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===Characters=== '''Damsel:''' 120pts. Your spellcaster. She can form up with units with lance formation in ways that protect her from attacks and duels, which is good as she can't get any armor, unlike other army's spellcasters. She has great path choices, Divination is good buffs for offense and defense, Druidism is great sustainability and defensive buffs, Shamanism is great buffs and debuffs and totemic summon can get you some easy flankers. She is insignificant, so if she bites it your knights don't care. Chivalry is dead. '''Duke:''' 155pts. One of the top 3 best characters in the game. Sure WDG and vampires can get murderstomps all over, but they cost well over 400 points. You can kit out an extremely killy duke duel monster for under 300 points. 4 attacks, 4 res, and elf level offensive skill, defensive skill, and agility. Not to mention the built-in 6++. For a relatively cheap human character, the Duke is so great because he has such great value per point. '''Paladin:''' 125pts. Same stats as the EoS marshal for 30 points less. Your option for BSB and can be a combat beast on his own. Take a few as cruise missiles and send them to kill things and soften up your opponent before your main force arrives. '''Castellan''' 70pts. A very flexible and very cheap unit. Your peasant character, can act as a standard bearer for peasant them or make him a weapon master with +1 attacks to give your chaff more teeth. If you have a big block of peasants, take one or two (or three or four, only 70 points each). ====Character Mounts==== '''Horse''' A dirty horse for your dirty castellan. Gives them +1 armor and feigned flight, if you want them rolling with yeomen this is what you want. '''Barded Warhorse''' For your Dukes, Paladins, and Damsels. +2 armor and devastating charge (+1 str/ap). Yes, the horse gets its own devastating charge effect. Never forget to attack with your horses. '''Equitan Unicorn''' A faster horse option for your damsel that gives them better speed and offense as well as better magic resistance. Also gives the unit they're in magical attacks and forest strider, against some armies these will make it easy to dump on them. '''Pegasus''' A good armor boost and good offense for a mount. It is quick and can fly so can be used for mobility on your spellcaster, duel monster, or so your character can group up with pegasus knights. '''Hippogriff''' Killier than the pegasus but with -1 armor and can't ride with any unit. If you want more defenses on your fly guy, take the pegasus. If you want more murder, take the Hippogriff.
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