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===Journal Entry 97=== Dry land! Kinild Beach. This is a beach side town, half of it is in the ocean, built on stilts with hanging walkways between buildings. The chief occupation of this town is fish and shellfish. Lots of fishing nets, traps, poles, the works. There are no docks. Ships drop anchor and they send out big hovering magic disks to move cargo and people back and forth. Well, it certainly keeps unwanted people away from the ships. The ride was smooth. The material felt like glass almost. I'm pretty sure it's some kind of forcefield spell being put to good use. We're set up in the local inn and are resting for the night. Mike is doing much better and Marcus got baby troubles off his mind. Between the airship and the ride here, I got a suntan. The trip here has been pretty easy so far. So the locals are tan skinned with an odd accent, human. It's funny that listing race is now a common thing. I think I've gotten used to all of this. How long have I been here again? Anyways, the locals. Superstitious but otherwise friendly. The whole place is run by coven of sea witches who make keep the local giant kraken at bay. I didn't see any sign of any giant kraken but I'll take their word for it. They're also strict prohibitionist. Kinild is in fact a dry town. No alcohol allowed. They have a big list of reasons why. Instead, the taverns sell apple cider, Orange juice, tea and rare coffee from the far off lands. It's been forever since I've had coffee. It's pretty good too, hazelnut blend.
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