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====Cerebrectomist of Xiombarg==== '''Requisites:''' Willing Deformity ~or~ Evil Brand, contact with the Helotry of Xiombarg, Knowledge (Religion) 2 ranks, Manifester level 5th. 4 Skill Points per Level '''Class Skills:''' Autohypnosis, Craft, Concentrate, Escape Artist, Heal, Intimidate, Knowledge (Religion), Knowledge (Psionics), Profession, Psicraft. No Weapon of Armor proficiencies. 1d4 HD per Level. '''1st Level:''' The Cerebrectomist gives up permanently a set of limbs - whether by removal, permanent binding, or even more gruesome means such as removing the bones to leave sleeves of useless flesh. If the arms are removed, the Helot gains the ability to use Telekinetic Force as a (Su) ability at will. If the legs are removed, he gains Air Walk as the spell as an at will (Su) ability. Caster Level Increase. '''2nd Level:''' The Helot removes the other set of limbs, as at first level, gaining the appropriate power. Caster Level Increase. '''3rd Level:''' The Cerebrectomist undergoes a strange form of self inflicted psychic surgery to remove certain internal organs, hollowing out his body partially. Doing so grants the Cerebrectomist 'space' to store more psionic energy; the Cerebrectomist gains a permanent increase in power points of +11, and suffers one point of permanent Con drain. Caster Level Increase. '''4th Level:''' The Cerebrectomist again undergoes psychic surgery, though to a different end this time. By removing all but the most vital organs - a single lung and his heart - he gains the ability to sustain himself via rarified psychic energies. In doing so he gains a greater ability to focus, allowing him to have two psionic foci active. He only gains the benefit of having one psionic focus at any given time, though he can spend both foci, so long as they are dedicated to separate effects (he could use one to Empower a psionic power and the other to gain the 15 concentration check, but he could not spend both on the Power Penetration). This causes the Cerebrectomist to become one size category smaller with the benefits and penalties of the new size category. He suffers one more point of permanent Con drain. Caster Level Increase. '''5th Level:''' The final excision is of the brain itself, leaving the Cerebrectomist a living brain. The Cerebrectomist becomes a Tiny Aberration, with the penalties and benefits thereof. In addition the Living Brain gains the following abilities: (Ex) Flight 30, perfect maneuverability. (Su) Grace of Xiombarg: The creature gains a deflection bonus to AC equal to the bonus of its manifestation ability score. (Ex) Blindsense 60' (Ex) Assimilate Item: By absorbing magical items into it's body, the living brain gains their benefits. The magic items that this can be done with include: 1 crown, headband, or helm; up to 3 magic rings (which al remain active); up to 3 amulets, periapts or scarabs; two dorjes (treat as items held in hand). Ioun stones work as normal for the Cerebrectomist. Other items must be considered by common sense.\ The brain maintains it AC base of 10 plus any adjustments for size and dexterity. [[Category:Dungeons & Dragons Homebrew]]
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