Spread Pattern (Deflective Field):</b> *<b>Activation:</b> Spread. *<b>Effect:</b> You activate your A.T. Field and keep it in passive mode. While not a complex use of it, when in this passive mode your A.T. Field is primed to respond to the quickest of thoughts.A Deflective Field has a Deflection equal to your current ATS. <b>AT Power (Neutralize):</b> *<b>ATP Cost:</b> 1 *<b>Activation:</b> 1 Half Action, Maintain Free. *<b>Range:</b> 20 Dam. *<b>Effect:</b> You use your own spread A.T. Field to absorb and negate power from an enemy A.T. Field. Reduce the Deflection of any one target's A.T. Field within range by 1. *<b>Special:</b> You may choose to Maintain this power as a Half Action instead of a Free Action. If you do, you may add the amount of ATP spent on this power as a bonus to Breach against any target you are currently Neutralizing. *<b>Augmentation:</b> For every 1 additional ATP spent on neutralization, the enemy A.T. Field’s Deflection is reduced by 1. ==XP== ===XP Received=== <b>Chargen:</b> 400XP<br> <b>XP Total:</b> 400XP<br> ===XP Spent=== <b>XP Remaining:</b> 400XP<br> <b>XP Spent/To Next Rank:</b> 400/100XP<br> ==Journal== [[Category: Adeptus_Evangelion]]
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